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authorjackpoz <giacomopoz@gmail.com>2019-04-07 21:05:23 +0200
committerShauren <shauren.trinity@gmail.com>2021-11-26 22:44:37 +0100
commitad06ab5436e5753d0d9b23c390bbe50c9d317377 (patch)
tree86eb110418c20a47997363ea8b6344041308cb37 /dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
parent2ed9d01efca4643263585bac11f5624b74c7e1c3 (diff)
Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/recastnavigation/commit/54bb0943e5174a71eeeca11919920f685760a4f0
(cherry picked from commit e061663508191f7782dd62c7e13b5ea804f58f67)
Diffstat (limited to 'dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp')
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp129
1 files changed, 18 insertions, 111 deletions
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
index 9e470824287..85ad33259c7 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
@@ -514,88 +514,14 @@ dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const f
dtStatus dtNavMeshQuery::closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const
{
dtAssert(m_nav);
- const dtMeshTile* tile = 0;
- const dtPoly* poly = 0;
- if (dtStatusFailed(m_nav->getTileAndPolyByRef(ref, &tile, &poly)))
- return DT_FAILURE | DT_INVALID_PARAM;
- if (!tile)
- return DT_FAILURE | DT_INVALID_PARAM;
-
- if (!pos || !dtVisfinite(pos) || !closest)
- return DT_FAILURE | DT_INVALID_PARAM;
-
- // Off-mesh connections don't have detail polygons.
- if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
- {
- const float* v0 = &tile->verts[poly->verts[0]*3];
- const float* v1 = &tile->verts[poly->verts[1]*3];
- const float d0 = dtVdist(pos, v0);
- const float d1 = dtVdist(pos, v1);
- const float u = d0 / (d0+d1);
- dtVlerp(closest, v0, v1, u);
- if (posOverPoly)
- *posOverPoly = false;
- return DT_SUCCESS;
- }
-
- const unsigned int ip = (unsigned int)(poly - tile->polys);
- const dtPolyDetail* pd = &tile->detailMeshes[ip];
-
- // Clamp point to be inside the polygon.
- float verts[DT_VERTS_PER_POLYGON*3];
- float edged[DT_VERTS_PER_POLYGON];
- float edget[DT_VERTS_PER_POLYGON];
- const int nv = poly->vertCount;
- for (int i = 0; i < nv; ++i)
- dtVcopy(&verts[i*3], &tile->verts[poly->verts[i]*3]);
-
- dtVcopy(closest, pos);
- if (!dtDistancePtPolyEdgesSqr(pos, verts, nv, edged, edget))
- {
- // Point is outside the polygon, dtClamp to nearest edge.
- float dmin = edged[0];
- int imin = 0;
- for (int i = 1; i < nv; ++i)
- {
- if (edged[i] < dmin)
- {
- dmin = edged[i];
- imin = i;
- }
- }
- const float* va = &verts[imin*3];
- const float* vb = &verts[((imin+1)%nv)*3];
- dtVlerp(closest, va, vb, edget[imin]);
-
- if (posOverPoly)
- *posOverPoly = false;
- }
- else
+ if (!m_nav->isValidPolyRef(ref) ||
+ !pos || !dtVisfinite(pos) ||
+ !closest)
{
- if (posOverPoly)
- *posOverPoly = true;
+ return DT_FAILURE | DT_INVALID_PARAM;
}
- // Find height at the location.
- for (int j = 0; j < pd->triCount; ++j)
- {
- const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4];
- const float* v[3];
- for (int k = 0; k < 3; ++k)
- {
- if (t[k] < poly->vertCount)
- v[k] = &tile->verts[poly->verts[t[k]]*3];
- else
- v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3];
- }
- float h;
- if (dtClosestHeightPointTriangle(closest, v[0], v[1], v[2], h))
- {
- closest[1] = h;
- break;
- }
- }
-
+ m_nav->closestPointOnPoly(ref, pos, closest, posOverPoly);
return DT_SUCCESS;
}
@@ -662,7 +588,7 @@ dtStatus dtNavMeshQuery::closestPointOnPolyBoundary(dtPolyRef ref, const float*
/// @par
///
-/// Will return #DT_FAILURE if the provided position is outside the xz-bounds
+/// Will return #DT_FAILURE | DT_INVALID_PARAM if the provided position is outside the xz-bounds
/// of the polygon.
///
dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* height) const
@@ -676,44 +602,25 @@ dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* h
if (!pos || !dtVisfinite2D(pos))
return DT_FAILURE | DT_INVALID_PARAM;
-
+
+ // We used to return success for offmesh connections, but the
+ // getPolyHeight in DetourNavMesh does not do this, so special
+ // case it here.
if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
{
const float* v0 = &tile->verts[poly->verts[0]*3];
const float* v1 = &tile->verts[poly->verts[1]*3];
- const float d0 = dtVdist2D(pos, v0);
- const float d1 = dtVdist2D(pos, v1);
- const float u = d0 / (d0+d1);
+ float t;
+ dtDistancePtSegSqr2D(pos, v0, v1, t);
if (height)
- *height = v0[1] + (v1[1] - v0[1]) * u;
+ *height = v0[1] + (v1[1] - v0[1])*t;
+
return DT_SUCCESS;
}
- else
- {
- const unsigned int ip = (unsigned int)(poly - tile->polys);
- const dtPolyDetail* pd = &tile->detailMeshes[ip];
- for (int j = 0; j < pd->triCount; ++j)
- {
- const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4];
- const float* v[3];
- for (int k = 0; k < 3; ++k)
- {
- if (t[k] < poly->vertCount)
- v[k] = &tile->verts[poly->verts[t[k]]*3];
- else
- v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3];
- }
- float h;
- if (dtClosestHeightPointTriangle(pos, v[0], v[1], v[2], h))
- {
- if (height)
- *height = h;
- return DT_SUCCESS;
- }
- }
- }
-
- return DT_FAILURE | DT_INVALID_PARAM;
+
+ return m_nav->getPolyHeight(tile, poly, pos, height)
+ ? DT_SUCCESS
+ : DT_FAILURE | DT_INVALID_PARAM;
}
class dtFindNearestPolyQuery : public dtPolyQuery