diff options
author | megamage <none@none> | 2009-05-21 10:15:09 -0500 |
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committer | megamage <none@none> | 2009-05-21 10:15:09 -0500 |
commit | b7053ecc0d565ba2f91d56f34a616d1992a91562 (patch) | |
tree | b9bf4053bb2258cfd68b60f3ae520fb2616cf287 /doc | |
parent | 0a5c465cdc0d537f9965e6acf3416cc61212c488 (diff) |
[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call for help in some script cases. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'doc')
-rw-r--r-- | doc/EventAI.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/EventAI.txt b/doc/EventAI.txt index 7a2087decc7..a22b94eea01 100644 --- a/doc/EventAI.txt +++ b/doc/EventAI.txt @@ -128,6 +128,7 @@ Params are always read from Param1, then Param2, then Param3. 36 ACTION_T_UPDATE_TEMPLATE TemplateId, Team Changes the creature to a new creature template of (param1) with team = Alliance if (param2) = false or Horde if (param2) = true 37 ACTION_T_DIE No Params Kills the creature 38 ACTION_T_ZONE_COMBAT_PULSE No Params Places all players within the instance into combat with the creature. Only works in combat and only works inside of instances. +39 ACTION_T_CALL_FOR_HELP Radius Call any friendly creatures (if its not in combat/etc) in radius attack creature target. * = Use -1 to specify that if this param is picked to do nothing. Random is constant between actions within an event. So if you have a random Yell and a random Sound they will match up (ex: param2 with param2) |