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authormegamage <none@none>2009-02-12 17:09:15 -0600
committermegamage <none@none>2009-02-12 17:09:15 -0600
commit6aee5fcbe7473a3cbac12b7e8482a7b98bef8be3 (patch)
tree91ec91d5c19eba9c2fe0e84b1c9dc7047a3de80e /dep/src/g3dlite/Plane.cpp
parent2d2f433b4de1c35b22aaf07854fc0ee11fcb350d (diff)
parentf385747164c3fb278c92ef46fbd6c3da6590bbf0 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'dep/src/g3dlite/Plane.cpp')
-rw-r--r--dep/src/g3dlite/Plane.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/dep/src/g3dlite/Plane.cpp b/dep/src/g3dlite/Plane.cpp
index c958a10a710..5265ef8f670 100644
--- a/dep/src/g3dlite/Plane.cpp
+++ b/dep/src/g3dlite/Plane.cpp
@@ -1,8 +1,8 @@
/**
@file Plane.cpp
-
+
@maintainer Morgan McGuire, matrix@graphics3d.com
-
+
@created 2003-02-06
@edited 2006-01-29
*/
@@ -20,14 +20,14 @@ Plane::Plane(
Vector4 point2) {
debugAssertM(
- point0.w != 0 ||
- point1.w != 0 ||
+ point0.w != 0 ||
+ point1.w != 0 ||
point2.w != 0,
"At least one point must be finite.");
// Rotate the points around so that the finite points come first.
- while ((point0.w == 0) &&
+ while ((point0.w == 0) &&
((point1.w == 0) || (point2.w != 0))) {
Vector4 temp = point0;
point0 = point1;