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authorjackpoz <giacomopoz@gmail.com>2015-06-28 19:51:59 +0200
committerDDuarte <dnpd.dd@gmail.com>2015-06-29 15:52:57 +0100
commita48f8f4de9c0fc8251fdbb90a09be9e64fc6a19e (patch)
tree4df32186bd3a93150021a0592d723d6c51cdad55 /dep/recastnavigation
parenta51300f8142d5ef2a7965ec4c5be97c5fc1cf33b (diff)
Core/Dependencies: Update recast
Update recast to https://github.com/memononen/recastnavigation/commit/1dd5cf1883d61e723fef3d4957cf758c50e7a52b Fix 2 warnings. These changes have no effect on MMAPs and it's not needed to re-extact them. (cherry picked from commit dfa556aaa2fd60f881845d381f71294b945396f6) Conflicts: dep/PackageList.txt
Diffstat (limited to 'dep/recastnavigation')
-rw-r--r--dep/recastnavigation/Detour/Include/DetourCommon.h15
-rw-r--r--dep/recastnavigation/Detour/Include/DetourMath.h20
-rw-r--r--dep/recastnavigation/Detour/Source/DetourCommon.cpp9
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMesh.cpp4
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp6
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp25
-rw-r--r--dep/recastnavigation/Recast/Include/Recast.h2
-rw-r--r--dep/recastnavigation/Recast/Source/Recast.cpp8
-rw-r--r--dep/recastnavigation/Recast/Source/RecastContour.cpp2
-rw-r--r--dep/recastnavigation/Recast/Source/RecastLayers.cpp18
-rw-r--r--dep/recastnavigation/Recast/Source/RecastMesh.cpp7
-rw-r--r--dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp50
-rw-r--r--dep/recastnavigation/Recast/Source/RecastRasterization.cpp2
-rw-r--r--dep/recastnavigation/Recast/Source/RecastRegion.cpp2
-rw-r--r--dep/recastnavigation/recastnavigation.diff178
15 files changed, 129 insertions, 219 deletions
diff --git a/dep/recastnavigation/Detour/Include/DetourCommon.h b/dep/recastnavigation/Detour/Include/DetourCommon.h
index 0888614ea9b..2afba0d780b 100644
--- a/dep/recastnavigation/Detour/Include/DetourCommon.h
+++ b/dep/recastnavigation/Detour/Include/DetourCommon.h
@@ -19,6 +19,8 @@
#ifndef DETOURCOMMON_H
#define DETOURCOMMON_H
+#include "DetourMath.h"
+
/**
@defgroup detour Detour
@@ -71,11 +73,6 @@ template<class T> inline T dtSqr(T a) { return a*a; }
/// @return The value, clamped to the specified range.
template<class T> inline T dtClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
-/// Returns the square root of the value.
-/// @param[in] x The value.
-/// @return The square root of the vlaue.
-float dtSqrt(float x);
-
/// @}
/// @name Vector helper functions.
/// @{
@@ -202,7 +199,7 @@ inline void dtVcopy(float* dest, const float* a)
/// @return The scalar length of the vector.
inline float dtVlen(const float* v)
{
- return dtSqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
+ return dtMathSqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
}
/// Derives the square of the scalar length of the vector. (len * len)
@@ -222,7 +219,7 @@ inline float dtVdist(const float* v1, const float* v2)
const float dx = v2[0] - v1[0];
const float dy = v2[1] - v1[1];
const float dz = v2[2] - v1[2];
- return dtSqrt(dx*dx + dy*dy + dz*dz);
+ return dtMathSqrtf(dx*dx + dy*dy + dz*dz);
}
/// Returns the square of the distance between two points.
@@ -247,7 +244,7 @@ inline float dtVdist2D(const float* v1, const float* v2)
{
const float dx = v2[0] - v1[0];
const float dz = v2[2] - v1[2];
- return dtSqrt(dx*dx + dz*dz);
+ return dtMathSqrtf(dx*dx + dz*dz);
}
/// Derives the square of the distance between the specified points on the xz-plane.
@@ -265,7 +262,7 @@ inline float dtVdist2DSqr(const float* v1, const float* v2)
/// @param[in,out] v The vector to normalize. [(x, y, z)]
inline void dtVnormalize(float* v)
{
- float d = 1.0f / dtSqrt(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
+ float d = 1.0f / dtMathSqrtf(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
v[0] *= d;
v[1] *= d;
v[2] *= d;
diff --git a/dep/recastnavigation/Detour/Include/DetourMath.h b/dep/recastnavigation/Detour/Include/DetourMath.h
new file mode 100644
index 00000000000..95e14f8843b
--- /dev/null
+++ b/dep/recastnavigation/Detour/Include/DetourMath.h
@@ -0,0 +1,20 @@
+/**
+@defgroup detour Detour
+
+Members in this module are wrappers around the standard math library
+*/
+
+#ifndef DETOURMATH_H
+#define DETOURMATH_H
+
+#include <math.h>
+
+inline float dtMathFabsf(float x) { return fabsf(x); }
+inline float dtMathSqrtf(float x) { return sqrtf(x); }
+inline float dtMathFloorf(float x) { return floorf(x); }
+inline float dtMathCeilf(float x) { return ceilf(x); }
+inline float dtMathCosf(float x) { return cosf(x); }
+inline float dtMathSinf(float x) { return sinf(x); }
+inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); }
+
+#endif
diff --git a/dep/recastnavigation/Detour/Source/DetourCommon.cpp b/dep/recastnavigation/Detour/Source/DetourCommon.cpp
index b5700f5930b..26fe65c1781 100644
--- a/dep/recastnavigation/Detour/Source/DetourCommon.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourCommon.cpp
@@ -16,16 +16,11 @@
// 3. This notice may not be removed or altered from any source distribution.
//
-#include <math.h>
#include "DetourCommon.h"
+#include "DetourMath.h"
//////////////////////////////////////////////////////////////////////////////////////////
-float dtSqrt(float x)
-{
- return sqrtf(x);
-}
-
void dtClosestPtPointTriangle(float* closest, const float* p,
const float* a, const float* b, const float* c)
{
@@ -360,7 +355,7 @@ void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
acc += dacc;
}
- float v = dtSqrt(t);
+ float v = dtMathSqrtf(t);
const float a = 1 - v;
const float b = (1 - u) * v;
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp b/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
index 51740509950..e8a679bb5d1 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
-#include <math.h>
#include <float.h>
#include <string.h>
#include <stdio.h>
#include "DetourNavMesh.h"
#include "DetourNode.h"
#include "DetourCommon.h"
+#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
#include <new>
@@ -709,7 +709,7 @@ dtPolyRef dtNavMesh::findNearestPolyInTile(const dtMeshTile* tile,
float closestPtPoly[3];
float diff[3];
bool posOverPoly = false;
- float d = 0;
+ float d;
closestPointOnPoly(ref, center, closestPtPoly, &posOverPoly);
// If a point is directly over a polygon and closer than
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp b/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
index 9d8471b96a1..1bf271bed7a 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
-#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#include "DetourNavMesh.h"
#include "DetourCommon.h"
+#include "DetourMath.h"
#include "DetourNavMeshBuilder.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
@@ -202,8 +202,8 @@ static int createBVTree(const unsigned short* verts, const int /*nverts*/,
if (z > it.bmax[2]) it.bmax[2] = z;
}
// Remap y
- it.bmin[1] = (unsigned short)floorf((float)it.bmin[1]*ch/cs);
- it.bmax[1] = (unsigned short)ceilf((float)it.bmax[1]*ch/cs);
+ it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1]*ch/cs);
+ it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1]*ch/cs);
}
int curNode = 0;
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
index ec3a2946ea5..fbf3724e85b 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
-#include <math.h>
#include <float.h>
#include <string.h>
#include "DetourNavMeshQuery.h"
#include "DetourNavMesh.h"
#include "DetourNode.h"
#include "DetourCommon.h"
+#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
#include <new>
@@ -99,9 +99,9 @@ inline float dtQueryFilter::getCost(const float* pa, const float* pb,
return dtVdist(pa, pb) * m_areaCost[curPoly->getArea()];
}
#endif
-
+
// Edited by TC
-static const float H_SCALE = 2.0f; // Search heuristic scale.
+static const float H_SCALE = 2.0f; // Search heuristic scale.
dtNavMeshQuery* dtAllocNavMeshQuery()
@@ -309,7 +309,7 @@ dtStatus dtNavMeshQuery::findRandomPoint(const dtQueryFilter* filter, float (*fr
return DT_SUCCESS;
}
-dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float radius,
+dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float maxRadius,
const dtQueryFilter* filter, float (*frand)(),
dtPolyRef* randomRef, float* randomPt) const
{
@@ -341,7 +341,7 @@ dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const f
dtStatus status = DT_SUCCESS;
- const float radiusSqr = dtSqr(radius);
+ const float radiusSqr = dtSqr(maxRadius);
float areaSum = 0.0f;
const dtMeshTile* randomTile = 0;
@@ -705,7 +705,7 @@ dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* h
/// @p nearestRef before using @p nearestPt.
///
/// @warning This function is not suitable for large area searches. If the search
-/// extents overlaps more than 128 polygons it may return an invalid result.
+/// extents overlaps more than MAX_SEARCH (128) polygons it may return an invalid result.
///
dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* extents,
const dtQueryFilter* filter,
@@ -716,9 +716,10 @@ dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* exten
*nearestRef = 0;
// Get nearby polygons from proximity grid.
- dtPolyRef polys[128];
+ const int MAX_SEARCH = 128;
+ dtPolyRef polys[MAX_SEARCH];
int polyCount = 0;
- if (dtStatusFailed(queryPolygons(center, extents, filter, polys, &polyCount, 128)))
+ if (dtStatusFailed(queryPolygons(center, extents, filter, polys, &polyCount, MAX_SEARCH)))
return DT_FAILURE | DT_INVALID_PARAM;
// Find nearest polygon amongst the nearby polygons.
@@ -1304,12 +1305,8 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
if (!m_query.filter->passFilter(neighbourRef, neighbourTile, neighbourPoly))
continue;
- // deal explicitly with crossing tile boundaries
- unsigned char crossSide = 0;
- if (bestTile->links[i].side != 0xff)
- crossSide = bestTile->links[i].side >> 1;
-
- dtNode* neighbourNode = m_nodePool->getNode(neighbourRef, crossSide);
+ // get the neighbor node
+ dtNode* neighbourNode = m_nodePool->getNode(neighbourRef, 0);
if (!neighbourNode)
{
m_query.status |= DT_OUT_OF_NODES;
diff --git a/dep/recastnavigation/Recast/Include/Recast.h b/dep/recastnavigation/Recast/Include/Recast.h
index 66974cdbcc3..d3e9219a9f6 100644
--- a/dep/recastnavigation/Recast/Include/Recast.h
+++ b/dep/recastnavigation/Recast/Include/Recast.h
@@ -1083,7 +1083,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
/// @returns True if the operation completed successfully.
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
const float maxError, const int maxEdgeLen,
- rcContourSet& cset, const int flags = RC_CONTOUR_TESS_WALL_EDGES);
+ rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES);
/// Builds a polygon mesh from the provided contours.
/// @ingroup recast
diff --git a/dep/recastnavigation/Recast/Source/Recast.cpp b/dep/recastnavigation/Recast/Source/Recast.cpp
index b9d86036c3f..59d99609446 100644
--- a/dep/recastnavigation/Recast/Source/Recast.cpp
+++ b/dep/recastnavigation/Recast/Source/Recast.cpp
@@ -238,7 +238,7 @@ static void calcTriNormal(const float* v0, const float* v1, const float* v2, flo
/// @par
///
-/// Only sets the aread id's for the walkable triangles. Does not alter the
+/// Only sets the area id's for the walkable triangles. Does not alter the
/// area id's for unwalkable triangles.
///
/// See the #rcConfig documentation for more information on the configuration parameters.
@@ -267,7 +267,7 @@ void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle,
/// @par
///
-/// Only sets the aread id's for the unwalkable triangles. Does not alter the
+/// Only sets the area id's for the unwalkable triangles. Does not alter the
/// area id's for walkable triangles.
///
/// See the #rcConfig documentation for more information on the configuration parameters.
@@ -318,7 +318,7 @@ int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf)
/// @par
///
/// This is just the beginning of the process of fully building a compact heightfield.
-/// Various filters may be applied applied, then the distance field and regions built.
+/// Various filters may be applied, then the distance field and regions built.
/// E.g: #rcBuildDistanceField and #rcBuildRegions
///
/// See the #rcConfig documentation for more information on the configuration parameters.
@@ -486,4 +486,4 @@ static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf)
size += sizeof(rcCompactCell) * chf.width * chf.height;
return size;
}
-*/ \ No newline at end of file
+*/
diff --git a/dep/recastnavigation/Recast/Source/RecastContour.cpp b/dep/recastnavigation/Recast/Source/RecastContour.cpp
index 8aa9d1d92a1..a7be6691f3e 100644
--- a/dep/recastnavigation/Recast/Source/RecastContour.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastContour.cpp
@@ -464,7 +464,7 @@ static int calcAreaOfPolygon2D(const int* verts, const int nverts)
}
// TODO: these are the same as in RecastMesh.cpp, consider using the same.
-
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
diff --git a/dep/recastnavigation/Recast/Source/RecastLayers.cpp b/dep/recastnavigation/Recast/Source/RecastLayers.cpp
index cb1a39f4bda..41458c1ea68 100644
--- a/dep/recastnavigation/Recast/Source/RecastLayers.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastLayers.cpp
@@ -38,7 +38,7 @@ struct rcLayerRegion
unsigned char layerId; // Layer ID
unsigned char nlayers; // Layer count
unsigned char nneis; // Neighbour count
- unsigned char base; // Flag indicating if the region is the base of merged regions.
+ unsigned char base; // Flag indicating if the region is the base of merged regions.
};
@@ -293,7 +293,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
for (int i = 0; i < nregs; ++i)
{
rcLayerRegion& root = regs[i];
- // Skip alreadu visited.
+ // Skip already visited.
if (root.layerId != 0xff)
continue;
@@ -368,7 +368,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
rcLayerRegion& rj = regs[j];
if (!rj.base) continue;
- // Skip if teh regions are not close to each other.
+ // Skip if the regions are not close to each other.
if (!overlapRange(ri.ymin,ri.ymax+mergeHeight, rj.ymin,rj.ymax+mergeHeight))
continue;
// Skip if the height range would become too large.
@@ -377,7 +377,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
if ((ymax - ymin) >= 255)
continue;
- // Make sure that there is no overlap when mergin 'ri' and 'rj'.
+ // Make sure that there is no overlap when merging 'ri' and 'rj'.
bool overlap = false;
// Iterate over all regions which have the same layerId as 'rj'
for (int k = 0; k < nregs; ++k)
@@ -417,7 +417,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
// Add overlaid layers from 'rj' to 'ri'.
for (int k = 0; k < rj.nlayers; ++k)
addUnique(ri.layers, ri.nlayers, rj.layers[k]);
- // Update heigh bounds.
+ // Update height bounds.
ri.ymin = rcMin(ri.ymin, rj.ymin);
ri.ymax = rcMax(ri.ymax, rj.ymax);
}
@@ -481,10 +481,8 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
for (int i = 0; i < lset.nlayers; ++i)
{
unsigned char curId = (unsigned char)i;
-
- // Allocate memory for the current layer.
+
rcHeightfieldLayer* layer = &lset.layers[i];
- memset(layer, 0, sizeof(rcHeightfieldLayer));
const int gridSize = sizeof(unsigned char)*lw*lh;
@@ -528,7 +526,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
layer->cs = chf.cs;
layer->ch = chf.ch;
- // Adjust the bbox to fit the heighfield.
+ // Adjust the bbox to fit the heightfield.
rcVcopy(layer->bmin, bmin);
rcVcopy(layer->bmax, bmax);
layer->bmin[1] = bmin[1] + hmin*chf.ch;
@@ -542,7 +540,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
layer->miny = layer->height;
layer->maxy = 0;
- // Copy height and area from compact heighfield.
+ // Copy height and area from compact heightfield.
for (int y = 0; y < lh; ++y)
{
for (int x = 0; x < lw; ++x)
diff --git a/dep/recastnavigation/Recast/Source/RecastMesh.cpp b/dep/recastnavigation/Recast/Source/RecastMesh.cpp
index e4f9c4b3629..c8853444019 100644
--- a/dep/recastnavigation/Recast/Source/RecastMesh.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastMesh.cpp
@@ -160,6 +160,7 @@ static unsigned short addVertex(unsigned short x, unsigned short y, unsigned sho
return (unsigned short)i;
}
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
@@ -746,7 +747,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
// Remove vertex.
- for (int i = (int)rem; i < mesh.nverts; ++i)
+ for (int i = (int)rem; i < mesh.nverts - 1; ++i)
{
mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0];
mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1];
@@ -836,7 +837,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
- if (!tverts)
+ if (!thole)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole);
return false;
@@ -875,7 +876,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
return false;
}
rcScopedDelete<unsigned char> pareas = (unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP);
- if (!pregs)
+ if (!pareas)
{
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris);
return false;
diff --git a/dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp b/dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp
index 5cc2adf0320..56b059d7dd5 100644
--- a/dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp
@@ -237,8 +237,8 @@ static unsigned short getHeight(const float fx, const float fy, const float fz,
enum EdgeValues
{
- UNDEF = -1,
- HULL = -2,
+ EV_UNDEF = -1,
+ EV_HULL = -2,
};
static int findEdge(const int* edges, int nedges, int s, int t)
@@ -249,7 +249,7 @@ static int findEdge(const int* edges, int nedges, int s, int t)
if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s))
return i;
}
- return UNDEF;
+ return EV_UNDEF;
}
static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r)
@@ -257,12 +257,12 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges,
if (nedges >= maxEdges)
{
ctx->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges);
- return UNDEF;
+ return EV_UNDEF;
}
// Add edge if not already in the triangulation.
int e = findEdge(edges, nedges, s, t);
- if (e == UNDEF)
+ if (e == EV_UNDEF)
{
int* edge = &edges[nedges*4];
edge[0] = s;
@@ -273,15 +273,15 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges,
}
else
{
- return UNDEF;
+ return EV_UNDEF;
}
}
static void updateLeftFace(int* e, int s, int t, int f)
{
- if (e[0] == s && e[1] == t && e[2] == UNDEF)
+ if (e[0] == s && e[1] == t && e[2] == EV_UNDEF)
e[2] = f;
- else if (e[1] == s && e[0] == t && e[3] == UNDEF)
+ else if (e[1] == s && e[0] == t && e[3] == EV_UNDEF)
e[3] = f;
}
@@ -322,12 +322,12 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges
// Cache s and t.
int s,t;
- if (edge[2] == UNDEF)
+ if (edge[2] == EV_UNDEF)
{
s = edge[0];
t = edge[1];
}
- else if (edge[3] == UNDEF)
+ else if (edge[3] == EV_UNDEF)
{
s = edge[1];
t = edge[0];
@@ -390,15 +390,15 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges
// Add new edge or update face info of old edge.
e = findEdge(edges, nedges, pt, s);
- if (e == UNDEF)
- addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, UNDEF);
+ if (e == EV_UNDEF)
+ addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, EV_UNDEF);
else
updateLeftFace(&edges[e*4], pt, s, nfaces);
// Add new edge or update face info of old edge.
e = findEdge(edges, nedges, t, pt);
- if (e == UNDEF)
- addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, UNDEF);
+ if (e == EV_UNDEF)
+ addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, EV_UNDEF);
else
updateLeftFace(&edges[e*4], t, pt, nfaces);
@@ -406,7 +406,7 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges
}
else
{
- updateLeftFace(&edges[e*4], s, t, HULL);
+ updateLeftFace(&edges[e*4], s, t, EV_HULL);
}
}
@@ -420,14 +420,14 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts,
edges.resize(maxEdges*4);
for (int i = 0, j = nhull-1; i < nhull; j=i++)
- addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], HULL, UNDEF);
+ addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], EV_HULL, EV_UNDEF);
int currentEdge = 0;
while (currentEdge < nedges)
{
- if (edges[currentEdge*4+2] == UNDEF)
+ if (edges[currentEdge*4+2] == EV_UNDEF)
completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
- if (edges[currentEdge*4+3] == UNDEF)
+ if (edges[currentEdge*4+3] == EV_UNDEF)
completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
currentEdge++;
}
@@ -507,17 +507,11 @@ static float polyMinExtent(const float* verts, const int nverts)
return rcSqrt(minDist);
}
-inline int next(int i, int n)
-{
- return (i+1) % n;
-}
-
-inline int prev(int i, int n)
-{
- return (i + n-1) % n;
-}
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
+inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
+inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
-static void triangulateHull(const int nverts, const float* verts, const int nhull, const int* hull, rcIntArray& tris)
+static void triangulateHull(const int /*nverts*/, const float* verts, const int nhull, const int* hull, rcIntArray& tris)
{
int start = 0, left = 1, right = nhull-1;
diff --git a/dep/recastnavigation/Recast/Source/RecastRasterization.cpp b/dep/recastnavigation/Recast/Source/RecastRasterization.cpp
index 45a7d35bf3e..c3bda80cd71 100644
--- a/dep/recastnavigation/Recast/Source/RecastRasterization.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastRasterization.cpp
@@ -50,7 +50,7 @@ static rcSpan* allocSpan(rcHeightfield& hf)
// Allocate memory for the new pool.
rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
if (!pool) return 0;
- pool->next = 0;
+
// Add the pool into the list of pools.
pool->next = hf.pools;
hf.pools = pool;
diff --git a/dep/recastnavigation/Recast/Source/RecastRegion.cpp b/dep/recastnavigation/Recast/Source/RecastRegion.cpp
index 38bc4ff476f..352ba579e5f 100644
--- a/dep/recastnavigation/Recast/Source/RecastRegion.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastRegion.cpp
@@ -1041,7 +1041,7 @@ static void addUniqueConnection(rcRegion& reg, int n)
static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea,
unsigned short& maxRegionId,
rcCompactHeightfield& chf,
- unsigned short* srcReg, rcIntArray& overlaps)
+ unsigned short* srcReg, rcIntArray& /*overlaps*/)
{
const int w = chf.width;
const int h = chf.height;
diff --git a/dep/recastnavigation/recastnavigation.diff b/dep/recastnavigation/recastnavigation.diff
index 42bab6474e3..0be25bc11d1 100644
--- a/dep/recastnavigation/recastnavigation.diff
+++ b/dep/recastnavigation/recastnavigation.diff
@@ -1,18 +1,17 @@
-From b84e9ffbd1d1e1fb2f5d78cc53d2bb7b56c3fce3 Mon Sep 17 00:00:00 2001
+From 37b4c6d3d78ea676d8b300a282013a27a51912c1 Mon Sep 17 00:00:00 2001
From: jackpoz <giacomopoz@gmail.com>
Date: Fri, 20 Jun 2014 23:15:04 +0200
Subject: [PATCH] Add custom trinitycore changes
---
- Detour/Include/DetourNavMesh.h | 76 ++++++++------------------
- Detour/Source/DetourCommon.cpp | 4 +-
- Detour/Source/DetourNavMesh.cpp | 32 ++++-------
- Detour/Source/DetourNavMeshBuilder.cpp | 6 +-
- Detour/Source/DetourNavMeshQuery.cpp | 9 +--
- Detour/Source/DetourNode.cpp | 29 +++-------
- DetourCrowd/Source/DetourObstacleAvoidance.cpp | 6 +-
- Recast/Include/Recast.h | 8 +--
- 8 files changed, 59 insertions(+), 111 deletions(-)
+ Detour/Include/DetourNavMesh.h | 76 ++++++++++++------------------------
+ Detour/Source/DetourNavMesh.cpp | 30 +++++---------
+ Detour/Source/DetourNavMeshQuery.cpp | 5 ++-
+ Detour/Source/DetourNode.cpp | 29 ++++----------
+ Recast/Include/Recast.h | 8 ++--
+ Recast/Source/RecastMeshDetail.cpp | 2 +-
+ Recast/Source/RecastRegion.cpp | 2 +-
+ 7 files changed, 50 insertions(+), 102 deletions(-)
diff --git a/Detour/Include/DetourNavMesh.h b/Detour/Include/DetourNavMesh.h
index 1060845..782ddbc 100644
@@ -177,46 +176,10 @@ index 1060845..782ddbc 100644
};
/// Allocates a navigation mesh object using the Detour allocator.
-diff --git a/Detour/Source/DetourCommon.cpp b/Detour/Source/DetourCommon.cpp
-index a98d8c8..b5700f5 100644
---- a/Detour/Source/DetourCommon.cpp
-+++ b/Detour/Source/DetourCommon.cpp
-@@ -16,14 +16,14 @@
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
-+#include <math.h>
- #include "DetourCommon.h"
--#include "DetourMath.h"
-
- //////////////////////////////////////////////////////////////////////////////////////////
-
- float dtSqrt(float x)
- {
-- return dtMathSqrtf(x);
-+ return sqrtf(x);
- }
-
- void dtClosestPtPointTriangle(float* closest, const float* p,
diff --git a/Detour/Source/DetourNavMesh.cpp b/Detour/Source/DetourNavMesh.cpp
-index 9d627be..5174050 100644
+index d353d08..e8a679b 100644
--- a/Detour/Source/DetourNavMesh.cpp
+++ b/Detour/Source/DetourNavMesh.cpp
-@@ -16,13 +16,13 @@
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
-+#include <math.h>
- #include <float.h>
- #include <string.h>
- #include <stdio.h>
- #include "DetourNavMesh.h"
- #include "DetourNode.h"
- #include "DetourCommon.h"
--#include "DetourMath.h"
- #include "DetourAlloc.h"
- #include "DetourAssert.h"
- #include <new>
@@ -193,13 +193,11 @@ dtNavMesh::dtNavMesh() :
m_tileLutMask(0),
m_posLookup(0),
@@ -270,68 +233,21 @@ index 9d627be..5174050 100644
if (tile->salt == 0)
tile->salt++;
-diff --git a/Detour/Source/DetourNavMeshBuilder.cpp b/Detour/Source/DetourNavMeshBuilder.cpp
-index 1bf271b..9d8471b 100644
---- a/Detour/Source/DetourNavMeshBuilder.cpp
-+++ b/Detour/Source/DetourNavMeshBuilder.cpp
-@@ -16,13 +16,13 @@
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
-+#include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <float.h>
- #include "DetourNavMesh.h"
- #include "DetourCommon.h"
--#include "DetourMath.h"
- #include "DetourNavMeshBuilder.h"
- #include "DetourAlloc.h"
- #include "DetourAssert.h"
-@@ -202,8 +202,8 @@ static int createBVTree(const unsigned short* verts, const int /*nverts*/,
- if (z > it.bmax[2]) it.bmax[2] = z;
- }
- // Remap y
-- it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1]*ch/cs);
-- it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1]*ch/cs);
-+ it.bmin[1] = (unsigned short)floorf((float)it.bmin[1]*ch/cs);
-+ it.bmax[1] = (unsigned short)ceilf((float)it.bmax[1]*ch/cs);
- }
-
- int curNode = 0;
diff --git a/Detour/Source/DetourNavMeshQuery.cpp b/Detour/Source/DetourNavMeshQuery.cpp
-index 9debb4d..ec3a294 100644
+index 5fbc83e..fbf3724 100644
--- a/Detour/Source/DetourNavMeshQuery.cpp
+++ b/Detour/Source/DetourNavMeshQuery.cpp
-@@ -16,13 +16,13 @@
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
-+#include <math.h>
- #include <float.h>
- #include <string.h>
- #include "DetourNavMeshQuery.h"
- #include "DetourNavMesh.h"
- #include "DetourNode.h"
- #include "DetourCommon.h"
--#include "DetourMath.h"
- #include "DetourAlloc.h"
- #include "DetourAssert.h"
- #include <new>
-@@ -99,8 +99,9 @@ inline float dtQueryFilter::getCost(const float* pa, const float* pb,
- return dtVdist(pa, pb) * m_areaCost[curPoly->getArea()];
+@@ -100,7 +100,8 @@ inline float dtQueryFilter::getCost(const float* pa, const float* pb,
}
#endif
--
+
-static const float H_SCALE = 0.999f; // Search heuristic scale.
-+
+// Edited by TC
-+static const float H_SCALE = 2.0f; // Search heuristic scale.
++static const float H_SCALE = 2.0f; // Search heuristic scale.
dtNavMeshQuery* dtAllocNavMeshQuery()
-@@ -3504,7 +3505,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen
+@@ -3501,7 +3502,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen
dtVsub(hitNormal, centerPos, hitPos);
dtVnormalize(hitNormal);
@@ -383,42 +299,8 @@ index 5cf6548..1d18977 100644
//////////////////////////////////////////////////////////////////////////////////////////
dtNodePool::dtNodePool(int maxNodes, int hashSize) :
-diff --git a/DetourCrowd/Source/DetourObstacleAvoidance.cpp b/DetourCrowd/Source/DetourObstacleAvoidance.cpp
-index 0fad9ef..d3f90b7 100644
---- a/DetourCrowd/Source/DetourObstacleAvoidance.cpp
-+++ b/DetourCrowd/Source/DetourObstacleAvoidance.cpp
-@@ -18,10 +18,10 @@
-
- #include "DetourObstacleAvoidance.h"
- #include "DetourCommon.h"
--#include "DetourMath.h"
- #include "DetourAlloc.h"
- #include "DetourAssert.h"
- #include <string.h>
-+#include <math.h>
- #include <float.h>
- #include <new>
-
-@@ -58,7 +58,7 @@ static int isectRaySeg(const float* ap, const float* u,
- dtVsub(v,bq,bp);
- dtVsub(w,ap,bp);
- float d = dtVperp2D(u,v);
-- if (dtMathFabs(d) < 1e-6f) return 0;
-+ if (fabsf(d) < 1e-6f) return 0;
- d = 1.0f/d;
- t = dtVperp2D(v,w) * d;
- if (t < 0 || t > 1) return 0;
-@@ -482,7 +482,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo
- const int nd = dtClamp(ndivs, 1, DT_MAX_PATTERN_DIVS);
- const int nr = dtClamp(nrings, 1, DT_MAX_PATTERN_RINGS);
- const float da = (1.0f/nd) * DT_PI*2;
-- const float dang = dtMathAtan2f(dvel[2], dvel[0]);
-+ const float dang = atan2f(dvel[2], dvel[0]);
-
- // Always add sample at zero
- pat[npat*2+0] = 0;
diff --git a/Recast/Include/Recast.h b/Recast/Include/Recast.h
-index 83ca606..66974cd 100644
+index d8bdde2..d3e9219 100644
--- a/Recast/Include/Recast.h
+++ b/Recast/Include/Recast.h
@@ -243,7 +243,7 @@ struct rcConfig
@@ -443,6 +325,32 @@ index 83ca606..66974cd 100644
rcSpan* next; ///< The next span higher up in column.
};
+diff --git a/Recast/Source/RecastMeshDetail.cpp b/Recast/Source/RecastMeshDetail.cpp
+index c0bba6f..56b059d 100644
+--- a/Recast/Source/RecastMeshDetail.cpp
++++ b/Recast/Source/RecastMeshDetail.cpp
+@@ -511,7 +511,7 @@ static float polyMinExtent(const float* verts, const int nverts)
+ inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
+ inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
+
+-static void triangulateHull(const int nverts, const float* verts, const int nhull, const int* hull, rcIntArray& tris)
++static void triangulateHull(const int /*nverts*/, const float* verts, const int nhull, const int* hull, rcIntArray& tris)
+ {
+ int start = 0, left = 1, right = nhull-1;
+
+diff --git a/Recast/Source/RecastRegion.cpp b/Recast/Source/RecastRegion.cpp
+index 38bc4ff..352ba57 100644
+--- a/Recast/Source/RecastRegion.cpp
++++ b/Recast/Source/RecastRegion.cpp
+@@ -1041,7 +1041,7 @@ static void addUniqueConnection(rcRegion& reg, int n)
+ static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+- unsigned short* srcReg, rcIntArray& overlaps)
++ unsigned short* srcReg, rcIntArray& /*overlaps*/)
+ {
+ const int w = chf.width;
+ const int h = chf.height;
--
-1.9.0.msysgit.0
+1.9.5.msysgit.0