diff options
author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
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committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
tree | 1868946c234ab9ee256a6b7766a15713eae94235 /dep/src/ace/Thread_Exit.cpp | |
parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'dep/src/ace/Thread_Exit.cpp')
-rw-r--r-- | dep/src/ace/Thread_Exit.cpp | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/dep/src/ace/Thread_Exit.cpp b/dep/src/ace/Thread_Exit.cpp deleted file mode 100644 index ac7f09fb66c..00000000000 --- a/dep/src/ace/Thread_Exit.cpp +++ /dev/null @@ -1,124 +0,0 @@ -// $Id: Thread_Exit.cpp 80826 2008-03-04 14:51:23Z wotte $ - -#include "ace/Thread_Exit.h" -#include "ace/Managed_Object.h" -#include "ace/Thread_Manager.h" -#include "ace/Guard_T.h" - -ACE_RCSID(ace, Thread_Exit, "$Id: Thread_Exit.cpp 80826 2008-03-04 14:51:23Z wotte $") - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -bool ACE_Thread_Exit::is_constructed_ = false; - -void -ACE_Thread_Exit::cleanup (void *instance) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::cleanup"); - - delete (ACE_TSS_TYPE (ACE_Thread_Exit) *) instance; - - // Set the thr_exit_ static to null to keep things from crashing if - // ACE::fini() is enabled here. - ACE_Thread_Manager::thr_exit_ = 0; - - ACE_Thread_Exit::is_constructed_ = false; - // All TSS objects have been destroyed. Reset this flag so - // ACE_Thread_Exit singleton can be created again. -} - -// NOTE: this preprocessor directive should match the one in -// ACE_Task_Base::svc_run () below. This prevents the two statics -// from being defined. - -ACE_Thread_Exit * -ACE_Thread_Exit::instance (void) -{ -#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) - ACE_OS_TRACE ("ACE_Thread_Exit::instance"); - - // Determines if we were dynamically allocated. - static ACE_TSS_TYPE (ACE_Thread_Exit) * volatile instance_; - - // Implement the Double Check pattern. - - if (!ACE_Thread_Exit::is_constructed_) - { - ACE_MT (ACE_Thread_Mutex *lock = - ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object - (ACE_Object_Manager::ACE_THREAD_EXIT_LOCK); - ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0)); - - if (!ACE_Thread_Exit::is_constructed_) - { - ACE_NEW_RETURN (instance_, - ACE_TSS_TYPE (ACE_Thread_Exit), - 0); - - ACE_Thread_Exit::is_constructed_ = true; - - ACE_Thread_Manager::set_thr_exit (instance_); - } - } - - return ACE_TSS_GET (instance_, ACE_Thread_Exit); -#else - return 0; -#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ -} - -// Grab hold of the Task * so that we can close() it in the -// destructor. - -ACE_Thread_Exit::ACE_Thread_Exit (void) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::ACE_Thread_Exit"); -} - -// Set the this pointer... - -void -ACE_Thread_Exit::thr_mgr (ACE_Thread_Manager *tm) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::thr_mgr"); - - if (tm != 0) - this->thread_control_.insert (tm, 0); -} - -// When this object is destroyed the Task is automatically closed -// down! - -ACE_Thread_Exit::~ACE_Thread_Exit (void) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::~ACE_Thread_Exit"); -} - -ACE_Thread_Exit_Maybe::ACE_Thread_Exit_Maybe (int flag) - : instance_ (0) -{ - if (flag) - { - ACE_NEW (instance_, ACE_Thread_Exit); - } -} - -ACE_Thread_Exit_Maybe::~ACE_Thread_Exit_Maybe (void) -{ - delete this->instance_; -} - -ACE_Thread_Exit * -ACE_Thread_Exit_Maybe::operator -> (void) const -{ - return this->instance_; -} - -ACE_Thread_Exit * -ACE_Thread_Exit_Maybe::instance (void) const -{ - return this->instance_; -} - -ACE_END_VERSIONED_NAMESPACE_DECL - |