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authorXanadu <none@none>2010-07-20 02:49:28 +0200
committerXanadu <none@none>2010-07-20 02:49:28 +0200
commit79622802f397258ee0f34327ba3ae6977ca3e7ff (patch)
tree1868946c234ab9ee256a6b7766a15713eae94235 /externals/ace/Basic_Stats.h
parent7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff)
parentf906976837502fa5aa81b982b901d1509f5aa0c4 (diff)
Merge. Revision history for source files should be all back now.
--HG-- branch : trunk rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
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+
+//=============================================================================
+/**
+ * @file Basic_Stats.h
+ *
+ * $Id: Basic_Stats.h 80826 2008-03-04 14:51:23Z wotte $
+ *
+ * @author Carlos O'Ryan <coryan@uci.edu>
+ */
+//=============================================================================
+
+
+#ifndef ACE_BASIC_STATS_H
+#define ACE_BASIC_STATS_H
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/config-all.h"
+#include "ace/Basic_Types.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/// Collect basic stats about a series of samples
+/**
+ * Compute the average and standard deviation (aka jitter) for an
+ * arbitrary number of samples, using constant space.
+ * Normally used for latency statistics.
+ */
+class ACE_Export ACE_Basic_Stats
+{
+public:
+ /// Constructor
+ /**
+ * The number of samples is pre-allocated, and cannot changes once
+ * the class is initialized.
+ */
+ ACE_Basic_Stats (void);
+
+ /// The number of samples received so far
+ ACE_UINT32 samples_count (void) const;
+
+ /// Record one sample.
+ void sample (ACE_UINT64 value);
+
+ /// Update the values to reflect the stats in @a rhs.
+ void accumulate (const ACE_Basic_Stats &rhs);
+
+ /// Dump all the samples
+ /**
+ * Prints out the results, using @a msg as a prefix for each message and
+ * scaling all the numbers by @a scale_factor. The latter is useful because
+ * high resolution timer samples are acquired in clock ticks, but often
+ * presented in microseconds.
+ */
+ void dump_results (const ACE_TCHAR *msg,
+ ACE_UINT32 scale_factor) const;
+
+ /// The number of samples
+ ACE_UINT32 samples_count_;
+
+ /// The minimum value
+ ACE_UINT64 min_;
+
+ /// The number of the sample that had the minimum value
+ ACE_UINT32 min_at_;
+
+ /// The maximum value
+ ACE_UINT64 max_;
+
+ /// The number of the sample that had the maximum value
+ ACE_UINT32 max_at_;
+
+ /// The sum of all the values
+ ACE_UINT64 sum_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Basic_Stats.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_BASIC_STATS_H */