diff options
author | Spp <spp@jorge.gr> | 2012-08-16 00:23:44 +0200 |
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committer | Spp <spp@jorge.gr> | 2012-08-16 00:23:44 +0200 |
commit | 8a1e7dd0709027825a3cd28a9d5911d0e2750501 (patch) | |
tree | 38cbd87a5612b8653d41c536f4da9af46f99cb67 /doc | |
parent | ca2bc35713895adebbae30e1b371d9ff2d970bff (diff) |
Core/Loading: Re-enable Server loading log
Diffstat (limited to 'doc')
-rw-r--r-- | doc/LoggingHOWTO.txt | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/doc/LoggingHOWTO.txt b/doc/LoggingHOWTO.txt index 4e61812d7d8..79b03d3dd2f 100644 --- a/doc/LoggingHOWTO.txt +++ b/doc/LoggingHOWTO.txt @@ -239,7 +239,7 @@ Lets trace how system will log two different messages: Console will discard msg as Log Level is not higher or equal to this appender Server will write to file - "2012-08-15 INFO [CHARACTER ] Guild 1 Player Name Logged in" + "2012-08-15 INFO [CHARACTER ] Player Name Logged in" EXAMPLE 3 As a dev, i may be interested in logging just a particular part of the core @@ -272,5 +272,3 @@ why this system is better than previous one? affected by IO operations - Lets us select "What to log" and "Where to log" on the fly. You can log to a dozen of files without having to change a single line of code - -
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