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authorclick <none@none>2010-08-17 02:14:20 +0200
committerclick <none@none>2010-08-17 02:14:20 +0200
commite5b00f9b1058437ebe02faebbdb5e75590659ec4 (patch)
tree4fe7930441708e3f4e821a763fa7805edc71dc82 /externals/ace/Containers_T.h
parentd8b2a31f707d6969ac69b65a0ab0804564055b35 (diff)
Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc. --HG-- branch : trunk rename : externals/CMakeLists.txt => dep/CMakeLists.txt rename : externals/PackageList.txt => dep/PackageList.txt rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl rename : externals/ace/Array.h => dep/acelite/ace/Array.h rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp rename : externals/ace/Event.h => dep/acelite/ace/Event.h rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp rename : externals/ace/Future.h => dep/acelite/ace/Future.h rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl rename : externals/ace/Map.h => dep/acelite/ace/Map.h rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp rename : externals/ace/Module.h => dep/acelite/ace/Module.h rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp rename : externals/ace/Node.h => dep/acelite/ace/Node.h rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp rename : externals/ace/OS.h => dep/acelite/ace/OS.h rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp rename : externals/ace/Process.h => dep/acelite/ace/Process.h rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl rename : externals/ace/README => dep/acelite/ace/README rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp rename : externals/ace/SString.h => dep/acelite/ace/SString.h rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp rename : externals/ace/Task.h => dep/acelite/ace/Task.h rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp rename : externals/ace/Token.h => dep/acelite/ace/Token.h rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl rename : externals/ace/Version.h => dep/acelite/ace/Version.h rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h rename : externals/ace/post.h => dep/acelite/ace/post.h rename : externals/ace/pre.h => dep/acelite/ace/pre.h rename : externals/ace/streams.h => dep/acelite/ace/streams.h rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h rename : externals/bzip2/compress.c => dep/bzip2/compress.c rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h rename : externals/g3dlite/G3D/Vector2.h => dep/g3dlite/G3D/Vector2.h rename : externals/g3dlite/G3D/Vector2.inl => dep/g3dlite/G3D/Vector2.inl rename : externals/g3dlite/G3D/Vector2int16.h => dep/g3dlite/G3D/Vector2int16.h rename : externals/g3dlite/G3D/Vector3.h => dep/g3dlite/G3D/Vector3.h rename : externals/g3dlite/G3D/Vector3.inl => dep/g3dlite/G3D/Vector3.inl rename : externals/g3dlite/G3D/Vector3int16.h => dep/g3dlite/G3D/Vector3int16.h rename : externals/g3dlite/G3D/Vector3int32.h => dep/g3dlite/G3D/Vector3int32.h rename : externals/g3dlite/G3D/Vector4.h => dep/g3dlite/G3D/Vector4.h rename : externals/g3dlite/G3D/Vector4.inl => dep/g3dlite/G3D/Vector4.inl rename : externals/g3dlite/G3D/Vector4int8.h => dep/g3dlite/G3D/Vector4int8.h rename : externals/g3dlite/G3D/WeakCache.h => dep/g3dlite/G3D/WeakCache.h rename : externals/g3dlite/G3D/Welder.h => dep/g3dlite/G3D/Welder.h rename : externals/g3dlite/G3D/WrapMode.h => dep/g3dlite/G3D/WrapMode.h rename : externals/g3dlite/G3D/constants.h => dep/g3dlite/G3D/constants.h rename : externals/g3dlite/G3D/debug.h => dep/g3dlite/G3D/debug.h rename : externals/g3dlite/G3D/debugAssert.h => dep/g3dlite/G3D/debugAssert.h rename : externals/g3dlite/G3D/debugPrintf.h => dep/g3dlite/G3D/debugPrintf.h rename : externals/g3dlite/G3D/enumclass.h => dep/g3dlite/G3D/enumclass.h rename : externals/g3dlite/G3D/fileutils.h => dep/g3dlite/G3D/fileutils.h rename : externals/g3dlite/G3D/filter.h => dep/g3dlite/G3D/filter.h rename : externals/g3dlite/G3D/format.h => dep/g3dlite/G3D/format.h rename : externals/g3dlite/G3D/g3dfnmatch.h => dep/g3dlite/G3D/g3dfnmatch.h rename : externals/g3dlite/G3D/g3dmath.h => dep/g3dlite/G3D/g3dmath.h rename : externals/g3dlite/G3D/g3dmath.inl => dep/g3dlite/G3D/g3dmath.inl rename : externals/g3dlite/G3D/platform.h => dep/g3dlite/G3D/platform.h rename : externals/g3dlite/G3D/prompt.h => dep/g3dlite/G3D/prompt.h rename : externals/g3dlite/G3D/serialize.h => dep/g3dlite/G3D/serialize.h rename : externals/g3dlite/G3D/splinefunc.h => dep/g3dlite/G3D/splinefunc.h rename : externals/g3dlite/G3D/stringutils.h => dep/g3dlite/G3D/stringutils.h rename : externals/g3dlite/G3D/uint128.h => dep/g3dlite/G3D/uint128.h rename : externals/g3dlite/G3D/units.h => dep/g3dlite/G3D/units.h rename : externals/g3dlite/G3D/vectorMath.h => dep/g3dlite/G3D/vectorMath.h rename : externals/g3dlite/Line.cpp => dep/g3dlite/Line.cpp rename : externals/g3dlite/LineSegment.cpp => dep/g3dlite/LineSegment.cpp rename : externals/g3dlite/Log.cpp => dep/g3dlite/Log.cpp rename : externals/g3dlite/Matrix3.cpp => dep/g3dlite/Matrix3.cpp rename : externals/g3dlite/Matrix4.cpp => dep/g3dlite/Matrix4.cpp rename : externals/g3dlite/MemoryManager.cpp => dep/g3dlite/MemoryManager.cpp rename : externals/g3dlite/Plane.cpp => dep/g3dlite/Plane.cpp rename : externals/g3dlite/Quat.cpp => dep/g3dlite/Quat.cpp rename : externals/g3dlite/Random.cpp => dep/g3dlite/Random.cpp rename : externals/g3dlite/Ray.cpp => dep/g3dlite/Ray.cpp rename : externals/g3dlite/ReferenceCount.cpp => dep/g3dlite/ReferenceCount.cpp rename : externals/g3dlite/RegistryUtil.cpp => dep/g3dlite/RegistryUtil.cpp rename : externals/g3dlite/Sphere.cpp => dep/g3dlite/Sphere.cpp rename : externals/g3dlite/System.cpp => dep/g3dlite/System.cpp rename : externals/g3dlite/TextInput.cpp => dep/g3dlite/TextInput.cpp rename : externals/g3dlite/TextOutput.cpp => dep/g3dlite/TextOutput.cpp rename : externals/g3dlite/Triangle.cpp => dep/g3dlite/Triangle.cpp rename : externals/g3dlite/UprightFrame.cpp => dep/g3dlite/UprightFrame.cpp rename : externals/g3dlite/Vector2.cpp => dep/g3dlite/Vector2.cpp rename : externals/g3dlite/Vector3.cpp => dep/g3dlite/Vector3.cpp rename : externals/g3dlite/Vector4.cpp => dep/g3dlite/Vector4.cpp rename : externals/g3dlite/debugAssert.cpp => dep/g3dlite/debugAssert.cpp rename : externals/g3dlite/fileutils.cpp => dep/g3dlite/fileutils.cpp rename : externals/g3dlite/format.cpp => dep/g3dlite/format.cpp rename : externals/g3dlite/g3dfnmatch.cpp => dep/g3dlite/g3dfnmatch.cpp rename : externals/g3dlite/g3dmath.cpp => dep/g3dlite/g3dmath.cpp rename : externals/g3dlite/prompt.cpp => dep/g3dlite/prompt.cpp rename : externals/g3dlite/stringutils.cpp => dep/g3dlite/stringutils.cpp rename : externals/gsoap/CMakeLists.txt => dep/gsoap/CMakeLists.txt rename : externals/gsoap/soapC.cpp => dep/gsoap/soapC.cpp rename : externals/gsoap/soapH.h => dep/gsoap/soapH.h rename : externals/gsoap/soapServer.cpp => dep/gsoap/soapServer.cpp rename : externals/gsoap/soapStub.h => dep/gsoap/soapStub.h rename : externals/gsoap/stdsoap2.cpp => dep/gsoap/stdsoap2.cpp rename : externals/gsoap/stdsoap2.h => dep/gsoap/stdsoap2.h rename : externals/jemalloc/CMakeLists.txt => dep/jemalloc/CMakeLists.txt rename : externals/jemalloc/arena.c => dep/jemalloc/arena.c rename : externals/jemalloc/base.c => dep/jemalloc/base.c rename : externals/jemalloc/chunk.c => dep/jemalloc/chunk.c rename : externals/jemalloc/chunk_dss.c => dep/jemalloc/chunk_dss.c rename : externals/jemalloc/chunk_mmap.c => dep/jemalloc/chunk_mmap.c rename : externals/jemalloc/chunk_swap.c => dep/jemalloc/chunk_swap.c rename : externals/jemalloc/ckh.c => dep/jemalloc/ckh.c rename : externals/jemalloc/ctl.c => dep/jemalloc/ctl.c rename : externals/jemalloc/extent.c => dep/jemalloc/extent.c rename : externals/jemalloc/hash.c => dep/jemalloc/hash.c rename : externals/jemalloc/huge.c => dep/jemalloc/huge.c rename : externals/jemalloc/jemalloc.c => dep/jemalloc/jemalloc.c rename : externals/jemalloc/jemalloc/internal/arena.h => dep/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/jemalloc/internal/base.h => dep/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/jemalloc/internal/chunk.h => dep/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/jemalloc/internal/chunk_dss.h => dep/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/jemalloc/internal/chunk_mmap.h => dep/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/jemalloc/internal/chunk_swap.h => dep/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/jemalloc/internal/ckh.h => dep/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/jemalloc/internal/ctl.h => dep/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/jemalloc/internal/extent.h => dep/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/jemalloc/internal/hash.h => dep/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/jemalloc/internal/huge.h => dep/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h => dep/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in => dep/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/jemalloc/internal/mb.h => dep/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/jemalloc/internal/mutex.h => dep/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/jemalloc/internal/prof.h => dep/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/jemalloc/internal/ql.h => dep/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/jemalloc/internal/qr.h => dep/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/jemalloc/internal/rb.h => dep/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/jemalloc/internal/stats.h => dep/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/jemalloc/internal/tcache.h => dep/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h => dep/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/jemalloc/jemalloc.h.in => dep/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/jemalloc/jemalloc_defs.h => dep/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/jemalloc/jemalloc_defs.h.in => dep/jemalloc/jemalloc/jemalloc_defs.h.in rename : externals/jemalloc/mb.c => dep/jemalloc/mb.c rename : externals/jemalloc/mutex.c => dep/jemalloc/mutex.c rename : externals/jemalloc/prof.c => dep/jemalloc/prof.c rename : externals/jemalloc/stats.c => dep/jemalloc/stats.c rename : externals/jemalloc/tcache.c => dep/jemalloc/tcache.c rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS rename : externals/libmpq/CMakeLists.txt => dep/libmpq/CMakeLists.txt rename : externals/libmpq/COPYING => dep/libmpq/COPYING rename : externals/libmpq/FAQ => dep/libmpq/FAQ rename : externals/libmpq/INSTALL => dep/libmpq/INSTALL rename : externals/libmpq/Makefile.am => dep/libmpq/Makefile.am rename : externals/libmpq/NEWS => dep/libmpq/NEWS rename : externals/libmpq/README => dep/libmpq/README rename : externals/libmpq/THANKS => dep/libmpq/THANKS rename : externals/libmpq/TODO => dep/libmpq/TODO rename : externals/libmpq/autogen.sh => dep/libmpq/autogen.sh rename : externals/libmpq/bindings/Makefile.am => dep/libmpq/bindings/Makefile.am rename : externals/libmpq/bindings/d/Makefile.am => dep/libmpq/bindings/d/Makefile.am rename : externals/libmpq/bindings/d/dsss.conf => dep/libmpq/bindings/d/dsss.conf rename : externals/libmpq/bindings/d/mpq.d => dep/libmpq/bindings/d/mpq.d rename : externals/libmpq/bindings/python/Makefile.am => dep/libmpq/bindings/python/Makefile.am rename : externals/libmpq/bindings/python/mpq-info => dep/libmpq/bindings/python/mpq-info rename : externals/libmpq/bindings/python/mpq.py => dep/libmpq/bindings/python/mpq.py rename : externals/libmpq/config.h => dep/libmpq/config.h rename : externals/libmpq/configure.ac => dep/libmpq/configure.ac rename : externals/libmpq/debian/changelog => dep/libmpq/debian/changelog rename : externals/libmpq/debian/compat => dep/libmpq/debian/compat rename : externals/libmpq/debian/control => dep/libmpq/debian/control rename : externals/libmpq/debian/copyright => dep/libmpq/debian/copyright rename : externals/libmpq/debian/libmpq-dev.dirs => dep/libmpq/debian/libmpq-dev.dirs rename : externals/libmpq/debian/libmpq-dev.install => dep/libmpq/debian/libmpq-dev.install rename : externals/libmpq/debian/libmpq0.dirs => dep/libmpq/debian/libmpq0.dirs rename : externals/libmpq/debian/libmpq0.docs => dep/libmpq/debian/libmpq0.docs rename : externals/libmpq/debian/libmpq0.install => dep/libmpq/debian/libmpq0.install rename : externals/libmpq/debian/python-mpq.install => dep/libmpq/debian/python-mpq.install rename : externals/libmpq/debian/rules => dep/libmpq/debian/rules rename : externals/libmpq/doc/Makefile.am => dep/libmpq/doc/Makefile.am rename : externals/libmpq/doc/man1/Makefile.am => dep/libmpq/doc/man1/Makefile.am rename : externals/libmpq/doc/man1/libmpq-config.1 => dep/libmpq/doc/man1/libmpq-config.1 rename : externals/libmpq/doc/man3/Makefile.am => dep/libmpq/doc/man3/Makefile.am rename : externals/libmpq/doc/man3/libmpq.3 => dep/libmpq/doc/man3/libmpq.3 rename : externals/libmpq/doc/man3/libmpq__archive_close.3 => dep/libmpq/doc/man3/libmpq__archive_close.3 rename : externals/libmpq/doc/man3/libmpq__archive_files.3 => dep/libmpq/doc/man3/libmpq__archive_files.3 rename : externals/libmpq/doc/man3/libmpq__archive_offset.3 => dep/libmpq/doc/man3/libmpq__archive_offset.3 rename : externals/libmpq/doc/man3/libmpq__archive_open.3 => dep/libmpq/doc/man3/libmpq__archive_open.3 rename : externals/libmpq/doc/man3/libmpq__archive_packed_size.3 => dep/libmpq/doc/man3/libmpq__archive_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__archive_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_version.3 => dep/libmpq/doc/man3/libmpq__archive_version.3 rename : externals/libmpq/doc/man3/libmpq__block_close_offset.3 => dep/libmpq/doc/man3/libmpq__block_close_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_open_offset.3 => dep/libmpq/doc/man3/libmpq__block_open_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_read.3 => dep/libmpq/doc/man3/libmpq__block_read.3 rename : externals/libmpq/doc/man3/libmpq__block_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__block_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__file_blocks.3 => dep/libmpq/doc/man3/libmpq__file_blocks.3 rename : externals/libmpq/doc/man3/libmpq__file_compressed.3 => dep/libmpq/doc/man3/libmpq__file_compressed.3 rename : externals/libmpq/doc/man3/libmpq__file_encrypted.3 => dep/libmpq/doc/man3/libmpq__file_encrypted.3 rename : externals/libmpq/doc/man3/libmpq__file_imploded.3 => dep/libmpq/doc/man3/libmpq__file_imploded.3 rename : externals/libmpq/doc/man3/libmpq__file_number.3 => dep/libmpq/doc/man3/libmpq__file_number.3 rename : externals/libmpq/doc/man3/libmpq__file_offset.3 => dep/libmpq/doc/man3/libmpq__file_offset.3 rename : externals/libmpq/doc/man3/libmpq__file_packed_size.3 => dep/libmpq/doc/man3/libmpq__file_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__file_read.3 => dep/libmpq/doc/man3/libmpq__file_read.3 rename : externals/libmpq/doc/man3/libmpq__file_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__file_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__strerror.3 => dep/libmpq/doc/man3/libmpq__strerror.3 rename : externals/libmpq/doc/man3/libmpq__version.3 => dep/libmpq/doc/man3/libmpq__version.3 rename : externals/libmpq/libmpq-config.in => dep/libmpq/libmpq-config.in rename : externals/libmpq/libmpq.pc.in => dep/libmpq/libmpq.pc.in rename : externals/libmpq/libmpq/Makefile.am => dep/libmpq/libmpq/Makefile.am rename : externals/libmpq/libmpq/common.c => dep/libmpq/libmpq/common.c rename : externals/libmpq/libmpq/common.h => dep/libmpq/libmpq/common.h rename : externals/libmpq/libmpq/crypt_buf.h => dep/libmpq/libmpq/crypt_buf.h rename : externals/libmpq/libmpq/explode.c => dep/libmpq/libmpq/explode.c rename : externals/libmpq/libmpq/explode.h => dep/libmpq/libmpq/explode.h rename : externals/libmpq/libmpq/extract.c => dep/libmpq/libmpq/extract.c rename : externals/libmpq/libmpq/extract.h => dep/libmpq/libmpq/extract.h rename : externals/libmpq/libmpq/huffman.c => dep/libmpq/libmpq/huffman.c rename : externals/libmpq/libmpq/huffman.h => dep/libmpq/libmpq/huffman.h rename : externals/libmpq/libmpq/mpq-internal.h => dep/libmpq/libmpq/mpq-internal.h rename : externals/libmpq/libmpq/mpq.c => dep/libmpq/libmpq/mpq.c rename : externals/libmpq/libmpq/mpq.h => dep/libmpq/libmpq/mpq.h rename : externals/libmpq/libmpq/pack_begin.h => dep/libmpq/libmpq/pack_begin.h rename : externals/libmpq/libmpq/pack_end.h => dep/libmpq/libmpq/pack_end.h rename : externals/libmpq/libmpq/platform.h => dep/libmpq/libmpq/platform.h rename : externals/libmpq/libmpq/wave.c => dep/libmpq/libmpq/wave.c rename : externals/libmpq/libmpq/wave.h => dep/libmpq/libmpq/wave.h rename : externals/libmpq/tools/Makefile.am => dep/libmpq/tools/Makefile.am rename : externals/libmpq/tools/crypt_buf_gen.c => dep/libmpq/tools/crypt_buf_gen.c rename : externals/libmpq/win/config.h => dep/libmpq/win/config.h rename : externals/libmpq/win/dirent.h => dep/libmpq/win/dirent.h rename : externals/libmpq/win/stdint.h => dep/libmpq/win/stdint.h rename : externals/mersennetwister/MersenneTwister.h => dep/mersennetwister/MersenneTwister.h rename : externals/sockets/Base64.cpp => dep/sockets/Base64.cpp rename : externals/sockets/CMakeLists.txt => dep/sockets/CMakeLists.txt rename : externals/sockets/Exception.cpp => dep/sockets/Exception.cpp rename : externals/sockets/Ipv4Address.cpp => dep/sockets/Ipv4Address.cpp rename : externals/sockets/Ipv6Address.cpp => dep/sockets/Ipv6Address.cpp rename : externals/sockets/Lock.cpp => dep/sockets/Lock.cpp rename : externals/sockets/Makefile => dep/sockets/Makefile rename : externals/sockets/Mutex.cpp => dep/sockets/Mutex.cpp rename : externals/sockets/Parse.cpp => dep/sockets/Parse.cpp rename : externals/sockets/ResolvServer.cpp => dep/sockets/ResolvServer.cpp rename : externals/sockets/ResolvSocket.cpp => dep/sockets/ResolvSocket.cpp rename : externals/sockets/Socket.cpp => dep/sockets/Socket.cpp rename : externals/sockets/SocketHandler.cpp => dep/sockets/SocketHandler.cpp rename : externals/sockets/StdoutLog.cpp => dep/sockets/StdoutLog.cpp rename : externals/sockets/StreamSocket.cpp => dep/sockets/StreamSocket.cpp rename : externals/sockets/TcpSocket.cpp => dep/sockets/TcpSocket.cpp rename : externals/sockets/Thread.cpp => dep/sockets/Thread.cpp rename : externals/sockets/UdpSocket.cpp => dep/sockets/UdpSocket.cpp rename : externals/sockets/Utility.cpp => dep/sockets/Utility.cpp rename : externals/sockets/include/Base64.h => dep/sockets/include/Base64.h rename : externals/sockets/include/Exception.h => dep/sockets/include/Exception.h rename : externals/sockets/include/File.h => dep/sockets/include/File.h rename : externals/sockets/include/IFile.h => dep/sockets/include/IFile.h rename : externals/sockets/include/ISocketHandler.h => dep/sockets/include/ISocketHandler.h rename : externals/sockets/include/Ipv4Address.h => dep/sockets/include/Ipv4Address.h rename : externals/sockets/include/Ipv6Address.h => dep/sockets/include/Ipv6Address.h rename : externals/sockets/include/ListenSocket.h => dep/sockets/include/ListenSocket.h rename : externals/sockets/include/Lock.h => dep/sockets/include/Lock.h rename : externals/sockets/include/Mutex.h => dep/sockets/include/Mutex.h rename : externals/sockets/include/Parse.h => dep/sockets/include/Parse.h rename : externals/sockets/include/ResolvServer.h => dep/sockets/include/ResolvServer.h rename : externals/sockets/include/ResolvSocket.h => dep/sockets/include/ResolvSocket.h rename : externals/sockets/include/SctpSocket.h => dep/sockets/include/SctpSocket.h rename : externals/sockets/include/Socket.h => dep/sockets/include/Socket.h rename : externals/sockets/include/SocketAddress.h => dep/sockets/include/SocketAddress.h rename : externals/sockets/include/SocketHandler.h => dep/sockets/include/SocketHandler.h rename : externals/sockets/include/StdLog.h => dep/sockets/include/StdLog.h rename : externals/sockets/include/StdoutLog.h => dep/sockets/include/StdoutLog.h rename : externals/sockets/include/StreamSocket.h => dep/sockets/include/StreamSocket.h rename : externals/sockets/include/TcpSocket.h => dep/sockets/include/TcpSocket.h rename : externals/sockets/include/Thread.h => dep/sockets/include/Thread.h rename : externals/sockets/include/UdpSocket.h => dep/sockets/include/UdpSocket.h rename : externals/sockets/include/Utility.h => dep/sockets/include/Utility.h rename : externals/sockets/include/socket_include.h => dep/sockets/include/socket_include.h rename : externals/sockets/include/sockets-config.h => dep/sockets/include/sockets-config.h rename : externals/sockets/network_kist.txt => dep/sockets/network_kist.txt rename : externals/sockets/socket_include.cpp => dep/sockets/socket_include.cpp rename : externals/utf8cpp/utf8.h => dep/utf8cpp/utf8.h rename : externals/utf8cpp/utf8/checked.h => dep/utf8cpp/utf8/checked.h rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt rename : externals/zlib/adler32.c => dep/zlib/adler32.c rename : externals/zlib/compress.c => dep/zlib/compress.c rename : externals/zlib/crc32.c => dep/zlib/crc32.c rename : externals/zlib/crc32.h => dep/zlib/crc32.h rename : externals/zlib/deflate.c => dep/zlib/deflate.c rename : externals/zlib/deflate.h => dep/zlib/deflate.h rename : externals/zlib/example.c => dep/zlib/example.c rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c rename : externals/zlib/gzread.c => dep/zlib/gzread.c rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c rename : externals/zlib/infback.c => dep/zlib/infback.c rename : externals/zlib/inffast.c => dep/zlib/inffast.c rename : externals/zlib/inffast.h => dep/zlib/inffast.h rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h rename : externals/zlib/inflate.c => dep/zlib/inflate.c rename : externals/zlib/inflate.h => dep/zlib/inflate.h rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c rename : externals/zlib/trees.c => dep/zlib/trees.c rename : externals/zlib/trees.h => dep/zlib/trees.h rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c rename : externals/zlib/zconf.h => dep/zlib/zconf.h rename : externals/zlib/zlib.h => dep/zlib/zlib.h rename : externals/zlib/zutil.c => dep/zlib/zutil.c rename : externals/zlib/zutil.h => dep/zlib/zutil.h rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt rename : docs/EventAI.txt => doc/EventAI.txt rename : docs/HowToScript.txt => doc/HowToScript.txt rename : docs/TextTables.txt => doc/TextTables.txt rename : docs/UnixInstall.txt => doc/UnixInstall.txt rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
Diffstat (limited to 'externals/ace/Containers_T.h')
-rw-r--r--externals/ace/Containers_T.h2068
1 files changed, 0 insertions, 2068 deletions
diff --git a/externals/ace/Containers_T.h b/externals/ace/Containers_T.h
deleted file mode 100644
index 3f5463fe3d6..00000000000
--- a/externals/ace/Containers_T.h
+++ /dev/null
@@ -1,2068 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Containers_T.h
- *
- * $Id: Containers_T.h 88975 2010-02-12 19:19:38Z johnnyw $
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_CONTAINERS_T_H
-#define ACE_CONTAINERS_T_H
-
-#include /**/ "ace/pre.h"
-
-#include /**/ "ace/config-all.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-// Need by ACE_DLList_Node.
-#include "ace/Containers.h"
-
-// Shared with "ace/Unbounded_Set.h"
-#include "ace/Node.h"
-
-// Backwards compatibility, please include "ace/Array_Base.h" directly.
-#include "ace/Array_Base.h"
-
-// Backwards compatibility, please include "ace/Unbounded_Set.h" directly.
-#include "ace/Unbounded_Set.h"
-
-// Backwards compatibility, please include "ace/Unbounded_Queue.h" directly.
-#include "ace/Unbounded_Queue.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-class ACE_Allocator;
-
-
-/**
- * @class ACE_Bounded_Stack
- *
- * @brief Implement a generic LIFO abstract data type.
- *
- * This implementation of a Stack uses a bounded array
- * that is allocated dynamically. The Stack interface
- * provides the standard constant time push, pop, and top
- * operations.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Dynamic array
- * - Duplicates allowed?
- * Yes
- * - Random access allowed?
- * No
- * - Search speed
- * N/A
- * - Insert/replace speed
- * N/A
- * - Iterator still valid after change to container?
- * N/A
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- *
- */
-template <class T>
-class ACE_Bounded_Stack
-{
-public:
- // = Initialization, assignment, and termination methods.
-
- /// Initialize a new empty stack with the provided size..
- /**
- * Initialize and allocate space for a new Bounded_Stack with the provided
- * size.
- */
- ACE_Bounded_Stack (size_t size);
-
- /// Initialize the stack to be a copy of the stack provided.
- /**
- * Initialize the stack to be an exact copy of the Bounded_Stack provided
- * as a parameter.
- */
- ACE_Bounded_Stack (const ACE_Bounded_Stack<T> &s);
-
- /// Assignment operator
- /**
- * Perform a deep copy operation using the Bounded_Stack parameter. If the
- * capacity of the lhs isn't sufficient for the rhs, then the underlying data
- * structure will be reallocated to accomadate the larger number of elements.
- */
- void operator= (const ACE_Bounded_Stack<T> &s);
-
- /// Perform actions needed when stack goes out of scope.
- /**
- * Deallocate the memory used by the Bounded_Stack.
- */
- ~ACE_Bounded_Stack (void);
-
- // = Classic Stack operations.
-
- ///Add an element to the top of the stack.
- /**
- * Place a new item on top of the stack. Returns -1 if the stack
- * is already full, 0 if the stack is not already full, and -1 if
- * failure occurs.
- */
- int push (const T &new_item);
-
- ///Remove an item from the top of stack.
- /**
- * Remove and return the top stack item. Returns -1 if the stack is
- * already empty, 0 if the stack is not already empty, and -1 if
- * failure occurs.
- */
- int pop (T &item);
-
- ///Examine the contents of the top of stack.
- /**
- * Return top stack item without removing it. Returns -1 if the
- * stack is already empty, 0 if the stack is not already empty, and
- * -1 if failure occurs.
- */
- int top (T &item) const;
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Performs constant time check to determine if the stack is empty.
- */
- int is_empty (void) const;
-
- /// Returns 1 if the container is full, otherwise returns 0.
- /**
- * Performs constant time check to determine if the stack is at capacity.
- */
- int is_full (void) const;
-
- /// The number of items in the stack.
- /**
- * Return the number of items currently in the stack.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Size of the dynamically allocated data.
- size_t size_;
-
- /// Keeps track of the current top of stack.
- size_t top_;
-
- /// Holds the stack's contents.
- T *stack_;
-};
-
-//----------------------------------------
-
-
-/**
- * @class ACE_Fixed_Stack
- *
- * @brief Implement a generic LIFO abstract data type.
- *
- * This implementation of a Stack uses a fixed array
- * with the size fixed at instantiation time.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Fixed array
- * - Duplicates allowed?
- * Yes
- * - Random access allowed?
- * No
- * - Search speed
- * N/A
- * - Insert/replace speed
- * N/A
- * - Iterator still valid after change to container?
- * N/A
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- *
- */
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Stack
-{
-public:
- // = Initialization, assignment, and termination methods.
- /// Initialize a new stack so that it is empty.
- /**
- * Initialize an empty stack.
- */
- ACE_Fixed_Stack (void);
-
- /// The copy constructor (performs initialization).
- /**
- * Initialize the stack and copy the provided stack into the current stack.
- */
- ACE_Fixed_Stack (const ACE_Fixed_Stack<T, ACE_SIZE> &s);
-
- /// Assignment operator (performs assignment).
- /**
- * Perform a deep copy of the provided stack.
- */
- void operator= (const ACE_Fixed_Stack<T, ACE_SIZE> &s);
-
- /// Perform actions needed when stack goes out of scope.
- /**
- * Destroy the stack.
- */
- ~ACE_Fixed_Stack (void);
-
- // = Classic Stack operations.
-
- ///Constant time placement of element on top of stack.
- /**
- * Place a new item on top of the stack. Returns -1 if the stack
- * is already full, 0 if the stack is not already full, and -1 if
- * failure occurs.
- */
- int push (const T &new_item);
-
- ///Constant time removal of top of stack.
- /**
- * Remove and return the top stack item. Returns -1 if the stack is
- * already empty, 0 if the stack is not already empty, and -1 if
- * failure occurs.
- */
- int pop (T &item);
-
- ///Constant time examination of top of stack.
- /**
- * Return top stack item without removing it. Returns -1 if the
- * stack is already empty, 0 if the stack is not already empty, and
- * -1 if failure occurs.
- */
- int top (T &item) const;
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Performs constant time check to see if stack is empty.
- */
- int is_empty (void) const;
-
- /// Returns 1 if the container is full, otherwise returns 0.
- /**
- * Performs constant time check to see if stack is full.
- */
- int is_full (void) const;
-
- /// The number of items in the stack.
- /**
- * Constant time access to the current size of the stack.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Size of the allocated data.
- size_t size_;
-
- /// Keeps track of the current top of stack.
- size_t top_;
-
- /// Holds the stack's contents.
- T stack_[ACE_SIZE];
-};
-
-//----------------------------------------
-
-template<class T> class ACE_Ordered_MultiSet;
-template<class T> class ACE_Ordered_MultiSet_Iterator;
-
-/**
- * @class ACE_DNode
- *
- * @brief Implementation element in a bilinked list.
- */
-template<class T>
-class ACE_DNode
-{
- friend class ACE_Ordered_MultiSet<T>;
- friend class ACE_Ordered_MultiSet_Iterator<T>;
-
-public:
-
- /// This isn't necessary, but it keeps some compilers happy.
- ~ACE_DNode (void);
-
-private:
-
- // = Initialization methods
- ACE_DNode (const T &i, ACE_DNode<T> *n = 0, ACE_DNode<T> *p = 0);
-
- /// Pointer to next element in the list of {ACE_DNode}s.
- ACE_DNode<T> *next_;
-
- /// Pointer to previous element in the list of {ACE_DNode}s.
- ACE_DNode<T> *prev_;
-
- /// Current value of the item in this node.
- T item_;
-};
-
-
-
-/**
- * @class ACE_Unbounded_Stack
- *
- * @brief Implement a generic LIFO abstract data type.
- *
- * This implementation of an unbounded Stack uses a linked list.
- * If you use the {insert} or {remove} methods you should keep
- * in mind that duplicate entries aren't allowed. In general,
- * therefore, you should avoid the use of these methods since
- * they aren't really part of the ADT stack. The stack is implemented
- * as a doubly linked list.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Double linked list
- * - Duplicates allowed?
- * No
- * - Random access allowed?
- * No
- * - Search speed
- * Linear
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * Yes
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- *
- */
-template <class T>
-class ACE_Unbounded_Stack
-{
-public:
- friend class ACE_Unbounded_Stack_Iterator<T>;
-
- // Trait definition.
- typedef ACE_Unbounded_Stack_Iterator<T> ITERATOR;
-
- // = Initialization, assignment, and termination methods.
- /// Initialize a new stack so that it is empty. Use user defined
- /// allocation strategy if specified.
- /**
- * Initialize an empty stack using the user specified allocation strategy
- * if provided.
- */
- ACE_Unbounded_Stack (ACE_Allocator *the_allocator = 0);
-
- /// The copy constructor (performs initialization).
- /**
- * Initialize this stack to be an exact copy of {s}.
- */
- ACE_Unbounded_Stack (const ACE_Unbounded_Stack<T> &s);
-
- /// Assignment operator (performs assignment).
- /**
- * Perform a deep copy of the rhs into the lhs.
- */
- void operator= (const ACE_Unbounded_Stack<T> &s);
-
- /// Perform actions needed when stack goes out of scope.
- /**
- * Destroy the underlying list for the stack.
- */
- ~ACE_Unbounded_Stack (void);
-
- // = Classic Stack operations.
-
-
- ///Push an element onto the top of stack.
- /**
- * Place a new item on top of the stack. Returns -1 if the stack
- * is already full, 0 if the stack is not already full, and -1 if
- * failure occurs.
- */
- int push (const T &new_item);
-
- ///Pop the top element of the stack.
- /**
- * Remove and return the top stack item. Returns -1 if the stack is
- * already empty, 0 if the stack is not already empty, and -1 if
- * failure occurs.
- */
- int pop (T &item);
-
- ///Examine the top of the stack.
- /**
- * Return top stack item without removing it. Returns -1 if the
- * stack is already empty, 0 if the stack is not already empty, and
- * -1 if failure occurs.
- */
- int top (T &item) const;
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Constant time check to see if the stack is empty.
- */
- int is_empty (void) const;
-
- /// Returns 1 if the container is full, otherwise returns 0.
- /**
- * Always resturns 0 since the stack is unbounded.
- */
- int is_full (void) const;
-
- // = Auxiliary methods (not strictly part of the Stack ADT).
-
- ///Linear Insert of an item.
- /**
- * Insert {new_item} into the Stack at the head (but doesn't allow
- * duplicates). Returns -1 if failures occur, 1 if item is already
- * present (i.e., no duplicates are allowed), else 0.
- */
- int insert (const T &new_item);
-
- /// Remove @a item from the Stack. Returns 0 if it removes the item,
- /// -1 if it can't find the item, and -1 if a failure occurs.
- /**
- * Linear remove operation.
- */
- int remove (const T &item);
-
- /// Finds if @a item occurs the set. Returns 0 if finds, else -1.
- /**
- * Linear find operation.
- */
- int find (const T &item) const;
-
- /// The number of items in the stack.
- /**
- * Constant time access to the current stack size.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Delete all the nodes in the stack.
- void delete_all_nodes (void);
-
- /// Copy all nodes from {s} to {this}.
- void copy_all_nodes (const ACE_Unbounded_Stack<T> &s);
-
- /// Head of the linked list of Nodes.
- ACE_Node<T> *head_;
-
- /// Current size of the stack.
- size_t cur_size_;
-
- /// Allocation strategy of the stack.
- ACE_Allocator *allocator_;
-};
-
-/**
- * @class ACE_Unbounded_Stack_Iterator
- *
- * @brief Implement an iterator over an unbounded Stack.
- */
-template <class T>
-class ACE_Unbounded_Stack_Iterator
-{
-public:
- // = Initialization method.
- /// Move to the first element in the {stack}.
- ACE_Unbounded_Stack_Iterator (ACE_Unbounded_Stack<T> &stack);
-
- // = Iteration methods.
-
- /// Pass back the @a next_item that hasn't been seen in the Stack.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Move forward by one element in the Stack. Returns 0 when all the
- /// items in the Stack have been seen, else 1.
- int advance (void);
-
- /// Move to the first element in the Stack. Returns 0 if the
- /// Stack is empty, else 1.
- int first (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Pointer to the current node in the iteration.
- ACE_Node<T> *current_;
-
- /// Pointer to the Stack we're iterating over.
- ACE_Unbounded_Stack<T> &stack_;
-};
-
-template <class T>
-class ACE_Double_Linked_List;
-
-/**
- * @class ACE_Double_Linked_List_Iterator_Base
- *
- * @brief Implements a common base class for iterators for a double
- * linked list ADT
- */
-template <class T>
-class ACE_Double_Linked_List_Iterator_Base
-{
-public:
- // = Iteration methods.
-
- /// Passes back the {entry} under the iterator. Returns 0 if the
- /// iteration has completed, otherwise 1
- int next (T *&) const;
-
- /**
- * @deprecated Return the address of next (current) unvisited item in
- * the list. 0 if there is no more element available.
- */
- T *next (void) const;
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// STL-like iterator dereference operator: returns a reference
- /// to the node underneath the iterator.
- T & operator* (void) const ;
-
- /**
- * Retasks the iterator to iterate over a new
- * Double_Linked_List. This allows clients to reuse an iterator
- * without incurring the constructor overhead. If you do use this,
- * be aware that if there are more than one reference to this
- * iterator, the other "clients" may be very bothered when their
- * iterator changes. @@ Here be dragons. Comments?
- */
- void reset (ACE_Double_Linked_List<T> &);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-protected:
- // = Initialization methods.
-
- /// Constructor
- ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List<T> &);
-
- /// Copy constructor.
- ACE_Double_Linked_List_Iterator_Base (const
- ACE_Double_Linked_List_Iterator_Base<T>
- &iter);
-
- // = Iteration methods.
- /**
- * Move to the first element of the list. Returns 0 if the list is
- * empty, else 1.
- * @note the head of the ACE_DLList is actually a null entry, so the
- * first element is actually the 2n'd entry
- */
- int go_head (void);
-
- /// Move to the last element of the list. Returns 0 if the list is
- /// empty, else 1.
- int go_tail (void);
-
- /**
- * Check if we reach the end of the list. Can also be used to get
- * the *current* element in the list. Return the address of the
- * current item if there are still elements left , 0 if we run out
- * of element.
- */
- T *not_done (void) const ;
-
- /// Advance to the next element in the list. Return the address of the
- /// next element if there are more, 0 otherwise.
- T *do_advance (void);
-
- /// Retreat to the previous element in the list. Return the address
- /// of the previous element if there are more, 0 otherwise.
- T *do_retreat (void);
-
- /// Dump the state of an object.
- void dump_i (void) const;
-
- /// Remember where we are.
- T *current_;
-
- const ACE_Double_Linked_List<T> *dllist_;
-};
-
-/**
- * @class ACE_Double_Linked_List_Iterator
- *
- * @brief Implements an iterator for a double linked list ADT
- *
- * Iterate thru the double-linked list. This class provides
- * an interface that let users access the internal element
- * addresses directly. Notice {class T} must declare
- * ACE_Double_Linked_List&lt;T&gt;,
- * ACE_Double_Linked_List_Iterator_Base &lt;T&gt; and
- * ACE_Double_Linked_List_Iterator as friend classes and class T
- * should also have data members T* next_ and T* prev_.
- */
-template <class T>
-class ACE_Double_Linked_List_Iterator : public ACE_Double_Linked_List_Iterator_Base <T>
-{
-public:
- // = Initialization method.
- ACE_Double_Linked_List_Iterator (const ACE_Double_Linked_List<T> &);
-
- /**
- * Retasks the iterator to iterate over a new
- * Double_Linked_List. This allows clients to reuse an iterator
- * without incurring the constructor overhead. If you do use this,
- * be aware that if there are more than one reference to this
- * iterator, the other "clients" may be very bothered when their
- * iterator changes.
- * @@ Here be dragons. Comments?
- */
- void reset (ACE_Double_Linked_List<T> &);
-
- /// Move to the first element in the list. Returns 0 if the
- /// list is empty, else 1.
- int first (void);
-
- /// Move forward by one element in the list. Returns 0 when all the
- /// items in the list have been seen, else 1.
- int advance (void);
-
- /**
- * Advance the iterator while removing the original item from the
- * list. Return a pointer points to the original (removed) item.
- * If @a dont_remove equals false, this function behaves like {advance}
- * but return 0 (NULL) instead.
- */
- T* advance_and_remove (bool dont_remove);
-
- // = STL-style iteration methods
-
- /// Prefix advance.
- ACE_Double_Linked_List_Iterator<T> & operator++ (void);
-
- /// Postfix advance.
- ACE_Double_Linked_List_Iterator<T> operator++ (int);
-
- /// Prefix reverse.
- ACE_Double_Linked_List_Iterator<T> & operator-- (void);
-
- /// Postfix reverse.
- ACE_Double_Linked_List_Iterator<T> operator-- (int);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-/**
- * @class ACE_Double_Linked_List_Reverse_Iterator
- *
- * @brief Implements a reverse iterator for a double linked list ADT
- *
- * Iterate backwards over the double-linked list. This class
- * provide an interface that let users access the internal
- * element addresses directly, which seems to break the
- * encapsulation. Notice {class T} must declare
- * ACE_Double_Linked_List&lt;T&gt;,
- * ACE_Double_Linked_List_Iterator_Base &lt;T&gt; and
- * ACE_Double_Linked_List_Iterator as friend classes and class T
- * should also have data members T* next_ and T* prev_.
- */
-template <class T>
-class ACE_Double_Linked_List_Reverse_Iterator : public ACE_Double_Linked_List_Iterator_Base <T>
-{
-public:
- // = Initialization method.
- ACE_Double_Linked_List_Reverse_Iterator (ACE_Double_Linked_List<T> &);
-
- /**
- * Retasks the iterator to iterate over a new
- * Double_Linked_List. This allows clients to reuse an iterator
- * without incurring the constructor overhead. If you do use this,
- * be aware that if there are more than one reference to this
- * iterator, the other "clients" may be very bothered when their
- * iterator changes.
- * @@ Here be dragons. Comments?
- */
- void reset (ACE_Double_Linked_List<T> &);
-
- /// Move to the first element in the list. Returns 0 if the
- /// list is empty, else 1.
- int first (void);
-
- /// Move forward by one element in the list. Returns 0 when all the
- /// items in the list have been seen, else 1.
- int advance (void);
-
- /**
- * Advance the iterator while removing the original item from the
- * list. Return a pointer points to the original (removed) item.
- * If @a dont_remove equals false, this function behaves like {advance}
- * but return 0 (NULL) instead.
- */
- T* advance_and_remove (bool dont_remove);
-
- // = STL-style iteration methods
-
- /// Prefix advance.
- ACE_Double_Linked_List_Reverse_Iterator<T> & operator++ (void);
-
- /// Postfix advance.
- ACE_Double_Linked_List_Reverse_Iterator<T> operator++ (int);
-
- /// Prefix reverse.
- ACE_Double_Linked_List_Reverse_Iterator<T> & operator-- (void);
-
- /// Postfix reverse.
- ACE_Double_Linked_List_Reverse_Iterator<T> operator-- (int);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-
-/**
- * @class ACE_Double_Linked_List
- *
- * @brief A double-linked list implementation.
- *
- * This implementation of an unbounded double-linked list uses a
- * circular linked list with a dummy node. It is pretty much
- * like the {ACE_Unbounded_Queue} except that it allows removing
- * of a specific element from a specific location.
- * Notice that this class is an implementation of a very simple
- * data structure. This is *NOT* a container class. You can use the
- * class to implement other contains classes but it is *NOT* a
- * general purpose container class.
- * The parameter class *MUST* have members T* prev and T* next
- * and users of this class are responsible to follow the general
- * rules of using double-linked lists to maintaining the list
- * integrity.
- * If you need a double linked container class, use the DLList
- * class which is a container but delegates to the Double_Linked_List
- * class.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Double Linked List
- * - Duplicates allowed?
- * Yes
- * - Random access allowed?
- * No
- * - Search speed
- * N/A
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- *
- */
-template <class T>
-class ACE_Double_Linked_List
-{
-public:
- friend class ACE_Double_Linked_List_Iterator_Base<T>;
- friend class ACE_Double_Linked_List_Iterator<T>;
- friend class ACE_Double_Linked_List_Reverse_Iterator<T>;
-
- // Trait definition.
- typedef ACE_Double_Linked_List_Iterator<T> ITERATOR;
- typedef ACE_Double_Linked_List_Reverse_Iterator<T> REVERSE_ITERATOR;
-
- // = Initialization and termination methods.
- /// construction. Use user specified allocation strategy
- /// if specified.
- /**
- * Initialize an empy list using the allocation strategy specified by the user.
- * If none is specified, then use default allocation strategy.
- */
- ACE_Double_Linked_List (ACE_Allocator *the_allocator = 0);
-
- /// Copy constructor.
- /**
- * Create a double linked list that is a copy of the provided
- * parameter.
- */
- ACE_Double_Linked_List (const ACE_Double_Linked_List<T> &);
-
- /// Assignment operator.
- /**
- * Perform a deep copy of the provided list by first deleting the nodes of the
- * lhs and then copying the nodes of the rhs.
- */
- void operator= (const ACE_Double_Linked_List<T> &);
-
- /// Destructor.
- /**
- * Clean up the memory allocated for the nodes of the list.
- */
- ~ACE_Double_Linked_List (void);
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, 0 otherwise.
- /**
- * Performs constant time check to determine if the list is empty.
- */
- int is_empty (void) const;
-
- /// The list is unbounded, so this always returns 0.
- /**
- * Since the list is unbounded, the method simply returns 0.
- */
- int is_full (void) const;
-
- // = Classic queue operations.
-
- /// Adds @a new_item to the tail of the list. Returns the new item
- /// that was inserted.
- /**
- * Provides constant time insertion at the end of the list structure.
- */
- T *insert_tail (T *new_item);
-
- /// Adds @a new_item to the head of the list.Returns the new item that
- /// was inserted.
- /**
- * Provides constant time insertion at the head of the list.
- */
- T *insert_head (T *new_item);
-
- /// Removes the head of the list and returns a pointer to that item.
- /**
- * Removes and returns the first {item} in the list. Returns
- * internal node's address on success, 0 if the queue was empty.
- * This method will *not* free the internal node.
- */
- T* delete_head (void);
-
- /// Removes the tail of the list and returns a pointer to that item.
- /**
- * Removes and returns the last {item} in the list. Returns
- * internal nodes's address on success, 0 if the queue was
- * empty. This method will *not* free the internal node.
- */
- T *delete_tail (void);
-
- // = Additional utility methods.
-
- ///Empty the list.
- /**
- * Reset the {ACE_Double_Linked_List} to be empty.
- * Notice that since no one is interested in the items within,
- * This operation will delete all items.
- */
- void reset (void);
-
- /// Get the {slot}th element in the set. Returns -1 if the element
- /// isn't in the range {0..{size} - 1}, else 0.
- /**
- * Iterates through the list to the desired index and assigns the provides pointer
- * with the address of the node occupying that index.
- */
- int get (T *&item, size_t slot = 0);
-
- /// The number of items in the queue.
- /**
- * Constant time call to return the current size of the list.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Use DNode address directly.
- /**
- * Constant time removal of an item from the list using it's address.
- */
- int remove (T *n);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-protected:
- /// Delete all the nodes in the list.
- /**
- * Removes and deallocates memory for all of the list nodes.
- */
- void delete_nodes (void);
-
- /// Copy nodes from {rhs} into this list.
- /**
- * Copy the elements of the provided list by allocated new nodes and assigning
- * them with the proper data.
- */
- void copy_nodes (const ACE_Double_Linked_List<T> &rhs);
-
- /// Setup header pointer. Called after we create the head node in ctor.
- /**
- * Initialize the head pointer so that the list has a dummy node.
- */
- void init_head (void);
-
- ///Constant time insert a new item into the list structure.
- /**
- * Insert a @a new_item into the list. It will be added before
- * or after @a old_item. Default is to insert the new item *after*
- * {head_}. Return 0 if succeed, -1 if error occured.
- */
- int insert_element (T *new_item,
- int before = 0,
- T *old_item = 0);
-
- ///Constant time delete an item from the list structure.
- /**
- * Remove @a item from the list. Return 0 if succeed, -1 otherwise.
- * Notice that this function checks if item is {head_} and either its
- * {next_} or {prev_} is NULL. The function resets item's {next_} and
- * {prev_} to 0 to prevent clobbering the double-linked list if a user
- * tries to remove the same node again.
- */
- int remove_element (T *item);
-
- /// Head of the circular double-linked list.
- T *head_;
-
- /// Size of this list.
- size_t size_;
-
- /// Allocation Strategy of the queue.
- ACE_Allocator *allocator_;
-};
-
-
-template <class T> class ACE_DLList;
-template <class T> class ACE_DLList_Iterator;
-template <class T> class ACE_DLList_Reverse_Iterator;
-
-typedef ACE_Double_Linked_List<ACE_DLList_Node> ACE_DLList_Base;
-
-//typedef ACE_Double_Linked_List_Iterator <ACE_DLList_Node>
-// ACE_DLList_Iterator_Base;
-//typedef ACE_Double_Linked_List_Reverse_Iterator <ACE_DLList_Node>
-// ACE_DLList_Reverse_Iterator_Base;
-//@@ These two typedefs (inherited from James Hu's original design)
-// have been removed because Sun CC 4.2 had problems with it. I guess
-// having the DLList_Iterators inheriting from a class which is
-// actually a typedef leads to problems. #define'ing rather than
-// typedef'ing worked, but as per Carlos's reccomendation, I'm just
-// replacing all references to the base classes with their actual
-// type. Matt Braun (6/15/99)
-
-/**
- * @class ACE_DLList
- *
- * @brief A double-linked list container class.
- *
- * ACE_DLList is a simple, unbounded container implemented using a
- * double-linked list. It is critical to remember that ACE_DLList inherits
- * from ACE_Double_Linked_List, wrapping each T pointer in a ACE_DLList_Node
- * object which satisfies the next/prev pointer requirements imposed by
- * ACE_Double_Linked_List.
- *
- * Each item inserted to an ACE_DLList is a pointer to a T object. The
- * caller is responsible for lifetime of the T object. ACE_DLList takes no
- * action on the T object; it is not copied on insertion and it is not
- * deleted on removal from the ACE_DLList.
- */
-template <class T>
-class ACE_DLList : public ACE_DLList_Base
-{
- friend class ACE_DLList_Node;
- friend class ACE_Double_Linked_List_Iterator<T>;
- friend class ACE_DLList_Iterator<T>;
- friend class ACE_DLList_Reverse_Iterator<T>;
-
-public:
-
- /// Delegates to ACE_Double_Linked_List.
- void operator= (const ACE_DLList<T> &l);
-
- /**
- * @name Queue-like insert and delete methods
- */
- //@{
-
- /**
- * Insert pointer for a new item at the tail of the list.
- *
- * @return Pointer to item inserted; 0 on error.
- */
- T *insert_tail (T *new_item);
-
- /**
- * Insert pointer for a new item at the head of the list.
- *
- * @return Pointer to item inserted; 0 on error.
- */
- T *insert_head (T *new_item);
-
- /**
- * Removes the item at the head of the list and returns its pointer.
- *
- * @return Pointer to previously inserted item; 0 if the list is empty,
- * an error occurred, or the original pointer inserted was 0.
- */
- T *delete_head (void);
-
- /**
- * Removes the item at the tail of the list and returns its pointer.
- *
- * @return Pointer to previously inserted item; 0 if the list is empty,
- * an error occurred, or the original pointer inserted was 0.
- */
- T *delete_tail (void);
- //@}
-
- /**
- * Provide random access to any item in the list.
- *
- * @param item Receives a pointer to the T object pointer held at the
- * specified position in the list.
- * @param slot Position in the list to access. The first position is 0.
- *
- * @retval 0 Success; T pointer returned in item.
- * @retval -1 Error, most likely slot is outside the range of the list.
- */
- int get (T *&item, size_t slot = 0);
-
- /// Delegates to ACE_Double_Linked_List.
- void dump (void) const;
-
- /// Delegates to ACE_Double_Linked_List.
- int remove (ACE_DLList_Node *n);
-
- /**
- * Constructor.
- *
- * @param the_allocator Allocator to use for allocating ACE_DLList_Node
- * objects that wrap T objects for inclusion in the
- * list. If 0, ACE_Allocator::instance() is used.
- */
- ACE_DLList (ACE_Allocator *the_allocator = 0);
-
- /// Delegates to ACE_Double_Linked_List.
- ACE_DLList (const ACE_DLList<T> &l);
-
- /**
- * Deletes all ACE_DLList_Node objects in the list starting from the head.
- * No T objects referred to by the deleted ACE_DLList_Node objects are
- * modified or freed. If you desire all of the T objects in the list to
- * be deleted as well, code such as this should be used prior to destroying
- * the ACE_DLList:
- * @code
- ACE_DLList<Item> list;
- ... // insert dynamically allocated Items...
- Item *p;
- while ((p = list.delete_head()) != 0)
- delete *p;
- @endcode
- */
- ~ACE_DLList (void);
-};
-
-/**
- * @class ACE_DLList_Iterator
- *
- * @brief A double-linked list container class iterator.
- *
- * This implementation uses ACE_Double_Linked_List_Iterator to
- * perform the logic behind this container class. It delegates
- * all of its calls to ACE_Double_Linked_List_Iterator.
- */
-template <class T>
-class ACE_DLList_Iterator : public ACE_Double_Linked_List_Iterator <ACE_DLList_Node>
-{
-
- friend class ACE_DLList<T>;
- friend class ACE_DLList_Node;
-
-public:
-
- // = Initialization method.
- ACE_DLList_Iterator (ACE_DLList<T> &l);
-
- /**
- * Retasks the iterator to iterate over a new
- * Double_Linked_List. This allows clients to reuse an iterator
- * without incurring the constructor overhead. If you do use this,
- * be aware that if there are more than one reference to this
- * iterator, the other "clients" may be very bothered when their
- * iterator changes.
- * @@ Here be dragons. Comments?
- */
- void reset (ACE_DLList<T> &l);
-
- // = Iteration methods.
- /// Move forward by one element in the list. Returns 0 when all the
- /// items in the list have been seen, else 1.
- int advance (void);
-
- /// Pass back the {next_item} that hasn't been seen in the list.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&);
-
- /**
- * @deprecated Delegates to ACE_Double_Linked_List_Iterator, except that
- * whereas the Double_Linked_List version of next returns the node, this next
- * returns the contents of the node
- */
- T *next (void) const;
-
- /**
- * Removes the current item (i.e., {next}) from the list.
- * Note that DLList iterators do not support {advance_and_remove}
- * directly (defined in its base class) and you will need to
- * release the element returned by it.
- */
- int remove (void);
-
- /// Delegates to ACE_Double_Linked_List_Iterator.
- void dump (void) const;
-
-private:
- ACE_DLList<T> *list_;
-};
-
-/**
- * @class ACE_DLList_Reverse_Iterator
- *
- * @brief A double-linked list container class iterator.
- *
- * This implementation uses ACE_Double_Linked_List_Iterator to
- * perform the logic behind this container class. It delegates
- * all of its calls to ACE_Double_Linked_List_Iterator.
- */
-template <class T>
-class ACE_DLList_Reverse_Iterator : public ACE_Double_Linked_List_Reverse_Iterator <ACE_DLList_Node>
-{
-
- friend class ACE_DLList<T>;
- friend class ACE_DLList_Node;
-
-public:
-
- // = Initialization method.
- ACE_DLList_Reverse_Iterator (ACE_DLList<T> &l);
-
- /**
- * Retasks the iterator to iterate over a new
- * Double_Linked_List. This allows clients to reuse an iterator
- * without incurring the constructor overhead. If you do use this,
- * be aware that if there are more than one reference to this
- * iterator, the other "clients" may be very bothered when their
- * iterator changes.
- * @@ Here be dragons. Comments?
- */
- void reset (ACE_DLList<T> &l);
-
- // = Iteration methods.
- /// Move forward by one element in the list. Returns 0 when all the
- /// items in the list have been seen, else 1.
- int advance (void);
-
- /// Pass back the {next_item} that hasn't been seen in the list.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&);
-
- /// @deprecated Delegates to ACE_Double_Linked_List_Iterator.
- T *next (void) const;
-
- /// Removes the current item (i.e., {next}) from the list.
- /// Note that DLList iterators do not support {advance_and_remove}
- /// directly (defined in its base class) and you will need to
- /// release the element returned by it.
- int remove (void);
-
- /// Delegates to ACE_Double_Linked_List_Iterator.
- void dump (void) const;
-
-private:
- ACE_DLList<T> *list_;
-};
-
-// Forward declaration.
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Set;
-
-/**
- * @class ACE_Fixed_Set_Iterator_Base
- *
- * @brief Implements a common base class for iterators for a unordered set.
- */
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Set_Iterator_Base
-{
-public:
- // = Iteration methods.
-
- /// Pass back the {next_item} that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Move to the first element in the set. Returns 0 if the
- /// set is empty, else 1.
- int first (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-protected:
- // = Initialization method.
- ACE_Fixed_Set_Iterator_Base (ACE_Fixed_Set<T, ACE_SIZE> &s);
-
- /// Set we are iterating over.
- ACE_Fixed_Set<T, ACE_SIZE> &s_;
-
- /// How far we've advanced over the set.
- ssize_t next_;
-
- /// The number of non free items that the iterator had pointed at.
- size_t iterated_items_;
-
- /// Dump the state of an object.
- void dump_i (void) const;
-
- /// Pass back the {next_item} that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next_i (T *&next_item);
-};
-
-/**
- * @class ACE_Fixed_Set_Iterator
- *
- * @brief Iterates through an unordered set.
- *
- * This implementation of an unordered set uses a fixed array.
- * Allows deletions while iteration is occurring.
- */
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Set_Iterator : public ACE_Fixed_Set_Iterator_Base <T, ACE_SIZE>
-{
-public:
- // = Initialization method.
- ACE_Fixed_Set_Iterator (ACE_Fixed_Set<T, ACE_SIZE> &s);
-
- // = Iteration methods.
-
- /// Pass back the {next_item} that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Remove the item where the itearetor is located at.
- /// Returns 1 if it removes a item, else 0.
- /// Pass back the removed {item}.
- int remove (T *&item);
-
- /// STL-like iterator dereference operator: returns a reference
- /// to the node underneath the iterator.
- T & operator* (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-/**
- * @class ACE_Fixed_Set_Const_Iterator
- *
- * @brief Iterates through a const unordered set.
- *
- * This implementation of an unordered set uses a fixed array.
- */
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Set_Const_Iterator : public ACE_Fixed_Set_Iterator_Base <T, ACE_SIZE>
-{
-public:
- // = Initialization method.
- ACE_Fixed_Set_Const_Iterator (const ACE_Fixed_Set<T, ACE_SIZE> &s);
-
- // = Iteration methods.
-
- /// Pass back the {next_item} that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (const T *&next_item);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// STL-like iterator dereference operator: returns a reference
- /// to the node underneath the iterator.
- const T & operator* (void) const ;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-/**
- * @class ACE_Fixed_Set
- *
- * @brief Implement a simple unordered set of {T} with maximum {ACE_SIZE}.
- *
- * This implementation of an unordered set uses a fixed array.
- * It does not allow duplicate members. The set provides linear insertion/deletion
- * operations.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Fixed array
- * - Duplicates allowed?
- * No
- * - Random access allowed?
- * No
- * - Search speed
- * Linear
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- * -# operator==
- *
- */
-template <class T, size_t ACE_SIZE>
-class ACE_Fixed_Set
-{
-public:
- friend class ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>;
- friend class ACE_Fixed_Set_Iterator<T, ACE_SIZE>;
- friend class ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>;
-
- // Trait definitions.
- typedef ACE_Fixed_Set_Iterator<T, ACE_SIZE> ITERATOR;
- typedef ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE> CONST_ITERATOR;
-
- // = Initialization and termination methods.
- /// Default Constructor.
- /**
- * Creates an empy set
- */
- ACE_Fixed_Set (void);
-
- /// Copy constructor.
- /**
- * Initializes a set to be a copy of the set parameter.
- */
- ACE_Fixed_Set (const ACE_Fixed_Set<T, ACE_SIZE> &);
-
- /// Assignment operator.
- /**
- * Deep copy of one set to another.
- */
- void operator= (const ACE_Fixed_Set<T, ACE_SIZE> &);
-
- /// Destructor.
- /**
- * Destroys a set.
- */
- ~ACE_Fixed_Set (void);
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Performs constant time check to determine if a set is empty.
- */
- int is_empty (void) const;
-
- /// Returns 1 if the container is full, otherwise returns 0.
- /**
- * Performs a constant time check to see if the set is full.
- */
- int is_full (void) const;
-
- // = Classic unordered set operations.
-
- ///Linear time insertion of an item unique to the set.
- /**
- * Insert @a new_item into the set (doesn't allow duplicates).
- * Returns -1 if failures occur, 1 if item is already present, else
- * 0.
- */
- int insert (const T &new_item);
-
- ///Linear time removal operation of an item.
- /**
- * Remove first occurrence of {item} from the set. Returns 0 if
- * it removes the item, -1 if it can't find the item, and -1 if a
- * failure occurs. Removal doesn't reclaim memory for the @a item.
- */
- int remove (const T &item);
-
- /// Finds if @a item occurs in the set. Returns 0 if finds, else -1.
- /**
- * Performs a linear find operation for the specified @a item.
- */
- int find (const T &item) const;
-
- /// Size of the set.
- /**
- * Returns the current size of the set.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Holds the contents of the set.
- struct
- {
- /// Item in the set.
- T item_;
-
- /// Keeps track of whether this item is in use or not.
- int is_free_;
- } search_structure_[ACE_SIZE];
-
- /// Current size of the set.
- size_t cur_size_;
-
- /// Maximum size of the set.
- size_t max_size_;
-};
-
-// Forward declaration.
-template <class T>
-class ACE_Bounded_Set;
-
-/**
- * @class ACE_Bounded_Set_Iterator
- *
- * @brief Iterates through an unordered set.
- *
- * This implementation of an unordered set uses a Bounded array.
- * Allows deletions while iteration is occurring.
- */
-template <class T>
-class ACE_Bounded_Set_Iterator
-{
-public:
- // = Initialization method.
- ACE_Bounded_Set_Iterator (ACE_Bounded_Set<T> &s);
-
- // = Iteration methods.
-
- /// Pass back the {next_item} that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Move to the first element in the set. Returns 0 if the
- /// set is empty, else 1.
- int first (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Set we are iterating over.
- ACE_Bounded_Set<T> &s_;
-
- /// How far we've advanced over the set.
- ssize_t next_;
-};
-
-
-/**
- * @class ACE_Bounded_Set
- *
- * @brief Implement a simple unordered set of {T} with maximum
- * set at creation time.
- *
- * This implementation of an unordered set uses a Bounded array.
- * This implementation does not allow duplicates. It provides
- * linear insert/remove/find operations. Insertion/removal does not
- * invalidate iterators, but caution should be taken to ensure
- * expected behavior. Once initialized, the object has a maximum size
- * which can only be increased by the assignment of another larger Bounded_Set.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Bounded array which can grow via assignment
- * - Duplicates allowed?
- * No
- * - Random access allowed?
- * No
- * - Search speed
- * Linear
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- * -# operator==
- *
- */
-template <class T>
-class ACE_Bounded_Set
-{
-public:
- friend class ACE_Bounded_Set_Iterator<T>;
-
- // Trait definition.
- typedef ACE_Bounded_Set_Iterator<T> ITERATOR;
-
- enum
- {
- DEFAULT_SIZE = 10
- };
-
- // = Initialization and termination methods.
- /// Construct a Bounded_Set using the default size.
- /**
- * The default constructor initializes the Bounded_Set to a maximum size
- * specified by the DEFAULT_SIZE.
- */
- ACE_Bounded_Set (void);
-
- /// Construct a Bounded_Set with the provided sizeB.
- /**
- * Initialize the Bounded_Set to have a maximum size equal to the size
- * parameter specified.
- */
- ACE_Bounded_Set (size_t size);
-
- /// Construct a Bounded_Set that is a copy of the provides Bounded_Set.
- /**
- * Initialize the Bounded_Set to be a copy of the Bounded_Set parameter.
- */
- ACE_Bounded_Set (const ACE_Bounded_Set<T> &);
-
- /// Assignment operator.
- /**
- * The assignment will make a deep copy of the Bounded_Set provided. If the
- * rhs has more elements than the capacity of the lhs, then the lhs will be
- * deleted and reallocated to accomadate the larger number of elements.
- */
- void operator= (const ACE_Bounded_Set<T> &);
-
- /// Destructor
- /**
- * Clean up the underlying dynamically allocated memory that is used by
- * the Bounded_Set.
- */
- ~ACE_Bounded_Set (void);
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * A constant time check is performed to determine if the Bounded_Set is
- * empty.
- */
- int is_empty (void) const;
-
- /// Returns 1 if the container is full, otherwise returns 0.
- /**
- * Performs a constant time check to determine if the Bounded_Set is at
- * capacity.
- */
- int is_full (void) const;
-
- // = Classic unordered set operations.
-
- ///Inserts a new element unique to the set.
- /**
- * Insert @a new_item into the set (doesn't allow duplicates) in linear
- * time.
- * Returns -1 if failures occur, 1 if item is already present, else
- * 0.
- */
- int insert (const T &new_item);
-
- ///Finds the specified element and removes it from the set.
- /**
- * Remove first occurrence of @a item from the set. Returns 0 if it
- * removes the item, -1 if it can't find the item, and -1 if a
- * failure occurs. The linear remove operation does not reclaim the
- * memory associated with the removed item.
- */
- int remove (const T &item);
-
- /// Finds if @a item occurs in the set. Returns 0 if finds, else -1.
- /**
- * find preforms a linear search for {item} and returns 0 on successful
- * find and -1 otherwise.
- */
- int find (const T &item) const;
-
- /// Size of the set.
- /**
- * Returns a size_t representing the current size of the set.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- struct Search_Structure
- {
- /// Item in the set.
- T item_;
-
- /// Keeps track of whether this item is in use or not.
- int is_free_;
- };
-
- /// Holds the contents of the set.
- Search_Structure *search_structure_;
-
- /// Current size of the set.
- size_t cur_size_;
-
- /// Maximum size of the set.
- size_t max_size_;
-};
-
-/**
- * @class ACE_Ordered_MultiSet_Iterator
- *
- * @brief Implement a bidirectional iterator over an ordered multiset.
- * This class template requires that < operator semantics be
- * defined for the parameterized type {T}, but does not impose
- * any restriction on how that ordering operator is implemented.
- */
-template <class T>
-class ACE_Ordered_MultiSet_Iterator
-{
-public:
- friend class ACE_Ordered_MultiSet<T>;
-
- // = Initialization method.
- ACE_Ordered_MultiSet_Iterator (ACE_Ordered_MultiSet<T> &s);
-
- // = Iteration methods.
-
- /// Pass back the {next_item} that hasn't been seen in the ordered multiset.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item) const;
-
- /// Repositions the iterator at the first item in the ordered multiset
- /// Returns 0 if the list is empty else 1.
- int first (void);
-
- /// Repositions the iterator at the last item in the ordered multiset
- /// Returns 0 if the list is empty else 1.
- int last (void);
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Move backward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int retreat (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Returns a reference to the internal element {this} is pointing to.
- T& operator* (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
-
- /// Pointer to the current node in the iteration.
- ACE_DNode<T> *current_;
-
- /// Pointer to the set we're iterating over.
- ACE_Ordered_MultiSet<T> &set_;
-};
-
-
-/**
- * @class ACE_Ordered_MultiSet
- *
- * @brief Implement a simple ordered multiset of {T} of unbounded size
- * that allows duplicates. This class template requires that <
- * operator semantics be defined for the parameterized type {T}, but
- * does not impose any restriction on how that ordering operator is
- * implemented. The set is implemented as a linked list.
- *
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Double linked list
- * - Duplicates allowed?
- * Yes
- * - Random access allowed?
- * No
- * - Search speed
- * Linear
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * Yes
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- * -# operator==
- * -# operator<
- *
- *
- */
-template <class T>
-class ACE_Ordered_MultiSet
-{
-public:
- friend class ACE_Ordered_MultiSet_Iterator<T>;
-
- // Trait definition.
- typedef ACE_Ordered_MultiSet_Iterator<T> ITERATOR;
-
- // = Initialization and termination methods.
- /// Constructor. Use user specified allocation strategy
- /// if specified.
- /**
- * Initialize the set using the allocation strategy specified. If none, use the
- * default strategy.
- */
- ACE_Ordered_MultiSet (ACE_Allocator *the_allocator = 0);
-
- /// Copy constructor.
- /**
- * Initialize the set to be a copy of the provided set.
- */
- ACE_Ordered_MultiSet (const ACE_Ordered_MultiSet<T> &);
-
- /// Destructor.
- /**
- * Delete the nodes of the set.
- */
- ~ACE_Ordered_MultiSet (void);
-
- /// Assignment operator.
- /**
- * Delete the nodes in lhs, and copy the nodes from the rhs.
- */
- void operator= (const ACE_Ordered_MultiSet<T> &);
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Constant time check to determine if the set is empty.
- */
- int is_empty (void) const;
-
- /// Size of the set.
- /**
- * Constant time check to determine the size of the set.
- */
- size_t size (void) const;
-
- // = Classic unordered set operations.
-
- /// Insert @a new_item into the ordered multiset.
- /// Returns -1 if failures occur, else 0.
- /**
- * Linear time, order preserving insert into the set beginning at the head.
- */
- int insert (const T &new_item);
-
- ///Linear time insert beginning at the point specified by the provided iterator.
- /**
- * Insert @a new_item into the ordered multiset, starting its search at
- * the node pointed to by the iterator, and if insertion was successful,
- * updates the iterator to point to the newly inserted node.
- * Returns -1 if failures occur, else 0.
- */
- int insert (const T &new_item, ITERATOR &iter);
-
- /// Remove first occurrence of @a item from the set. Returns 0 if
- /// it removes the item, -1 if it can't find the item.
- /**
- * Linear time search operation which removes the item from the set if found .
- */
- int remove (const T &item);
-
- ///Linear find operation.
- /**
- * Finds first occurrence of @a item in the multiset, using the iterator's
- * current position as a hint to improve performance. If find succeeds,
- * it positions the iterator at that node and returns 0, or if it cannot
- * locate the node, it leaves the iterator alone and just returns -1.
- */
- int find (const T &item, ITERATOR &iter) const;
-
- /// Reset the ACE_Ordered_MultiSet to be empty.
- /**
- * Delete the nodes inside the set.
- */
- void reset (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
-
- /**
- * Insert @a item, starting its search at the position given,
- * and if successful updates the passed pointer to point to
- * the newly inserted item's node.
- */
- int insert_from (const T &item, ACE_DNode<T> *start_position,
- ACE_DNode<T> **new_position);
-
- /**
- * Looks for first occurance of @a item in the ordered set, using the
- * passed starting position as a hint: if there is such an instance, it
- * updates the new_position pointer to point to this node and returns 0;
- * if there is no such node, then if there is a node before where the
- * item would have been, it updates the new_position pointer to point
- * to this node and returns -1; if there is no such node, then if there
- * is a node after where the item would have been, it updates the
- * new_position pointer to point to this node (or 0 if there is no such
- * node) and returns 1;
- */
- int locate (const T &item, ACE_DNode<T> *start_position,
- ACE_DNode<T> *&new_position) const;
-
- /// Delete all the nodes in the Set.
- void delete_nodes (void);
-
- /// Copy nodes into this set.
- void copy_nodes (const ACE_Ordered_MultiSet<T> &);
-
- /// Head of the bilinked list of Nodes.
- ACE_DNode<T> *head_;
-
- /// Head of the bilinked list of Nodes.
- ACE_DNode<T> *tail_;
-
- /// Current size of the set.
- size_t cur_size_;
-
- /// Allocation strategy of the set.
- ACE_Allocator *allocator_;
-};
-
-// ****************************************************************
-
-/**
- * @class ACE_Array
- *
- * @brief A dynamic array class.
- *
- * This class extends ACE_Array_Base, adding comparison operators.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Dynamic array
- * - Duplicates allowed?
- * Yes
- * - Random access allowed?
- * Yes
- * - Search speed
- * N/A
- * - Insert/replace speed
- * O(1)
- * - Iterator still valid after change to container?
- * - In general, yes.
- * - If array size is changed during iteration, no.
- * - Frees memory for removed elements?
- * No
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- * -# operator!=
- *
- * @sa ACE_Array_Base. This class inherits its operations and requirements.
- */
-template <class T>
-class ACE_Array : public ACE_Array_Base<T>
-{
-public:
- // Define a "trait"
- typedef T TYPE;
- typedef ACE_Array_Iterator<T> ITERATOR;
-
- /// Dynamically create an uninitialized array.
- /**
- * Initialize an empty array of the specified size using the provided
- * allocation strategy.
- */
- ACE_Array (size_t size = 0,
- ACE_Allocator* alloc = 0);
-
- /// Dynamically initialize the entire array to the {default_value}.
- /**
- * Initialize an array the given size placing the default_value in each index.
- */
- ACE_Array (size_t size,
- const T &default_value,
- ACE_Allocator* alloc = 0);
-
- ///Copy constructor.
- /**
- * The copy constructor performs initialization by making an exact
- * copy of the contents of parameter {s}, i.e., *this == s will
- * return true.
- */
- ACE_Array (const ACE_Array<T> &s);
-
- ///Assignment operator
- /**
- * Assignment operator performs an assignment by making an exact
- * copy of the contents of parameter {s}, i.e., *this == s will
- * return true. Note that if the {max_size_} of {array_} is >= than
- * {s.max_size_} we can copy it without reallocating. However, if
- * {max_size_} is < {s.max_size_} we must delete the {array_},
- * reallocate a new {array_}, and then copy the contents of {s}.
- */
- void operator= (const ACE_Array<T> &s);
-
- // = Compare operators
-
- ///Equality comparison operator.
- /**
- * Compare this array with {s} for equality. Two arrays are equal
- * if their {size}'s are equal and all the elements from 0 .. {size}
- * are equal.
- */
- bool operator== (const ACE_Array<T> &s) const;
-
- ///Inequality comparison operator.
- /**
- * Compare this array with {s} for inequality such that {*this} !=
- * {s} is always the complement of the boolean return value of
- * {*this} == {s}.
- */
- bool operator!= (const ACE_Array<T> &s) const;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/Containers_T.inl"
-#endif /* __ACE_INLINE__ */
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Containers_T.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Containers_T.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#include /**/ "ace/post.h"
-
-#endif /* ACE_CONTAINERS_T_H */