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authorSpp <spp@jorge.gr>2012-11-10 13:15:09 +0100
committerSpp <spp@jorge.gr>2012-11-10 13:15:09 +0100
commita91d59f37c9e3e8261aabf06fe12ab0c474516f4 (patch)
tree1c6a8ecf452bc97d0b5e436c141cb8e06ded76c8 /dep
parent2d0dddfcbe26b2febf7e9418c519f8a7fde64c1e (diff)
Core/Build: Restore FindOpenSSL, even when it's provided by cmake, this file also provides newbie-check (warns if you trying to use wrong libs)
- Also, apply the hack needed to make g3dlite compile in OS X
Diffstat (limited to 'dep')
-rw-r--r--dep/g3dlite/include/G3D/platform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/dep/g3dlite/include/G3D/platform.h b/dep/g3dlite/include/G3D/platform.h
index c8d2f0b6534..11093f4a6ce 100644
--- a/dep/g3dlite/include/G3D/platform.h
+++ b/dep/g3dlite/include/G3D/platform.h
@@ -57,7 +57,7 @@
#elif defined(__linux__)
#define G3D_LINUX
#elif defined(__APPLE__)
- #define G3D_OSX
+ #define G3D_LINUX
// Prevent OS X fp.h header from being included; it defines
// pi as a constant, which creates a conflict with G3D