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authorXanadu <none@none>2010-07-20 02:49:28 +0200
committerXanadu <none@none>2010-07-20 02:49:28 +0200
commit79622802f397258ee0f34327ba3ae6977ca3e7ff (patch)
tree1868946c234ab9ee256a6b7766a15713eae94235 /externals/ace/Obchunk.h
parent7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff)
parentf906976837502fa5aa81b982b901d1509f5aa0c4 (diff)
Merge. Revision history for source files should be all back now.
--HG-- branch : trunk rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'externals/ace/Obchunk.h')
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diff --git a/externals/ace/Obchunk.h b/externals/ace/Obchunk.h
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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Obchunk.h
+ *
+ * $Id: Obchunk.h 80826 2008-03-04 14:51:23Z wotte $
+ *
+ * @author Doug Schmidt
+ */
+//=============================================================================
+
+
+#ifndef ACE_OBCHUNK_H
+#define ACE_OBCHUNK_H
+#include /**/ "ace/pre.h"
+
+#include "ace/Malloc.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_Obchunk
+ *
+ * @brief Defines the state that represents a "chunk" of memory.
+ * Evenything in this class is public because it is designed
+ * as an internal structure of Obstack_T and users are
+ * not supposed to use this class directly.
+ * @sa ACE_Obstack_T
+ */
+class ACE_Export ACE_Obchunk
+{
+public:
+ /// Constructor.
+ ACE_Obchunk (size_t size);
+
+ /// Dtor.
+ ~ACE_Obchunk (void);
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+ /// Pointer to the end of the chunk.
+ char *end_;
+
+ /// Pointer to the head of the current building block.
+ char *block_;
+
+ /// Pointer to the current location in the chunk.
+ char *cur_;
+
+ /// Next chunk in the chain.
+ ACE_Obchunk *next_;
+
+ /**
+ * Pointer to the beginning contents of this chunk. This field is
+ * actually overlayed by the memory allocated by
+ * <ACE_Obstack::new_chunk>. Therefore, it *must* come last.
+ */
+ char contents_[4];
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Obchunk.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_OBCHUNK_H */