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authorthenecromancer <none@none>2010-07-21 00:55:27 +0200
committerthenecromancer <none@none>2010-07-21 00:55:27 +0200
commitafa27d1dbfe2801df5e209f9ca2f5c581ef67a9f (patch)
treea0b889e03e5ff4e04b173a831d8f091c2267af66 /docs/DocStructure.dox
parentc0f9ef60593723b4fc0aeea4dc7000d9b5de45a2 (diff)
Some fixes to proc events
* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells ) * Allow defensive procs on Full block * Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :)) --HG-- branch : trunk
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