diff options
author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
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committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
tree | 1868946c234ab9ee256a6b7766a15713eae94235 /externals/ace/Local_Name_Space.h | |
parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'externals/ace/Local_Name_Space.h')
-rw-r--r-- | externals/ace/Local_Name_Space.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/externals/ace/Local_Name_Space.h b/externals/ace/Local_Name_Space.h new file mode 100644 index 00000000000..c9606d02bf2 --- /dev/null +++ b/externals/ace/Local_Name_Space.h @@ -0,0 +1,132 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file Local_Name_Space.h + * + * $Id: Local_Name_Space.h 80826 2008-03-04 14:51:23Z wotte $ + * + * @author Prashant Jain (pjain@cs.wustl.edu) + * @author Irfan Pyarali (irfan@wuerl.wustl.edu) + * @author Douglas C. Schmidt (schmidt@cs.wustl.edu). + */ +//============================================================================= + +#ifndef ACE_LOCAL_NAME_SPACE_H +#define ACE_LOCAL_NAME_SPACE_H + +#include /**/ "ace/pre.h" + +#include "ace/Malloc_T.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +class ACE_NS_WString; + +/** + * @class ACE_NS_String + * + * @brief This class and ACE_NS_Internal are used as Adapters to work + * with the Map_Manager. + * + * In order to work correctly, this class must be able to + * convert back and forth with <ACE_NS_WStrings>. + */ +class ACE_Export ACE_NS_String +{ +public: + // = Initialization. + /// Default "no-op" constructor. + ACE_NS_String (void); + + /// Initialization method. + ACE_NS_String (ACE_WCHAR_T *dst, + const ACE_WCHAR_T *src, + size_t len); + + /// Converts an ACE_NS_WString to an ACE_NS_String; + ACE_NS_String (const ACE_NS_WString &); + + /// Destructor + ~ACE_NS_String (void); + + /// Converts an ACE_NS_String to fresh copy of an ACE_NS_WString; + operator ACE_NS_WString () const; + + /// Return the ASCII character representation. + char *char_rep (void) const; + + /// Matches on substrings. + int strstr (const ACE_NS_String &) const; + + /// Compare an ACE_NS_String. + bool operator == (const ACE_NS_String &) const; + + /// Compare an ACE_NS_String. + bool operator != (const ACE_NS_String &) const; + + /// Returns length of the string + size_t len (void) const; + + /// Returns the underlying representation. + ACE_WCHAR_T *fast_rep (void) const; + + /// Returns a hash value for this string. + u_long hash (void) const; + +private: + /// Length of the string. + size_t len_; + + /// This actually points into shared/persistent memory. + ACE_WCHAR_T *rep_; + + /// Should rep_ be deleted when destructed (only used + /// for WString conversions) + bool delete_rep_; +}; + +/** + * @class ACE_NS_Internal + * + * @brief This class and ACE_NS_String are used as Adapters to work + * with the Map_Manager. + */ +class ACE_Export ACE_NS_Internal +{ +public: + /// No-op constructor. + ACE_NS_Internal (void); + + /// Constructor. + ACE_NS_Internal (ACE_NS_String &value, const char *type); + + /// Compare an ACE_NS_Internal + bool operator == (const ACE_NS_Internal &) const; + + /// Return value. + ACE_NS_String value (void); + + /// Return type. + const char *type (void); + +private: + /// Contains the value of the string. + ACE_NS_String value_; + + /// Contains the type of the string. + const char *type_; +}; + +ACE_END_VERSIONED_NAMESPACE_DECL + +// Include the ACE_Local_Name_Space templates stuff at this point. +#include "ace/Local_Name_Space_T.h" + +#include /**/ "ace/post.h" + +#endif /* ACE_LOCAL_NAME_SPACE_H */ |