diff options
author | click <none@none> | 2010-06-05 00:59:25 +0200 |
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committer | click <none@none> | 2010-06-05 00:59:25 +0200 |
commit | e77716188861d4aa83b227a90e04a66b63baeb1f (patch) | |
tree | ce72764181a760314ec851f7535052dcf75649db /dep/src/g3dlite/prompt.cpp | |
parent | 1426c2970f42a2d065198806f750bf5dd28d580b (diff) |
HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISK
Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier)
+ reduced Vmap size to less than one third, and improve precision
+ indoor/outdoor check which allows automatic unmounting of players
+ additional area information from WMOAreaTable.dbc, removed existing "hacks"
+ WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!)
- buildfiles for windows are not properly done, and will need to be sorted out
NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault !
THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK!
--HG--
branch : trunk
Diffstat (limited to 'dep/src/g3dlite/prompt.cpp')
-rw-r--r-- | dep/src/g3dlite/prompt.cpp | 729 |
1 files changed, 729 insertions, 0 deletions
diff --git a/dep/src/g3dlite/prompt.cpp b/dep/src/g3dlite/prompt.cpp new file mode 100644 index 00000000000..6a28e6462b4 --- /dev/null +++ b/dep/src/g3dlite/prompt.cpp @@ -0,0 +1,729 @@ +/** + @file prompt.cpp + + @author Morgan McGuire, http://graphics.cs.williams.edu + @cite Windows dialog interface by Max McGuire, mmcguire@ironlore.com + @cite Font setting code by Kurt Miller, kurt@flipcode.com + + @created 2000-08-26 + @edited 2005-01-14 + */ + +#include "G3D/prompt.h" +#include "G3D/platform.h" + +#include <stdio.h> + +#ifdef G3D_WIN32 +# include <sstream> +# include <conio.h> +#else +# define _getch getchar +#endif + +#ifdef G3D_OSX + +/*#ifdef __LP64__ +# undef __LP64__ +#endif +*/ + +# include <Carbon/Carbon.h> + +/* +#ifdef G3D_64BIT +# define __LP64__ +#endif +*/ + +#endif + +namespace G3D { + +#ifdef G3D_WIN32 + +namespace _internal { +/** + Generic Win32 dialog facility. + @author Max McGuire + */ +class DialogTemplate { +public: + + DialogTemplate(LPCSTR caption, DWORD style, + int x, int y, int w, int h, + LPCSTR font = NULL, WORD fontSize = 8) { + + usedBufferLength = sizeof(DLGTEMPLATE); + totalBufferLength = usedBufferLength; + + dialogTemplate = (DLGTEMPLATE*)malloc(totalBufferLength); + + dialogTemplate->style = style; + + if (font != NULL) { + dialogTemplate->style |= DS_SETFONT; + } + + dialogTemplate->x = (short)x; + dialogTemplate->y = (short)y; + dialogTemplate->cx = (short)w; + dialogTemplate->cy = (short)h; + dialogTemplate->cdit = 0; + + dialogTemplate->dwExtendedStyle = 0; + + // The dialog box doesn't have a menu or a special class + AppendData("\0", 2); + AppendData("\0", 2); + + // Add the dialog's caption to the template + + AppendString(caption); + + if (font != NULL) { + AppendData(&fontSize, sizeof(WORD)); + AppendString(font); + } + } + + void AddComponent(LPCSTR type, LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + DLGITEMTEMPLATE item; + + item.style = style; + item.x = (short)x; + item.y = (short)y; + item.cx = (short)w; + item.cy = (short)h; + item.id = id; + + item.dwExtendedStyle = exStyle; + + AppendData(&item, sizeof(DLGITEMTEMPLATE)); + + AppendString(type); + AppendString(caption); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + // Increment the component count + dialogTemplate->cdit++; + + } + + + void AddButton(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0080, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + } + + + void AddEditBox(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0081, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + } + + + void AddStatic(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0082, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + } + + + void AddListBox(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0083, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = sizeof(WORD) + 5 * sizeof(WCHAR); + AppendData(&creationDataLength, sizeof(WORD)); + + AppendString("TEST"); + + } + + + void AddScrollBar(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0084, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + } + + + void AddComboBox(LPCSTR caption, DWORD style, DWORD exStyle, int x, int y, int w, int h, WORD id) { + + AddStandardComponent(0x0085, caption, style, exStyle, x, y, w, h, id); + + WORD creationDataLength = 0; + AppendData(&creationDataLength, sizeof(WORD)); + + } + + + /** + * + * Returns a pointer to the Win32 dialog template which the object + * represents. This pointer may become invalid if additional components + * are added to the template. + * + */ + operator const DLGTEMPLATE*() const { + return dialogTemplate; + } + + virtual ~DialogTemplate() { + free(dialogTemplate); + } + +protected: + + void AddStandardComponent(WORD type, LPCSTR caption, DWORD style, DWORD exStyle, + int x, int y, int w, int h, WORD id, LPSTR font = NULL, WORD fontSize = 8) { + + DLGITEMTEMPLATE item; + + // DWORD align the beginning of the component data + + AlignData(sizeof(DWORD)); + + item.style = style; + if (font != NULL) { + item.style |= DS_SETFONT; + } + item.x = (short)x; + item.y = (short)y; + item.cx = (short)w; + item.cy = (short)h; + item.id = id; + + item.dwExtendedStyle = exStyle; + + AppendData(&item, sizeof(DLGITEMTEMPLATE)); + + WORD preType = 0xFFFF; + + AppendData(&preType, sizeof(WORD)); + AppendData(&type, sizeof(WORD)); + + AppendString(caption); + + if (font != NULL) { + AppendData(&fontSize, sizeof(WORD)); + AppendString(font); + } + + // Increment the component count + dialogTemplate->cdit++; + } + + + void AlignData(int size) { + + int paddingSize = usedBufferLength % size; + + if (paddingSize != 0) { + EnsureSpace(paddingSize); + usedBufferLength += paddingSize; + } + + } + + void AppendString(LPCSTR string) { + + int length = MultiByteToWideChar(CP_ACP, 0, string, -1, NULL, 0); + + WCHAR* wideString = (WCHAR*)malloc(sizeof(WCHAR) * length); + MultiByteToWideChar(CP_ACP, 0, string, -1, wideString, length); + + AppendData(wideString, length * sizeof(WCHAR)); + free(wideString); + + } + + void AppendData(const void* data, int dataLength) { + + EnsureSpace(dataLength); + + memcpy((char*)dialogTemplate + usedBufferLength, data, dataLength); + usedBufferLength += dataLength; + + } + + void EnsureSpace(int length) { + if (length + usedBufferLength > totalBufferLength) { + totalBufferLength += length * 2; + + void* newBuffer = malloc(totalBufferLength); + memcpy(newBuffer, dialogTemplate, usedBufferLength); + + free(dialogTemplate); + dialogTemplate = (DLGTEMPLATE*)newBuffer; + } + } + +private: + + DLGTEMPLATE* dialogTemplate; + + int totalBufferLength; + int usedBufferLength; + +}; + + +struct PromptParams { + const char* message; + const char* title; +}; + +/** + * Constants for controls. + */ +#define IDC_MESSAGE 1000 +#define IDC_BUTTON0 2000 + +INT_PTR CALLBACK PromptDlgProc(HWND hDlg, UINT msg, + WPARAM wParam, LPARAM lParam) { + switch(msg) { + case WM_INITDIALOG: + { + PromptParams *params = (PromptParams*)lParam; + ::SetWindowTextA(::GetDlgItem(hDlg, IDC_MESSAGE), params->message); + + ::SetFocus(::GetDlgItem(hDlg, IDC_BUTTON0)); + + SetWindowTextA(hDlg, params->title); + + HFONT hfont = + CreateFontA(16, 0, 0, 0, FW_NORMAL, + FALSE, FALSE, FALSE, + ANSI_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS, + PROOF_QUALITY, FIXED_PITCH | FF_MODERN, "Courier New"); + + SendDlgItemMessage(hDlg, IDC_MESSAGE, WM_SETFONT, (WPARAM)hfont, MAKELPARAM(TRUE,0)); + + + break; + } + case WM_COMMAND: + { + int choiceNumber = LOWORD(wParam) - IDC_BUTTON0; + if ((choiceNumber >= 0) && (choiceNumber < 10)) { + EndDialog(hDlg, choiceNumber); + return TRUE; + } + } + + break; + + case WM_NCDESTROY: + // Under SDL 1.2.6 we get a NCDESTROY message for no reason and the + // window is immediately closed. This is here to debug the problem. + (void)0; + break; + + } + + return FALSE; +} + +}; // namespace _internal + + +using namespace _internal; + +/** + * Show a dialog prompt. + */ +static int guiPrompt( + const char* windowTitle, + const char* prompt, + const char** choice, + int numChoices) { + + int width = 280; + int height = 128; + + const int buttonSpacing = 2; + const int buttonWidth = + (width - buttonSpacing * 2 - + buttonSpacing * (numChoices - 1)) / numChoices; + const int buttonHeight = 13; + + + DialogTemplate dialogTemplate( + windowTitle, + WS_CAPTION | DS_CENTER | WS_SYSMENU, + 10, 10, width, height, + "Tahoma"); + + dialogTemplate.AddEditBox( + "Edit", WS_VISIBLE | ES_READONLY | ES_OEMCONVERT | ES_MULTILINE | WS_TABSTOP, WS_EX_STATICEDGE, + 2, 2, width - 4, height - buttonHeight - 7, IDC_MESSAGE); + + int i; + for (i = 0; i < numChoices; i++) { + + int x = buttonSpacing + i * (buttonWidth + buttonSpacing); + int y = height - buttonHeight - buttonSpacing; + + dialogTemplate.AddButton(choice[i], WS_VISIBLE | WS_TABSTOP, 0, + x, y, buttonWidth, buttonHeight, IDC_BUTTON0 + (WORD)i); + + } + + // Convert all single \n characters to \r\n for proper printing + int strLen = 0; + const char* pStr = prompt; + + while (*pStr != '\0') { + if ((*pStr == '\n') && (pStr != prompt)) { + if (*(pStr - 1) != '\r') { + ++strLen; + } + } + ++strLen; + ++pStr; + } + + char* newStr = (char*)malloc(strLen + 1); + + const char* pStr2 = prompt; + char* pNew = newStr; + + while (*pStr2 != '\0') { + if ((*pStr2 == '\n') && (pStr2 != prompt)) { + if (*(pStr2 - 1) != '\r') { + *pNew = '\r'; + ++pNew; + } + } + *pNew = *pStr2; + ++pNew; + ++pStr2; + } + + *pNew = '\0'; + + PromptParams params; + params.message = newStr;; + params.title = windowTitle; + + HMODULE module = GetModuleHandle(0); + int ret = DialogBoxIndirectParam(module, dialogTemplate, NULL, (DLGPROC) PromptDlgProc, (DWORD)¶ms); + + free(newStr); + + /* + For debugging when DialogBoxIndirectParam fails: + + // The last error value. (Which is preserved across the call). + DWORD lastErr = GetLastError(); + + // The decoded message from FormatMessage + LPTSTR formatMsg = NULL; + + if (NULL == formatMsg) { + FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | + FORMAT_MESSAGE_IGNORE_INSERTS | + FORMAT_MESSAGE_FROM_SYSTEM, + NULL, + lastErr, + 0, + (LPTSTR)&formatMsg, + 0, + NULL); + } + + // Make sure the message got translated into something. + LPTSTR realLastErr; + if (NULL != formatMsg) { + realLastErr = formatMsg; + } else { + realLastErr = "Last error code does not exist."; + } + + // Get rid of the allocated memory from FormatMessage. + if (NULL != formatMsg) { + LocalFree((LPVOID)formatMsg); + } + */ + + return ret; +} + +#endif + + +/** + * Show a prompt on stdout + */ +static int textPrompt( + const char* windowTitle, + const char* prompt, + const char** choice, + int numChoices) { + + printf("\n___________________________________________________\n"); + printf("%s\n", windowTitle); + printf("%s", prompt); + + if (numChoices > 10) { + numChoices = 10; + } + + int c = -1; + if (numChoices > 1) { + printf("\n"); + printf("Choose an option by number:"); + + while ((c < 0) || (c >= numChoices)) { + printf("\n"); + + for (int i = 0; i < numChoices; i++) { + if (numChoices <= 3) { + printf(" (%d) %s ", i, choice[i]); + } else { + printf(" (%d) %s\n", i, choice[i]); + } + } + + printf("\n> "); + c = _getch() - '0'; + + if ((c < 0) || (c >= numChoices)) { + printf("'%d' is not a valid choice.", c); + } else { + printf("%d", c); + } + } + + } else if (numChoices == 1) { + + printf("\nPress any key for '%s'...", choice[0]); + _getch(); + c = 0; + + } else { + + printf("\nPress any key..."); + _getch(); + c = 0; + } + + printf("\n___________________________________________________\n"); + return c; +} + +#ifdef G3D_OSX + +// See http://developer.apple.com/documentation/Carbon/Reference/Carbon_Event_Manager_Ref/index.html + +#define CARBON_COMMANDID_START 128 +#define CARBON_BUTTON_SPACING 12 +#define CARBON_BUTTON_HEIGHT 20 +#define CARBON_BUTTON_MINWIDTH 69 +#define CARBON_WINDOW_PADDING 20 + +struct CallbackData { + WindowRef refWindow; + + /** Index of this particular button */ + int myIndex; + + /** Buttons store their index into here when pressed. */ + int* whichButton; +}; + +/** + Assumes that userData is a pointer to a carbon_evt_data_t. + + */ +static pascal OSStatus DoCommandEvent(EventHandlerCallRef handlerRef, EventRef event, void* userData) { + // See http://developer.apple.com/documentation/Carbon/Conceptual/HandlingWindowsControls/index.html + + CallbackData& callbackData = *(CallbackData*)userData; + +# pragma unused(handlerRef) + + callbackData.whichButton[0] = callbackData.myIndex; + + // If we get here we can close the window + ::QuitAppModalLoopForWindow(callbackData.refWindow); + + // Return noErr to indicate that we handled the event + return noErr; +} + +static int guiPrompt +(const char* windowTitle, + const char* prompt, + const char** choice, + int numChoices) { + + WindowRef window; + + int iNumButtonRows = 0; + int iButtonWidth = -1; + OSStatus err = noErr; + + // Determine number of rows of buttons + while (iButtonWidth < CARBON_BUTTON_MINWIDTH) { + ++iNumButtonRows; + iButtonWidth = + (550 - (CARBON_WINDOW_PADDING*2 + + (CARBON_BUTTON_SPACING*numChoices))) / + (numChoices/iNumButtonRows); + } + + // Window Variables + Rect rectWin = {0, 0, 200 + ((iNumButtonRows-1) * (CARBON_BUTTON_HEIGHT+CARBON_BUTTON_SPACING)), 550}; // top, left, bottom, right + CFStringRef szWindowTitle = CFStringCreateWithCString(kCFAllocatorDefault, windowTitle, kCFStringEncodingUTF8); + + window = NULL; + + err = CreateNewWindow(kMovableAlertWindowClass, kWindowStandardHandlerAttribute|kWindowCompositingAttribute, &rectWin, &window); + err = SetWindowTitleWithCFString(window, szWindowTitle); + err = SetThemeWindowBackground(window, kThemeBrushAlertBackgroundActive, false); + assert(err == noErr); + + // Event Handler Variables + EventTypeSpec buttonSpec[] = {{ kEventClassControl, kEventControlHit }, { kEventClassCommand, kEventCommandProcess }}; + EventHandlerUPP buttonHandler = NewEventHandlerUPP(DoCommandEvent); + + // Static Text Variables + Rect rectStatic = {20, 20, 152, 530}; + CFStringRef szStaticText = CFStringCreateWithCString(kCFAllocatorDefault, prompt, kCFStringEncodingUTF8); + ControlRef refStaticText = NULL; + err = CreateStaticTextControl(window, &rectStatic, szStaticText, NULL, &refStaticText); + + // Button Variables + Rect bounds[numChoices]; + CFStringRef caption[numChoices]; + ControlRef button[numChoices]; + + int whichButton=-1; + CallbackData callbackData[numChoices]; + + // Create the Buttons and assign event handlers + for (int i = 0; i < numChoices; ++i) { + bounds[i].top = 160 + ((CARBON_BUTTON_HEIGHT+CARBON_BUTTON_SPACING)*(i%iNumButtonRows)); + bounds[i].right = 530 - ((iButtonWidth+CARBON_BUTTON_SPACING)*(i/iNumButtonRows)); + bounds[i].left = bounds[i].right - iButtonWidth; + bounds[i].bottom = bounds[i].top + CARBON_BUTTON_HEIGHT; + + // Convert the button captions to Apple strings + caption[i] = CFStringCreateWithCString(kCFAllocatorDefault, choice[i], kCFStringEncodingUTF8); + + err = CreatePushButtonControl(window, &bounds[i], caption[i], &button[i]); + assert(err == noErr); + + err = SetControlCommandID(button[i], CARBON_COMMANDID_START + i); + assert(err == noErr); + + callbackData[i].refWindow = window; + callbackData[i].myIndex = i; + callbackData[i].whichButton = &whichButton; + + err = InstallControlEventHandler(button[i], buttonHandler, + GetEventTypeCount(buttonSpec), buttonSpec, + &callbackData[i], NULL); + assert(err == noErr); + } + + // Show Dialog + err = RepositionWindow(window, NULL, kWindowCenterOnMainScreen); + ShowWindow(window); + BringToFront(window); + err = ActivateWindow(window, true); + + // Hack to get our window/process to the front... + ProcessSerialNumber psn = { 0, kCurrentProcess}; + TransformProcessType(&psn, kProcessTransformToForegroundApplication); + SetFrontProcess (&psn); + + // Run in Modal State + err = RunAppModalLoopForWindow(window); + + // Dispose of Button Related Data + for (int i = 0; i < numChoices; ++i) { + // Dispose of controls + DisposeControl(button[i]); + + // Release CFStrings + CFRelease(caption[i]); + } + + // Dispose of Other Controls + DisposeControl(refStaticText); + + // Dispose of Event Handlers + DisposeEventHandlerUPP(buttonHandler); + + // Dispose of Window + DisposeWindow(window); + + // Release CFStrings + CFRelease(szWindowTitle); + CFRelease(szStaticText); + + // Return Selection + return whichButton; +} + +#endif + +int prompt( + const char* windowTitle, + const char* prompt, + const char** choice, + int numChoices, + bool useGui) { + + #ifdef G3D_WIN32 + if (useGui) { + // Build the message box + return guiPrompt(windowTitle, prompt, choice, numChoices); + } + #endif + + #ifdef G3D_OSX + if (useGui){ + //Will default to text prompt if numChoices > 4 + return guiPrompt(windowTitle, prompt, choice, numChoices); + } + #endif + return textPrompt(windowTitle, prompt, choice, numChoices); +} + + +void msgBox( + const std::string& message, + const std::string& title) { + + const char *choice[] = {"Ok"}; + prompt(title.c_str(), message.c_str(), choice, 1, true); +} + +#ifndef G3D_WIN32 + #undef _getch +#endif + +};// namespace + |