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authorXanadu <none@none>2010-07-20 02:49:28 +0200
committerXanadu <none@none>2010-07-20 02:49:28 +0200
commit79622802f397258ee0f34327ba3ae6977ca3e7ff (patch)
tree1868946c234ab9ee256a6b7766a15713eae94235 /externals/ace/Array_Map.inl
parent7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff)
parentf906976837502fa5aa81b982b901d1509f5aa0c4 (diff)
Merge. Revision history for source files should be all back now.
--HG-- branch : trunk rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'externals/ace/Array_Map.inl')
-rw-r--r--externals/ace/Array_Map.inl133
1 files changed, 133 insertions, 0 deletions
diff --git a/externals/ace/Array_Map.inl b/externals/ace/Array_Map.inl
new file mode 100644
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+++ b/externals/ace/Array_Map.inl
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+// -*- C++ -*-
+//
+// $Id: Array_Map.inl 80826 2008-03-04 14:51:23Z wotte $
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE
+ACE_Array_Map<Key, Value, EqualTo>::ACE_Array_Map (
+ typename ACE_Array_Map<Key, Value, EqualTo>::size_type s)
+ : size_ (0)
+ , capacity_ (s)
+ , nodes_ (s == 0 ? 0 : new value_type[s])
+{
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE ACE_Array_Map<Key, Value, EqualTo> &
+ACE_Array_Map<Key, Value, EqualTo>::operator= (
+ ACE_Array_Map<Key, Value, EqualTo> const & map)
+{
+ // Strongly exception-safe assignment.
+
+ ACE_Array_Map<Key, Value, EqualTo> temp (map);
+ this->swap (temp);
+ return *this;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::iterator
+ACE_Array_Map<Key, Value, EqualTo>::begin (void)
+{
+ return this->nodes_;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::iterator
+ACE_Array_Map<Key, Value, EqualTo>::end (void)
+{
+ return this->nodes_ + this->size_;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::const_iterator
+ACE_Array_Map<Key, Value, EqualTo>::begin (void) const
+{
+ return this->nodes_;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::const_iterator
+ACE_Array_Map<Key, Value, EqualTo>::end (void) const
+{
+ return this->nodes_ + this->size_;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::reverse_iterator
+ACE_Array_Map<Key, Value, EqualTo>::rbegin (void)
+{
+ return reverse_iterator (this->end ());
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::reverse_iterator
+ACE_Array_Map<Key, Value, EqualTo>::rend (void)
+{
+ return reverse_iterator (this->begin ());
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::const_reverse_iterator
+ACE_Array_Map<Key, Value, EqualTo>::rbegin (void) const
+{
+ return const_reverse_iterator (this->end ());
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::const_reverse_iterator
+ACE_Array_Map<Key, Value, EqualTo>::rend (void) const
+{
+ return const_reverse_iterator (this->begin ());
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::size_type
+ACE_Array_Map<Key, Value, EqualTo>::size (void) const
+{
+ return this->size_;
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::size_type
+ACE_Array_Map<Key, Value, EqualTo>::max_size (void) const
+{
+ return size_type (-1) / sizeof (value_type);
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE bool
+ACE_Array_Map<Key, Value, EqualTo>::is_empty (void) const
+{
+ return this->size_ == 0;
+}
+
+// The following method is deprecated.
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE bool
+ACE_Array_Map<Key, Value, EqualTo>::empty (void) const
+{
+ return this->is_empty ();
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::size_type
+ACE_Array_Map<Key, Value, EqualTo>::count (
+ typename ACE_Array_Map<Key, Value, EqualTo>::key_type const & k)
+{
+ return
+ (this->find (k) == this->end () ? 0 : 1); // Only one datum per key.
+}
+
+template<typename Key, typename Value, class EqualTo>
+ACE_INLINE typename ACE_Array_Map<Key, Value, EqualTo>::data_type &
+ACE_Array_Map<Key, Value, EqualTo>::operator[] (
+ typename ACE_Array_Map<Key, Value, EqualTo>::key_type const & k)
+{
+ iterator i = (this->insert (value_type (k, data_type ()))).first;
+ return (*i).second;
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL