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authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /dep/src/zthread/ThreadQueue.h
[svn] * Proper SVN structureinit
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+/*
+ * Copyright (c) 2005, Eric Crahen
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is furnished
+ * to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __ZTTHREADQUEUE_H__
+#define __ZTTHREADQUEUE_H__
+
+#include "zthread/Singleton.h"
+#include "zthread/Guard.h"
+#include "FastLock.h"
+
+
+namespace ZThread {
+
+ class ThreadImpl;
+
+ /**
+ * @class ThreadQueue
+ * @version 2.3.0
+ * @author Eric Crahen <http://www.code-foo.com>
+ * @date <2003-07-27T20:52:05-0400>
+ *
+ * A ThreadQueue accumulates references to user and reference threads.
+ * These are threads that are running outside the scope of the Thread
+ * object that created them. ZThreads doesn't have a central manager for
+ * all threads (partly why I renamed the ThreadManager to someting more
+ * appropriate). Instead, ZThreads will discover threads it did not create
+ * and create a reference thread that allows ZThreads to interact with it.
+ * Non user threads that are created by the user never have to touch the
+ * ThreadQueue.
+ */
+ class ThreadQueue : public Singleton<ThreadQueue, StaticInstantiation> {
+
+ typedef std::deque<ThreadImpl*> ThreadList;
+ typedef std::deque<Task> TaskList;
+
+ //! Managed thread lists
+ ThreadList _pendingThreads;
+ ThreadList _referenceThreads;
+ ThreadList _userThreads;
+
+ //! Shutdown handlers
+ TaskList _shutdownTasks;
+
+ //! Serilize access to the thread list
+ FastLock _lock;
+
+ //! Reference thread waiting to cleanup any user & reference threads
+ ThreadImpl* _waiter;
+
+ public:
+
+ ThreadQueue();
+
+ /**
+ * The thread destroys a ThreadQueue will be a reference thread,
+ * probably the main thread; but it could be another thread that
+ * started and loaded the library.
+ */
+ ~ThreadQueue();
+
+ /**
+ * Insert a user-thread into the queue. User-threads are inserted as they
+ * begin thier task. Once that task completes, user-threads are automatically
+ * transitioned to pending-threads via <i>insertPendingThread()</i>.
+ *
+ * User-threads are known to be executing thier tasks and will be cancel()ed
+ * as the ThreadQueue is destroyed when main() goes out of scope. This sends
+ * a request to the task to complete soon. Once the task exits, the thread is
+ * transitioned to pending-thread status.
+ */
+ void insertUserThread(ThreadImpl*);
+
+ /**
+ * Insert a pending-thread into the queue.
+ *
+ * Pending-threads are known to have completed thier tasks and thier
+ * resources are reclaimed (lazily) as more threads are started or as the
+ * ThreadQueue is destroyed.
+ */
+ void insertPendingThread(ThreadImpl*);
+
+
+ /**
+ * Insert reference thread. Reference threads are not removed until
+ * the ThreadQueue goes out of scope.
+ */
+ void insertReferenceThread(ThreadImpl*);
+
+ /**
+ * Insert a task to be run before threads are joined.
+ * Any items inserted after the ThreadQueue desctructor has begun to
+ * execute will be run() immediately.
+ */
+ void insertShutdownTask(Task&);
+
+ /**
+ * Remove an existing shutdown task.
+ */
+ bool removeShutdownTask(const Task&);
+
+ private:
+
+ void pollPendingThreads();
+
+ void pollUserThreads();
+
+ void pollReferenceThreads();
+
+ };
+
+
+} // namespace ZThread
+
+
+#endif // __ZTTHREADQUEUE_H__