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authorShauren <shauren.trinity@gmail.com>2016-02-09 00:14:58 +0100
committerShauren <shauren.trinity@gmail.com>2016-02-09 00:14:58 +0100
commit4f78efd4633f79285f176b61367a067b2cd90e2b (patch)
tree252dff34f55f084d097aecea3d269882d6286b0d /dep
parentb9f1dffa14fbd340634b035e05e59063d0028bfa (diff)
Core/Maps: Parse MFBO adt chunk to properly handle height where player counts as falling under the map
* This fixes the height at which player is instantly killed when falling from The Frozen Throne * Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling Note: Extracting new maps is required
Diffstat (limited to 'dep')
-rw-r--r--dep/PackageList.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/dep/PackageList.txt b/dep/PackageList.txt
index f7ae2c36e3f..5ad9cef5982 100644
--- a/dep/PackageList.txt
+++ b/dep/PackageList.txt
@@ -46,7 +46,7 @@ recastnavigation (Recast is state of the art navigation mesh construction toolse
CascLib (An open-source implementation of library for reading CASC storage from Blizzard games since 2014)
https://github.com/ladislav-zezula/CascLib
- Version: d1d617d4feecd39bae049e19b0e217a1a84bedc6
+ Version: 919a2d670cb749c501ee15887a88e9b9a538961b
zmqpp (C++ binding for 0mq/zmq is a 'high-level' library that hides most of the c-style interface core 0mq provides.)
https://github.com/zeromq/zmqpp