diff options
author | click <none@none> | 2010-06-05 00:59:25 +0200 |
---|---|---|
committer | click <none@none> | 2010-06-05 00:59:25 +0200 |
commit | e77716188861d4aa83b227a90e04a66b63baeb1f (patch) | |
tree | ce72764181a760314ec851f7535052dcf75649db /dep/src/g3dlite/BumpMapPreprocess.cpp | |
parent | 1426c2970f42a2d065198806f750bf5dd28d580b (diff) |
HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISK
Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier)
+ reduced Vmap size to less than one third, and improve precision
+ indoor/outdoor check which allows automatic unmounting of players
+ additional area information from WMOAreaTable.dbc, removed existing "hacks"
+ WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!)
- buildfiles for windows are not properly done, and will need to be sorted out
NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault !
THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK!
--HG--
branch : trunk
Diffstat (limited to 'dep/src/g3dlite/BumpMapPreprocess.cpp')
-rw-r--r-- | dep/src/g3dlite/BumpMapPreprocess.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/dep/src/g3dlite/BumpMapPreprocess.cpp b/dep/src/g3dlite/BumpMapPreprocess.cpp new file mode 100644 index 00000000000..20281caf8cb --- /dev/null +++ b/dep/src/g3dlite/BumpMapPreprocess.cpp @@ -0,0 +1,43 @@ +/** + \file BumpMapPreprocess.cpp + + \maintainer Morgan McGuire, http://graphics.cs.williams.edu + + \created 2010-01-28 + \edited 2010-01-28 + + Copyright 2000-2010, Morgan McGuire. + All rights reserved. + */ +#include "G3D/BumpMapPreprocess.h" +#include "G3D/Any.h" +#include "G3D/stringutils.h" + +namespace G3D { + +BumpMapPreprocess::BumpMapPreprocess(const Any& any) { + *this = BumpMapPreprocess(); + for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { + const std::string& key = toLower(it->key); + if (key == "lowpassfilter") { + lowPassFilter = it->value; + } else if (key == "zextentpixels") { + zExtentPixels = it->value; + } else if (key == "scalezbynz") { + scaleZByNz = it->value; + } else { + any.verify(false, "Illegal key: " + it->key); + } + } +} + + +BumpMapPreprocess::operator Any() const { + Any any(Any::TABLE, "BumpMapPreprocess"); + any["lowPassFilter"] = lowPassFilter; + any["zExtentPixels"] = zExtentPixels; + any["scaleZByNz"] = scaleZByNz; + return any; +} + +} |