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authorclick <none@none>2010-08-17 02:14:20 +0200
committerclick <none@none>2010-08-17 02:14:20 +0200
commite5b00f9b1058437ebe02faebbdb5e75590659ec4 (patch)
tree4fe7930441708e3f4e821a763fa7805edc71dc82 /dep/sockets/include
parentd8b2a31f707d6969ac69b65a0ab0804564055b35 (diff)
Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc. --HG-- branch : trunk rename : externals/CMakeLists.txt => dep/CMakeLists.txt rename : externals/PackageList.txt => dep/PackageList.txt rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl rename : externals/ace/Array.h => dep/acelite/ace/Array.h rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp rename : externals/ace/Event.h => dep/acelite/ace/Event.h rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp rename : externals/ace/Future.h => dep/acelite/ace/Future.h rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl rename : externals/ace/Map.h => dep/acelite/ace/Map.h rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp rename : externals/ace/Module.h => dep/acelite/ace/Module.h rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp rename : externals/ace/Node.h => dep/acelite/ace/Node.h rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp rename : externals/ace/OS.h => dep/acelite/ace/OS.h rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp rename : externals/ace/Process.h => dep/acelite/ace/Process.h rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl rename : externals/ace/README => dep/acelite/ace/README rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp rename : externals/ace/SString.h => dep/acelite/ace/SString.h rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp rename : externals/ace/Task.h => dep/acelite/ace/Task.h rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp rename : externals/ace/Token.h => dep/acelite/ace/Token.h rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl rename : externals/ace/Version.h => dep/acelite/ace/Version.h rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h rename : externals/ace/post.h => dep/acelite/ace/post.h rename : externals/ace/pre.h => dep/acelite/ace/pre.h rename : externals/ace/streams.h => dep/acelite/ace/streams.h rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h rename : externals/bzip2/compress.c => dep/bzip2/compress.c rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h rename : externals/g3dlite/G3D/Vector2.h => dep/g3dlite/G3D/Vector2.h rename : externals/g3dlite/G3D/Vector2.inl => dep/g3dlite/G3D/Vector2.inl rename : externals/g3dlite/G3D/Vector2int16.h => dep/g3dlite/G3D/Vector2int16.h rename : externals/g3dlite/G3D/Vector3.h => dep/g3dlite/G3D/Vector3.h rename : externals/g3dlite/G3D/Vector3.inl => dep/g3dlite/G3D/Vector3.inl rename : externals/g3dlite/G3D/Vector3int16.h => dep/g3dlite/G3D/Vector3int16.h rename : externals/g3dlite/G3D/Vector3int32.h => dep/g3dlite/G3D/Vector3int32.h rename : externals/g3dlite/G3D/Vector4.h => dep/g3dlite/G3D/Vector4.h rename : externals/g3dlite/G3D/Vector4.inl => dep/g3dlite/G3D/Vector4.inl rename : externals/g3dlite/G3D/Vector4int8.h => dep/g3dlite/G3D/Vector4int8.h rename : externals/g3dlite/G3D/WeakCache.h => dep/g3dlite/G3D/WeakCache.h rename : externals/g3dlite/G3D/Welder.h => dep/g3dlite/G3D/Welder.h rename : externals/g3dlite/G3D/WrapMode.h => dep/g3dlite/G3D/WrapMode.h rename : externals/g3dlite/G3D/constants.h => dep/g3dlite/G3D/constants.h rename : externals/g3dlite/G3D/debug.h => dep/g3dlite/G3D/debug.h rename : externals/g3dlite/G3D/debugAssert.h => dep/g3dlite/G3D/debugAssert.h rename : externals/g3dlite/G3D/debugPrintf.h => dep/g3dlite/G3D/debugPrintf.h rename : externals/g3dlite/G3D/enumclass.h => dep/g3dlite/G3D/enumclass.h rename : externals/g3dlite/G3D/fileutils.h => dep/g3dlite/G3D/fileutils.h rename : externals/g3dlite/G3D/filter.h => dep/g3dlite/G3D/filter.h rename : externals/g3dlite/G3D/format.h => dep/g3dlite/G3D/format.h rename : externals/g3dlite/G3D/g3dfnmatch.h => dep/g3dlite/G3D/g3dfnmatch.h rename : externals/g3dlite/G3D/g3dmath.h => dep/g3dlite/G3D/g3dmath.h rename : externals/g3dlite/G3D/g3dmath.inl => dep/g3dlite/G3D/g3dmath.inl rename : externals/g3dlite/G3D/platform.h => dep/g3dlite/G3D/platform.h rename : externals/g3dlite/G3D/prompt.h => dep/g3dlite/G3D/prompt.h rename : externals/g3dlite/G3D/serialize.h => dep/g3dlite/G3D/serialize.h rename : externals/g3dlite/G3D/splinefunc.h => dep/g3dlite/G3D/splinefunc.h rename : externals/g3dlite/G3D/stringutils.h => dep/g3dlite/G3D/stringutils.h rename : externals/g3dlite/G3D/uint128.h => dep/g3dlite/G3D/uint128.h rename : externals/g3dlite/G3D/units.h => dep/g3dlite/G3D/units.h rename : externals/g3dlite/G3D/vectorMath.h => dep/g3dlite/G3D/vectorMath.h rename : externals/g3dlite/Line.cpp => dep/g3dlite/Line.cpp rename : externals/g3dlite/LineSegment.cpp => dep/g3dlite/LineSegment.cpp rename : externals/g3dlite/Log.cpp => dep/g3dlite/Log.cpp rename : externals/g3dlite/Matrix3.cpp => dep/g3dlite/Matrix3.cpp rename : externals/g3dlite/Matrix4.cpp => dep/g3dlite/Matrix4.cpp rename : externals/g3dlite/MemoryManager.cpp => dep/g3dlite/MemoryManager.cpp rename : externals/g3dlite/Plane.cpp => dep/g3dlite/Plane.cpp rename : externals/g3dlite/Quat.cpp => dep/g3dlite/Quat.cpp rename : externals/g3dlite/Random.cpp => dep/g3dlite/Random.cpp rename : externals/g3dlite/Ray.cpp => dep/g3dlite/Ray.cpp rename : externals/g3dlite/ReferenceCount.cpp => dep/g3dlite/ReferenceCount.cpp rename : externals/g3dlite/RegistryUtil.cpp => dep/g3dlite/RegistryUtil.cpp rename : externals/g3dlite/Sphere.cpp => dep/g3dlite/Sphere.cpp rename : externals/g3dlite/System.cpp => dep/g3dlite/System.cpp rename : externals/g3dlite/TextInput.cpp => dep/g3dlite/TextInput.cpp rename : externals/g3dlite/TextOutput.cpp => dep/g3dlite/TextOutput.cpp rename : externals/g3dlite/Triangle.cpp => dep/g3dlite/Triangle.cpp rename : externals/g3dlite/UprightFrame.cpp => dep/g3dlite/UprightFrame.cpp rename : externals/g3dlite/Vector2.cpp => dep/g3dlite/Vector2.cpp rename : externals/g3dlite/Vector3.cpp => dep/g3dlite/Vector3.cpp rename : externals/g3dlite/Vector4.cpp => dep/g3dlite/Vector4.cpp rename : externals/g3dlite/debugAssert.cpp => dep/g3dlite/debugAssert.cpp rename : externals/g3dlite/fileutils.cpp => dep/g3dlite/fileutils.cpp rename : externals/g3dlite/format.cpp => dep/g3dlite/format.cpp rename : externals/g3dlite/g3dfnmatch.cpp => dep/g3dlite/g3dfnmatch.cpp rename : externals/g3dlite/g3dmath.cpp => dep/g3dlite/g3dmath.cpp rename : externals/g3dlite/prompt.cpp => dep/g3dlite/prompt.cpp rename : externals/g3dlite/stringutils.cpp => dep/g3dlite/stringutils.cpp rename : externals/gsoap/CMakeLists.txt => dep/gsoap/CMakeLists.txt rename : externals/gsoap/soapC.cpp => dep/gsoap/soapC.cpp rename : externals/gsoap/soapH.h => dep/gsoap/soapH.h rename : externals/gsoap/soapServer.cpp => dep/gsoap/soapServer.cpp rename : externals/gsoap/soapStub.h => dep/gsoap/soapStub.h rename : externals/gsoap/stdsoap2.cpp => dep/gsoap/stdsoap2.cpp rename : externals/gsoap/stdsoap2.h => dep/gsoap/stdsoap2.h rename : externals/jemalloc/CMakeLists.txt => dep/jemalloc/CMakeLists.txt rename : externals/jemalloc/arena.c => dep/jemalloc/arena.c rename : externals/jemalloc/base.c => dep/jemalloc/base.c rename : externals/jemalloc/chunk.c => dep/jemalloc/chunk.c rename : externals/jemalloc/chunk_dss.c => dep/jemalloc/chunk_dss.c rename : externals/jemalloc/chunk_mmap.c => dep/jemalloc/chunk_mmap.c rename : externals/jemalloc/chunk_swap.c => dep/jemalloc/chunk_swap.c rename : externals/jemalloc/ckh.c => dep/jemalloc/ckh.c rename : externals/jemalloc/ctl.c => dep/jemalloc/ctl.c rename : externals/jemalloc/extent.c => dep/jemalloc/extent.c rename : externals/jemalloc/hash.c => dep/jemalloc/hash.c rename : externals/jemalloc/huge.c => dep/jemalloc/huge.c rename : externals/jemalloc/jemalloc.c => dep/jemalloc/jemalloc.c rename : externals/jemalloc/jemalloc/internal/arena.h => dep/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/jemalloc/internal/base.h => dep/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/jemalloc/internal/chunk.h => dep/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/jemalloc/internal/chunk_dss.h => dep/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/jemalloc/internal/chunk_mmap.h => dep/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/jemalloc/internal/chunk_swap.h => dep/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/jemalloc/internal/ckh.h => dep/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/jemalloc/internal/ctl.h => dep/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/jemalloc/internal/extent.h => dep/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/jemalloc/internal/hash.h => dep/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/jemalloc/internal/huge.h => dep/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h => dep/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in => dep/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/jemalloc/internal/mb.h => dep/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/jemalloc/internal/mutex.h => dep/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/jemalloc/internal/prof.h => dep/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/jemalloc/internal/ql.h => dep/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/jemalloc/internal/qr.h => dep/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/jemalloc/internal/rb.h => dep/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/jemalloc/internal/stats.h => dep/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/jemalloc/internal/tcache.h => dep/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h => dep/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/jemalloc/jemalloc.h.in => dep/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/jemalloc/jemalloc_defs.h => dep/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/jemalloc/jemalloc_defs.h.in => dep/jemalloc/jemalloc/jemalloc_defs.h.in rename : externals/jemalloc/mb.c => dep/jemalloc/mb.c rename : externals/jemalloc/mutex.c => dep/jemalloc/mutex.c rename : externals/jemalloc/prof.c => dep/jemalloc/prof.c rename : externals/jemalloc/stats.c => dep/jemalloc/stats.c rename : externals/jemalloc/tcache.c => dep/jemalloc/tcache.c rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS rename : externals/libmpq/CMakeLists.txt => dep/libmpq/CMakeLists.txt rename : externals/libmpq/COPYING => dep/libmpq/COPYING rename : externals/libmpq/FAQ => dep/libmpq/FAQ rename : externals/libmpq/INSTALL => dep/libmpq/INSTALL rename : externals/libmpq/Makefile.am => dep/libmpq/Makefile.am rename : externals/libmpq/NEWS => dep/libmpq/NEWS rename : externals/libmpq/README => dep/libmpq/README rename : externals/libmpq/THANKS => dep/libmpq/THANKS rename : externals/libmpq/TODO => dep/libmpq/TODO rename : externals/libmpq/autogen.sh => dep/libmpq/autogen.sh rename : externals/libmpq/bindings/Makefile.am => dep/libmpq/bindings/Makefile.am rename : externals/libmpq/bindings/d/Makefile.am => dep/libmpq/bindings/d/Makefile.am rename : externals/libmpq/bindings/d/dsss.conf => dep/libmpq/bindings/d/dsss.conf rename : externals/libmpq/bindings/d/mpq.d => dep/libmpq/bindings/d/mpq.d rename : externals/libmpq/bindings/python/Makefile.am => dep/libmpq/bindings/python/Makefile.am rename : externals/libmpq/bindings/python/mpq-info => dep/libmpq/bindings/python/mpq-info rename : externals/libmpq/bindings/python/mpq.py => dep/libmpq/bindings/python/mpq.py rename : externals/libmpq/config.h => dep/libmpq/config.h rename : externals/libmpq/configure.ac => dep/libmpq/configure.ac rename : externals/libmpq/debian/changelog => dep/libmpq/debian/changelog rename : externals/libmpq/debian/compat => dep/libmpq/debian/compat rename : externals/libmpq/debian/control => dep/libmpq/debian/control rename : externals/libmpq/debian/copyright => dep/libmpq/debian/copyright rename : externals/libmpq/debian/libmpq-dev.dirs => dep/libmpq/debian/libmpq-dev.dirs rename : externals/libmpq/debian/libmpq-dev.install => dep/libmpq/debian/libmpq-dev.install rename : externals/libmpq/debian/libmpq0.dirs => dep/libmpq/debian/libmpq0.dirs rename : externals/libmpq/debian/libmpq0.docs => dep/libmpq/debian/libmpq0.docs rename : externals/libmpq/debian/libmpq0.install => dep/libmpq/debian/libmpq0.install rename : externals/libmpq/debian/python-mpq.install => dep/libmpq/debian/python-mpq.install rename : externals/libmpq/debian/rules => dep/libmpq/debian/rules rename : externals/libmpq/doc/Makefile.am => dep/libmpq/doc/Makefile.am rename : externals/libmpq/doc/man1/Makefile.am => dep/libmpq/doc/man1/Makefile.am rename : externals/libmpq/doc/man1/libmpq-config.1 => dep/libmpq/doc/man1/libmpq-config.1 rename : externals/libmpq/doc/man3/Makefile.am => dep/libmpq/doc/man3/Makefile.am rename : externals/libmpq/doc/man3/libmpq.3 => dep/libmpq/doc/man3/libmpq.3 rename : externals/libmpq/doc/man3/libmpq__archive_close.3 => dep/libmpq/doc/man3/libmpq__archive_close.3 rename : externals/libmpq/doc/man3/libmpq__archive_files.3 => dep/libmpq/doc/man3/libmpq__archive_files.3 rename : externals/libmpq/doc/man3/libmpq__archive_offset.3 => dep/libmpq/doc/man3/libmpq__archive_offset.3 rename : externals/libmpq/doc/man3/libmpq__archive_open.3 => dep/libmpq/doc/man3/libmpq__archive_open.3 rename : externals/libmpq/doc/man3/libmpq__archive_packed_size.3 => dep/libmpq/doc/man3/libmpq__archive_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__archive_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_version.3 => dep/libmpq/doc/man3/libmpq__archive_version.3 rename : externals/libmpq/doc/man3/libmpq__block_close_offset.3 => dep/libmpq/doc/man3/libmpq__block_close_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_open_offset.3 => dep/libmpq/doc/man3/libmpq__block_open_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_read.3 => dep/libmpq/doc/man3/libmpq__block_read.3 rename : externals/libmpq/doc/man3/libmpq__block_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__block_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__file_blocks.3 => dep/libmpq/doc/man3/libmpq__file_blocks.3 rename : externals/libmpq/doc/man3/libmpq__file_compressed.3 => dep/libmpq/doc/man3/libmpq__file_compressed.3 rename : externals/libmpq/doc/man3/libmpq__file_encrypted.3 => dep/libmpq/doc/man3/libmpq__file_encrypted.3 rename : externals/libmpq/doc/man3/libmpq__file_imploded.3 => dep/libmpq/doc/man3/libmpq__file_imploded.3 rename : externals/libmpq/doc/man3/libmpq__file_number.3 => dep/libmpq/doc/man3/libmpq__file_number.3 rename : externals/libmpq/doc/man3/libmpq__file_offset.3 => dep/libmpq/doc/man3/libmpq__file_offset.3 rename : externals/libmpq/doc/man3/libmpq__file_packed_size.3 => dep/libmpq/doc/man3/libmpq__file_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__file_read.3 => dep/libmpq/doc/man3/libmpq__file_read.3 rename : externals/libmpq/doc/man3/libmpq__file_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__file_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__strerror.3 => dep/libmpq/doc/man3/libmpq__strerror.3 rename : externals/libmpq/doc/man3/libmpq__version.3 => dep/libmpq/doc/man3/libmpq__version.3 rename : externals/libmpq/libmpq-config.in => dep/libmpq/libmpq-config.in rename : externals/libmpq/libmpq.pc.in => dep/libmpq/libmpq.pc.in rename : externals/libmpq/libmpq/Makefile.am => dep/libmpq/libmpq/Makefile.am rename : externals/libmpq/libmpq/common.c => dep/libmpq/libmpq/common.c rename : externals/libmpq/libmpq/common.h => dep/libmpq/libmpq/common.h rename : externals/libmpq/libmpq/crypt_buf.h => dep/libmpq/libmpq/crypt_buf.h rename : externals/libmpq/libmpq/explode.c => dep/libmpq/libmpq/explode.c rename : externals/libmpq/libmpq/explode.h => dep/libmpq/libmpq/explode.h rename : externals/libmpq/libmpq/extract.c => dep/libmpq/libmpq/extract.c rename : externals/libmpq/libmpq/extract.h => dep/libmpq/libmpq/extract.h rename : externals/libmpq/libmpq/huffman.c => dep/libmpq/libmpq/huffman.c rename : externals/libmpq/libmpq/huffman.h => dep/libmpq/libmpq/huffman.h rename : externals/libmpq/libmpq/mpq-internal.h => dep/libmpq/libmpq/mpq-internal.h rename : externals/libmpq/libmpq/mpq.c => dep/libmpq/libmpq/mpq.c rename : externals/libmpq/libmpq/mpq.h => dep/libmpq/libmpq/mpq.h rename : externals/libmpq/libmpq/pack_begin.h => dep/libmpq/libmpq/pack_begin.h rename : externals/libmpq/libmpq/pack_end.h => dep/libmpq/libmpq/pack_end.h rename : externals/libmpq/libmpq/platform.h => dep/libmpq/libmpq/platform.h rename : externals/libmpq/libmpq/wave.c => dep/libmpq/libmpq/wave.c rename : externals/libmpq/libmpq/wave.h => dep/libmpq/libmpq/wave.h rename : externals/libmpq/tools/Makefile.am => dep/libmpq/tools/Makefile.am rename : externals/libmpq/tools/crypt_buf_gen.c => dep/libmpq/tools/crypt_buf_gen.c rename : externals/libmpq/win/config.h => dep/libmpq/win/config.h rename : externals/libmpq/win/dirent.h => dep/libmpq/win/dirent.h rename : externals/libmpq/win/stdint.h => dep/libmpq/win/stdint.h rename : externals/mersennetwister/MersenneTwister.h => dep/mersennetwister/MersenneTwister.h rename : externals/sockets/Base64.cpp => dep/sockets/Base64.cpp rename : externals/sockets/CMakeLists.txt => dep/sockets/CMakeLists.txt rename : externals/sockets/Exception.cpp => dep/sockets/Exception.cpp rename : externals/sockets/Ipv4Address.cpp => dep/sockets/Ipv4Address.cpp rename : externals/sockets/Ipv6Address.cpp => dep/sockets/Ipv6Address.cpp rename : externals/sockets/Lock.cpp => dep/sockets/Lock.cpp rename : externals/sockets/Makefile => dep/sockets/Makefile rename : externals/sockets/Mutex.cpp => dep/sockets/Mutex.cpp rename : externals/sockets/Parse.cpp => dep/sockets/Parse.cpp rename : externals/sockets/ResolvServer.cpp => dep/sockets/ResolvServer.cpp rename : externals/sockets/ResolvSocket.cpp => dep/sockets/ResolvSocket.cpp rename : externals/sockets/Socket.cpp => dep/sockets/Socket.cpp rename : externals/sockets/SocketHandler.cpp => dep/sockets/SocketHandler.cpp rename : externals/sockets/StdoutLog.cpp => dep/sockets/StdoutLog.cpp rename : externals/sockets/StreamSocket.cpp => dep/sockets/StreamSocket.cpp rename : externals/sockets/TcpSocket.cpp => dep/sockets/TcpSocket.cpp rename : externals/sockets/Thread.cpp => dep/sockets/Thread.cpp rename : externals/sockets/UdpSocket.cpp => dep/sockets/UdpSocket.cpp rename : externals/sockets/Utility.cpp => dep/sockets/Utility.cpp rename : externals/sockets/include/Base64.h => dep/sockets/include/Base64.h rename : externals/sockets/include/Exception.h => dep/sockets/include/Exception.h rename : externals/sockets/include/File.h => dep/sockets/include/File.h rename : externals/sockets/include/IFile.h => dep/sockets/include/IFile.h rename : externals/sockets/include/ISocketHandler.h => dep/sockets/include/ISocketHandler.h rename : externals/sockets/include/Ipv4Address.h => dep/sockets/include/Ipv4Address.h rename : externals/sockets/include/Ipv6Address.h => dep/sockets/include/Ipv6Address.h rename : externals/sockets/include/ListenSocket.h => dep/sockets/include/ListenSocket.h rename : externals/sockets/include/Lock.h => dep/sockets/include/Lock.h rename : externals/sockets/include/Mutex.h => dep/sockets/include/Mutex.h rename : externals/sockets/include/Parse.h => dep/sockets/include/Parse.h rename : externals/sockets/include/ResolvServer.h => dep/sockets/include/ResolvServer.h rename : externals/sockets/include/ResolvSocket.h => dep/sockets/include/ResolvSocket.h rename : externals/sockets/include/SctpSocket.h => dep/sockets/include/SctpSocket.h rename : externals/sockets/include/Socket.h => dep/sockets/include/Socket.h rename : externals/sockets/include/SocketAddress.h => dep/sockets/include/SocketAddress.h rename : externals/sockets/include/SocketHandler.h => dep/sockets/include/SocketHandler.h rename : externals/sockets/include/StdLog.h => dep/sockets/include/StdLog.h rename : externals/sockets/include/StdoutLog.h => dep/sockets/include/StdoutLog.h rename : externals/sockets/include/StreamSocket.h => dep/sockets/include/StreamSocket.h rename : externals/sockets/include/TcpSocket.h => dep/sockets/include/TcpSocket.h rename : externals/sockets/include/Thread.h => dep/sockets/include/Thread.h rename : externals/sockets/include/UdpSocket.h => dep/sockets/include/UdpSocket.h rename : externals/sockets/include/Utility.h => dep/sockets/include/Utility.h rename : externals/sockets/include/socket_include.h => dep/sockets/include/socket_include.h rename : externals/sockets/include/sockets-config.h => dep/sockets/include/sockets-config.h rename : externals/sockets/network_kist.txt => dep/sockets/network_kist.txt rename : externals/sockets/socket_include.cpp => dep/sockets/socket_include.cpp rename : externals/utf8cpp/utf8.h => dep/utf8cpp/utf8.h rename : externals/utf8cpp/utf8/checked.h => dep/utf8cpp/utf8/checked.h rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt rename : externals/zlib/adler32.c => dep/zlib/adler32.c rename : externals/zlib/compress.c => dep/zlib/compress.c rename : externals/zlib/crc32.c => dep/zlib/crc32.c rename : externals/zlib/crc32.h => dep/zlib/crc32.h rename : externals/zlib/deflate.c => dep/zlib/deflate.c rename : externals/zlib/deflate.h => dep/zlib/deflate.h rename : externals/zlib/example.c => dep/zlib/example.c rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c rename : externals/zlib/gzread.c => dep/zlib/gzread.c rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c rename : externals/zlib/infback.c => dep/zlib/infback.c rename : externals/zlib/inffast.c => dep/zlib/inffast.c rename : externals/zlib/inffast.h => dep/zlib/inffast.h rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h rename : externals/zlib/inflate.c => dep/zlib/inflate.c rename : externals/zlib/inflate.h => dep/zlib/inflate.h rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c rename : externals/zlib/trees.c => dep/zlib/trees.c rename : externals/zlib/trees.h => dep/zlib/trees.h rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c rename : externals/zlib/zconf.h => dep/zlib/zconf.h rename : externals/zlib/zlib.h => dep/zlib/zlib.h rename : externals/zlib/zutil.c => dep/zlib/zutil.c rename : externals/zlib/zutil.h => dep/zlib/zutil.h rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt rename : docs/EventAI.txt => doc/EventAI.txt rename : docs/HowToScript.txt => doc/HowToScript.txt rename : docs/TextTables.txt => doc/TextTables.txt rename : docs/UnixInstall.txt => doc/UnixInstall.txt rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
Diffstat (limited to 'dep/sockets/include')
-rw-r--r--dep/sockets/include/Base64.h77
-rw-r--r--dep/sockets/include/Exception.h55
-rw-r--r--dep/sockets/include/File.h82
-rw-r--r--dep/sockets/include/IFile.h71
-rw-r--r--dep/sockets/include/ISocketHandler.h231
-rw-r--r--dep/sockets/include/Ipv4Address.h95
-rw-r--r--dep/sockets/include/Ipv6Address.h105
-rw-r--r--dep/sockets/include/ListenSocket.h418
-rw-r--r--dep/sockets/include/Lock.h58
-rw-r--r--dep/sockets/include/Mutex.h68
-rw-r--r--dep/sockets/include/Parse.h100
-rw-r--r--dep/sockets/include/ResolvServer.h72
-rw-r--r--dep/sockets/include/ResolvSocket.h105
-rw-r--r--dep/sockets/include/SctpSocket.h108
-rw-r--r--dep/sockets/include/Socket.h735
-rw-r--r--dep/sockets/include/SocketAddress.h93
-rw-r--r--dep/sockets/include/SocketHandler.h265
-rw-r--r--dep/sockets/include/StdLog.h73
-rw-r--r--dep/sockets/include/StdoutLog.h55
-rw-r--r--dep/sockets/include/StreamSocket.h124
-rw-r--r--dep/sockets/include/TcpSocket.h356
-rw-r--r--dep/sockets/include/Thread.h100
-rw-r--r--dep/sockets/include/UdpSocket.h215
-rw-r--r--dep/sockets/include/Utility.h186
-rw-r--r--dep/sockets/include/socket_include.h290
-rw-r--r--dep/sockets/include/sockets-config.h90
26 files changed, 4227 insertions, 0 deletions
diff --git a/dep/sockets/include/Base64.h b/dep/sockets/include/Base64.h
new file mode 100644
index 00000000000..d4323aaa019
--- /dev/null
+++ b/dep/sockets/include/Base64.h
@@ -0,0 +1,77 @@
+/** \file Base64.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Base64_H
+#define _SOCKETS_Base64_H
+
+#include "sockets-config.h"
+#ifdef _MSC_VER
+#pragma warning(disable:4514)
+#endif
+
+#include <stdio.h>
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** \defgroup util Utilities */
+
+/** Base64 encode/decode.
+ \ingroup util */
+class Base64
+{
+public:
+ Base64();
+
+ void encode(FILE *, std::string& , bool add_crlf = true);
+ void encode(const std::string&, std::string& , bool add_crlf = true);
+ void encode(const char *, size_t, std::string& , bool add_crlf = true);
+ void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
+
+ void decode(const std::string&, std::string& );
+ void decode(const std::string&, unsigned char *, size_t&);
+
+ size_t decode_length(const std::string& );
+
+private:
+ Base64(const Base64& ) {}
+ Base64& operator=(const Base64& ) { return *this; }
+static const char *bstr;
+static const char rstr[128];
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Base64_H
+
+
diff --git a/dep/sockets/include/Exception.h b/dep/sockets/include/Exception.h
new file mode 100644
index 00000000000..bb881b2d74f
--- /dev/null
+++ b/dep/sockets/include/Exception.h
@@ -0,0 +1,55 @@
+/**
+ ** \file Exception.h
+ ** \date 2007-09-28
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _Sockets_Exception_H
+#define _Sockets_Exception_H
+
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class Exception
+{
+public:
+ Exception(const std::string& description);
+ virtual ~Exception() {}
+
+ virtual const std::string ToString() const;
+
+ Exception(const Exception& ) {} // copy constructor
+
+ Exception& operator=(const Exception& ) { return *this; } // assignment operator
+
+private:
+ std::string m_description;
+
+};
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE {
+#endif
+
+#endif // _Sockets_Exception_H
+
+
diff --git a/dep/sockets/include/File.h b/dep/sockets/include/File.h
new file mode 100644
index 00000000000..ed322efa2d8
--- /dev/null
+++ b/dep/sockets/include/File.h
@@ -0,0 +1,82 @@
+/** \file File.h
+ ** \date 2005-04-25
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_File_H
+#define _SOCKETS_File_H
+
+#include "sockets-config.h"
+#include "IFile.h"
+#include <stdio.h>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** IFile implementation of a disk file.
+ \ingroup file */
+class File : public IFile
+{
+public:
+ File();
+ ~File();
+
+ bool fopen(const std::string&, const std::string&);
+ void fclose();
+
+ size_t fread(char *, size_t, size_t) const;
+ size_t fwrite(const char *, size_t, size_t);
+
+ char *fgets(char *, int) const;
+ void fprintf(const char *format, ...);
+
+ off_t size() const;
+ bool eof() const;
+
+ void reset_read() const;
+ void reset_write();
+
+private:
+ File(const File& ) {} // copy constructor
+ File& operator=(const File& ) { return *this; } // assignment operator
+
+ std::string m_path;
+ std::string m_mode;
+ FILE *m_fil;
+ mutable long m_rptr;
+ long m_wptr;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_File_H
+
+
diff --git a/dep/sockets/include/IFile.h b/dep/sockets/include/IFile.h
new file mode 100644
index 00000000000..657c8a4b1d9
--- /dev/null
+++ b/dep/sockets/include/IFile.h
@@ -0,0 +1,71 @@
+/** \file IFile.h
+ ** \date 2005-04-25
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_IFile_H
+#define _SOCKETS_IFile_H
+
+#include "sockets-config.h"
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** \defgroup file File handling */
+/** Pure virtual file I/O interface.
+ \ingroup file */
+class IFile
+{
+public:
+ virtual ~IFile() {}
+
+ virtual bool fopen(const std::string&, const std::string&) = 0;
+ virtual void fclose() = 0;
+
+ virtual size_t fread(char *, size_t, size_t) const = 0;
+ virtual size_t fwrite(const char *, size_t, size_t) = 0;
+
+ virtual char *fgets(char *, int) const = 0;
+ virtual void fprintf(const char *format, ...) = 0;
+
+ virtual off_t size() const = 0;
+ virtual bool eof() const = 0;
+
+ virtual void reset_read() const = 0;
+ virtual void reset_write() = 0;
+
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_IFile_H
+
+
diff --git a/dep/sockets/include/ISocketHandler.h b/dep/sockets/include/ISocketHandler.h
new file mode 100644
index 00000000000..940783c104b
--- /dev/null
+++ b/dep/sockets/include/ISocketHandler.h
@@ -0,0 +1,231 @@
+/** \file ISocketHandler.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_ISocketHandler_H
+#define _SOCKETS_ISocketHandler_H
+#include "sockets-config.h"
+
+#include <list>
+
+#include "socket_include.h"
+#include "Socket.h"
+#include "StdLog.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+typedef enum {
+ LIST_CALLONCONNECT = 0,
+#ifdef ENABLE_DETACH
+ LIST_DETACH,
+#endif
+ LIST_TIMEOUT,
+ LIST_RETRY,
+ LIST_CLOSE
+} list_t;
+
+class SocketAddress;
+class Mutex;
+
+/** Socket container class, event generator.
+ \ingroup basic */
+class ISocketHandler
+{
+ friend class Socket;
+
+public:
+ /** Connection pool class for internal use by the ISocketHandler.
+ \ingroup internal */
+#ifdef ENABLE_POOL
+ class PoolSocket : public Socket
+ {
+ public:
+ PoolSocket(ISocketHandler& h,Socket *src) : Socket(h) {
+ CopyConnection( src );
+ SetIsClient();
+ }
+
+ void OnRead() {
+ Handler().LogError(this, "OnRead", 0, "data on hibernating socket", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ }
+ void OnOptions(int,int,int,SOCKET) {}
+
+ };
+#endif
+
+public:
+ virtual ~ISocketHandler() {}
+
+ /** Get mutex reference for threadsafe operations. */
+ virtual Mutex& GetMutex() const = 0;
+
+ /** Register StdLog object for error callback.
+ \param log Pointer to log class */
+ virtual void RegStdLog(StdLog *log) = 0;
+
+ /** Log error to log class for print out / storage. */
+ virtual void LogError(Socket *p,const std::string& user_text,int err,const std::string& sys_err,loglevel_t t = LOG_LEVEL_WARNING) = 0;
+
+ // -------------------------------------------------------------------------
+ // Socket stuff
+ // -------------------------------------------------------------------------
+ /** Add socket instance to socket map. Removal is always automatic. */
+ virtual void Add(Socket *) = 0;
+private:
+ /** Remove socket from socket map, used by Socket class. */
+ virtual void Remove(Socket *) = 0;
+public:
+ /** Get status of read/write/exception file descriptor set for a socket. */
+ virtual void Get(SOCKET s,bool& r,bool& w,bool& e) = 0;
+ /** Set read/write/exception file descriptor sets (fd_set). */
+ virtual void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true) = 0;
+
+ /** Wait for events, generate callbacks. */
+ virtual int Select(long sec,long usec) = 0;
+ /** This method will not return until an event has been detected. */
+ virtual int Select() = 0;
+ /** Wait for events, generate callbacks. */
+ virtual int Select(struct timeval *tsel) = 0;
+
+ /** Check that a socket really is handled by this socket handler. */
+ virtual bool Valid(Socket *) = 0;
+ /** Return number of sockets handled by this handler. */
+ virtual size_t GetCount() = 0;
+
+ /** Override and return false to deny all incoming connections.
+ \param p ListenSocket class pointer (use GetPort to identify which one) */
+ virtual bool OkToAccept(Socket *p) = 0;
+
+ /** Called by Socket when a socket changes state. */
+ virtual void AddList(SOCKET s,list_t which_one,bool add) = 0;
+
+ // -------------------------------------------------------------------------
+ // Connection pool
+ // -------------------------------------------------------------------------
+#ifdef ENABLE_POOL
+ /** Find available open connection (used by connection pool). */
+ virtual ISocketHandler::PoolSocket *FindConnection(int type,const std::string& protocol,SocketAddress&) = 0;
+ /** Enable connection pool (by default disabled). */
+ virtual void EnablePool(bool = true) = 0;
+ /** Check pool status.
+ \return true if connection pool is enabled */
+ virtual bool PoolEnabled() = 0;
+#endif // ENABLE_POOL
+
+ // -------------------------------------------------------------------------
+ // Socks4
+ // -------------------------------------------------------------------------
+#ifdef ENABLE_SOCKS4
+ /** Set socks4 server ip that all new tcp sockets should use. */
+ virtual void SetSocks4Host(ipaddr_t) = 0;
+ /** Set socks4 server hostname that all new tcp sockets should use. */
+ virtual void SetSocks4Host(const std::string& ) = 0;
+ /** Set socks4 server port number that all new tcp sockets should use. */
+ virtual void SetSocks4Port(port_t) = 0;
+ /** Set optional socks4 userid. */
+ virtual void SetSocks4Userid(const std::string& ) = 0;
+ /** If connection to socks4 server fails, immediately try direct connection to final host. */
+ virtual void SetSocks4TryDirect(bool = true) = 0;
+ /** Get socks4 server ip.
+ \return socks4 server ip */
+ virtual ipaddr_t GetSocks4Host() = 0;
+ /** Get socks4 port number.
+ \return socks4 port number */
+ virtual port_t GetSocks4Port() = 0;
+ /** Get socks4 userid (optional).
+ \return socks4 userid */
+ virtual const std::string& GetSocks4Userid() = 0;
+ /** Check status of socks4 try direct flag.
+ \return true if direct connection should be tried if connection to socks4 server fails */
+ virtual bool Socks4TryDirect() = 0;
+#endif // ENABLE_SOCKS4
+
+ // -------------------------------------------------------------------------
+ // DNS resolve server
+ // -------------------------------------------------------------------------
+#ifdef ENABLE_RESOLVER
+ /** Enable asynchronous DNS.
+ \param port Listen port of asynchronous dns server */
+ virtual void EnableResolver(port_t = 16667) = 0;
+ /** Check resolver status.
+ \return true if resolver is enabled */
+ virtual bool ResolverEnabled() = 0;
+ /** Queue a dns request.
+ \param host Hostname to be resolved
+ \param port Port number will be echoed in Socket::OnResolved callback */
+ virtual int Resolve(Socket *,const std::string& host,port_t port) = 0;
+#ifdef ENABLE_IPV6
+ virtual int Resolve6(Socket *,const std::string& host,port_t port) = 0;
+#endif
+ /** Do a reverse dns lookup. */
+ virtual int Resolve(Socket *,ipaddr_t a) = 0;
+#ifdef ENABLE_IPV6
+ virtual int Resolve(Socket *,in6_addr& a) = 0;
+#endif
+ /** Get listen port of asynchronous dns server. */
+ virtual port_t GetResolverPort() = 0;
+ /** Resolver thread ready for queries. */
+ virtual bool ResolverReady() = 0;
+ /** Returns true if socket waiting for a resolve event. */
+ virtual bool Resolving(Socket *) = 0;
+#endif // ENABLE_RESOLVER
+
+#ifdef ENABLE_TRIGGERS
+ /** Fetch unique trigger id. */
+ virtual int TriggerID(Socket *src) = 0;
+ /** Subscribe socket to trigger id. */
+ virtual bool Subscribe(int id, Socket *dst) = 0;
+ /** Unsubscribe socket from trigger id. */
+ virtual bool Unsubscribe(int id, Socket *dst) = 0;
+ /** Execute OnTrigger for subscribed sockets.
+ \param id Trigger ID
+ \param data Data passed from source to destination
+ \param erase Empty trigger id source and destination maps if 'true',
+ Leave them in place if 'false' - if a trigger should be called many times */
+ virtual void Trigger(int id, Socket::TriggerData& data, bool erase = true) = 0;
+#endif // ENABLE_TRIGGERS
+
+#ifdef ENABLE_DETACH
+ /** Indicates that the handler runs under SocketThread. */
+ virtual void SetSlave(bool x = true) = 0;
+ /** Indicates that the handler runs under SocketThread. */
+ virtual bool IsSlave() = 0;
+#endif // ENABLE_DETACH
+
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_ISocketHandler_H
+
+
diff --git a/dep/sockets/include/Ipv4Address.h b/dep/sockets/include/Ipv4Address.h
new file mode 100644
index 00000000000..71d925254e9
--- /dev/null
+++ b/dep/sockets/include/Ipv4Address.h
@@ -0,0 +1,95 @@
+/**
+ ** \file Ipv4Address.h
+ ** \date 2006-09-21
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Ipv4Address_H
+#define _SOCKETS_Ipv4Address_H
+
+#include "sockets-config.h"
+#include "SocketAddress.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/* Ipv4 address implementation.
+ \ingroup basic */
+class Ipv4Address : public SocketAddress
+{
+public:
+ /** Create empty Ipv4 address structure.
+ \param port Port number */
+ Ipv4Address(port_t port = 0);
+ /** Create Ipv4 address structure.
+ \param a Socket address in network byte order (as returned by Utility::u2ip)
+ \param port Port number in host byte order */
+ Ipv4Address(ipaddr_t a,port_t port);
+ /** Create Ipv4 address structure.
+ \param a Socket address in network byte order
+ \param port Port number in host byte order */
+ Ipv4Address(struct in_addr& a,port_t port);
+ /** Create Ipv4 address structure.
+ \param host Hostname to be resolved
+ \param port Port number in host byte order */
+ Ipv4Address(const std::string& host,port_t port);
+ Ipv4Address(struct sockaddr_in&);
+ ~Ipv4Address();
+
+ // SocketAddress implementation
+
+ operator struct sockaddr *();
+ operator socklen_t();
+ bool operator==(SocketAddress&);
+
+ void SetPort(port_t port);
+ port_t GetPort();
+
+ void SetAddress(struct sockaddr *sa);
+ int GetFamily();
+
+ bool IsValid();
+ std::auto_ptr<SocketAddress> GetCopy();
+
+ /** Convert address struct to text. */
+ std::string Convert(bool include_port = false);
+ std::string Reverse();
+
+ /** Resolve hostname. */
+static bool Resolve(const std::string& hostname,struct in_addr& a);
+ /** Reverse resolve (IP to hostname). */
+static bool Reverse(struct in_addr& a,std::string& name);
+ /** Convert address struct to text. */
+static std::string Convert(struct in_addr& a);
+
+private:
+ Ipv4Address(const Ipv4Address& ) {} // copy constructor
+ Ipv4Address& operator=(const Ipv4Address& ) { return *this; } // assignment operator
+ struct sockaddr_in m_addr;
+ bool m_valid;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE {
+#endif
+#endif // _SOCKETS_Ipv4Address_H
+
+
diff --git a/dep/sockets/include/Ipv6Address.h b/dep/sockets/include/Ipv6Address.h
new file mode 100644
index 00000000000..20c68d8c92d
--- /dev/null
+++ b/dep/sockets/include/Ipv6Address.h
@@ -0,0 +1,105 @@
+/**
+ ** \file Ipv6Address.h
+ ** \date 2006-09-21
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Ipv6Address_H
+#define _SOCKETS_Ipv6Address_H
+#include "sockets-config.h"
+#ifdef ENABLE_IPV6
+
+#include "SocketAddress.h"
+#ifdef IPPROTO_IPV6
+#if defined( _WIN32) && !defined(__CYGWIN__)
+typedef unsigned __int32 uint32_t;
+#endif
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** Ipv6 address implementation.
+ \ingroup basic */
+class Ipv6Address : public SocketAddress
+{
+public:
+ /** Create empty Ipv6 address structure.
+ \param port Port number */
+ Ipv6Address(port_t port = 0);
+ /** Create Ipv6 address structure.
+ \param a Socket address in network byte order
+ \param port Port number in host byte order */
+ Ipv6Address(struct in6_addr& a,port_t port);
+ /** Create Ipv6 address structure.
+ \param host Hostname to be resolved
+ \param port Port number in host byte order */
+ Ipv6Address(const std::string& host,port_t port);
+ Ipv6Address(struct sockaddr_in6&);
+ ~Ipv6Address();
+
+ // SocketAddress implementation
+
+ operator struct sockaddr *();
+ operator socklen_t();
+ bool operator==(SocketAddress&);
+
+ void SetPort(port_t port);
+ port_t GetPort();
+
+ void SetAddress(struct sockaddr *sa);
+ int GetFamily();
+
+ bool IsValid();
+ std::auto_ptr<SocketAddress> GetCopy();
+
+ /** Convert address struct to text. */
+ std::string Convert(bool include_port = false);
+ std::string Reverse();
+
+ /** Resolve hostname. */
+static bool Resolve(const std::string& hostname,struct in6_addr& a);
+ /** Reverse resolve (IP to hostname). */
+static bool Reverse(struct in6_addr& a,std::string& name);
+ /** Convert address struct to text. */
+static std::string Convert(struct in6_addr& a,bool mixed = false);
+
+ void SetFlowinfo(uint32_t);
+ uint32_t GetFlowinfo();
+#ifndef _WIN32
+ void SetScopeId(uint32_t);
+ uint32_t GetScopeId();
+#endif
+
+private:
+ Ipv6Address(const Ipv6Address& ) {} // copy constructor
+ Ipv6Address& operator=(const Ipv6Address& ) { return *this; } // assignment operator
+ struct sockaddr_in6 m_addr;
+ bool m_valid;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE {
+#endif
+#endif // IPPROTO_IPV6
+#endif // ENABLE_IPV6
+#endif // _SOCKETS_Ipv6Address_H
+
+
diff --git a/dep/sockets/include/ListenSocket.h b/dep/sockets/include/ListenSocket.h
new file mode 100644
index 00000000000..8934a809d0e
--- /dev/null
+++ b/dep/sockets/include/ListenSocket.h
@@ -0,0 +1,418 @@
+/** \file ListenSocket.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_ListenSocket_H
+#define _SOCKETS_ListenSocket_H
+#include "sockets-config.h"
+
+#ifdef _WIN32
+#include <stdlib.h>
+#else
+#include <errno.h>
+#endif
+
+#include "ISocketHandler.h"
+#include "Socket.h"
+#include "Utility.h"
+#include "SctpSocket.h"
+#include "Ipv4Address.h"
+#include "Ipv6Address.h"
+#ifdef ENABLE_EXCEPTIONS
+#include "Exception.h"
+#endif
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** Binds incoming port number to new Socket class X.
+ \ingroup basic */
+template <class X>
+class ListenSocket : public Socket
+{
+public:
+ /** Constructor.
+ \param h ISocketHandler reference
+ \param use_creator Optional use of creator (default true) */
+ ListenSocket(ISocketHandler& h,bool use_creator = true) : Socket(h), m_depth(0), m_creator(NULL)
+ ,m_bHasCreate(false)
+ {
+ if (use_creator)
+ {
+ m_creator = new X(h);
+ Socket *tmp = m_creator -> Create();
+ if (tmp && dynamic_cast<X *>(tmp))
+ {
+ m_bHasCreate = true;
+ }
+ if (tmp)
+ {
+ delete tmp;
+ }
+ }
+ }
+ ~ListenSocket() {
+ if (m_creator)
+ {
+ delete m_creator;
+ }
+ }
+
+ /** Close file descriptor. */
+ int Close() {
+ if (GetSocket() != INVALID_SOCKET)
+ {
+ closesocket(GetSocket());
+ }
+ return 0;
+ }
+
+ /** Bind and listen to any interface.
+ \param port Port (0 is random)
+ \param depth Listen queue depth */
+ int Bind(port_t port,int depth = 20) {
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (IsIpv6())
+ {
+ Ipv6Address ad(port);
+ return Bind(ad, depth);
+ }
+ else
+#endif
+#endif
+ {
+ Ipv4Address ad(port);
+ return Bind(ad, depth);
+ }
+ }
+
+ int Bind(SocketAddress& ad,int depth) {
+#ifdef USE_SCTP
+ if (dynamic_cast<SctpSocket *>(m_creator))
+ {
+ return Bind(ad, "sctp", depth);
+ }
+#endif
+ return Bind(ad, "tcp", depth);
+ }
+
+ /** Bind and listen to any interface, with optional protocol.
+ \param port Port (0 is random)
+ \param protocol Network protocol
+ \param depth Listen queue depth */
+ int Bind(port_t port,const std::string& protocol,int depth = 20) {
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (IsIpv6())
+ {
+ Ipv6Address ad(port);
+ return Bind(ad, protocol, depth);
+ }
+ else
+#endif
+#endif
+ {
+ Ipv4Address ad(port);
+ return Bind(ad, protocol, depth);
+ }
+ }
+
+ /** Bind and listen to specific interface.
+ \param intf Interface hostname
+ \param port Port (0 is random)
+ \param depth Listen queue depth */
+ int Bind(const std::string& intf,port_t port,int depth = 20) {
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (IsIpv6())
+ {
+ Ipv6Address ad(intf, port);
+ if (ad.IsValid())
+ {
+ return Bind(ad, depth);
+ }
+ Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
+ return -1;
+ }
+ else
+#endif
+#endif
+ {
+ Ipv4Address ad(intf, port);
+ if (ad.IsValid())
+ {
+ return Bind(ad, depth);
+ }
+ Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
+ return -1;
+ }
+ }
+
+ /** Bind and listen to specific interface.
+ \param intf Interface hostname
+ \param port Port (0 is random)
+ \param protocol Network protocol
+ \param depth Listen queue depth */
+ int Bind(const std::string& intf,port_t port,const std::string& protocol,int depth = 20) {
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (IsIpv6())
+ {
+ Ipv6Address ad(intf, port);
+ if (ad.IsValid())
+ {
+ return Bind(ad, protocol, depth);
+ }
+ Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
+ return -1;
+ }
+ else
+#endif
+#endif
+ {
+ Ipv4Address ad(intf, port);
+ if (ad.IsValid())
+ {
+ return Bind(ad, protocol, depth);
+ }
+ Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
+ return -1;
+ }
+ }
+
+ /** Bind and listen to ipv4 interface.
+ \param a Ipv4 interface address
+ \param port Port (0 is random)
+ \param depth Listen queue depth */
+ int Bind(ipaddr_t a,port_t port,int depth = 20) {
+ Ipv4Address ad(a, port);
+#ifdef USE_SCTP
+ if (dynamic_cast<SctpSocket *>(m_creator))
+ {
+ return Bind(ad, "sctp", depth);
+ }
+#endif
+ return Bind(ad, "tcp", depth);
+ }
+ /** Bind and listen to ipv4 interface.
+ \param a Ipv4 interface address
+ \param port Port (0 is random)
+ \param protocol Network protocol
+ \param depth Listen queue depth */
+ int Bind(ipaddr_t a,port_t port,const std::string& protocol,int depth) {
+ Ipv4Address ad(a, port);
+ return Bind(ad, protocol, depth);
+ }
+
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Bind and listen to ipv6 interface.
+ \param a Ipv6 interface address
+ \param port Port (0 is random)
+ \param depth Listen queue depth */
+ int Bind(in6_addr a,port_t port,int depth = 20) {
+ Ipv6Address ad(a, port);
+#ifdef USE_SCTP
+ if (dynamic_cast<SctpSocket *>(m_creator))
+ {
+ return Bind(ad, "sctp", depth);
+ }
+#endif
+ return Bind(ad, "tcp", depth);
+ }
+ /** Bind and listen to ipv6 interface.
+ \param a Ipv6 interface address
+ \param port Port (0 is random)
+ \param protocol Network protocol
+ \param depth Listen queue depth */
+ int Bind(in6_addr a,port_t port,const std::string& protocol,int depth) {
+ Ipv6Address ad(a, port);
+ return Bind(ad, protocol, depth);
+ }
+#endif
+#endif
+
+ /** Bind and listen to network interface.
+ \param ad Interface address
+ \param protocol Network protocol
+ \param depth Listen queue depth */
+ int Bind(SocketAddress& ad,const std::string& protocol,int depth) {
+ SOCKET s;
+ if ( (s = CreateSocket(ad.GetFamily(), SOCK_STREAM, protocol)) == INVALID_SOCKET)
+ {
+ return -1;
+ }
+ if (bind(s, ad, ad) == -1)
+ {
+ Handler().LogError(this, "bind", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ closesocket(s);
+#ifdef ENABLE_EXCEPTIONS
+ throw Exception("bind() failed for port " + Utility::l2string(ad.GetPort()) + ": " + StrError(Errno));
+#endif
+ return -1;
+ }
+ if (listen(s, depth) == -1)
+ {
+ Handler().LogError(this, "listen", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ closesocket(s);
+#ifdef ENABLE_EXCEPTIONS
+ throw Exception("listen() failed for port " + Utility::l2string(ad.GetPort()) + ": " + StrError(Errno));
+#endif
+ return -1;
+ }
+ m_depth = depth;
+ Attach(s);
+ return 0;
+ }
+
+ /** Return assigned port number. */
+ port_t GetPort()
+ {
+ return GetSockPort();
+ }
+
+ /** Return listen queue depth. */
+ int GetDepth()
+ {
+ return m_depth;
+ }
+
+ /** OnRead on a ListenSocket receives an incoming connection. */
+ void OnRead()
+ {
+ struct sockaddr sa;
+ socklen_t sa_len = sizeof(struct sockaddr);
+ SOCKET a_s = accept(GetSocket(), &sa, &sa_len);
+
+ if (a_s == INVALID_SOCKET)
+ {
+ Handler().LogError(this, "accept", Errno, StrError(Errno), LOG_LEVEL_ERROR);
+ return;
+ }
+ if (!Handler().OkToAccept(this))
+ {
+ Handler().LogError(this, "accept", -1, "Not OK to accept", LOG_LEVEL_WARNING);
+ closesocket(a_s);
+ return;
+ }
+ if (Handler().GetCount() >= FD_SETSIZE)
+ {
+ Handler().LogError(this, "accept", (int)Handler().GetCount(), "ISocketHandler fd_set limit reached", LOG_LEVEL_FATAL);
+ closesocket(a_s);
+ return;
+ }
+ Socket *tmp = m_bHasCreate ? m_creator -> Create() : new X(Handler());
+#ifdef ENABLE_IPV6
+ tmp -> SetIpv6( IsIpv6() );
+#endif
+ tmp -> SetParent(this);
+ tmp -> Attach(a_s);
+ tmp -> SetNonblocking(true);
+ {
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (sa_len == sizeof(struct sockaddr_in6))
+ {
+ struct sockaddr_in6 *p = (struct sockaddr_in6 *)&sa;
+ if (p -> sin6_family == AF_INET6)
+ {
+ Ipv6Address ad(p -> sin6_addr,ntohs(p -> sin6_port));
+ ad.SetFlowinfo(p -> sin6_flowinfo);
+#ifndef _WIN32
+ ad.SetScopeId(p -> sin6_scope_id);
+#endif
+ tmp -> SetRemoteAddress(ad);
+ }
+ }
+#endif
+#endif
+ if (sa_len == sizeof(struct sockaddr_in))
+ {
+ struct sockaddr_in *p = (struct sockaddr_in *)&sa;
+ if (p -> sin_family == AF_INET)
+ {
+ Ipv4Address ad(p -> sin_addr,ntohs(p -> sin_port));
+ tmp -> SetRemoteAddress(ad);
+ }
+ }
+ }
+ tmp -> SetConnected(true);
+ tmp -> Init();
+ tmp -> SetDeleteByHandler(true);
+ Handler().Add(tmp);
+#ifdef HAVE_OPENSSL
+ if (tmp -> IsSSL()) // SSL Enabled socket
+ {
+ // %! OnSSLAccept calls SSLNegotiate that can finish in this one call.
+ // %! If that happens and negotiation fails, the 'tmp' instance is
+ // %! still added to the list of active sockets in the sockethandler.
+ // %! See bugfix for this in SocketHandler::Select - don't Set rwx
+ // %! flags if CloseAndDelete() flag is true.
+ // %! An even better fugbix (see TcpSocket::OnSSLAccept) now avoids
+ // %! the Add problem altogether, so ignore the above.
+ // %! (OnSSLAccept does no longer call SSLNegotiate().)
+ tmp -> OnSSLAccept();
+ }
+ else
+#endif
+ {
+ tmp -> OnAccept();
+ }
+ }
+
+ /** Please don't use this method.
+ "accept()" is handled automatically in the OnRead() method. */
+ virtual SOCKET Accept(SOCKET socket, struct sockaddr *saptr, socklen_t *lenptr)
+ {
+ return accept(socket, saptr, lenptr);
+ }
+
+ bool HasCreator() { return m_bHasCreate; }
+
+ void OnOptions(int,int,int,SOCKET) {
+ SetSoReuseaddr(true);
+ }
+
+protected:
+ ListenSocket(const ListenSocket& s) : Socket(s) {}
+private:
+ ListenSocket& operator=(const ListenSocket& ) { return *this; }
+ int m_depth;
+ X *m_creator;
+ bool m_bHasCreate;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_ListenSocket_H
+
+
diff --git a/dep/sockets/include/Lock.h b/dep/sockets/include/Lock.h
new file mode 100644
index 00000000000..f3bb9273920
--- /dev/null
+++ b/dep/sockets/include/Lock.h
@@ -0,0 +1,58 @@
+/** \file Lock.h
+ ** \date 2005-08-22
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2005,2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Lock_H
+#define _SOCKETS_Lock_H
+
+#include "sockets-config.h"
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class Mutex;
+
+/** Mutex encapsulation class.
+ \ingroup threading */
+class Lock
+{
+public:
+ Lock(Mutex&);
+ ~Lock();
+
+private:
+ Mutex& m_mutex;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+#endif // _SOCKETS_Lock_H
+
+
diff --git a/dep/sockets/include/Mutex.h b/dep/sockets/include/Mutex.h
new file mode 100644
index 00000000000..e42a57c3262
--- /dev/null
+++ b/dep/sockets/include/Mutex.h
@@ -0,0 +1,68 @@
+/** \file Mutex.h
+ ** \date 2004-10-30
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Mutex_H
+#define _SOCKETS_Mutex_H
+
+#include "sockets-config.h"
+#ifndef _WIN32
+#include <pthread.h>
+#else
+#include <windows.h>
+#endif
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** Mutex container class, used by Lock.
+ \ingroup threading */
+class Mutex
+{
+ friend class Lock;
+public:
+ Mutex();
+ ~Mutex();
+
+ void Lock();
+ void Unlock();
+private:
+#ifdef _WIN32
+ HANDLE m_mutex;
+#else
+ pthread_mutex_t m_mutex;
+#endif
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+#endif // _SOCKETS_Mutex_H
+
+
diff --git a/dep/sockets/include/Parse.h b/dep/sockets/include/Parse.h
new file mode 100644
index 00000000000..52bd9327e28
--- /dev/null
+++ b/dep/sockets/include/Parse.h
@@ -0,0 +1,100 @@
+/** \file Parse.h - parse a string
+ **
+ ** Written: 1999-Feb-10 grymse@alhem.net
+ **/
+
+/*
+Copyright (C) 1999-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
+#ifndef _SOCKETS_Parse_H
+#define _SOCKETS_Parse_H
+
+#include "sockets-config.h"
+#ifdef _MSC_VER
+#pragma warning(disable:4514)
+#endif
+
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/***************************************************/
+/* interface of class Parse */
+
+/** Splits a string whatever way you want.
+ \ingroup util */
+class Parse
+{
+public:
+ Parse();
+ Parse(const std::string&);
+ Parse(const std::string&,const std::string&);
+ Parse(const std::string&,const std::string&,short);
+ ~Parse();
+ short issplit(const char);
+ void getsplit();
+ void getsplit(std::string&);
+ std::string getword();
+ void getword(std::string&);
+ void getword(std::string&,std::string&,int);
+ std::string getrest();
+ void getrest(std::string&);
+ long getvalue();
+ void setbreak(const char);
+ int getwordlen();
+ int getrestlen();
+ void enablebreak(const char c) {
+ pa_enable = c;
+ }
+ void disablebreak(const char c) {
+ pa_disable = c;
+ }
+ void getline();
+ void getline(std::string&);
+ size_t getptr() { return pa_the_ptr; }
+ void EnableQuote(bool b) { pa_quote = b; }
+
+private:
+ std::string pa_the_str;
+ std::string pa_splits;
+ std::string pa_ord;
+ size_t pa_the_ptr;
+ char pa_breakchar;
+ char pa_enable;
+ char pa_disable;
+ short pa_nospace;
+ bool pa_quote;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Parse_H
+
+
diff --git a/dep/sockets/include/ResolvServer.h b/dep/sockets/include/ResolvServer.h
new file mode 100644
index 00000000000..409c9b7a619
--- /dev/null
+++ b/dep/sockets/include/ResolvServer.h
@@ -0,0 +1,72 @@
+/** \file ResolvServer.h
+ ** \date 2005-03-24
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_ResolvServer_H
+#define _SOCKETS_ResolvServer_H
+#include "sockets-config.h"
+#ifdef ENABLE_RESOLVER
+#include "socket_include.h"
+#include "Thread.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** \defgroup async Asynchronous DNS */
+/** Async DNS resolver thread.
+ \ingroup async */
+class ResolvServer : public Thread
+{
+public:
+ ResolvServer(port_t);
+ ~ResolvServer();
+
+ void Run();
+ void Quit();
+
+ bool Ready();
+
+private:
+ ResolvServer(const ResolvServer& ) {} // copy constructor
+ ResolvServer& operator=(const ResolvServer& ) { return *this; } // assignment operator
+
+ bool m_quit;
+ port_t m_port;
+ bool m_ready;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // ENABLE_RESOLVER
+#endif // _SOCKETS_ResolvServer_H
+
+
diff --git a/dep/sockets/include/ResolvSocket.h b/dep/sockets/include/ResolvSocket.h
new file mode 100644
index 00000000000..60743736e08
--- /dev/null
+++ b/dep/sockets/include/ResolvSocket.h
@@ -0,0 +1,105 @@
+/** \file ResolvSocket.h
+ ** \date 2005-03-24
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_ResolvSocket_H
+#define _SOCKETS_ResolvSocket_H
+#include "sockets-config.h"
+#ifdef ENABLE_RESOLVER
+#include "TcpSocket.h"
+#include <map>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class Mutex;
+
+/** Async DNS resolver socket.
+ \ingroup async */
+class ResolvSocket : public TcpSocket
+{
+ typedef std::map<std::string, /* type */
+ std::map<std::string, std::string> > cache_t; /* host, result */
+ typedef std::map<std::string, /* type */
+ std::map<std::string, time_t> > timeout_t; /* host, time */
+
+public:
+ ResolvSocket(ISocketHandler&);
+ ResolvSocket(ISocketHandler&, Socket *parent, const std::string& host, port_t port, bool ipv6 = false);
+ ResolvSocket(ISocketHandler&, Socket *parent, ipaddr_t);
+#ifdef ENABLE_IPV6
+ ResolvSocket(ISocketHandler&, Socket *parent, in6_addr&);
+#endif
+ ~ResolvSocket();
+
+ void OnAccept() { m_bServer = true; }
+ void OnLine(const std::string& line);
+ void OnDetached();
+ void OnDelete();
+
+ void SetId(int x) { m_resolv_id = x; }
+ int GetId() { return m_resolv_id; }
+
+ void OnConnect();
+
+#ifdef ENABLE_IPV6
+ void SetResolveIpv6(bool x = true) { m_resolve_ipv6 = x; }
+#endif
+
+private:
+ ResolvSocket(const ResolvSocket& s) : TcpSocket(s) {} // copy constructor
+ ResolvSocket& operator=(const ResolvSocket& ) { return *this; } // assignment operator
+
+ std::string m_query;
+ std::string m_data;
+ bool m_bServer;
+ Socket *m_parent;
+ int m_resolv_id;
+ std::string m_resolv_host;
+ port_t m_resolv_port;
+ ipaddr_t m_resolv_address;
+#ifdef ENABLE_IPV6
+ bool m_resolve_ipv6;
+ in6_addr m_resolv_address6;
+#endif
+ static cache_t m_cache;
+ static timeout_t m_cache_to;
+ static Mutex m_cache_mutex;
+ bool m_cached;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // ENABLE_RESOLVER
+#endif // _SOCKETS_ResolvSocket_H
+
+
diff --git a/dep/sockets/include/SctpSocket.h b/dep/sockets/include/SctpSocket.h
new file mode 100644
index 00000000000..ed507fb1880
--- /dev/null
+++ b/dep/sockets/include/SctpSocket.h
@@ -0,0 +1,108 @@
+/**
+ ** \file SctpSocket.h
+ ** \date 2006-09-04
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_SctpSocket_H
+#define _SOCKETS_SctpSocket_H
+#include "sockets-config.h"
+
+#include "StreamSocket.h"
+#ifdef USE_SCTP
+#include <netinet/sctp.h>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+#define SCTP_BUFSIZE_READ 16400
+
+class SocketAddress;
+
+class SctpSocket : public StreamSocket
+{
+public:
+ /** SctpSocket constructor.
+ \param h Owner
+ \param type SCTP_STREAM or SCTP_SEQPACKET */
+ SctpSocket(ISocketHandler& h,int type);
+ ~SctpSocket();
+
+ /** bind() */
+ int Bind(const std::string&,port_t);
+ int Bind(SocketAddress&);
+ /** sctp_bindx() */
+ int AddAddress(const std::string&,port_t);
+ int AddAddress(SocketAddress&);
+ /** sctp_bindx() */
+ int RemoveAddress(const std::string&,port_t);
+ int RemoveAddress(SocketAddress&);
+
+ /** connect() */
+ int Open(const std::string&,port_t);
+ int Open(SocketAddress&);
+
+ /** Connect timeout callback. */
+ void OnConnectTimeout();
+#ifdef _WIN32
+ /** Connection failed reported as exception on win32 */
+ void OnException();
+#endif
+
+#ifndef SOLARIS
+ /** sctp_connectx() */
+ int AddConnection(const std::string&,port_t);
+ int AddConnection(SocketAddress&);
+#endif
+
+ /** Get peer addresses of an association. */
+ int getpaddrs(sctp_assoc_t id,std::list<std::string>&);
+ /** Get all bound addresses of an association. */
+ int getladdrs(sctp_assoc_t id,std::list<std::string>&);
+
+ /** sctp_peeloff */
+ int PeelOff(sctp_assoc_t id);
+
+ /** recvmsg callback */
+ virtual void OnReceiveMessage(const char *buf,size_t sz,struct sockaddr *sa,socklen_t sa_len,struct sctp_sndrcvinfo *sinfo,int msg_flags) = 0;
+
+ void OnOptions(int,int,int,SOCKET) {}
+
+ virtual int Protocol();
+
+protected:
+ SctpSocket(const SctpSocket& s) : StreamSocket(s) {}
+ void OnRead();
+ void OnWrite();
+
+private:
+ SctpSocket& operator=(const SctpSocket& s) { return *this; }
+ int m_type; ///< SCTP_STREAM or SCTP_SEQPACKET
+ char *m_buf; ///< Temporary receive buffer
+};
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE
+#endif
+
+#endif // USE_SCTP
+#endif // _SOCKETS_SctpSocket_H
+
+
diff --git a/dep/sockets/include/Socket.h b/dep/sockets/include/Socket.h
new file mode 100644
index 00000000000..23a806b5ea1
--- /dev/null
+++ b/dep/sockets/include/Socket.h
@@ -0,0 +1,735 @@
+/** \file Socket.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This software is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Socket_H
+#define _SOCKETS_Socket_H
+#include "sockets-config.h"
+
+#include <string>
+#include <vector>
+#include <list>
+#ifdef HAVE_OPENSSL
+#include <openssl/ssl.h>
+#endif
+
+#include "socket_include.h"
+#include <time.h>
+#include "SocketAddress.h"
+#include "Thread.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class ISocketHandler;
+class SocketAddress;
+class IFile;
+
+/** \defgroup basic Basic sockets */
+/** Socket base class.
+ \ingroup basic */
+class Socket
+{
+ friend class ISocketHandler;
+#ifdef ENABLE_DETACH
+ /** Detached socket run thread.
+ \ingroup internal */
+ class SocketThread : public Thread
+ {
+ public:
+ SocketThread(Socket *p);
+ ~SocketThread();
+
+ void Run();
+
+ private:
+ Socket *GetSocket() const { return m_socket; }
+ SocketThread(const SocketThread& s) : m_socket(s.GetSocket()) {}
+ SocketThread& operator=(const SocketThread& ) { return *this; }
+ Socket *m_socket;
+ };
+#endif // ENABLE_DETACH
+
+#ifdef ENABLE_TRIGGERS
+public:
+ /** Data pass class from source to destination. */
+ class TriggerData
+ {
+ public:
+ TriggerData() : m_src(NULL) {}
+ virtual ~TriggerData() {}
+
+ Socket *GetSource() const { return m_src; }
+ void SetSource(Socket *x) { m_src = x; }
+
+ private:
+ Socket *m_src;
+ };
+#endif // ENABLE_TRIGGERS
+
+ /** Socket mode flags. */
+/*
+ enum {
+ // Socket
+ SOCK_DEL = 0x01, ///< Delete by handler flag
+ SOCK_CLOSE = 0x02, ///< Close and delete flag
+ SOCK_DISABLE_READ = 0x04, ///< Disable checking for read events
+ SOCK_CONNECTED = 0x08, ///< Socket is connected (tcp/udp)
+
+ SOCK_ERASED_BY_HANDLER = 0x10, ///< Set by handler before delete
+ // HAVE_OPENSSL
+ SOCK_ENABLE_SSL = 0x20, ///< Enable SSL for this TcpSocket
+ SOCK_SSL = 0x40, ///< ssl negotiation mode (TcpSocket)
+ SOCK_SSL_SERVER = 0x80, ///< True if this is an incoming ssl TcpSocket connection
+
+ // ENABLE_IPV6
+ SOCK_IPV6 = 0x0100, ///< This is an ipv6 socket if this one is true
+ // ENABLE_POOL
+ SOCK_CLIENT = 0x0200, ///< only client connections are pooled
+ SOCK_RETAIN = 0x0400, ///< keep connection on close
+ SOCK_LOST = 0x0800, ///< connection lost
+
+ // ENABLE_SOCKS4
+ SOCK_SOCKS4 = 0x1000, ///< socks4 negotiation mode (TcpSocket)
+ // ENABLE_DETACH
+ SOCK_DETACH = 0x2000, ///< Socket ordered to detach flag
+ SOCK_DETACHED = 0x4000, ///< Socket has been detached
+ // StreamSocket
+ STREAMSOCK_CONNECTING = 0x8000, ///< Flag indicating connection in progress
+
+ STREAMSOCK_FLUSH_BEFORE_CLOSE = 0x010000L, ///< Send all data before closing (default true)
+ STREAMSOCK_CALL_ON_CONNECT = 0x020000L, ///< OnConnect will be called next ISocketHandler cycle if true
+ STREAMSOCK_RETRY_CONNECT = 0x040000L, ///< Try another connection attempt next ISocketHandler cycle
+ STREAMSOCK_LINE_PROTOCOL = 0x080000L, ///< Line protocol mode flag
+
+ };
+*/
+
+public:
+ /** "Default" constructor */
+ Socket(ISocketHandler&);
+
+ virtual ~Socket();
+
+ /** Socket class instantiation method. Used when a "non-standard" constructor
+ * needs to be used for the socket class. Note: the socket class still needs
+ * the "default" constructor with one ISocketHandler& as input parameter.
+ */
+ virtual Socket *Create() { return NULL; }
+
+ /** Returns reference to sockethandler that owns the socket.
+ If the socket is detached, this is a reference to the slave sockethandler.
+ */
+ ISocketHandler& Handler() const;
+
+ /** Returns reference to sockethandler that owns the socket.
+ This one always returns the reference to the original sockethandler,
+ even if the socket is detached.
+ */
+ ISocketHandler& MasterHandler() const;
+
+ /** Called by ListenSocket after accept but before socket is added to handler.
+ * CTcpSocket uses this to create its ICrypt member variable.
+ * The ICrypt member variable is created by a virtual method, therefore
+ * it can't be called directly from the CTcpSocket constructor.
+ * Also used to determine if incoming HTTP connection is normal (port 80)
+ * or ssl (port 443).
+ */
+ virtual void Init();
+
+ /** Create a socket file descriptor.
+ \param af Address family AF_INET / AF_INET6 / ...
+ \param type SOCK_STREAM / SOCK_DGRAM / ...
+ \param protocol "tcp" / "udp" / ... */
+ SOCKET CreateSocket(int af,int type,const std::string& protocol = "");
+
+ /** Assign this socket a file descriptor created
+ by a call to socket() or otherwise. */
+ void Attach(SOCKET s);
+
+ /** Return file descriptor assigned to this socket. */
+ SOCKET GetSocket();
+
+ /** Close connection immediately - internal use.
+ \sa SetCloseAndDelete */
+ virtual int Close();
+
+ /** Add file descriptor to sockethandler fd_set's. */
+ void Set(bool bRead,bool bWrite,bool bException = true);
+
+ /** Returns true when socket file descriptor is valid
+ and socket is not about to be closed. */
+ virtual bool Ready();
+
+ /** Returns pointer to ListenSocket that created this instance
+ * on an incoming connection. */
+ Socket *GetParent();
+
+ /** Used by ListenSocket to set parent pointer of newly created
+ * socket instance. */
+ void SetParent(Socket *);
+
+ /** Get listening port from ListenSocket<>. */
+ virtual port_t GetPort();
+
+ /** Set socket non-block operation. */
+ bool SetNonblocking(bool);
+
+ /** Set socket non-block operation. */
+ bool SetNonblocking(bool, SOCKET);
+
+ /** Total lifetime of instance. */
+ time_t Uptime();
+
+ /** Set address/port of last connect() call. */
+ void SetClientRemoteAddress(SocketAddress&);
+
+ /** Get address/port of last connect() call. */
+ std::auto_ptr<SocketAddress> GetClientRemoteAddress();
+
+ /** Common interface for SendBuf used by Tcp and Udp sockets. */
+ virtual void SendBuf(const char *,size_t,int = 0);
+
+ /** Common interface for Send used by Tcp and Udp sockets. */
+ virtual void Send(const std::string&,int = 0);
+
+ /** Outgoing traffic counter. */
+ virtual uint64_t GetBytesSent(bool clear = false);
+
+ /** Incoming traffic counter. */
+ virtual uint64_t GetBytesReceived(bool clear = false);
+
+ // LIST_TIMEOUT
+
+ /** Enable timeout control. 0=disable timeout check. */
+ void SetTimeout(time_t secs);
+
+ /** Check timeout. \return true if time limit reached */
+ bool Timeout(time_t tnow);
+
+ /** Used by ListenSocket. ipv4 and ipv6 */
+ void SetRemoteAddress(SocketAddress&);
+
+ /** \name Event callbacks */
+ //@{
+
+ /** Called when there is something to be read from the file descriptor. */
+ virtual void OnRead();
+ /** Called when there is room for another write on the file descriptor. */
+ virtual void OnWrite();
+ /** Called on socket exception. */
+ virtual void OnException();
+ /** Called before a socket class is deleted by the ISocketHandler. */
+ virtual void OnDelete();
+ /** Called when a connection has completed. */
+ virtual void OnConnect();
+ /** Called when an incoming connection has been completed. */
+ virtual void OnAccept();
+ /** Called when a complete line has been read and the socket is in
+ * line protocol mode. */
+ virtual void OnLine(const std::string& );
+ /** Called on connect timeout (5s). */
+ virtual void OnConnectFailed();
+ /** Called when a client socket is created, to set socket options.
+ \param family AF_INET, AF_INET6, etc
+ \param type SOCK_STREAM, SOCK_DGRAM, etc
+ \param protocol Protocol number (tcp, udp, sctp, etc)
+ \param s Socket file descriptor
+ */
+ virtual void OnOptions(int family,int type,int protocol,SOCKET s) = 0;
+ /** Connection retry callback - return false to abort connection attempts */
+ virtual bool OnConnectRetry();
+#ifdef ENABLE_RECONNECT
+ /** a reconnect has been made */
+ virtual void OnReconnect();
+#endif
+ /** TcpSocket: When a disconnect has been detected (recv/SSL_read returns 0 bytes). */
+ virtual void OnDisconnect();
+ /** Timeout callback. */
+ virtual void OnTimeout();
+ /** Connection timeout. */
+ virtual void OnConnectTimeout();
+ //@}
+
+ /** \name Socket mode flags, set/reset */
+ //@{
+ /** Set delete by handler true when you want the sockethandler to
+ delete the socket instance after use. */
+ void SetDeleteByHandler(bool = true);
+ /** Check delete by handler flag.
+ \return true if this instance should be deleted by the sockethandler */
+ bool DeleteByHandler();
+
+ // LIST_CLOSE - conditional event queue
+
+ /** Set close and delete to terminate the connection. */
+ void SetCloseAndDelete(bool = true);
+ /** Check close and delete flag.
+ \return true if this socket should be closed and the instance removed */
+ bool CloseAndDelete();
+
+ /** Return number of seconds since socket was ordered to close. \sa SetCloseAndDelete */
+ time_t TimeSinceClose();
+
+ /** Ignore read events for an output only socket. */
+ void DisableRead(bool x = true);
+ /** Check ignore read events flag.
+ \return true if read events should be ignored */
+ bool IsDisableRead();
+
+ /** Set connected status. */
+ void SetConnected(bool = true);
+ /** Check connected status.
+ \return true if connected */
+ bool IsConnected();
+
+ /** Connection lost - error while reading/writing from a socket - TcpSocket only. */
+ void SetLost();
+ /** Check connection lost status flag, used by TcpSocket only.
+ \return true if there was an error while r/w causing the socket to close */
+ bool Lost();
+
+ /** Set flag indicating the socket is being actively deleted by the sockethandler. */
+ void SetErasedByHandler(bool x = true);
+ /** Get value of flag indicating socket is deleted by sockethandler. */
+ bool ErasedByHandler();
+
+ //@}
+
+ /** \name Information about remote connection */
+ //@{
+ /** Returns address of remote end. */
+ std::auto_ptr<SocketAddress> GetRemoteSocketAddress();
+ /** Returns address of remote end: ipv4. */
+ ipaddr_t GetRemoteIP4();
+#ifdef ENABLE_IPV6
+ /** Returns address of remote end: ipv6. */
+#ifdef IPPROTO_IPV6
+ struct in6_addr GetRemoteIP6();
+#endif
+#endif
+ /** Returns remote port number: ipv4 and ipv6. */
+ port_t GetRemotePort();
+ /** Returns remote ip as string? ipv4 and ipv6. */
+ std::string GetRemoteAddress();
+ /** ipv4 and ipv6(not implemented) */
+ std::string GetRemoteHostname();
+ //@}
+
+ /** Returns local port number for bound socket file descriptor. */
+ port_t GetSockPort();
+ /** Returns local ipv4 address for bound socket file descriptor. */
+ ipaddr_t GetSockIP4();
+ /** Returns local ipv4 address as text for bound socket file descriptor. */
+ std::string GetSockAddress();
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Returns local ipv6 address for bound socket file descriptor. */
+ struct in6_addr GetSockIP6();
+ /** Returns local ipv6 address as text for bound socket file descriptor. */
+ std::string GetSockAddress6();
+#endif
+#endif
+ // --------------------------------------------------------------------------
+ /** @name IP options
+ When an ip or socket option is available on all of the operating systems
+ I'm testing on (linux 2.4.x, _win32, macosx, solaris9 intel) they are not
+ checked with an #ifdef below.
+ This might cause a compile error on other operating systems. */
+ // --------------------------------------------------------------------------
+
+ // IP options
+ //@{
+
+ bool SetIpOptions(const void *p, socklen_t len);
+ bool SetIpTOS(unsigned char tos);
+ unsigned char IpTOS();
+ bool SetIpTTL(int ttl);
+ int IpTTL();
+ bool SetIpHdrincl(bool x = true);
+ bool SetIpMulticastTTL(int);
+ int IpMulticastTTL();
+ bool SetMulticastLoop(bool x = true);
+ bool IpAddMembership(struct ip_mreq&);
+ bool IpDropMembership(struct ip_mreq&);
+
+#ifdef IP_PKTINFO
+ bool SetIpPktinfo(bool x = true);
+#endif
+#ifdef IP_RECVTOS
+ bool SetIpRecvTOS(bool x = true);
+#endif
+#ifdef IP_RECVTTL
+ bool SetIpRecvTTL(bool x = true);
+#endif
+#ifdef IP_RECVOPTS
+ bool SetIpRecvopts(bool x = true);
+#endif
+#ifdef IP_RETOPTS
+ bool SetIpRetopts(bool x = true);
+#endif
+#ifdef IP_RECVERR
+ bool SetIpRecverr(bool x = true);
+#endif
+#ifdef IP_MTU_DISCOVER
+ bool SetIpMtudiscover(bool x = true);
+#endif
+#ifdef IP_MTU
+ int IpMtu();
+#endif
+#ifdef IP_ROUTER_ALERT
+ bool SetIpRouterAlert(bool x = true);
+#endif
+#ifdef LINUX
+ bool IpAddMembership(struct ip_mreqn&);
+#endif
+#ifdef LINUX
+ bool IpDropMembership(struct ip_mreqn&);
+#endif
+ //@}
+
+ // SOCKET options
+ /** @name Socket Options */
+ //@{
+
+ bool SoAcceptconn();
+ bool SetSoBroadcast(bool x = true);
+ bool SetSoDebug(bool x = true);
+ int SoError();
+ bool SetSoDontroute(bool x = true);
+ bool SetSoLinger(int onoff, int linger);
+ bool SetSoOobinline(bool x = true);
+ bool SetSoRcvlowat(int);
+ bool SetSoSndlowat(int);
+ bool SetSoRcvtimeo(struct timeval&);
+ bool SetSoSndtimeo(struct timeval&);
+ bool SetSoRcvbuf(int);
+ int SoRcvbuf();
+ bool SetSoSndbuf(int);
+ int SoSndbuf();
+ int SoType();
+ bool SetSoReuseaddr(bool x = true);
+ bool SetSoKeepalive(bool x = true);
+
+#ifdef SO_BSDCOMPAT
+ bool SetSoBsdcompat(bool x = true);
+#endif
+#ifdef SO_BINDTODEVICE
+ bool SetSoBindtodevice(const std::string& intf);
+#endif
+#ifdef SO_PASSCRED
+ bool SetSoPasscred(bool x = true);
+#endif
+#ifdef SO_PEERCRED
+ bool SoPeercred(struct ucred& );
+#endif
+#ifdef SO_PRIORITY
+ bool SetSoPriority(int);
+#endif
+#ifdef SO_RCVBUFFORCE
+ bool SetSoRcvbufforce(int);
+#endif
+#ifdef SO_SNDBUFFORCE
+ bool SetSoSndbufforce(int);
+#endif
+#ifdef SO_TIMESTAMP
+ bool SetSoTimestamp(bool x = true);
+#endif
+#ifdef SO_NOSIGPIPE
+ bool SetSoNosigpipe(bool x = true);
+#endif
+ //@}
+
+ // TCP options in TcpSocket.h/TcpSocket.cpp
+
+#ifdef HAVE_OPENSSL
+ /** @name SSL Support */
+ //@{
+ /** SSL client/server support - internal use. \sa TcpSocket */
+ virtual void OnSSLConnect();
+ /** SSL client/server support - internal use. \sa TcpSocket */
+ virtual void OnSSLAccept();
+ /** SSL negotiation failed for client connect. */
+ virtual void OnSSLConnectFailed();
+ /** SSL negotiation failed for server accept. */
+ virtual void OnSSLAcceptFailed();
+ /** new SSL support */
+ virtual bool SSLNegotiate();
+ /** Check if SSL is Enabled for this TcpSocket.
+ \return true if this is a TcpSocket with SSL enabled */
+ bool IsSSL();
+ /** Enable SSL operation for a TcpSocket. */
+ void EnableSSL(bool x = true);
+ /** Still negotiating ssl connection.
+ \return true if ssl negotiating is still in progress */
+ bool IsSSLNegotiate();
+ /** Set flag indicating ssl handshaking still in progress. */
+ void SetSSLNegotiate(bool x = true);
+ /** OnAccept called with SSL Enabled.
+ \return true if this is a TcpSocket with an incoming SSL connection */
+ bool IsSSLServer();
+ /** Set flag indicating that this is a TcpSocket with incoming SSL connection. */
+ void SetSSLServer(bool x = true);
+ /** SSL; Get pointer to ssl context structure. */
+ virtual SSL_CTX *GetSslContext() { return NULL; }
+ /** SSL; Get pointer to ssl structure. */
+ virtual SSL *GetSsl() { return NULL; }
+ //@}
+#endif // HAVE_OPENSSL
+
+#ifdef ENABLE_IPV6
+ /** Enable ipv6 for this socket. */
+ void SetIpv6(bool x = true);
+ /** Check ipv6 socket.
+ \return true if this is an ipv6 socket */
+ bool IsIpv6();
+#endif
+
+#ifdef ENABLE_POOL
+ /** @name Connection Pool */
+ //@{
+ /** Client = connecting TcpSocket. */
+ void SetIsClient();
+ /** Socket type from socket() call. */
+ void SetSocketType(int x);
+ /** Socket type from socket() call. */
+ int GetSocketType();
+ /** Protocol type from socket() call. */
+ void SetSocketProtocol(const std::string& x);
+ /** Protocol type from socket() call. */
+ const std::string& GetSocketProtocol();
+ /** Instruct a client socket to stay open in the connection pool after use.
+ If you have connected to a server using tcp, you can call SetRetain
+ to leave the connection open after your socket instance has been deleted.
+ The next connection you make to the same server will reuse the already
+ opened connection, if it is still available.
+ */
+ void SetRetain();
+ /** Check retain flag.
+ \return true if the socket should be moved to connection pool after use */
+ bool Retain();
+ /** Copy connection parameters from sock. */
+ void CopyConnection(Socket *sock);
+ //@}
+#endif // ENABLE_POOL
+
+#ifdef ENABLE_SOCKS4
+ /** \name Socks4 support */
+ //@{
+ /** Socks4 client support internal use. \sa TcpSocket */
+ virtual void OnSocks4Connect();
+ /** Socks4 client support internal use. \sa TcpSocket */
+ virtual void OnSocks4ConnectFailed();
+ /** Socks4 client support internal use. \sa TcpSocket */
+ virtual bool OnSocks4Read();
+ /** Called when the last write caused the tcp output buffer to
+ * become empty. */
+ /** socket still in socks4 negotiation mode */
+ bool Socks4();
+ /** Set flag indicating Socks4 handshaking in progress */
+ void SetSocks4(bool x = true);
+
+ /** Set socks4 server host address to use */
+ void SetSocks4Host(ipaddr_t a);
+ /** Set socks4 server hostname to use. */
+ void SetSocks4Host(const std::string& );
+ /** Socks4 server port to use. */
+ void SetSocks4Port(port_t p);
+ /** Provide a socks4 userid if required by the socks4 server. */
+ void SetSocks4Userid(const std::string& x);
+ /** Get the ip address of socks4 server to use.
+ \return socks4 server host address */
+ ipaddr_t GetSocks4Host();
+ /** Get the socks4 server port to use.
+ \return socks4 server port */
+ port_t GetSocks4Port();
+ /** Get socks4 userid.
+ \return Socks4 userid */
+ const std::string& GetSocks4Userid();
+ //@}
+#endif // ENABLE_SOCKS4
+
+#ifdef ENABLE_RESOLVER
+ /** \name Asynchronous Resolver */
+ //@{
+ /** Request an asynchronous dns resolution.
+ \param host hostname to be resolved
+ \param port port number passed along for the ride
+ \return Resolve ID */
+ int Resolve(const std::string& host,port_t port = 0);
+#ifdef ENABLE_IPV6
+ int Resolve6(const std::string& host, port_t port = 0);
+#endif
+ /** Callback returning a resolved address.
+ \param id Resolve ID from Resolve call
+ \param a resolved ip address
+ \param port port number passed to Resolve */
+ virtual void OnResolved(int id,ipaddr_t a,port_t port);
+#ifdef ENABLE_IPV6
+ virtual void OnResolved(int id,in6_addr& a,port_t port);
+#endif
+ /** Request asynchronous reverse dns lookup.
+ \param a in_addr to be translated */
+ int Resolve(ipaddr_t a);
+#ifdef ENABLE_IPV6
+ int Resolve(in6_addr& a);
+#endif
+ /** Callback returning reverse resolve results.
+ \param id Resolve ID
+ \param name Resolved hostname */
+ virtual void OnReverseResolved(int id,const std::string& name);
+ /** Callback indicating failed dns lookup.
+ \param id Resolve ID */
+ virtual void OnResolveFailed(int id);
+ //@}
+#endif // ENABLE_RESOLVER
+
+#ifdef ENABLE_DETACH
+ /** \name Thread Support */
+ //@{
+ /** Callback fires when a new socket thread has started and this
+ socket is ready for operation again.
+ \sa ResolvSocket */
+ virtual void OnDetached();
+
+ // LIST_DETACH
+
+ /** Internal use. */
+ void SetDetach(bool x = true);
+ /** Check detach flag.
+ \return true if the socket should detach to its own thread */
+ bool IsDetach();
+
+ /** Internal use. */
+ void SetDetached(bool x = true);
+ /** Check detached flag.
+ \return true if the socket runs in its own thread. */
+ const bool IsDetached() const;
+ /** Order this socket to start its own thread and call OnDetached
+ when ready for operation. */
+ bool Detach();
+ /** Store the slave sockethandler pointer. */
+ void SetSlaveHandler(ISocketHandler *);
+ /** Create new thread for this socket to run detached in. */
+ void DetachSocket();
+ //@}
+#endif // ENABLE_DETACH
+
+ /** Write traffic to an IFile. Socket will not delete this object. */
+ void SetTrafficMonitor(IFile *p) { m_traffic_monitor = p; }
+
+#ifdef ENABLE_TRIGGERS
+ /** \name Triggers */
+ //@{
+ /** Subscribe to trigger id. */
+ void Subscribe(int id);
+ /** Unsubscribe from trigger id. */
+ void Unsubscribe(int id);
+ /** Trigger callback, with data passed from source to destination. */
+ virtual void OnTrigger(int id, const TriggerData& data);
+ /** Trigger cancelled because source has been deleted (as in delete). */
+ virtual void OnCancelled(int id);
+ //@}
+#endif
+
+protected:
+ /** default constructor not available */
+ Socket() : m_handler(m_handler) {}
+ /** copy constructor not available */
+ Socket(const Socket& s) : m_handler(s.m_handler) {}
+
+ /** assignment operator not available. */
+ Socket& operator=(const Socket& ) { return *this; }
+
+ /** All traffic will be written to this IFile, if set. */
+ IFile *GetTrafficMonitor() { return m_traffic_monitor; }
+
+// unsigned long m_flags; ///< boolean flags, replacing old 'bool' members
+
+private:
+ ISocketHandler& m_handler; ///< Reference of ISocketHandler in control of this socket
+ SOCKET m_socket; ///< File descriptor
+ bool m_bDel; ///< Delete by handler flag
+ bool m_bClose; ///< Close and delete flag
+ time_t m_tCreate; ///< Time in seconds when this socket was created
+ Socket *m_parent; ///< Pointer to ListenSocket class, valid for incoming sockets
+ bool m_b_disable_read; ///< Disable checking for read events
+ bool m_connected; ///< Socket is connected (tcp/udp)
+ bool m_b_erased_by_handler; ///< Set by handler before delete
+ time_t m_tClose; ///< Time in seconds when ordered to close
+ std::auto_ptr<SocketAddress> m_client_remote_address; ///< Address of last connect()
+ std::auto_ptr<SocketAddress> m_remote_address; ///< Remote end address
+ IFile *m_traffic_monitor;
+ time_t m_timeout_start; ///< Set by SetTimeout
+ time_t m_timeout_limit; ///< Defined by SetTimeout
+ bool m_bLost; ///< connection lost
+
+#ifdef _WIN32
+static WSAInitializer m_winsock_init; ///< Winsock initialization singleton class
+#endif
+
+#ifdef HAVE_OPENSSL
+ bool m_b_enable_ssl; ///< Enable SSL for this TcpSocket
+ bool m_b_ssl; ///< ssl negotiation mode (TcpSocket)
+ bool m_b_ssl_server; ///< True if this is an incoming ssl TcpSocket connection
+#endif
+
+#ifdef ENABLE_IPV6
+ bool m_ipv6; ///< This is an ipv6 socket if this one is true
+#endif
+
+#ifdef ENABLE_POOL
+ int m_socket_type; ///< Type of socket, from socket() call
+ std::string m_socket_protocol; ///< Protocol, from socket() call
+ bool m_bClient; ///< only client connections are pooled
+ bool m_bRetain; ///< keep connection on close
+#endif
+
+#ifdef ENABLE_SOCKS4
+ bool m_bSocks4; ///< socks4 negotiation mode (TcpSocket)
+ ipaddr_t m_socks4_host; ///< socks4 server address
+ port_t m_socks4_port; ///< socks4 server port number
+ std::string m_socks4_userid; ///< socks4 server usedid
+#endif
+
+#ifdef ENABLE_DETACH
+ bool m_detach; ///< Socket ordered to detach flag
+ bool m_detached; ///< Socket has been detached
+ SocketThread *m_pThread; ///< Detach socket thread class pointer
+ ISocketHandler *m_slave_handler; ///< Actual sockethandler while detached
+#endif
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Socket_H
+
+
diff --git a/dep/sockets/include/SocketAddress.h b/dep/sockets/include/SocketAddress.h
new file mode 100644
index 00000000000..abdbbfd2cf6
--- /dev/null
+++ b/dep/sockets/include/SocketAddress.h
@@ -0,0 +1,93 @@
+/**
+ ** \file SocketAddress.h
+ ** \date 2006-09-21
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_SocketAddress_H
+#define _SOCKETS_SocketAddress_H
+
+#include "sockets-config.h"
+#include <string>
+#include <memory>
+#include "socket_include.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/**
+ This class and its subclasses is intended to be used as replacement
+ for the internal data type 'ipaddr_t' and various implementations of
+ IPv6 addressing found throughout the library.
+ 'ipaddr_t' is an IPv4 address in network byte order.
+ 'port_t' is the portnumber in host byte order.
+ 'struct in6_addr' is an IPv6 address.
+ 'struct in_addr' is an IPv4 address.
+ \ingroup basic
+*/
+class SocketAddress
+{
+public:
+ virtual ~SocketAddress() {}
+
+ /** Get a pointer to the address struct. */
+ virtual operator struct sockaddr *() = 0;
+
+ /** Get length of address struct. */
+ virtual operator socklen_t() = 0;
+
+ /** Compare two addresses. */
+ virtual bool operator==(SocketAddress&) = 0;
+
+ /** Set port number.
+ \param port Port number in host byte order */
+ virtual void SetPort(port_t port) = 0;
+
+ /** Get port number.
+ \return Port number in host byte order. */
+ virtual port_t GetPort() = 0;
+
+ /** Set socket address.
+ \param sa Pointer to either 'struct sockaddr_in' or 'struct sockaddr_in6'. */
+ virtual void SetAddress(struct sockaddr *sa) = 0;
+
+ /** Convert address to text. */
+ virtual std::string Convert(bool include_port) = 0;
+
+ /** Reverse lookup of address. */
+ virtual std::string Reverse() = 0;
+
+ /** Get address family. */
+ virtual int GetFamily() = 0;
+
+ /** Address structure is valid. */
+ virtual bool IsValid() = 0;
+
+ /** Get a copy of this SocketAddress object. */
+ virtual std::auto_ptr<SocketAddress> GetCopy() = 0;
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE {
+#endif
+#endif // _SOCKETS_SocketAddress_H
+
+
diff --git a/dep/sockets/include/SocketHandler.h b/dep/sockets/include/SocketHandler.h
new file mode 100644
index 00000000000..5598ec4249b
--- /dev/null
+++ b/dep/sockets/include/SocketHandler.h
@@ -0,0 +1,265 @@
+/** \file SocketHandler.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_SocketHandler_H
+#define _SOCKETS_SocketHandler_H
+
+#include "sockets-config.h"
+#include <map>
+#include <list>
+
+#include "socket_include.h"
+#include "ISocketHandler.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class Socket;
+#ifdef ENABLE_RESOLVER
+class ResolvServer;
+#endif
+class Mutex;
+
+/** Socket container class, event generator.
+ \ingroup basic */
+class SocketHandler : public ISocketHandler
+{
+protected:
+ /** Map type for holding file descriptors/socket object pointers. */
+ typedef std::map<SOCKET,Socket *> socket_m;
+
+public:
+ /** SocketHandler constructor.
+ \param log Optional log class pointer */
+ SocketHandler(StdLog *log = NULL);
+
+ /** SocketHandler threadsafe constructor.
+ \param mutex Externally declared mutex variable
+ \param log Optional log class pointer */
+ SocketHandler(Mutex& mutex,StdLog *log = NULL);
+
+ ~SocketHandler();
+
+ /** Get mutex reference for threadsafe operations. */
+ Mutex& GetMutex() const;
+
+ /** Register StdLog object for error callback.
+ \param log Pointer to log class */
+ void RegStdLog(StdLog *log);
+
+ /** Log error to log class for print out / storage. */
+ void LogError(Socket *p,const std::string& user_text,int err,const std::string& sys_err,loglevel_t t = LOG_LEVEL_WARNING);
+
+ /** Add socket instance to socket map. Removal is always automatic. */
+ void Add(Socket *);
+
+ /** Get status of read/write/exception file descriptor set for a socket. */
+ void Get(SOCKET s,bool& r,bool& w,bool& e);
+
+ /** Set read/write/exception file descriptor sets (fd_set). */
+ void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true);
+
+ /** Wait for events, generate callbacks. */
+ int Select(long sec,long usec);
+
+ /** This method will not return until an event has been detected. */
+ int Select();
+
+ /** Wait for events, generate callbacks. */
+ int Select(struct timeval *tsel);
+
+ /** Check that a socket really is handled by this socket handler. */
+ bool Valid(Socket *);
+
+ /** Return number of sockets handled by this handler. */
+ size_t GetCount();
+
+ /** Override and return false to deny all incoming connections.
+ \param p ListenSocket class pointer (use GetPort to identify which one) */
+ bool OkToAccept(Socket *p);
+
+ /** Called by Socket when a socket changes state. */
+ void AddList(SOCKET s,list_t which_one,bool add);
+
+ // Connection pool
+#ifdef ENABLE_POOL
+ /** Find available open connection (used by connection pool). */
+ ISocketHandler::PoolSocket *FindConnection(int type,const std::string& protocol,SocketAddress&);
+ /** Enable connection pool (by default disabled). */
+ void EnablePool(bool x = true);
+ /** Check pool status.
+ \return true if connection pool is enabled */
+ bool PoolEnabled();
+#endif // ENABLE_POOL
+
+ // Socks4
+#ifdef ENABLE_SOCKS4
+ /** Set socks4 server ip that all new tcp sockets should use. */
+ void SetSocks4Host(ipaddr_t);
+ /** Set socks4 server hostname that all new tcp sockets should use. */
+ void SetSocks4Host(const std::string& );
+ /** Set socks4 server port number that all new tcp sockets should use. */
+ void SetSocks4Port(port_t);
+ /** Set optional socks4 userid. */
+ void SetSocks4Userid(const std::string& );
+ /** If connection to socks4 server fails, immediately try direct connection to final host. */
+ void SetSocks4TryDirect(bool x = true);
+ /** Get socks4 server ip.
+ \return socks4 server ip */
+ ipaddr_t GetSocks4Host();
+ /** Get socks4 port number.
+ \return socks4 port number */
+ port_t GetSocks4Port();
+ /** Get socks4 userid (optional).
+ \return socks4 userid */
+ const std::string& GetSocks4Userid();
+ /** Check status of socks4 try direct flag.
+ \return true if direct connection should be tried if connection to socks4 server fails */
+ bool Socks4TryDirect();
+#endif // ENABLE_SOCKS4
+
+ // DNS resolve server
+#ifdef ENABLE_RESOLVER
+ /** Enable asynchronous DNS.
+ \param port Listen port of asynchronous dns server */
+ void EnableResolver(port_t port = 16667);
+ /** Check resolver status.
+ \return true if resolver is enabled */
+ bool ResolverEnabled();
+ /** Queue a dns request.
+ \param host Hostname to be resolved
+ \param port Port number will be echoed in Socket::OnResolved callback */
+ int Resolve(Socket *,const std::string& host,port_t port);
+#ifdef ENABLE_IPV6
+ int Resolve6(Socket *,const std::string& host,port_t port);
+#endif
+ /** Do a reverse dns lookup. */
+ int Resolve(Socket *,ipaddr_t a);
+#ifdef ENABLE_IPV6
+ int Resolve(Socket *,in6_addr& a);
+#endif
+ /** Get listen port of asynchronous dns server. */
+ port_t GetResolverPort();
+ /** Resolver thread ready for queries. */
+ bool ResolverReady();
+ /** Returns true if the socket is waiting for a resolve event. */
+ bool Resolving(Socket *);
+#endif // ENABLE_RESOLVER
+
+#ifdef ENABLE_TRIGGERS
+ /** Fetch unique trigger id. */
+ int TriggerID(Socket *src);
+ /** Subscribe socket to trigger id. */
+ bool Subscribe(int id, Socket *dst);
+ /** Unsubscribe socket from trigger id. */
+ bool Unsubscribe(int id, Socket *dst);
+ /** Execute OnTrigger for subscribed sockets.
+ \param id Trigger ID
+ \param data Data passed from source to destination
+ \param erase Empty trigger id source and destination maps if 'true',
+ Leave them in place if 'false' - if a trigger should be called many times */
+ void Trigger(int id, Socket::TriggerData& data, bool erase = true);
+#endif // ENABLE_TRIGGERS
+
+#ifdef ENABLE_DETACH
+ /** Indicates that the handler runs under SocketThread. */
+ void SetSlave(bool x = true);
+ /** Indicates that the handler runs under SocketThread. */
+ bool IsSlave();
+#endif
+
+ /** Sanity check of those accursed lists. */
+ void CheckSanity();
+
+protected:
+ socket_m m_sockets; ///< Active sockets map
+ socket_m m_add; ///< Sockets to be added to sockets map
+ std::list<Socket *> m_delete; ///< Sockets to be deleted (failed when Add)
+
+protected:
+ StdLog *m_stdlog; ///< Registered log class, or NULL
+ Mutex& m_mutex; ///< Thread safety mutex
+ bool m_b_use_mutex; ///< Mutex correctly initialized
+
+private:
+ void CheckList(socket_v&,const std::string&); ///< Used by CheckSanity
+ /** Remove socket from socket map, used by Socket class. */
+ void Remove(Socket *);
+ SOCKET m_maxsock; ///< Highest file descriptor + 1 in active sockets list
+ fd_set m_rfds; ///< file descriptor set monitored for read events
+ fd_set m_wfds; ///< file descriptor set monitored for write events
+ fd_set m_efds; ///< file descriptor set monitored for exceptions
+ int m_preverror; ///< debug select() error
+ int m_errcnt; ///< debug select() error
+ time_t m_tlast; ///< timeout control
+
+ // state lists
+ socket_v m_fds; ///< Active file descriptor list
+ socket_v m_fds_erase; ///< File descriptors that are to be erased from m_sockets
+ socket_v m_fds_callonconnect; ///< checklist CallOnConnect
+#ifdef ENABLE_DETACH
+ socket_v m_fds_detach; ///< checklist Detach
+#endif
+ socket_v m_fds_timeout; ///< checklist timeout
+ socket_v m_fds_retry; ///< checklist retry client connect
+ socket_v m_fds_close; ///< checklist close and delete
+
+#ifdef ENABLE_SOCKS4
+ ipaddr_t m_socks4_host; ///< Socks4 server host ip
+ port_t m_socks4_port; ///< Socks4 server port number
+ std::string m_socks4_userid; ///< Socks4 userid
+ bool m_bTryDirect; ///< Try direct connection if socks4 server fails
+#endif
+#ifdef ENABLE_RESOLVER
+ int m_resolv_id; ///< Resolver id counter
+ ResolvServer *m_resolver; ///< Resolver thread pointer
+ port_t m_resolver_port; ///< Resolver listen port
+ std::map<Socket *, bool> m_resolve_q; ///< resolve queue
+#endif
+#ifdef ENABLE_POOL
+ bool m_b_enable_pool; ///< Connection pool enabled if true
+#endif
+#ifdef ENABLE_TRIGGERS
+ int m_next_trigger_id; ///< Unique trigger id counter
+ std::map<int, Socket *> m_trigger_src; ///< mapping trigger id to source socket
+ std::map<int, std::map<Socket *, bool> > m_trigger_dst; ///< mapping trigger id to destination sockets
+#endif
+#ifdef ENABLE_DETACH
+ bool m_slave; ///< Indicates that this is a ISocketHandler run in SocketThread
+#endif
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_SocketHandler_H
+
+
diff --git a/dep/sockets/include/StdLog.h b/dep/sockets/include/StdLog.h
new file mode 100644
index 00000000000..3ff68d6e9ea
--- /dev/null
+++ b/dep/sockets/include/StdLog.h
@@ -0,0 +1,73 @@
+/** \file StdLog.h
+ ** \date 2004-06-01
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_StdLog_H
+#define _SOCKETS_StdLog_H
+
+#include "sockets-config.h"
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** error level enum. */
+typedef enum
+{
+ LOG_LEVEL_WARNING = 0,
+ LOG_LEVEL_ERROR,
+ LOG_LEVEL_FATAL,
+ LOG_LEVEL_INFO
+} loglevel_t;
+
+class ISocketHandler;
+class Socket;
+
+/** \defgroup logging Log help classes */
+/** Log class interface.
+ \ingroup logging */
+class StdLog
+{
+public:
+ virtual ~StdLog() {}
+
+ virtual void error(ISocketHandler *,Socket *,
+ const std::string& user_text,
+ int err,
+ const std::string& sys_err,
+ loglevel_t = LOG_LEVEL_WARNING) = 0;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_StdLog_H
+
+
diff --git a/dep/sockets/include/StdoutLog.h b/dep/sockets/include/StdoutLog.h
new file mode 100644
index 00000000000..aeb25b3e6e6
--- /dev/null
+++ b/dep/sockets/include/StdoutLog.h
@@ -0,0 +1,55 @@
+/** \file StdoutLog.h
+ ** \date 2004-06-01
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_StdoutLog_H
+#define _SOCKETS_StdoutLog_H
+
+#include "sockets-config.h"
+#include "StdLog.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** StdLog implementation, logs to stdout.
+ \ingroup logging */
+class StdoutLog : public StdLog
+{
+public:
+ void error(ISocketHandler *,Socket *,const std::string& call,int err,const std::string& sys_err,loglevel_t);
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_StdoutLog_H
+
+
diff --git a/dep/sockets/include/StreamSocket.h b/dep/sockets/include/StreamSocket.h
new file mode 100644
index 00000000000..bcce10ffbc5
--- /dev/null
+++ b/dep/sockets/include/StreamSocket.h
@@ -0,0 +1,124 @@
+#ifndef _StreamSocket_H
+#define _StreamSocket_H
+
+#include "Socket.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** SOCK_STREAM Socket base class.
+ \ingroup basic */
+class StreamSocket : public Socket
+{
+public:
+ StreamSocket(ISocketHandler& );
+ ~StreamSocket();
+
+ /** Socket should Check Connect on next write event from select(). */
+ void SetConnecting(bool = true);
+
+ /** Check connecting flag.
+ \return true if the socket is still trying to connect */
+ bool Connecting();
+
+ /** Returns true when socket file descriptor is valid,
+ socket connection is established, and socket is not about to
+ be closed. */
+ bool Ready();
+
+ /** Set timeout to use for connection attempt.
+ \param x Timeout in seconds */
+ void SetConnectTimeout(int x);
+
+ /** Return number of seconds to wait for a connection.
+ \return Connection timeout (seconds) */
+ int GetConnectTimeout();
+
+ /** Set flush before close to make a tcp socket completely empty its
+ output buffer before closing the connection. */
+ void SetFlushBeforeClose(bool = true);
+
+ /** Check flush before status.
+ \return true if the socket should send all data before closing */
+ bool GetFlushBeforeClose();
+
+ /** Define number of connection retries (tcp only).
+ n = 0 - no retry
+ n > 0 - number of retries
+ n = -1 - unlimited retries */
+ void SetConnectionRetry(int n);
+
+ /** Get number of maximum connection retries (tcp only). */
+ int GetConnectionRetry();
+
+ /** Increase number of actual connection retries (tcp only). */
+ void IncreaseConnectionRetries();
+
+ /** Get number of actual connection retries (tcp only). */
+ int GetConnectionRetries();
+
+ /** Reset actual connection retries (tcp only). */
+ void ResetConnectionRetries();
+
+ // LIST_CALLONCONNECT
+
+ /** Instruct socket to call OnConnect callback next sockethandler cycle. */
+ void SetCallOnConnect(bool x = true);
+
+ /** Check call on connect flag.
+ \return true if OnConnect() should be called a.s.a.p */
+ bool CallOnConnect();
+
+ // LIST_RETRY
+
+ /** Set flag to initiate a connection attempt after a connection timeout. */
+ void SetRetryClientConnect(bool x = true);
+
+ /** Check if a connection attempt should be made.
+ \return true when another attempt should be made */
+ bool RetryClientConnect();
+
+ /** Called after OnRead if socket is in line protocol mode.
+ \sa SetLineProtocol */
+ /** Enable the OnLine callback. Do not create your own OnRead
+ * callback when using this. */
+ virtual void SetLineProtocol(bool = true);
+
+ /** Check line protocol mode.
+ \return true if socket is in line protocol mode */
+ bool LineProtocol();
+
+ /** Set shutdown status. */
+ void SetShutdown(int);
+
+ /** Get shutdown status. */
+ int GetShutdown();
+
+ /** Returns IPPROTO_TCP or IPPROTO_SCTP */
+ virtual int Protocol() = 0;
+
+protected:
+ StreamSocket(const StreamSocket& ) {} // copy constructor
+
+private:
+ StreamSocket& operator=(const StreamSocket& ) { return *this; } // assignment operator
+
+ bool m_bConnecting; ///< Flag indicating connection in progress
+ int m_connect_timeout; ///< Connection timeout (seconds)
+ bool m_flush_before_close; ///< Send all data before closing (default true)
+ int m_connection_retry; ///< Maximum connection retries (tcp)
+ int m_retries; ///< Actual number of connection retries (tcp)
+ bool m_call_on_connect; ///< OnConnect will be called next ISocketHandler cycle if true
+ bool m_b_retry_connect; ///< Try another connection attempt next ISocketHandler cycle
+ bool m_line_protocol; ///< Line protocol mode flag
+ int m_shutdown; ///< Shutdown status
+};
+
+#ifdef SOCKETS_NAMESPACE
+} // namespace SOCKETS_NAMESPACE {
+#endif
+
+#endif // _StreamSocket_H
+
+
diff --git a/dep/sockets/include/TcpSocket.h b/dep/sockets/include/TcpSocket.h
new file mode 100644
index 00000000000..de1be8bd8b9
--- /dev/null
+++ b/dep/sockets/include/TcpSocket.h
@@ -0,0 +1,356 @@
+/** \file TcpSocket.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_TcpSocket_H
+#define _SOCKETS_TcpSocket_H
+#include "sockets-config.h"
+#include "StreamSocket.h"
+#ifdef HAVE_OPENSSL
+#include <openssl/ssl.h>
+#include "SSLInitializer.h"
+#endif
+
+#include <string.h>
+
+#define TCP_BUFSIZE_READ 16400
+#define TCP_OUTPUT_CAPACITY 1024000
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class SocketAddress;
+
+/** Socket implementation for TCP.
+ \ingroup basic */
+class TcpSocket : public StreamSocket
+{
+ /** \defgroup internal Internal utility */
+protected:
+ /** Buffer class containing one read/write circular buffer.
+ \ingroup internal */
+ class CircularBuffer
+ {
+ public:
+ CircularBuffer(size_t size);
+ ~CircularBuffer();
+
+ /** append l bytes from p to buffer */
+ bool Write(const char *p,size_t l);
+ /** copy l bytes from buffer to dest */
+ bool Read(char *dest,size_t l);
+ /** copy l bytes from buffer to dest, dont touch buffer pointers */
+ bool SoftRead(char *dest, size_t l);
+ /** skip l bytes from buffer */
+ bool Remove(size_t l);
+ /** read l bytes from buffer, returns as string. */
+ std::string ReadString(size_t l);
+
+ /** total buffer length */
+ size_t GetLength();
+ /** pointer to circular buffer beginning */
+ const char *GetStart();
+ /** return number of bytes from circular buffer beginning to buffer physical end */
+ size_t GetL();
+ /** return free space in buffer, number of bytes until buffer overrun */
+ size_t Space();
+
+ /** return total number of bytes written to this buffer, ever */
+ unsigned long ByteCounter(bool clear = false);
+
+ private:
+ CircularBuffer(const CircularBuffer& /*s*/) {}
+ CircularBuffer& operator=(const CircularBuffer& ) { return *this; }
+ char *buf;
+ size_t m_max;
+ size_t m_q;
+ size_t m_b;
+ size_t m_t;
+ unsigned long m_count;
+ };
+ /** Output buffer struct.
+ \ingroup internal */
+ struct OUTPUT {
+ OUTPUT() : _b(0), _t(0), _q(0) {}
+ OUTPUT(const char *buf, size_t len) : _b(0), _t(len), _q(len) {
+ memcpy(_buf, buf, len);
+ }
+ size_t Space() {
+ return TCP_OUTPUT_CAPACITY - _t;
+ }
+ void Add(const char *buf, size_t len) {
+ memcpy(_buf + _t, buf, len);
+ _t += len;
+ _q += len;
+ }
+ size_t Remove(size_t len) {
+ _b += len;
+ _q -= len;
+ return _q;
+ }
+ const char *Buf() {
+ return _buf + _b;
+ }
+ size_t Len() {
+ return _q;
+ }
+ size_t _b;
+ size_t _t;
+ size_t _q;
+ char _buf[TCP_OUTPUT_CAPACITY];
+ };
+ typedef std::list<OUTPUT *> output_l;
+
+public:
+ /** Constructor with standard values on input/output buffers. */
+ TcpSocket(ISocketHandler& );
+ /** Constructor with custom values for i/o buffer.
+ \param h ISocketHandler reference
+ \param isize Input buffer size
+ \param osize Output buffer size */
+ TcpSocket(ISocketHandler& h,size_t isize,size_t osize);
+ ~TcpSocket();
+
+ /** Open a connection to a remote server.
+ If you want your socket to connect to a server,
+ always call Open before Add'ing a socket to the sockethandler.
+ If not, the connection attempt will not be monitored by the
+ socket handler...
+ \param ip IP address
+ \param port Port number
+ \param skip_socks Do not use socks4 even if configured */
+ bool Open(ipaddr_t ip,port_t port,bool skip_socks = false);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Open connection.
+ \param ip Ipv6 address
+ \param port Port number
+ \param skip_socks Do not use socks4 even if configured */
+ bool Open(in6_addr ip,port_t port,bool skip_socks = false);
+#endif
+#endif
+ bool Open(SocketAddress&,bool skip_socks = false);
+ bool Open(SocketAddress&,SocketAddress& bind_address,bool skip_socks = false);
+ /** Open connection.
+ \param host Hostname
+ \param port Port number */
+ bool Open(const std::string &host,port_t port);
+
+ /** Connect timeout callback. */
+ void OnConnectTimeout();
+#ifdef _WIN32
+ /** Connection failed reported as exception on win32 */
+ void OnException();
+#endif
+
+ /** Close file descriptor - internal use only.
+ \sa SetCloseAndDelete */
+ int Close();
+
+ /** Send a string.
+ \param s String to send
+ \param f Dummy flags -- not used */
+ void Send(const std::string &s,int f = 0);
+ /** Send string using printf formatting. */
+ void Sendf(const char *format, ...);
+ /** Send buffer of bytes.
+ \param buf Buffer pointer
+ \param len Length of data
+ \param f Dummy flags -- not used */
+ void SendBuf(const char *buf,size_t len,int f = 0);
+ /** This callback is executed after a successful read from the socket.
+ \param buf Pointer to the data
+ \param len Length of the data */
+ virtual void OnRawData(const char *buf,size_t len);
+
+ /** Called when output buffer has been sent.
+ Note: Will only be called IF the output buffer has been used.
+ Send's that was successful without needing the output buffer
+ will not generate a call to this method. */
+ virtual void OnWriteComplete();
+ /** Number of bytes in input buffer. */
+ size_t GetInputLength();
+ /** Number of bytes in output buffer. */
+ size_t GetOutputLength();
+
+ /** Callback fires when a socket in line protocol has read one full line.
+ \param line Line read */
+ void OnLine(const std::string& line);
+ /** Get counter of number of bytes received. */
+ uint64_t GetBytesReceived(bool clear = false);
+ /** Get counter of number of bytes sent. */
+ uint64_t GetBytesSent(bool clear = false);
+
+ /** Socks4 specific callback. */
+ void OnSocks4Connect();
+ /** Socks4 specific callback. */
+ void OnSocks4ConnectFailed();
+ /** Socks4 specific callback.
+ \return 'need_more' */
+ bool OnSocks4Read();
+
+#ifdef ENABLE_RESOLVER
+ /** Callback executed when resolver thread has finished a resolve request. */
+ void OnResolved(int id,ipaddr_t a,port_t port);
+#ifdef ENABLE_IPV6
+ void OnResolved(int id,in6_addr& a,port_t port);
+#endif
+#endif
+#ifdef HAVE_OPENSSL
+ /** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
+ void OnSSLConnect();
+ /** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
+ void OnSSLAccept();
+ /** This method must be implemented to initialize
+ the ssl context for an outgoing connection. */
+ virtual void InitSSLClient();
+ /** This method must be implemented to initialize
+ the ssl context for an incoming connection. */
+ virtual void InitSSLServer();
+#endif
+
+#ifdef ENABLE_RECONNECT
+ /** Flag that says a broken connection will try to reconnect. */
+ void SetReconnect(bool = true);
+ /** Check reconnect on lost connection flag status. */
+ bool Reconnect();
+ /** Flag to determine if a reconnect is in progress. */
+ void SetIsReconnect(bool x = true);
+ /** Socket is reconnecting. */
+ bool IsReconnect();
+#endif
+
+ void DisableInputBuffer(bool = true);
+
+ void OnOptions(int,int,int,SOCKET);
+
+ void SetLineProtocol(bool = true);
+
+ // TCP options
+ bool SetTcpNodelay(bool = true);
+
+ virtual int Protocol();
+
+ /** Trigger limit for callback OnTransferLimit. */
+ void SetTransferLimit(size_t sz);
+ /** This callback fires when the output buffer drops below the value
+ set by SetTransferLimit. Default: 0 (disabled). */
+ virtual void OnTransferLimit();
+
+protected:
+ TcpSocket(const TcpSocket& );
+ void OnRead();
+ void OnRead( char *buf, size_t n );
+ void OnWrite();
+#ifdef HAVE_OPENSSL
+ /** SSL; Initialize ssl context for a client socket.
+ \param meth_in SSL method */
+ void InitializeContext(const std::string& context, SSL_METHOD *meth_in = NULL);
+ /** SSL; Initialize ssl context for a server socket.
+ \param keyfile Combined private key/certificate file
+ \param password Password for private key
+ \param meth_in SSL method */
+ void InitializeContext(const std::string& context, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
+ /** SSL; Initialize ssl context for a server socket.
+ \param certfile Separate certificate file
+ \param keyfile Combined private key/certificate file
+ \param password Password for private key
+ \param meth_in SSL method */
+ void InitializeContext(const std::string& context, const std::string& certfile, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
+ /** SSL; Password callback method. */
+static int SSL_password_cb(char *buf,int num,int rwflag,void *userdata);
+ /** SSL; Get pointer to ssl context structure. */
+ virtual SSL_CTX *GetSslContext();
+ /** SSL; Get pointer to ssl structure. */
+ virtual SSL *GetSsl();
+ /** ssl; still negotiating connection. */
+ bool SSLNegotiate();
+ /** SSL; Get ssl password. */
+ const std::string& GetPassword();
+#endif
+
+ CircularBuffer ibuf; ///< Circular input buffer
+
+private:
+ TcpSocket& operator=(const TcpSocket& ) { return *this; }
+
+ /** the actual send() */
+ int TryWrite(const char *buf, size_t len);
+ /** add data to output buffer top */
+ void Buffer(const char *buf, size_t len);
+
+ //
+ bool m_b_input_buffer_disabled;
+ uint64_t m_bytes_sent;
+ uint64_t m_bytes_received;
+ bool m_skip_c; ///< Skip second char of CRLF or LFCR sequence in OnRead
+ char m_c; ///< First char in CRLF or LFCR sequence
+ std::string m_line; ///< Current line in line protocol mode
+#ifdef SOCKETS_DYNAMIC_TEMP
+ char *m_buf; ///< temporary read buffer
+#endif
+ output_l m_obuf; ///< output buffer
+ OUTPUT *m_obuf_top; ///< output buffer on top
+ size_t m_transfer_limit;
+ size_t m_output_length;
+
+#ifdef HAVE_OPENSSL
+static SSLInitializer m_ssl_init;
+ SSL_CTX *m_ssl_ctx; ///< ssl context
+ SSL *m_ssl; ///< ssl 'socket'
+ BIO *m_sbio; ///< ssl bio
+ std::string m_password; ///< ssl password
+#endif
+
+#ifdef ENABLE_SOCKS4
+ int m_socks4_state; ///< socks4 support
+ char m_socks4_vn; ///< socks4 support, temporary variable
+ char m_socks4_cd; ///< socks4 support, temporary variable
+ unsigned short m_socks4_dstport; ///< socks4 support
+ unsigned long m_socks4_dstip; ///< socks4 support
+#endif
+
+#ifdef ENABLE_RESOLVER
+ int m_resolver_id; ///< Resolver id (if any) for current Open call
+#endif
+
+#ifdef ENABLE_RECONNECT
+ bool m_b_reconnect; ///< Reconnect on lost connection flag
+ bool m_b_is_reconnect; ///< Trying to reconnect
+#endif
+
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_TcpSocket_H
+
+
diff --git a/dep/sockets/include/Thread.h b/dep/sockets/include/Thread.h
new file mode 100644
index 00000000000..efb766e9ee6
--- /dev/null
+++ b/dep/sockets/include/Thread.h
@@ -0,0 +1,100 @@
+/** \file Thread.h
+ ** \date 2004-10-30
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Thread_H
+#define _SOCKETS_Thread_H
+
+#include "sockets-config.h"
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+#ifdef _WIN32
+// to be
+//typedef DWORD threadfunc_t;
+//typedef LPVOID threadparam_t;
+//#define STDPREFIX WINAPI
+typedef unsigned threadfunc_t;
+typedef void * threadparam_t;
+#define STDPREFIX __stdcall
+#else
+#include <pthread.h>
+
+typedef void * threadfunc_t;
+typedef void * threadparam_t;
+#define STDPREFIX
+#endif
+
+/** \defgroup threading Threading */
+/** Thread base class.
+The Thread class is used by the resolver (ResolvServer) and running a detached socket (SocketThread).
+When you know some processing will take a long time and will freeze up a socket, there is always the
+possibility to call Detach() on that socket before starting the processing.
+When the OnDetached() callback is later called the processing can continue, now in its own thread.
+ \ingroup threading */
+class Thread
+{
+public:
+ Thread(bool release = true);
+ virtual ~Thread();
+
+ static threadfunc_t STDPREFIX StartThread(threadparam_t);
+
+ virtual void Run() = 0;
+
+ bool IsRunning();
+ void SetRunning(bool x);
+ bool IsReleased();
+ void SetRelease(bool x);
+ bool DeleteOnExit();
+ void SetDeleteOnExit(bool x = true);
+ bool IsDestructor();
+
+private:
+ Thread(const Thread& ) {}
+ Thread& operator=(const Thread& ) { return *this; }
+#ifdef _WIN32
+ HANDLE m_thread;
+ unsigned m_dwThreadId;
+#else
+ pthread_t m_thread;
+#endif
+ bool m_running;
+ bool m_release;
+ bool m_b_delete_on_exit;
+ bool m_b_destructor;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Thread_H
+
+
diff --git a/dep/sockets/include/UdpSocket.h b/dep/sockets/include/UdpSocket.h
new file mode 100644
index 00000000000..3b06c6955bd
--- /dev/null
+++ b/dep/sockets/include/UdpSocket.h
@@ -0,0 +1,215 @@
+/** \file UdpSocket.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_UdpSocket_H
+#define _SOCKETS_UdpSocket_H
+
+#include "sockets-config.h"
+#include "Socket.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** Socket implementation for UDP.
+ \ingroup basic */
+class UdpSocket : public Socket
+{
+public:
+ /** Constructor.
+ \param h ISocketHandler reference
+ \param ibufsz Maximum size of receive message (extra bytes will be truncated)
+ \param ipv6 'true' if this is an ipv6 socket */
+ UdpSocket(ISocketHandler& h,int ibufsz = 16384,bool ipv6 = false, int retries = 0);
+ ~UdpSocket();
+
+ /** Called when incoming data has been received.
+ \param buf Pointer to data
+ \param len Length of data
+ \param sa Pointer to sockaddr struct of sender
+ \param sa_len Length of sockaddr struct */
+ virtual void OnRawData(const char *buf,size_t len,struct sockaddr *sa,socklen_t sa_len);
+
+ /** Called when incoming data has been received and read timestamp is enabled.
+ \param buf Pointer to data
+ \param len Length of data
+ \param sa Pointer to sockaddr struct of sender
+ \param sa_len Length of sockaddr struct
+ \param ts Timestamp from message */
+ virtual void OnRawData(const char *buf,size_t len,struct sockaddr *sa,socklen_t sa_len,struct timeval *ts);
+
+ /** To receive incoming data, call Bind to setup an incoming port.
+ \param port Incoming port number
+ \param range Port range to try if ports already in use
+ \return 0 if bind succeeded */
+ int Bind(port_t& port,int range = 1);
+ /** To receive data on a specific interface:port, use this.
+ \param intf Interface ip/hostname
+ \param port Port number
+ \param range Port range
+ \return 0 if bind succeeded */
+ int Bind(const std::string& intf,port_t& port,int range = 1);
+ /** To receive data on a specific interface:port, use this.
+ \param a Ip address
+ \param port Port number
+ \param range Port range
+ \return 0 if bind succeeded */
+ int Bind(ipaddr_t a,port_t& port,int range = 1);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** To receive data on a specific interface:port, use this.
+ \param a Ipv6 address
+ \param port Port number
+ \param range Port range
+ \return 0 if bind succeeded */
+ int Bind(in6_addr a,port_t& port,int range = 1);
+#endif
+#endif
+ /** To receive data on a specific interface:port, use this.
+ \param ad Socket address
+ \param range Port range
+ \return 0 if bind succeeded */
+ int Bind(SocketAddress& ad,int range = 1);
+
+ /** Define remote host.
+ \param l Address of remote host
+ \param port Port of remote host
+ \return true if successful */
+ bool Open(ipaddr_t l,port_t port);
+ /** Define remote host.
+ \param host Hostname
+ \param port Port number
+ \return true if successful */
+ bool Open(const std::string& host,port_t port);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Define remote host.
+ \param a Address of remote host, ipv6
+ \param port Port of remote host
+ \return true if successful */
+ bool Open(struct in6_addr& a,port_t port);
+#endif
+#endif
+ /** Define remote host.
+ \param ad Socket address
+ \return true if successful */
+ bool Open(SocketAddress& ad);
+
+ /** Send to specified host */
+ void SendToBuf(const std::string& ,port_t,const char *data,int len,int flags = 0);
+ /** Send to specified address */
+ void SendToBuf(ipaddr_t,port_t,const char *data,int len,int flags = 0);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Send to specified ipv6 address */
+ void SendToBuf(in6_addr,port_t,const char *data,int len,int flags = 0);
+#endif
+#endif
+ /** Send to specified socket address */
+ void SendToBuf(SocketAddress& ad,const char *data,int len,int flags = 0);
+
+ /** Send string to specified host */
+ void SendTo(const std::string&,port_t,const std::string&,int flags = 0);
+ /** Send string to specified address */
+ void SendTo(ipaddr_t,port_t,const std::string&,int flags = 0);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Send string to specified ipv6 address */
+ void SendTo(in6_addr,port_t,const std::string&,int flags = 0);
+#endif
+#endif
+ /** Send string to specified socket address */
+ void SendTo(SocketAddress& ad,const std::string&,int flags = 0);
+
+ /** Send to connected address */
+ void SendBuf(const char *data,size_t,int flags = 0);
+ /** Send string to connected address. */
+ void Send(const std::string& ,int flags = 0);
+
+ /** Set broadcast */
+ void SetBroadcast(bool b = true);
+ /** Check broadcast flag.
+ \return true broadcast is enabled. */
+ bool IsBroadcast();
+
+ /** multicast */
+ void SetMulticastTTL(int ttl = 1);
+ int GetMulticastTTL();
+ void SetMulticastLoop(bool = true);
+ bool IsMulticastLoop();
+ void AddMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
+ void DropMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** multicast, ipv6 only */
+ void SetMulticastHops(int = -1);
+ /** multicast, ipv6 only */
+ int GetMulticastHops();
+#endif
+#endif
+ /** Returns true if Bind succeeded. */
+ bool IsBound();
+ /** Return Bind port number */
+ port_t GetPort();
+
+ void OnOptions(int,int,int,SOCKET) {}
+
+ int GetLastSizeWritten();
+
+ /** Also read timestamp information from incoming message */
+ void SetTimestamp(bool = true);
+
+protected:
+ UdpSocket(const UdpSocket& s) : Socket(s) {}
+ void OnRead();
+#if defined(LINUX) || defined(MACOSX)
+ /** This method emulates socket recvfrom, but uses messages so we can get the timestamp */
+ int ReadTS(char *ioBuf, int inBufSize, struct sockaddr *from, socklen_t fromlen, struct timeval *ts);
+#endif
+
+private:
+ UdpSocket& operator=(const UdpSocket& ) { return *this; }
+ /** create before using sendto methods */
+ void CreateConnection();
+ char *m_ibuf; ///< Input buffer
+ int m_ibufsz; ///< Size of input buffer
+ bool m_bind_ok; ///< Bind completed successfully
+ port_t m_port; ///< Bind port number
+ int m_last_size_written;
+ int m_retries;
+ bool m_b_read_ts;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_UdpSocket_H
+
+
diff --git a/dep/sockets/include/Utility.h b/dep/sockets/include/Utility.h
new file mode 100644
index 00000000000..724a94e4b32
--- /dev/null
+++ b/dep/sockets/include/Utility.h
@@ -0,0 +1,186 @@
+/** \file Utility.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Utility_H
+#define _SOCKETS_Utility_H
+
+#include "sockets-config.h"
+#include <ctype.h>
+#include <string.h>
+#include <memory>
+#include "socket_include.h"
+#include <map>
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+#define TWIST_LEN 624
+
+class SocketAddress;
+
+/** Conversion utilities.
+ \ingroup util */
+class Utility
+{
+ /**
+ The Mersenne Twister
+ http://www.math.keio.ac.jp/~matumoto/emt.html
+ */
+ class Rng {
+ public:
+ Rng(unsigned long seed);
+
+ unsigned long Get();
+
+ private:
+ int m_value;
+ unsigned long m_tmp[TWIST_LEN];
+ };
+ class ncmap_compare {
+ public:
+ bool operator()(const std::string& x, const std::string& y) const {
+ return strcasecmp(x.c_str(), y.c_str()) < 0;
+ }
+ };
+public:
+ template<typename Y> class ncmap : public std::map<std::string, Y, ncmap_compare> {
+ public:
+ ncmap() {}
+ };
+public:
+ static std::string base64(const std::string& str_in);
+ static std::string base64d(const std::string& str_in);
+ static std::string l2string(long l);
+ static std::string bigint2string(uint64_t l);
+ static uint64_t atoi64(const std::string& str);
+ static unsigned int hex2unsigned(const std::string& str);
+ static std::string rfc1738_encode(const std::string& src);
+ static std::string rfc1738_decode(const std::string& src);
+
+ /** Checks whether a string is a valid ipv4/ipv6 ip number. */
+ static bool isipv4(const std::string&);
+ /** Checks whether a string is a valid ipv4/ipv6 ip number. */
+ static bool isipv6(const std::string&);
+
+ /** Hostname to ip resolution ipv4, not asynchronous. */
+ static bool u2ip(const std::string&, ipaddr_t&);
+ static bool u2ip(const std::string&, struct sockaddr_in& sa, int ai_flags = 0);
+
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Hostname to ip resolution ipv6, not asynchronous. */
+ static bool u2ip(const std::string&, struct in6_addr&);
+ static bool u2ip(const std::string&, struct sockaddr_in6& sa, int ai_flags = 0);
+#endif
+#endif
+
+ /** Reverse lookup of address to hostname */
+ static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string&, int flags = 0);
+ static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string& hostname, std::string& service, int flags = 0);
+
+ static bool u2service(const std::string& name, int& service, int ai_flags = 0);
+
+ /** Convert binary ip address to string: ipv4. */
+ static void l2ip(const ipaddr_t,std::string& );
+ static void l2ip(const in_addr&,std::string& );
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Convert binary ip address to string: ipv6. */
+ static void l2ip(const struct in6_addr&,std::string& ,bool mixed = false);
+
+ /** ipv6 address compare. */
+ static int in6_addr_compare(in6_addr,in6_addr);
+#endif
+#endif
+ /** ResolveLocal (hostname) - call once before calling any GetLocal method. */
+ static void ResolveLocal();
+ /** Returns local hostname, ResolveLocal must be called once before using.
+ \sa ResolveLocal */
+ static const std::string& GetLocalHostname();
+ /** Returns local ip, ResolveLocal must be called once before using.
+ \sa ResolveLocal */
+ static ipaddr_t GetLocalIP();
+ /** Returns local ip number as string.
+ \sa ResolveLocal */
+ static const std::string& GetLocalAddress();
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Returns local ipv6 ip.
+ \sa ResolveLocal */
+ static const struct in6_addr& GetLocalIP6();
+ /** Returns local ipv6 address.
+ \sa ResolveLocal */
+ static const std::string& GetLocalAddress6();
+#endif
+#endif
+ /** Set environment variable.
+ \param var Name of variable to set
+ \param value Value */
+ static void SetEnv(const std::string& var,const std::string& value);
+ /** Convert sockaddr struct to human readable string.
+ \param sa Ptr to sockaddr struct */
+ static std::string Sa2String(struct sockaddr *sa);
+
+ /** Get current time in sec/microseconds. */
+ static void GetTime(struct timeval *);
+
+ static std::auto_ptr<SocketAddress> CreateAddress(struct sockaddr *,socklen_t);
+
+ static unsigned long ThreadID();
+
+ static std::string ToLower(const std::string& str);
+ static std::string ToUpper(const std::string& str);
+
+ static std::string ToString(double d);
+
+ /** Returns a random 32-bit integer */
+ static unsigned long Rnd();
+
+private:
+ static std::string m_host; ///< local hostname
+ static ipaddr_t m_ip; ///< local ip address
+ static std::string m_addr; ///< local ip address in string format
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ static struct in6_addr m_local_ip6; ///< local ipv6 address
+#endif
+ static std::string m_local_addr6; ///< local ipv6 address in string format
+#endif
+ static bool m_local_resolved; ///< ResolveLocal has been called if true
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Utility_H
+
+
diff --git a/dep/sockets/include/socket_include.h b/dep/sockets/include/socket_include.h
new file mode 100644
index 00000000000..89855a54108
--- /dev/null
+++ b/dep/sockets/include/socket_include.h
@@ -0,0 +1,290 @@
+/** \file socket_include.h
+ ** \date 2005-04-12
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_socket_include_H
+#define _SOCKETS_socket_include_H
+#include "sockets-config.h"
+
+#ifdef _MSC_VER
+#pragma warning(disable:4514)
+#endif
+
+// common defines affecting library and applications using library
+
+/* Define SOCKETS_DYNAMIC_TEMP to use dynamically allocated buffers
+ in read operations - helps on ECOS */
+#define SOCKETS_DYNAMIC_TEMP
+
+// platform specific stuff
+#if (defined(__unix__) || defined(unix)) && !defined(USG)
+#include <sys/param.h>
+#endif
+#include <list>
+
+// int64
+#ifdef _WIN32
+typedef unsigned __int64 uint64_t;
+#else
+#include <stdlib.h>
+#ifdef SOLARIS
+# include <sys/types.h>
+#else
+# include <stdint.h>
+#endif
+#endif
+
+#ifndef _WIN32
+// ----------------------------------------
+// common unix includes / defines
+#include <unistd.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+//#include <netdb.h>
+
+// all typedefs in this file will be declared outside the sockets namespace,
+// because some os's will already have one or more of the type defined.
+typedef int SOCKET;
+#define Errno errno
+#define StrError strerror
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+// WIN32 adapt
+#define closesocket close
+#define INVALID_SOCKET -1
+#define SOCKET_ERROR -1
+
+#ifndef INADDR_NONE
+#define INADDR_NONE ((unsigned long) -1)
+#endif // INADDR_NONE
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // !_WIN32
+
+// ----------------------------------------
+// Generic
+#ifndef SOL_IP
+#define SOL_IP IPPROTO_IP
+#endif
+
+// ----------------------------------------
+// OS specific adaptions
+
+#ifdef SOLARIS
+// ----------------------------------------
+// Solaris
+typedef unsigned short port_t;
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+// no defs
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#define s6_addr16 _S6_un._S6_u8
+#define MSG_NOSIGNAL 0
+
+#elif defined __FreeBSD__
+// ----------------------------------------
+// FreeBSD
+# if __FreeBSD_version >= 400014
+# define s6_addr16 __u6_addr.__u6_addr16
+# if !defined(MSG_NOSIGNAL)
+# define MSG_NOSIGNAL 0
+# endif
+# include <netinet/in.h>
+typedef in_addr_t ipaddr_t;
+typedef in_port_t port_t;
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+// no defs
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
+# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
+# else
+# error FreeBSD versions prior to 400014 does not support ipv6
+# endif
+
+#elif defined (__NetBSD__) || defined (__OpenBSD__)
+# if !defined(MSG_NOSIGNAL)
+# define MSG_NOSIGNAL 0
+# endif
+# include <netinet/in.h>
+typedef in_addr_t ipaddr_t;
+typedef in_port_t port_t;
+#elif defined MACOSX
+// ----------------------------------------
+// Mac OS X
+#include <string.h>
+#ifdef __DARWIN_UNIX03
+typedef unsigned short port_t;
+#else
+#include <mach/port.h>
+#endif // __DARWIN_UNIX03
+typedef unsigned long ipaddr_t;
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+// no defs
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#define s6_addr16 __u6_addr.__u6_addr16
+#define MSG_NOSIGNAL 0 // oops - thanks Derek
+#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
+#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
+
+#elif defined _WIN32
+// ----------------------------------------
+// Win32
+#ifdef _MSC_VER
+#pragma comment(lib, "wsock32.lib")
+#endif
+#define strcasecmp _stricmp
+
+typedef unsigned long ipaddr_t;
+typedef unsigned short port_t;
+typedef int socklen_t;
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+// no defs
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
+// simultaneous connections (must be done before including winsock.h)
+#define FD_SETSIZE 1024
+
+// windows 2000 with ipv6 preview installed:
+// http://msdn.microsoft.com/downloads/sdks/platform/tpipv6.asp
+// see the FAQ on how to install
+#define WIN32_LEAN_AND_MEAN
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#if _MSC_VER < 1200
+#ifndef __CYGWIN__
+#ifdef ENABLE_IPV6
+#include <tpipv6.h> // For IPv6 Tech Preview.
+#endif
+#endif
+#endif // _MSC_VER < 1200
+
+#define MSG_NOSIGNAL 0
+//#define SHUT_RDWR 2
+#define SHUT_WR 1
+
+#define Errno WSAGetLastError()
+const char *StrError(int x);
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+// class WSAInitializer is a part of the Socket class (on win32)
+// as a static instance - so whenever an application uses a Socket,
+// winsock is initialized
+class WSAInitializer // Winsock Initializer
+{
+public:
+ WSAInitializer() {
+ if (WSAStartup(0x101,&m_wsadata))
+ {
+ exit(-1);
+ }
+ }
+ ~WSAInitializer() {
+ WSACleanup();
+ }
+private:
+ WSADATA m_wsadata;
+};
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#else
+// ----------------------------------------
+// LINUX
+typedef unsigned long ipaddr_t;
+typedef unsigned short port_t;
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+// no defs
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+ /** List type containing file descriptors. */
+ typedef std::list<SOCKET> socket_v;
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+// getaddrinfo / getnameinfo replacements
+#ifdef NO_GETADDRINFO
+#ifndef AI_NUMERICHOST
+#define AI_NUMERICHOST 1
+#endif
+#ifndef NI_NUMERICHOST
+#define NI_NUMERICHOST 1
+#endif
+#endif
+
+#endif // _SOCKETS_socket_include_H
+
+
diff --git a/dep/sockets/include/sockets-config.h b/dep/sockets/include/sockets-config.h
new file mode 100644
index 00000000000..1c8dc439092
--- /dev/null
+++ b/dep/sockets/include/sockets-config.h
@@ -0,0 +1,90 @@
+/**
+ ** \file sockets-config.h
+ ** \date 2007-04-14
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2007 Anders Hedstrom
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_CONFIG_H
+#define _SOCKETS_CONFIG_H
+
+#ifndef _RUN_DP
+/* First undefine symbols if already defined. */
+#undef HAVE_OPENSSL
+#undef ENABLE_IPV6
+#undef USE_SCTP
+#undef NO_GETADDRINFO
+#undef ENABLE_POOL
+#undef ENABLE_SOCKS4
+#undef ENABLE_RESOLVER
+#undef ENABLE_RECONNECT
+#undef ENABLE_DETACH
+#undef ENABLE_TRIGGERS
+#undef ENABLE_EXCEPTIONS
+#endif // _RUN_DP
+
+// define MACOSX for internal socket library checks
+#if defined(__APPLE__) && defined(__MACH__) && !defined(MACOSX)
+#define MACOSX
+#endif
+
+/* OpenSSL support. */
+//#define HAVE_OPENSSL
+
+/* Ipv6 support. */
+//#define ENABLE_IPV6
+
+/* SCTP support. */
+//#define USE_SCTP
+
+/* Define NO_GETADDRINFO if your operating system does not support
+ the "getaddrinfo" and "getnameinfo" function calls. */
+#define NO_GETADDRINFO
+
+/* Connection pool support. */
+#define ENABLE_POOL
+
+/* Socks4 client support. */
+//#define ENABLE_SOCKS4
+
+/* Asynchronous resolver. */
+#define ENABLE_RESOLVER
+
+/* Enable TCP reconnect on lost connection.
+ Socket::OnReconnect
+ Socket::OnDisconnect
+*/
+#define ENABLE_RECONNECT
+
+/* Enable socket thread detach functionality. */
+#define ENABLE_DETACH
+
+/* Enable socket to socket triggers. Not yet in use. */
+//#define ENABLE_TRIGGERS
+
+/* Enabled exceptions. */
+//#define ENABLE_EXCEPTIONS
+
+/* Resolver uses the detach function so either enable both or disable both. */
+#ifndef ENABLE_DETACH
+#undef ENABLE_RESOLVER
+#endif
+
+#endif // _SOCKETS_CONFIG_H
+
+