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authorclick <none@none>2010-08-17 02:14:20 +0200
committerclick <none@none>2010-08-17 02:14:20 +0200
commite5b00f9b1058437ebe02faebbdb5e75590659ec4 (patch)
tree4fe7930441708e3f4e821a763fa7805edc71dc82 /externals/ace/WIN32_Asynch_IO.cpp
parentd8b2a31f707d6969ac69b65a0ab0804564055b35 (diff)
Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc. --HG-- branch : trunk rename : externals/CMakeLists.txt => dep/CMakeLists.txt rename : externals/PackageList.txt => dep/PackageList.txt rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl rename : externals/ace/Array.h => dep/acelite/ace/Array.h rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp rename : externals/ace/Event.h => dep/acelite/ace/Event.h rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp rename : externals/ace/Future.h => dep/acelite/ace/Future.h rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl rename : externals/ace/Map.h => dep/acelite/ace/Map.h rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp rename : externals/ace/Module.h => dep/acelite/ace/Module.h rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp rename : externals/ace/Node.h => dep/acelite/ace/Node.h rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp rename : externals/ace/OS.h => dep/acelite/ace/OS.h rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp rename : externals/ace/Process.h => dep/acelite/ace/Process.h rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl rename : externals/ace/README => dep/acelite/ace/README rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp rename : externals/ace/SString.h => dep/acelite/ace/SString.h rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp rename : externals/ace/Task.h => dep/acelite/ace/Task.h rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp rename : externals/ace/Token.h => dep/acelite/ace/Token.h rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl rename : externals/ace/Version.h => dep/acelite/ace/Version.h rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h rename : externals/ace/post.h => dep/acelite/ace/post.h rename : externals/ace/pre.h => dep/acelite/ace/pre.h rename : externals/ace/streams.h => dep/acelite/ace/streams.h rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h rename : externals/bzip2/compress.c => dep/bzip2/compress.c rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h rename : externals/g3dlite/G3D/Vector2.h => dep/g3dlite/G3D/Vector2.h rename : externals/g3dlite/G3D/Vector2.inl => dep/g3dlite/G3D/Vector2.inl rename : externals/g3dlite/G3D/Vector2int16.h => dep/g3dlite/G3D/Vector2int16.h rename : externals/g3dlite/G3D/Vector3.h => dep/g3dlite/G3D/Vector3.h rename : externals/g3dlite/G3D/Vector3.inl => dep/g3dlite/G3D/Vector3.inl rename : externals/g3dlite/G3D/Vector3int16.h => dep/g3dlite/G3D/Vector3int16.h rename : externals/g3dlite/G3D/Vector3int32.h => dep/g3dlite/G3D/Vector3int32.h rename : externals/g3dlite/G3D/Vector4.h => dep/g3dlite/G3D/Vector4.h rename : externals/g3dlite/G3D/Vector4.inl => dep/g3dlite/G3D/Vector4.inl rename : externals/g3dlite/G3D/Vector4int8.h => dep/g3dlite/G3D/Vector4int8.h rename : externals/g3dlite/G3D/WeakCache.h => dep/g3dlite/G3D/WeakCache.h rename : externals/g3dlite/G3D/Welder.h => dep/g3dlite/G3D/Welder.h rename : externals/g3dlite/G3D/WrapMode.h => dep/g3dlite/G3D/WrapMode.h rename : externals/g3dlite/G3D/constants.h => dep/g3dlite/G3D/constants.h rename : externals/g3dlite/G3D/debug.h => dep/g3dlite/G3D/debug.h rename : externals/g3dlite/G3D/debugAssert.h => dep/g3dlite/G3D/debugAssert.h rename : externals/g3dlite/G3D/debugPrintf.h => dep/g3dlite/G3D/debugPrintf.h rename : externals/g3dlite/G3D/enumclass.h => dep/g3dlite/G3D/enumclass.h rename : externals/g3dlite/G3D/fileutils.h => dep/g3dlite/G3D/fileutils.h rename : externals/g3dlite/G3D/filter.h => dep/g3dlite/G3D/filter.h rename : externals/g3dlite/G3D/format.h => dep/g3dlite/G3D/format.h rename : externals/g3dlite/G3D/g3dfnmatch.h => dep/g3dlite/G3D/g3dfnmatch.h rename : externals/g3dlite/G3D/g3dmath.h => dep/g3dlite/G3D/g3dmath.h rename : externals/g3dlite/G3D/g3dmath.inl => dep/g3dlite/G3D/g3dmath.inl rename : externals/g3dlite/G3D/platform.h => dep/g3dlite/G3D/platform.h rename : externals/g3dlite/G3D/prompt.h => dep/g3dlite/G3D/prompt.h rename : externals/g3dlite/G3D/serialize.h => dep/g3dlite/G3D/serialize.h rename : externals/g3dlite/G3D/splinefunc.h => dep/g3dlite/G3D/splinefunc.h rename : externals/g3dlite/G3D/stringutils.h => dep/g3dlite/G3D/stringutils.h rename : externals/g3dlite/G3D/uint128.h => dep/g3dlite/G3D/uint128.h rename : externals/g3dlite/G3D/units.h => dep/g3dlite/G3D/units.h rename : externals/g3dlite/G3D/vectorMath.h => dep/g3dlite/G3D/vectorMath.h rename : externals/g3dlite/Line.cpp => dep/g3dlite/Line.cpp rename : externals/g3dlite/LineSegment.cpp => dep/g3dlite/LineSegment.cpp rename : externals/g3dlite/Log.cpp => dep/g3dlite/Log.cpp rename : externals/g3dlite/Matrix3.cpp => dep/g3dlite/Matrix3.cpp rename : externals/g3dlite/Matrix4.cpp => dep/g3dlite/Matrix4.cpp rename : externals/g3dlite/MemoryManager.cpp => dep/g3dlite/MemoryManager.cpp rename : externals/g3dlite/Plane.cpp => dep/g3dlite/Plane.cpp rename : externals/g3dlite/Quat.cpp => dep/g3dlite/Quat.cpp rename : externals/g3dlite/Random.cpp => dep/g3dlite/Random.cpp rename : externals/g3dlite/Ray.cpp => dep/g3dlite/Ray.cpp rename : externals/g3dlite/ReferenceCount.cpp => dep/g3dlite/ReferenceCount.cpp rename : externals/g3dlite/RegistryUtil.cpp => dep/g3dlite/RegistryUtil.cpp rename : externals/g3dlite/Sphere.cpp => dep/g3dlite/Sphere.cpp rename : externals/g3dlite/System.cpp => dep/g3dlite/System.cpp rename : externals/g3dlite/TextInput.cpp => dep/g3dlite/TextInput.cpp rename : externals/g3dlite/TextOutput.cpp => dep/g3dlite/TextOutput.cpp rename : externals/g3dlite/Triangle.cpp => dep/g3dlite/Triangle.cpp rename : externals/g3dlite/UprightFrame.cpp => dep/g3dlite/UprightFrame.cpp rename : externals/g3dlite/Vector2.cpp => dep/g3dlite/Vector2.cpp rename : externals/g3dlite/Vector3.cpp => dep/g3dlite/Vector3.cpp rename : externals/g3dlite/Vector4.cpp => dep/g3dlite/Vector4.cpp rename : externals/g3dlite/debugAssert.cpp => dep/g3dlite/debugAssert.cpp rename : externals/g3dlite/fileutils.cpp => dep/g3dlite/fileutils.cpp rename : externals/g3dlite/format.cpp => dep/g3dlite/format.cpp rename : externals/g3dlite/g3dfnmatch.cpp => dep/g3dlite/g3dfnmatch.cpp rename : externals/g3dlite/g3dmath.cpp => dep/g3dlite/g3dmath.cpp rename : externals/g3dlite/prompt.cpp => dep/g3dlite/prompt.cpp rename : externals/g3dlite/stringutils.cpp => dep/g3dlite/stringutils.cpp rename : externals/gsoap/CMakeLists.txt => dep/gsoap/CMakeLists.txt rename : externals/gsoap/soapC.cpp => dep/gsoap/soapC.cpp rename : externals/gsoap/soapH.h => dep/gsoap/soapH.h rename : externals/gsoap/soapServer.cpp => dep/gsoap/soapServer.cpp rename : externals/gsoap/soapStub.h => dep/gsoap/soapStub.h rename : externals/gsoap/stdsoap2.cpp => dep/gsoap/stdsoap2.cpp rename : externals/gsoap/stdsoap2.h => dep/gsoap/stdsoap2.h rename : externals/jemalloc/CMakeLists.txt => dep/jemalloc/CMakeLists.txt rename : externals/jemalloc/arena.c => dep/jemalloc/arena.c rename : externals/jemalloc/base.c => dep/jemalloc/base.c rename : externals/jemalloc/chunk.c => dep/jemalloc/chunk.c rename : externals/jemalloc/chunk_dss.c => dep/jemalloc/chunk_dss.c rename : externals/jemalloc/chunk_mmap.c => dep/jemalloc/chunk_mmap.c rename : externals/jemalloc/chunk_swap.c => dep/jemalloc/chunk_swap.c rename : externals/jemalloc/ckh.c => dep/jemalloc/ckh.c rename : externals/jemalloc/ctl.c => dep/jemalloc/ctl.c rename : externals/jemalloc/extent.c => dep/jemalloc/extent.c rename : externals/jemalloc/hash.c => dep/jemalloc/hash.c rename : externals/jemalloc/huge.c => dep/jemalloc/huge.c rename : externals/jemalloc/jemalloc.c => dep/jemalloc/jemalloc.c rename : externals/jemalloc/jemalloc/internal/arena.h => dep/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/jemalloc/internal/base.h => dep/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/jemalloc/internal/chunk.h => dep/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/jemalloc/internal/chunk_dss.h => dep/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/jemalloc/internal/chunk_mmap.h => dep/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/jemalloc/internal/chunk_swap.h => dep/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/jemalloc/internal/ckh.h => dep/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/jemalloc/internal/ctl.h => dep/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/jemalloc/internal/extent.h => dep/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/jemalloc/internal/hash.h => dep/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/jemalloc/internal/huge.h => dep/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h => dep/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in => dep/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/jemalloc/internal/mb.h => dep/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/jemalloc/internal/mutex.h => dep/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/jemalloc/internal/prof.h => dep/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/jemalloc/internal/ql.h => dep/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/jemalloc/internal/qr.h => dep/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/jemalloc/internal/rb.h => dep/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/jemalloc/internal/stats.h => dep/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/jemalloc/internal/tcache.h => dep/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h => dep/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/jemalloc/jemalloc.h.in => dep/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/jemalloc/jemalloc_defs.h => dep/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/jemalloc/jemalloc_defs.h.in => dep/jemalloc/jemalloc/jemalloc_defs.h.in rename : externals/jemalloc/mb.c => dep/jemalloc/mb.c rename : externals/jemalloc/mutex.c => dep/jemalloc/mutex.c rename : externals/jemalloc/prof.c => dep/jemalloc/prof.c rename : externals/jemalloc/stats.c => dep/jemalloc/stats.c rename : externals/jemalloc/tcache.c => dep/jemalloc/tcache.c rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS rename : externals/libmpq/CMakeLists.txt => dep/libmpq/CMakeLists.txt rename : externals/libmpq/COPYING => dep/libmpq/COPYING rename : externals/libmpq/FAQ => dep/libmpq/FAQ rename : externals/libmpq/INSTALL => dep/libmpq/INSTALL rename : externals/libmpq/Makefile.am => dep/libmpq/Makefile.am rename : externals/libmpq/NEWS => dep/libmpq/NEWS rename : externals/libmpq/README => dep/libmpq/README rename : externals/libmpq/THANKS => dep/libmpq/THANKS rename : externals/libmpq/TODO => dep/libmpq/TODO rename : externals/libmpq/autogen.sh => dep/libmpq/autogen.sh rename : externals/libmpq/bindings/Makefile.am => dep/libmpq/bindings/Makefile.am rename : externals/libmpq/bindings/d/Makefile.am => dep/libmpq/bindings/d/Makefile.am rename : externals/libmpq/bindings/d/dsss.conf => dep/libmpq/bindings/d/dsss.conf rename : externals/libmpq/bindings/d/mpq.d => dep/libmpq/bindings/d/mpq.d rename : externals/libmpq/bindings/python/Makefile.am => dep/libmpq/bindings/python/Makefile.am rename : externals/libmpq/bindings/python/mpq-info => dep/libmpq/bindings/python/mpq-info rename : externals/libmpq/bindings/python/mpq.py => dep/libmpq/bindings/python/mpq.py rename : externals/libmpq/config.h => dep/libmpq/config.h rename : externals/libmpq/configure.ac => dep/libmpq/configure.ac rename : externals/libmpq/debian/changelog => dep/libmpq/debian/changelog rename : externals/libmpq/debian/compat => dep/libmpq/debian/compat rename : externals/libmpq/debian/control => dep/libmpq/debian/control rename : externals/libmpq/debian/copyright => dep/libmpq/debian/copyright rename : externals/libmpq/debian/libmpq-dev.dirs => dep/libmpq/debian/libmpq-dev.dirs rename : externals/libmpq/debian/libmpq-dev.install => dep/libmpq/debian/libmpq-dev.install rename : externals/libmpq/debian/libmpq0.dirs => dep/libmpq/debian/libmpq0.dirs rename : externals/libmpq/debian/libmpq0.docs => dep/libmpq/debian/libmpq0.docs rename : externals/libmpq/debian/libmpq0.install => dep/libmpq/debian/libmpq0.install rename : externals/libmpq/debian/python-mpq.install => dep/libmpq/debian/python-mpq.install rename : externals/libmpq/debian/rules => dep/libmpq/debian/rules rename : externals/libmpq/doc/Makefile.am => dep/libmpq/doc/Makefile.am rename : externals/libmpq/doc/man1/Makefile.am => dep/libmpq/doc/man1/Makefile.am rename : externals/libmpq/doc/man1/libmpq-config.1 => dep/libmpq/doc/man1/libmpq-config.1 rename : externals/libmpq/doc/man3/Makefile.am => dep/libmpq/doc/man3/Makefile.am rename : externals/libmpq/doc/man3/libmpq.3 => dep/libmpq/doc/man3/libmpq.3 rename : externals/libmpq/doc/man3/libmpq__archive_close.3 => dep/libmpq/doc/man3/libmpq__archive_close.3 rename : externals/libmpq/doc/man3/libmpq__archive_files.3 => dep/libmpq/doc/man3/libmpq__archive_files.3 rename : externals/libmpq/doc/man3/libmpq__archive_offset.3 => dep/libmpq/doc/man3/libmpq__archive_offset.3 rename : externals/libmpq/doc/man3/libmpq__archive_open.3 => dep/libmpq/doc/man3/libmpq__archive_open.3 rename : externals/libmpq/doc/man3/libmpq__archive_packed_size.3 => dep/libmpq/doc/man3/libmpq__archive_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__archive_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_version.3 => dep/libmpq/doc/man3/libmpq__archive_version.3 rename : externals/libmpq/doc/man3/libmpq__block_close_offset.3 => dep/libmpq/doc/man3/libmpq__block_close_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_open_offset.3 => dep/libmpq/doc/man3/libmpq__block_open_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_read.3 => dep/libmpq/doc/man3/libmpq__block_read.3 rename : externals/libmpq/doc/man3/libmpq__block_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__block_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__file_blocks.3 => dep/libmpq/doc/man3/libmpq__file_blocks.3 rename : externals/libmpq/doc/man3/libmpq__file_compressed.3 => dep/libmpq/doc/man3/libmpq__file_compressed.3 rename : externals/libmpq/doc/man3/libmpq__file_encrypted.3 => dep/libmpq/doc/man3/libmpq__file_encrypted.3 rename : externals/libmpq/doc/man3/libmpq__file_imploded.3 => dep/libmpq/doc/man3/libmpq__file_imploded.3 rename : externals/libmpq/doc/man3/libmpq__file_number.3 => dep/libmpq/doc/man3/libmpq__file_number.3 rename : externals/libmpq/doc/man3/libmpq__file_offset.3 => dep/libmpq/doc/man3/libmpq__file_offset.3 rename : externals/libmpq/doc/man3/libmpq__file_packed_size.3 => dep/libmpq/doc/man3/libmpq__file_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__file_read.3 => dep/libmpq/doc/man3/libmpq__file_read.3 rename : externals/libmpq/doc/man3/libmpq__file_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__file_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__strerror.3 => dep/libmpq/doc/man3/libmpq__strerror.3 rename : externals/libmpq/doc/man3/libmpq__version.3 => dep/libmpq/doc/man3/libmpq__version.3 rename : externals/libmpq/libmpq-config.in => dep/libmpq/libmpq-config.in rename : externals/libmpq/libmpq.pc.in => dep/libmpq/libmpq.pc.in rename : externals/libmpq/libmpq/Makefile.am => dep/libmpq/libmpq/Makefile.am rename : externals/libmpq/libmpq/common.c => dep/libmpq/libmpq/common.c rename : externals/libmpq/libmpq/common.h => dep/libmpq/libmpq/common.h rename : externals/libmpq/libmpq/crypt_buf.h => dep/libmpq/libmpq/crypt_buf.h rename : externals/libmpq/libmpq/explode.c => dep/libmpq/libmpq/explode.c rename : externals/libmpq/libmpq/explode.h => dep/libmpq/libmpq/explode.h rename : externals/libmpq/libmpq/extract.c => dep/libmpq/libmpq/extract.c rename : externals/libmpq/libmpq/extract.h => dep/libmpq/libmpq/extract.h rename : externals/libmpq/libmpq/huffman.c => dep/libmpq/libmpq/huffman.c rename : externals/libmpq/libmpq/huffman.h => dep/libmpq/libmpq/huffman.h rename : externals/libmpq/libmpq/mpq-internal.h => dep/libmpq/libmpq/mpq-internal.h rename : externals/libmpq/libmpq/mpq.c => dep/libmpq/libmpq/mpq.c rename : externals/libmpq/libmpq/mpq.h => dep/libmpq/libmpq/mpq.h rename : externals/libmpq/libmpq/pack_begin.h => dep/libmpq/libmpq/pack_begin.h rename : externals/libmpq/libmpq/pack_end.h => dep/libmpq/libmpq/pack_end.h rename : externals/libmpq/libmpq/platform.h => dep/libmpq/libmpq/platform.h rename : externals/libmpq/libmpq/wave.c => dep/libmpq/libmpq/wave.c rename : externals/libmpq/libmpq/wave.h => dep/libmpq/libmpq/wave.h rename : externals/libmpq/tools/Makefile.am => dep/libmpq/tools/Makefile.am rename : externals/libmpq/tools/crypt_buf_gen.c => dep/libmpq/tools/crypt_buf_gen.c rename : externals/libmpq/win/config.h => dep/libmpq/win/config.h rename : externals/libmpq/win/dirent.h => dep/libmpq/win/dirent.h rename : externals/libmpq/win/stdint.h => dep/libmpq/win/stdint.h rename : externals/mersennetwister/MersenneTwister.h => dep/mersennetwister/MersenneTwister.h rename : externals/sockets/Base64.cpp => dep/sockets/Base64.cpp rename : externals/sockets/CMakeLists.txt => dep/sockets/CMakeLists.txt rename : externals/sockets/Exception.cpp => dep/sockets/Exception.cpp rename : externals/sockets/Ipv4Address.cpp => dep/sockets/Ipv4Address.cpp rename : externals/sockets/Ipv6Address.cpp => dep/sockets/Ipv6Address.cpp rename : externals/sockets/Lock.cpp => dep/sockets/Lock.cpp rename : externals/sockets/Makefile => dep/sockets/Makefile rename : externals/sockets/Mutex.cpp => dep/sockets/Mutex.cpp rename : externals/sockets/Parse.cpp => dep/sockets/Parse.cpp rename : externals/sockets/ResolvServer.cpp => dep/sockets/ResolvServer.cpp rename : externals/sockets/ResolvSocket.cpp => dep/sockets/ResolvSocket.cpp rename : externals/sockets/Socket.cpp => dep/sockets/Socket.cpp rename : externals/sockets/SocketHandler.cpp => dep/sockets/SocketHandler.cpp rename : externals/sockets/StdoutLog.cpp => dep/sockets/StdoutLog.cpp rename : externals/sockets/StreamSocket.cpp => dep/sockets/StreamSocket.cpp rename : externals/sockets/TcpSocket.cpp => dep/sockets/TcpSocket.cpp rename : externals/sockets/Thread.cpp => dep/sockets/Thread.cpp rename : externals/sockets/UdpSocket.cpp => dep/sockets/UdpSocket.cpp rename : externals/sockets/Utility.cpp => dep/sockets/Utility.cpp rename : externals/sockets/include/Base64.h => dep/sockets/include/Base64.h rename : externals/sockets/include/Exception.h => dep/sockets/include/Exception.h rename : externals/sockets/include/File.h => dep/sockets/include/File.h rename : externals/sockets/include/IFile.h => dep/sockets/include/IFile.h rename : externals/sockets/include/ISocketHandler.h => dep/sockets/include/ISocketHandler.h rename : externals/sockets/include/Ipv4Address.h => dep/sockets/include/Ipv4Address.h rename : externals/sockets/include/Ipv6Address.h => dep/sockets/include/Ipv6Address.h rename : externals/sockets/include/ListenSocket.h => dep/sockets/include/ListenSocket.h rename : externals/sockets/include/Lock.h => dep/sockets/include/Lock.h rename : externals/sockets/include/Mutex.h => dep/sockets/include/Mutex.h rename : externals/sockets/include/Parse.h => dep/sockets/include/Parse.h rename : externals/sockets/include/ResolvServer.h => dep/sockets/include/ResolvServer.h rename : externals/sockets/include/ResolvSocket.h => dep/sockets/include/ResolvSocket.h rename : externals/sockets/include/SctpSocket.h => dep/sockets/include/SctpSocket.h rename : externals/sockets/include/Socket.h => dep/sockets/include/Socket.h rename : externals/sockets/include/SocketAddress.h => dep/sockets/include/SocketAddress.h rename : externals/sockets/include/SocketHandler.h => dep/sockets/include/SocketHandler.h rename : externals/sockets/include/StdLog.h => dep/sockets/include/StdLog.h rename : externals/sockets/include/StdoutLog.h => dep/sockets/include/StdoutLog.h rename : externals/sockets/include/StreamSocket.h => dep/sockets/include/StreamSocket.h rename : externals/sockets/include/TcpSocket.h => dep/sockets/include/TcpSocket.h rename : externals/sockets/include/Thread.h => dep/sockets/include/Thread.h rename : externals/sockets/include/UdpSocket.h => dep/sockets/include/UdpSocket.h rename : externals/sockets/include/Utility.h => dep/sockets/include/Utility.h rename : externals/sockets/include/socket_include.h => dep/sockets/include/socket_include.h rename : externals/sockets/include/sockets-config.h => dep/sockets/include/sockets-config.h rename : externals/sockets/network_kist.txt => dep/sockets/network_kist.txt rename : externals/sockets/socket_include.cpp => dep/sockets/socket_include.cpp rename : externals/utf8cpp/utf8.h => dep/utf8cpp/utf8.h rename : externals/utf8cpp/utf8/checked.h => dep/utf8cpp/utf8/checked.h rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt rename : externals/zlib/adler32.c => dep/zlib/adler32.c rename : externals/zlib/compress.c => dep/zlib/compress.c rename : externals/zlib/crc32.c => dep/zlib/crc32.c rename : externals/zlib/crc32.h => dep/zlib/crc32.h rename : externals/zlib/deflate.c => dep/zlib/deflate.c rename : externals/zlib/deflate.h => dep/zlib/deflate.h rename : externals/zlib/example.c => dep/zlib/example.c rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c rename : externals/zlib/gzread.c => dep/zlib/gzread.c rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c rename : externals/zlib/infback.c => dep/zlib/infback.c rename : externals/zlib/inffast.c => dep/zlib/inffast.c rename : externals/zlib/inffast.h => dep/zlib/inffast.h rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h rename : externals/zlib/inflate.c => dep/zlib/inflate.c rename : externals/zlib/inflate.h => dep/zlib/inflate.h rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c rename : externals/zlib/trees.c => dep/zlib/trees.c rename : externals/zlib/trees.h => dep/zlib/trees.h rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c rename : externals/zlib/zconf.h => dep/zlib/zconf.h rename : externals/zlib/zlib.h => dep/zlib/zlib.h rename : externals/zlib/zutil.c => dep/zlib/zutil.c rename : externals/zlib/zutil.h => dep/zlib/zutil.h rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt rename : docs/EventAI.txt => doc/EventAI.txt rename : docs/HowToScript.txt => doc/HowToScript.txt rename : docs/TextTables.txt => doc/TextTables.txt rename : docs/UnixInstall.txt => doc/UnixInstall.txt rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
Diffstat (limited to 'externals/ace/WIN32_Asynch_IO.cpp')
-rw-r--r--externals/ace/WIN32_Asynch_IO.cpp3782
1 files changed, 0 insertions, 3782 deletions
diff --git a/externals/ace/WIN32_Asynch_IO.cpp b/externals/ace/WIN32_Asynch_IO.cpp
deleted file mode 100644
index 3dd6efcd1c5..00000000000
--- a/externals/ace/WIN32_Asynch_IO.cpp
+++ /dev/null
@@ -1,3782 +0,0 @@
-// $Id: WIN32_Asynch_IO.cpp 89454 2010-03-11 09:35:25Z johnnyw $
-
-#include "ace/WIN32_Asynch_IO.h"
-
-ACE_RCSID (ace,
- Win32_Asynch_IO,
- "$Id: WIN32_Asynch_IO.cpp 89454 2010-03-11 09:35:25Z johnnyw $")
-
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) && \
- (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 == 1))
-
-#include "ace/WIN32_Proactor.h"
-#include "ace/Proactor.h"
-#include "ace/Message_Block.h"
-#include "ace/Service_Config.h"
-#include "ace/INET_Addr.h"
-#include "ace/Task_T.h"
-#include "ace/OS_NS_errno.h"
-#include "ace/OS_NS_unistd.h"
-#include "ace/OS_NS_sys_socket.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-size_t
-ACE_WIN32_Asynch_Result::bytes_transferred (void) const
-{
- return this->bytes_transferred_;
-}
-
-const void *
-ACE_WIN32_Asynch_Result::act (void) const
-{
- return this->act_;
-}
-
-int
-ACE_WIN32_Asynch_Result::success (void) const
-{
- return this->success_;
-}
-
-const void *
-ACE_WIN32_Asynch_Result::completion_key (void) const
-{
- return this->completion_key_;
-}
-
-u_long
-ACE_WIN32_Asynch_Result::error (void) const
-{
- return this->error_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Result::event (void) const
-{
- return this->hEvent;
-}
-
-u_long
-ACE_WIN32_Asynch_Result::offset (void) const
-{
- return this->Offset;
-}
-
-u_long
-ACE_WIN32_Asynch_Result::offset_high (void) const
-{
- return this->OffsetHigh;
-}
-
-int
-ACE_WIN32_Asynch_Result::priority (void) const
-{
- ACE_NOTSUP_RETURN (0);
-}
-
-int
-ACE_WIN32_Asynch_Result::signal_number (void) const
-{
- ACE_NOTSUP_RETURN (0);
-}
-
-int
-ACE_WIN32_Asynch_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- // Get to the platform specific implementation.
- ACE_WIN32_Proactor *win32_proactor = dynamic_cast<ACE_WIN32_Proactor *> (proactor);
-
- if (win32_proactor == 0)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("Dynamic cast to WIN32 Proactor failed\n")),
- -1);
-
- // Post myself.
- return win32_proactor->post_completion (this);
-}
-
-void
-ACE_WIN32_Asynch_Result::set_bytes_transferred (size_t nbytes)
-{
- this->bytes_transferred_ = nbytes;
-}
-
-void
-ACE_WIN32_Asynch_Result::set_error (u_long errcode)
-{
- this->error_ = errcode;
-}
-
-ACE_WIN32_Asynch_Result::~ACE_WIN32_Asynch_Result (void)
-{
-}
-
-ACE_WIN32_Asynch_Result::ACE_WIN32_Asynch_Result
- (const ACE_Handler::Proxy_Ptr &handler_proxy,
- const void* act,
- ACE_HANDLE event,
- u_long offset,
- u_long offset_high,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- OVERLAPPED (),
- handler_proxy_ (handler_proxy),
- act_ (act),
- bytes_transferred_ (0),
- success_ (0),
- completion_key_ (0),
- error_ (0)
-{
- // Set the ACE_OVERLAPPED structure
- this->Internal = 0;
- this->InternalHigh = 0;
- this->Offset = offset;
- this->OffsetHigh = offset_high;
- this->hEvent = event;
-
- ACE_UNUSED_ARG (priority);
- ACE_UNUSED_ARG (signal_number);
-}
-
-int
-ACE_WIN32_Asynch_Operation::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- this->proactor_ = proactor;
- this->handler_proxy_ = handler_proxy;
- this->handle_ = handle;
-
- // Grab the handle from the <handler> if <handle> is invalid
- if (this->handle_ == ACE_INVALID_HANDLE)
- {
- ACE_Handler *handler = handler_proxy.get ()->handler ();
- if (handler != 0)
- this->handle_ = handler->handle ();
- }
- if (this->handle_ == ACE_INVALID_HANDLE)
- return -1;
-
- if (this->proactor_!= 0)
- // update implementation.
- this->win32_proactor_ =
- dynamic_cast <ACE_WIN32_Proactor *>(this->proactor_->implementation ());
-
- // Register with the <proactor>.
- return this->win32_proactor_->register_handle (this->handle_,
- completion_key);
-}
-
-int
-ACE_WIN32_Asynch_Operation::cancel (void)
-{
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
- // All I/O operations that are canceled will complete with the error
- // ERROR_OPERATION_ABORTED. All completion notifications for the I/O
- // operations will occur normally.
-
- // @@ This API returns 0 on failure. So, I am returning -1 in that
- // case. Is that right? (Alex).
- int const result = (int) ::CancelIo (this->handle_);
-
- if (result == 0)
- // Couldn't cancel the operations.
- return 2;
-
- // result is non-zero. All the operations are cancelled then.
- return 0;
-
-#else /* !ACE_HAS_WIN32_OVERLAPPED_IO */
- ACE_NOTSUP_RETURN (-1);
-#endif /* ACE_HAS_AIO_CALLS */
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Operation::proactor (void) const
-{
- return this->proactor_;
-}
-
-ACE_WIN32_Asynch_Operation::ACE_WIN32_Asynch_Operation (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- win32_proactor_ (win32_proactor),
- proactor_ (0),
- handle_ (ACE_INVALID_HANDLE)
-{
-}
-
-ACE_WIN32_Asynch_Operation::~ACE_WIN32_Asynch_Operation (void)
-{
-}
-
-// ************************************************************
-
-size_t
-ACE_WIN32_Asynch_Read_Stream_Result::bytes_to_read (void) const
-{
- return this->bytes_to_read_;
-}
-
-ACE_Message_Block &
-ACE_WIN32_Asynch_Read_Stream_Result::message_block (void) const
-{
- return this->message_block_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_Stream_Result::handle (void) const
-{
- return this->handle_;
-}
-
-ACE_WIN32_Asynch_Read_Stream_Result::ACE_WIN32_Asynch_Read_Stream_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number,
- int scatter_enabled)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Read_Stream_Result_Impl (),
- ACE_WIN32_Asynch_Result (handler_proxy,
- act,
- event,
- 0,
- 0,
- priority,
- signal_number),
- bytes_to_read_ (bytes_to_read),
- message_block_ (message_block),
- handle_ (handle),
- scatter_enabled_ (scatter_enabled)
-{
-}
-
-void
-ACE_WIN32_Asynch_Read_Stream_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- if (!this->scatter_enabled ())
- this->message_block_.wr_ptr (bytes_transferred);
- else
- {
- for (ACE_Message_Block* mb = &this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- size_t len_part = mb->space ();
-
- if (len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->wr_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
- }
-
- // Create the interface result class.
- ACE_Asynch_Read_Stream::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_read_stream (result);
-}
-
-ACE_WIN32_Asynch_Read_Stream_Result::~ACE_WIN32_Asynch_Read_Stream_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Read_Stream_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_Stream_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_Stream_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Stream_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_Stream_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Stream_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Stream_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream_Result::scatter_enabled (void) const
-{
- return this->scatter_enabled_;
-}
-
-ACE_WIN32_Asynch_Read_Stream::ACE_WIN32_Asynch_Read_Stream (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Read_Stream_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream::read (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void *act,
- int priority,
- int signal_number)
-{
- size_t space = message_block.space ();
- if (bytes_to_read > space)
- bytes_to_read = space;
-
- if (bytes_to_read == 0)
- {
- errno = ENOSPC;
- return -1;
- }
-
- // Create the Asynch_Result.
- ACE_WIN32_Asynch_Read_Stream_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Read_Stream_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_read,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // Shared read
- int const return_val = this->shared_read (result);
-
- // Upon errors
- if (return_val == -1)
- delete result;
-
- return return_val;
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream::readv (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void *act,
- int priority,
- int signal_number)
-{
-#if (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
- iovec iov[ACE_IOV_MAX];
- int iovcnt = 0;
-
- // We should not read more than user requested,
- // but it is allowed to read less
-
- for (const ACE_Message_Block* msg = &message_block;
- msg != 0 && bytes_to_read > 0 && iovcnt < ACE_IOV_MAX;
- msg = msg->cont () , ++iovcnt )
- {
- size_t msg_space = msg->space ();
-
- // OS should correctly process zero length buffers
- // if ( msg_space == 0 )
- // ACE_ERROR_RETURN ((LM_ERROR,
- // ACE_TEXT ("ACE_WIN32_Asynch_Read_Stream::readv:")
- // ACE_TEXT ("No space in the message block\n")),
- // -1);
-
- if (msg_space > bytes_to_read)
- msg_space = bytes_to_read;
- bytes_to_read -= msg_space;
-
- // Make as many iovec as needed to fit all of msg_space.
- size_t wr_ptr_offset = 0;
-
- while (msg_space > 0 && iovcnt < ACE_IOV_MAX)
- {
- u_long this_chunk_length;
- if (msg_space > ULONG_MAX)
- this_chunk_length = ULONG_MAX;
- else
- this_chunk_length = static_cast<u_long> (msg_space);
- // Collect the data in the iovec.
- iov[iovcnt].iov_base = msg->wr_ptr () + wr_ptr_offset;
- iov[iovcnt].iov_len = this_chunk_length;
- msg_space -= this_chunk_length;
- wr_ptr_offset += this_chunk_length;
-
- // Increment iovec counter if there's more to do.
- if (msg_space > 0)
- ++iovcnt;
- }
- if (msg_space > 0) // Ran out of iovecs before msg_space exhausted
- {
- errno = ERANGE;
- return -1;
- }
- }
-
- // Re-calculate number bytes to read
- bytes_to_read = 0;
-
- for (int i = 0; i < iovcnt ; ++i)
- bytes_to_read += iov[i].iov_len;
-
- if (bytes_to_read == 0)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Read_Stream::readv:")
- ACE_TEXT ("Attempt to read 0 bytes\n")),
- -1);
-
- // Create the Asynch_Result.
- ACE_WIN32_Asynch_Read_Stream_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Read_Stream_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_read,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number,
- 1), // scatter read enabled
- -1);
-
- // do the scatter recv
-
- result->set_error (0); // Clear error before starting IO.
-
- DWORD bytes_recvd = 0;
- u_long flags = 0;
-
- int initiate_result = ::WSARecv (reinterpret_cast<SOCKET> (result->handle ()),
- reinterpret_cast<WSABUF *> (iov),
- iovcnt,
- &bytes_recvd,
- &flags,
- result,
- 0);
-
- if (0 == initiate_result)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- ACE_ASSERT (initiate_result == SOCKET_ERROR);
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("WSARecv")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- return initiate_result;
-#else
- ACE_UNUSED_ARG (message_block);
- ACE_UNUSED_ARG (bytes_to_read);
- ACE_UNUSED_ARG (act);
- ACE_UNUSED_ARG (priority);
- ACE_UNUSED_ARG (signal_number);
- ACE_NOTSUP_RETURN (-1);
-#endif /* ACE_HAS_WINSOCK2 && ACE_HAS_WINSOCK2 != 0 */
-}
-
-ACE_WIN32_Asynch_Read_Stream::~ACE_WIN32_Asynch_Read_Stream (void)
-{
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream::shared_read (ACE_WIN32_Asynch_Read_Stream_Result *result)
-{
- // ReadFile API limits us to DWORD range.
- if (result->bytes_to_read () > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD bytes_to_read = static_cast<DWORD> (result->bytes_to_read ());
- u_long bytes_read;
-
- result->set_error (0); // Clear error before starting IO.
-
- // Initiate the read
- int initiate_result = ::ReadFile (result->handle (),
- result->message_block ().wr_ptr (),
- bytes_to_read,
- &bytes_read,
- result);
- if (initiate_result == 1)
- // Immediate success: the OVERLAPPED will still get queued.
- return 0;
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- /* FALLTHRU */
- case ERROR_MORE_DATA:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- return 0;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("ReadFile")));
- }
-
- return -1;
- }
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Read_Stream::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Read_Stream::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Read_Stream::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-size_t
-ACE_WIN32_Asynch_Write_Stream_Result::bytes_to_write (void) const
-{
- return this->bytes_to_write_;
-}
-
-ACE_Message_Block &
-ACE_WIN32_Asynch_Write_Stream_Result::message_block (void) const
-{
- return this->message_block_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_Stream_Result::handle (void) const
-{
- return this->handle_;
-}
-
-ACE_WIN32_Asynch_Write_Stream_Result::ACE_WIN32_Asynch_Write_Stream_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number,
- int gather_enabled)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Write_Stream_Result_Impl (),
- ACE_WIN32_Asynch_Result
- (handler_proxy, act, event, 0, 0, priority, signal_number),
- bytes_to_write_ (bytes_to_write),
- message_block_ (message_block),
- handle_ (handle),
- gather_enabled_ (gather_enabled)
-{
-}
-
-void
-ACE_WIN32_Asynch_Write_Stream_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by <GetQueuedCompletionStatus>.
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- if (!this->gather_enabled ())
- this->message_block_.rd_ptr (bytes_transferred);
- else
- {
- for (ACE_Message_Block* mb = &this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- size_t len_part = mb->length ();
-
- if ( len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->rd_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
- }
-
- // Create the interface result class.
- ACE_Asynch_Write_Stream::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_write_stream (result);
-}
-
-ACE_WIN32_Asynch_Write_Stream_Result::~ACE_WIN32_Asynch_Write_Stream_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Write_Stream_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_Stream_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_Stream_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Stream_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_Stream_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Stream_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Stream_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream_Result::gather_enabled (void) const
-{
- return this->gather_enabled_;
-}
-
-ACE_WIN32_Asynch_Write_Stream::ACE_WIN32_Asynch_Write_Stream (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Write_Stream_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream::write (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void *act,
- int priority,
- int signal_number)
-{
- size_t len = message_block.length();
-
- if (bytes_to_write > len)
- bytes_to_write = len ;
-
- if (bytes_to_write == 0)
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Write_Stream::write:")
- ACE_TEXT ("Attempt to write 0 bytes\n")),
- -1);
-
- ACE_WIN32_Asynch_Write_Stream_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Write_Stream_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_write,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // Shared write
- int const return_val = this->shared_write (result);
-
- // Upon errors
- if (return_val == -1)
- {
- delete result;
- }
-
- return return_val;
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream::writev (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void *act,
- int priority,
- int signal_number)
-{
-#if (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
- iovec iov[ACE_IOV_MAX];
- int iovcnt = 0;
-
- // We should not write more than user requested,
- // but it is allowed to write less
-
- for (const ACE_Message_Block* msg = &message_block;
- msg != 0 && bytes_to_write > 0 && iovcnt < ACE_IOV_MAX;
- msg = msg->cont ())
- {
- size_t msg_len = msg->length ();
-
- // Skip 0-length blocks.
- if (msg_len == 0)
- continue;
- if (msg_len > bytes_to_write)
- msg_len = bytes_to_write;
- bytes_to_write -= msg_len;
-
- // Make as many iovec as needed to fit all of msg_len.
- size_t rd_ptr_offset = 0;
-
- while (msg_len > 0 && iovcnt < ACE_IOV_MAX)
- {
- u_long this_chunk_length;
- if (msg_len > ULONG_MAX)
- this_chunk_length = ULONG_MAX;
- else
- this_chunk_length = static_cast<u_long> (msg_len);
- // Collect the data in the iovec.
- iov[iovcnt].iov_base = msg->rd_ptr () + rd_ptr_offset;
- iov[iovcnt].iov_len = this_chunk_length;
- msg_len -= this_chunk_length;
- rd_ptr_offset += this_chunk_length;
-
- // Increment iovec counter if there's more to do.
- if (msg_len > 0)
- iovcnt++;
- }
- if (msg_len > 0) // Ran out of iovecs before msg_space exhausted
- {
- errno = ERANGE;
- return -1;
- }
- ++iovcnt;
- }
-
- // Re-calculate number bytes to write
- bytes_to_write = 0;
-
- for ( int i=0; i < iovcnt ; ++i )
- bytes_to_write += iov[i].iov_len;
-
- if ( bytes_to_write == 0 )
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Write_Stream::writev:")
- ACE_TEXT ("Attempt to write 0 bytes\n")),
- -1);
-
-
- ACE_WIN32_Asynch_Write_Stream_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Write_Stream_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_write,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number,
- 1), // gather write enabled
- -1);
-
- // do the gather send
-
- u_long bytes_sent = 0;
-
- int initiate_result = ::WSASend (reinterpret_cast<SOCKET> (result->handle ()),
- reinterpret_cast<WSABUF *> (iov),
- iovcnt,
- &bytes_sent,
- 0, // flags
- result,
- 0);
-
- if (0 == initiate_result)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- ACE_ASSERT (initiate_result == SOCKET_ERROR);
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("WSASend")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- return initiate_result;
-#else
- ACE_UNUSED_ARG (message_block);
- ACE_UNUSED_ARG (bytes_to_write);
- ACE_UNUSED_ARG (act);
- ACE_UNUSED_ARG (priority);
- ACE_UNUSED_ARG (signal_number);
- ACE_NOTSUP_RETURN (-1);
-#endif /* ACE_HAS_WINSOCK2 && ACE_HAS_WINSOCK2 != 0 */
-}
-
-ACE_WIN32_Asynch_Write_Stream::~ACE_WIN32_Asynch_Write_Stream (void)
-{
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream::shared_write (ACE_WIN32_Asynch_Write_Stream_Result *result)
-{
- u_long bytes_written;
- if (result->bytes_to_write () > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD bytes_to_write = static_cast<DWORD> (result->bytes_to_write ());
-
- result->set_error (0); // Clear error before starting IO.
-
- // Initiate the write; Winsock 2 is required for the higher-performing
- // WSASend() function. For Winsock 1, fall back to the slower WriteFile().
- int initiate_result = 0;
-#if (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
- WSABUF iov;
- iov.buf = result->message_block ().rd_ptr ();
- iov.len = bytes_to_write;
- initiate_result = ::WSASend (reinterpret_cast<SOCKET> (result->handle ()),
- &iov,
- 1,
- &bytes_written,
- 0, // flags
- result,
- 0);
- if (initiate_result == 0)
- {
- // Immediate success: the OVERLAPPED will still get queued.
- return 0;
- }
-#else
- initiate_result = ::WriteFile (result->handle (),
- result->message_block ().rd_ptr (),
- bytes_to_write,
- &bytes_written,
- result);
- if (initiate_result == 1)
- // Immediate success: the OVERLAPPED will still get queued.
- return 0;
-#endif /* ACE_HAS_WINSOCK2 */
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- return 0;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("Initiating write")));
- return -1;
- }
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Write_Stream::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Write_Stream::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Write_Stream::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-ACE_WIN32_Asynch_Read_File_Result::ACE_WIN32_Asynch_Read_File_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event,
- int priority,
- int signal_number,
- int scatter_enabled)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Read_Stream_Result_Impl (),
- ACE_Asynch_Read_File_Result_Impl (),
- ACE_WIN32_Asynch_Read_Stream_Result (handler_proxy,
- handle,
- message_block,
- bytes_to_read,
- act,
- event,
- priority,
- signal_number,
- scatter_enabled)
-{
- this->Offset = offset;
- this->OffsetHigh = offset_high;
-}
-
-void
-ACE_WIN32_Asynch_Read_File_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus.
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- if (!this->scatter_enabled ())
- this->message_block_.wr_ptr (bytes_transferred);
- else
- {
- static const size_t page_size = ACE_OS::getpagesize();
-
- for (ACE_Message_Block* mb = &this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- // mb->space () is ought to be >= page_size.
- // this is verified in the readv method
- // ACE_ASSERT (mb->space () >= page_size);
-
- size_t len_part = page_size ;
-
- if ( len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->wr_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
- }
-
- // Create the interface result class.
- ACE_Asynch_Read_File::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_read_file (result);
-}
-
-ACE_WIN32_Asynch_Read_File_Result::~ACE_WIN32_Asynch_Read_File_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Read_File_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_File_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Read_File_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_File_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_File_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_File_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_File_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_File_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Read_File_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Read_File_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-// The following methods belong to
-// ACE_WIN32_Asynch_Read_Stream_Result. They are here to avoid VC++
-// warnings. These methods route their call to the
-// ACE_WIN32_Asynch_Read_Stream_Result base class.
-
-size_t
-ACE_WIN32_Asynch_Read_File_Result::bytes_to_read (void) const
-{
- return ACE_WIN32_Asynch_Read_Stream_Result::bytes_to_read ();
-}
-
-ACE_Message_Block &
-ACE_WIN32_Asynch_Read_File_Result::message_block (void) const
-{
- return ACE_WIN32_Asynch_Read_Stream_Result::message_block ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_File_Result::handle (void) const
-{
- return ACE_WIN32_Asynch_Read_Stream_Result::handle ();
-}
-
-int
-ACE_WIN32_Asynch_Read_File_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-// ************************************************************
-
-ACE_WIN32_Asynch_Read_File::ACE_WIN32_Asynch_Read_File (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Read_Stream_Impl (),
- ACE_Asynch_Read_File_Impl (),
- ACE_WIN32_Asynch_Read_Stream (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Read_File::read (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
- size_t space = message_block.space ();
- if ( bytes_to_read > space )
- bytes_to_read = space;
-
- if ( bytes_to_read == 0 )
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Read_File::read:")
- ACE_TEXT ("Attempt to read 0 bytes or no space in the message block\n")),
- -1);
-
-
- ACE_WIN32_Asynch_Read_File_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Read_File_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_read,
- act,
- offset,
- offset_high,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // Shared read
- int return_val = this->shared_read (result);
-
- // Upon errors
- if (return_val == -1)
- delete result;
-
- return return_val;
-}
-
-int
-ACE_WIN32_Asynch_Read_File::readv (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
- static const size_t page_size = ACE_OS::getpagesize();
-
- FILE_SEGMENT_ELEMENT buffer_pointers[ACE_IOV_MAX + 1];
- int buffer_pointers_count = 0;
-
- // Each buffer must be at least the size of a system memory page
- // and must be aligned on a system memory page size boundary
-
- // We should not read more than user requested,
- // but it is allowed to read less
-
- size_t total_space = 0;
-
- for (const ACE_Message_Block* msg = &message_block;
- msg != 0 && buffer_pointers_count < ACE_IOV_MAX && total_space < bytes_to_read;
- msg = msg->cont(), ++buffer_pointers_count )
- {
- size_t msg_space = msg->space ();
-
- if (msg_space < page_size)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Read_File::readv:")
- ACE_TEXT ("Invalid message block size\n")),
- -1);
-
- buffer_pointers[buffer_pointers_count].Buffer = msg->wr_ptr ();
- total_space += page_size;
- }
-
- // not read more than buffers space
- if (bytes_to_read > total_space)
- bytes_to_read = total_space;
-
- // ReadFileScatter API limits us to DWORD range.
- if (bytes_to_read > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD dword_bytes_to_read = static_cast<DWORD> (bytes_to_read);
-
- // last one should be completely 0
- buffer_pointers[buffer_pointers_count].Buffer = 0;
-
- ACE_WIN32_Asynch_Read_File_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Read_File_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_read,
- act,
- offset,
- offset_high,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number,
- 1), // scatter read enabled
- -1);
-
- // do the scatter read
- result->set_error (0); // Clear error before starting IO.
-
- int initiate_result = ::ReadFileScatter (result->handle (),
- buffer_pointers,
- dword_bytes_to_read,
- 0, // reserved, must be NULL
- result);
-
- if (0 != initiate_result)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("ReadFileScatter")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- return initiate_result;
-#else
- ACE_NOTSUP_RETURN (-1);
-#endif /* ACE_WIN32_OVERLAPPED_IO */
-}
-
-
-ACE_WIN32_Asynch_Read_File::~ACE_WIN32_Asynch_Read_File (void)
-{
-}
-
-int
-ACE_WIN32_Asynch_Read_File::read (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void *act,
- int priority,
- int signal_number)
-{
- return ACE_WIN32_Asynch_Read_Stream::read (message_block,
- bytes_to_read,
- act,
- priority,
- signal_number);
-}
-
-int
-ACE_WIN32_Asynch_Read_File::readv (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void *act,
- int priority,
- int signal_number)
-{
- return ACE_WIN32_Asynch_Read_Stream::readv (message_block,
- bytes_to_read,
- act,
- priority,
- signal_number);
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Read_File::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Read_File::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Read_File::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-ACE_WIN32_Asynch_Write_File_Result::ACE_WIN32_Asynch_Write_File_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event,
- int priority,
- int signal_number,
- int gather_enabled)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Write_Stream_Result_Impl (),
- ACE_Asynch_Write_File_Result_Impl (),
- ACE_WIN32_Asynch_Write_Stream_Result (handler_proxy,
- handle,
- message_block,
- bytes_to_write,
- act,
- event,
- priority,
- signal_number,
- gather_enabled)
-{
- this->Offset = offset;
- this->OffsetHigh = offset_high;
-}
-
-void
-ACE_WIN32_Asynch_Write_File_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- if (!this->gather_enabled ())
- this->message_block_.rd_ptr (bytes_transferred);
- else
- {
- static const size_t page_size = ACE_OS::getpagesize();
-
- for (ACE_Message_Block* mb = &this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- // mb->length () is ought to be >= page_size.
- // this is verified in the writev method
- // ACE_ASSERT (mb->length () >= page_size);
-
- size_t len_part = page_size;
-
- if ( len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->rd_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
-
- }
-
- // Create the interface result class.
- ACE_Asynch_Write_File::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_write_file (result);
-}
-
-ACE_WIN32_Asynch_Write_File_Result::~ACE_WIN32_Asynch_Write_File_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Write_File_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_File_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Write_File_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_File_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_File_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_File_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_File_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_File_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Write_File_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Write_File_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-// The following methods belong to
-// ACE_WIN32_Asynch_Write_Stream_Result. They are here to avoid VC++
-// warnings. These methods route their call to the
-// ACE_WIN32_Asynch_Write_Stream_Result base class.
-
-size_t
-ACE_WIN32_Asynch_Write_File_Result::bytes_to_write (void) const
-{
- return ACE_WIN32_Asynch_Write_Stream_Result::bytes_to_write ();
-}
-
-ACE_Message_Block &
-ACE_WIN32_Asynch_Write_File_Result::message_block (void) const
-{
- return ACE_WIN32_Asynch_Write_Stream_Result::message_block ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_File_Result::handle (void) const
-{
- return ACE_WIN32_Asynch_Write_Stream_Result::handle ();
-}
-
-int
-ACE_WIN32_Asynch_Write_File_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-ACE_WIN32_Asynch_Write_File::ACE_WIN32_Asynch_Write_File (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Write_Stream_Impl (),
- ACE_Asynch_Write_File_Impl (),
- ACE_WIN32_Asynch_Write_Stream (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Write_File::write (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
- size_t len = message_block.length ();
- if ( bytes_to_write > len )
- bytes_to_write = len;
-
- if ( bytes_to_write == 0 )
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Write_File::write:")
- ACE_TEXT ("Attempt to read 0 bytes\n")),
- -1);
-
- ACE_WIN32_Asynch_Write_File_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Write_File_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_write,
- act,
- offset,
- offset_high,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // Shared write
- int return_val = this->shared_write (result);
-
- // Upon errors
- if (return_val == -1)
- delete result;
-
- return return_val;
-}
-
-int
-ACE_WIN32_Asynch_Write_File::writev (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
- static const size_t page_size = ACE_OS::getpagesize();
-
- FILE_SEGMENT_ELEMENT buffer_pointers[ACE_IOV_MAX + 1];
- int buffer_pointers_count = 0;
-
- // Each buffer must be at least the size of a system memory page
- // and must be aligned on a system memory page size boundary
-
- // We should not read more than user requested,
- // but it is allowed to read less
-
- size_t total_len = 0;
-
- for (const ACE_Message_Block* msg = &message_block;
- msg != 0 && buffer_pointers_count < ACE_IOV_MAX && total_len < bytes_to_write;
- msg = msg->cont (), ++buffer_pointers_count )
- {
- size_t msg_len = msg->length ();
-
- // Don't allow writing less than page_size, unless
- // the size of the message block is big enough (so we don't write from
- // memory which does not belong to the message block), and the message
- // block is the last in the chain.
- if (msg_len < page_size &&
- (msg->size () - (msg->rd_ptr () - msg->base ()) < page_size || // message block too small
- bytes_to_write - total_len > page_size ))// NOT last chunk
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Write_File::writev:")
- ACE_TEXT ("Invalid message block length\n")),
- -1);
-
- buffer_pointers[buffer_pointers_count].Buffer = msg->rd_ptr ();
- total_len += page_size;
- }
-
- // not write more than we have in buffers
- if (bytes_to_write > total_len)
- bytes_to_write = total_len;
- // WriteFileGather API limits us to DWORD range.
- if (bytes_to_write > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD dword_bytes_to_write = static_cast<DWORD> (bytes_to_write);
-
- // last one should be completely 0
- buffer_pointers[buffer_pointers_count].Buffer = 0;
-
- ACE_WIN32_Asynch_Write_File_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Write_File_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_write,
- act,
- offset,
- offset_high,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number,
- 1), // gather write enabled
- -1);
-
- result->set_error(0);
-
- // do the gather write
- int initiate_result = ::WriteFileGather (result->handle (),
- buffer_pointers,
- dword_bytes_to_write,
- 0, // reserved, must be NULL
- result);
-
- if (0 != initiate_result)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("WriteFileGather")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- return initiate_result;
-#else
-
- ACE_NOTSUP_RETURN (-1);
-
-#endif /* ACE_HAS_WIN32_OVERLAPPED_IO */
-}
-
-
-ACE_WIN32_Asynch_Write_File::~ACE_WIN32_Asynch_Write_File (void)
-{
-}
-
-int
-ACE_WIN32_Asynch_Write_File::write (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void *act,
- int priority,
- int signal_number)
-{
- return ACE_WIN32_Asynch_Write_Stream::write (message_block,
- bytes_to_write,
- act,
- priority,
- signal_number);
-}
-
-int
-ACE_WIN32_Asynch_Write_File::writev (ACE_Message_Block &message_block,
- size_t bytes_to_write,
- const void *act,
- int priority,
- int signal_number)
-{
- return ACE_WIN32_Asynch_Write_Stream::writev (message_block,
- bytes_to_write,
- act,
- priority,
- signal_number);
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Write_File::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Write_File::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Write_File::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-size_t
-ACE_WIN32_Asynch_Accept_Result::bytes_to_read (void) const
-{
- return this->bytes_to_read_;
-}
-
-ACE_Message_Block &
-ACE_WIN32_Asynch_Accept_Result::message_block (void) const
-{
- return this->message_block_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Accept_Result::listen_handle (void) const
-{
- return this->listen_handle_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Accept_Result::accept_handle (void) const
-{
- return this->accept_handle_;
-}
-
-ACE_WIN32_Asynch_Accept_Result::ACE_WIN32_Asynch_Accept_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE listen_handle,
- ACE_HANDLE accept_handle,
- ACE_Message_Block &message_block,
- size_t bytes_to_read,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Accept_Result_Impl (),
- ACE_WIN32_Asynch_Result (handler_proxy,
- act,
- event,
- 0,
- 0,
- priority,
- signal_number),
- bytes_to_read_ (bytes_to_read),
- message_block_ (message_block),
- listen_handle_ (listen_handle),
- accept_handle_ (accept_handle)
-{
-}
-
-void
-ACE_WIN32_Asynch_Accept_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- this->message_block_.wr_ptr (bytes_transferred);
-
- if (!success && this->accept_handle_ != ACE_INVALID_HANDLE)
- {
- ACE_OS::closesocket (this->accept_handle_);
- this->accept_handle_ = ACE_INVALID_HANDLE;
- }
-
- // Create the interface result class.
- ACE_Asynch_Accept::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_accept (result);
-}
-
-ACE_WIN32_Asynch_Accept_Result::~ACE_WIN32_Asynch_Accept_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Accept_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Accept_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Accept_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Accept_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Accept_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Accept_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Accept_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Accept_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Accept_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Accept_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Accept_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-ACE_WIN32_Asynch_Accept::ACE_WIN32_Asynch_Accept (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Accept_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Accept::accept (ACE_Message_Block &message_block,
- size_t bytes_to_read,
- ACE_HANDLE accept_handle,
- const void *act,
- int priority,
- int signal_number,
- int addr_family)
-{
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
- // Sanity check: make sure that enough space has been allocated by
- // the caller.
- size_t address_size =
-#if defined (ACE_HAS_IPV6)
- addr_family == AF_INET ? sizeof (sockaddr_in) : sizeof (sockaddr_in6);
-#else
- sizeof (sockaddr_in);
-#endif /* ACE_HAS_IPV6 */
- address_size += 16; // AcceptEx requires address size + 16 (minimum)
- size_t available_space = message_block.space ();
- size_t space_needed = bytes_to_read + 2 * address_size;
- if (available_space < space_needed)
- ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("Buffer too small\n")), -1);
-
- // WIN Specific.
-
- // AcceptEx API limits us to DWORD range.
- if (bytes_to_read > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD dword_bytes_to_read = static_cast<DWORD> (bytes_to_read);
-
- int close_accept_handle = 0;
- // If the <accept_handle> is invalid, we will create a new socket.
- if (accept_handle == ACE_INVALID_HANDLE)
- {
- accept_handle = ACE_OS::socket (addr_family,
- SOCK_STREAM,
- 0);
- if (accept_handle == ACE_INVALID_HANDLE)
- {
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("ACE_OS::socket")));
- }
- return -1;
- }
- else
- // Remember to close the socket down if failures occur.
- close_accept_handle = 1;
- }
-
- // Common code for both WIN and POSIX.
- ACE_WIN32_Asynch_Accept_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Accept_Result (this->handler_proxy_,
- this->handle_,
- accept_handle,
- message_block,
- bytes_to_read,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- u_long bytes_read;
-
- // Initiate the accept.
- int initiate_result = ::AcceptEx ((SOCKET) result->listen_handle (),
- (SOCKET) result->accept_handle (),
- result->message_block ().wr_ptr (),
- dword_bytes_to_read,
- static_cast<DWORD> (address_size),
- static_cast<DWORD> (address_size),
- &bytes_read,
- result);
- if (initiate_result == 1)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- return 0;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (close_accept_handle == 1)
- // Close the newly created socket
- ACE_OS::closesocket (accept_handle);
-
- // Cleanup dynamically allocated Asynch_Result.
- delete result;
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("AcceptEx")));
- }
- return -1;
- }
-#else
- ACE_UNUSED_ARG (message_block);
- ACE_UNUSED_ARG (bytes_to_read);
- ACE_UNUSED_ARG (accept_handle);
- ACE_UNUSED_ARG (act);
- ACE_UNUSED_ARG (priority);
- ACE_UNUSED_ARG (signal_number);
- ACE_UNUSED_ARG (addr_family);
- ACE_NOTSUP_RETURN (-1);
-#endif /* defined (ACE_HAS_WIN32_OVERLAPPED_IO) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) */
-}
-
-ACE_WIN32_Asynch_Accept::~ACE_WIN32_Asynch_Accept (void)
-{
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Accept::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Accept::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Accept::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-// *********************************************************************
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Connect_Result::connect_handle (void) const
-{
- return this->connect_handle_;
-}
-
-void ACE_WIN32_Asynch_Connect_Result::connect_handle ( ACE_HANDLE handle )
-{
- this->connect_handle_ = handle;
-}
-
-
-ACE_WIN32_Asynch_Connect_Result::ACE_WIN32_Asynch_Connect_Result
- (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE connect_handle,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Connect_Result_Impl (),
- ACE_WIN32_Asynch_Result
- (handler_proxy, act, event, 0, 0, priority, signal_number),
- connect_handle_ (connect_handle)
-{
- ;
-}
-
-void
-ACE_WIN32_Asynch_Connect_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data.
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Create the interface result class.
- ACE_Asynch_Connect::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_connect (result);
-}
-
-ACE_WIN32_Asynch_Connect_Result::~ACE_WIN32_Asynch_Connect_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Connect_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Connect_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Connect_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Connect_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Connect_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Connect_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Connect_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Connect_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Connect_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Connect_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Connect_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-// *********************************************************************
-
-ACE_WIN32_Asynch_Connect::ACE_WIN32_Asynch_Connect (ACE_WIN32_Proactor * win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Connect_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor),
- flg_open_ (false)
-{
-}
-
-ACE_WIN32_Asynch_Connect::~ACE_WIN32_Asynch_Connect (void)
-{
- this->close ();
- this->reactor (0); // to avoid purge_pending_notifications
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Connect::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Connect::get_handle (void) const
-{
-
- ACE_ASSERT (0);
- return ACE_INVALID_HANDLE;
-}
-
-void
-ACE_WIN32_Asynch_Connect::set_handle (ACE_HANDLE)
-{
- ACE_ASSERT (0) ;
-}
-
-int
-ACE_WIN32_Asynch_Connect::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::open");
-
- // if we are already opened,
- // we could not create a new handler without closing the previous
- if (this->flg_open_)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("%N:%l:ACE_WIN32_Asynch_Connect::open:")
- ACE_TEXT ("connector already open\n")),
- -1);
-
- //int result =
- ACE_WIN32_Asynch_Operation::open (handler_proxy,
- ACE_INVALID_HANDLE,
- completion_key,
- proactor);
-
- // Ignore result as we pass ACE_INVALID_HANDLE
- //if (result == -1)
- // return result;
-
- this->flg_open_ = true;
-
- return 0;
-}
-
-int
-ACE_WIN32_Asynch_Connect::connect (ACE_HANDLE connect_handle,
- const ACE_Addr & remote_sap,
- const ACE_Addr & local_sap,
- int reuse_addr,
- const void *act,
- int priority,
- int signal_number)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::connect");
-
- if (!this->flg_open_)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("%N:%l:ACE_WIN32_Asynch_Connect::connect")
- ACE_TEXT ("connector was not opened before\n")),
- -1);
-
- // Common code for both WIN and WIN32.
- // Create future Asynch_Connect_Result
- ACE_WIN32_Asynch_Connect_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Connect_Result (this->handler_proxy_,
- connect_handle,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- int rc = connect_i (result,
- remote_sap,
- local_sap,
- reuse_addr);
-
- // update handle
- connect_handle = result->connect_handle ();
-
- if (rc != 0)
- return post_result (result, true);
-
- // Enqueue result we will wait for completion
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));
-
- if (this->result_map_.bind (connect_handle, result) == -1)
- {
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::connect: %p\n"),
- ACE_TEXT ("bind")));
- result->set_error (EFAULT);
- return post_result (result, true);
- }
- }
-
- ACE_Asynch_Pseudo_Task & task =
- this->win32_proactor_->get_asynch_pseudo_task ();
-
- if (-1 == task.register_io_handler (connect_handle,
- this,
- ACE_Event_Handler::CONNECT_MASK,
- 0)) // not to suspend after register
- {
- result = 0;
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));
- this->result_map_.unbind (connect_handle, result);
- }
- if (result != 0)
- {
- result->set_error (EFAULT);
- this->post_result (result, true);
- }
- }
-
- return 0;
-}
-
-int ACE_WIN32_Asynch_Connect::post_result (ACE_WIN32_Asynch_Connect_Result * result,
- bool post_enable)
-{
- ACE_HANDLE handle = result->connect_handle ();
- if (this->flg_open_ && post_enable)
- {
- // NOTE: result is invalid after post_completion(). It's either deleted
- // or will be shortly via the proactor dispatch, regardless of success
- // or fail of the call.
- if (this->win32_proactor_ ->post_completion (result) == 0)
- return 0;
-
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("Error:(%P | %t):%p\n"),
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::post_result: ")
- ACE_TEXT (" <post_completion> failed")));
- }
- else
- {
- // There was no call to post_completion() so manually delete result.
- delete result;
- }
-
- if (handle != ACE_INVALID_HANDLE)
- ACE_OS::closesocket (handle);
-
- return -1;
-}
-
-// connect_i
-// return code :
-// -1 errors before attempt to connect
-// 0 connect started
-// 1 connect finished ( may be unsuccessfully)
-
-int
-ACE_WIN32_Asynch_Connect::connect_i (ACE_WIN32_Asynch_Connect_Result *result,
- const ACE_Addr & remote_sap,
- const ACE_Addr & local_sap,
- int reuse_addr)
-{
- result->set_bytes_transferred (0);
-
- ACE_HANDLE handle = result->connect_handle ();
- if (handle == ACE_INVALID_HANDLE)
- {
- int protocol_family = remote_sap.get_type ();
- handle = ACE_OS::socket (protocol_family,
- SOCK_STREAM,
- 0);
-
- // save it
- result->connect_handle (handle);
- if (handle == ACE_INVALID_HANDLE)
- {
- result->set_error (errno);
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::connect_i: %p\n"),
- ACE_TEXT ("socket")),
- -1);
- }
-
- // Reuse the address
- int one = 1;
- if (protocol_family != PF_UNIX &&
- reuse_addr != 0 &&
- ACE_OS::setsockopt (handle,
- SOL_SOCKET,
- SO_REUSEADDR,
- (const char*) &one,
- sizeof one) == -1)
- {
- result->set_error (errno);
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::connect_i: %p\n"),
- ACE_TEXT ("setsockopt")),
- -1);
- }
- }
-
- if (local_sap != ACE_Addr::sap_any)
- {
- sockaddr * laddr = reinterpret_cast<sockaddr *> (local_sap.get_addr ());
- int size = local_sap.get_size ();
- if (ACE_OS::bind (handle, laddr, size) == -1)
- {
- result->set_error (errno);
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::connect_i: %p\n"),
- ACE_TEXT ("bind")),
- -1);
- }
- }
-
- // set non blocking mode
- if (ACE::set_flags (handle, ACE_NONBLOCK) != 0)
- {
- result->set_error (errno);
- ACE_ERROR_RETURN
- ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Connect::connect_i: %p\n"),
- ACE_TEXT ("set_flags")),
- -1);
- }
-
- for (;;)
- {
- int rc = ACE_OS::connect
- (handle,
- reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
- remote_sap.get_size ());
-
- if (rc < 0) // failure
- {
- if (errno == EWOULDBLOCK || errno == EINPROGRESS)
- return 0; // connect started
-
- if (errno == EINTR)
- continue;
-
- result->set_error (errno);
- }
- return 1 ; // connect finished
- }
-}
-
-
-// cancel_uncompleted
-// It performs cancellation of all pending requests
-//
-// Parameter flg_notify can be
-// 0 - don't send notifications about canceled accepts
-// !0 - notify user about canceled accepts
-// according WIN32 standards we should receive notifications
-// on canceled AIO requests
-//
-// Return value : number of cancelled requests
-//
-
-int
-ACE_WIN32_Asynch_Connect::cancel_uncompleted (bool flg_notify,
- ACE_Handle_Set &set)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::cancel_uncompleted");
-
- int retval = 0;
-
- MAP_MANAGER::ITERATOR iter (result_map_);
- MAP_MANAGER::ENTRY * me = 0;
-
- set.reset ();
-
- for (; iter.next (me) != 0; retval++, iter.advance ())
- {
- ACE_HANDLE handle = me->ext_id_;
- ACE_WIN32_Asynch_Connect_Result* result = me->int_id_ ;
-
- set.set_bit (handle);
-
- result->set_bytes_transferred (0);
- result->set_error (ERROR_OPERATION_ABORTED);
- this->post_result (result, flg_notify);
- }
-
- result_map_.unbind_all ();
-
- return retval;
-}
-
-int
-ACE_WIN32_Asynch_Connect::cancel (void)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::cancel");
-
- int rc = -1 ; // ERRORS
-
- ACE_Handle_Set set;
- int num_cancelled = 0;
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));
-
- num_cancelled = cancel_uncompleted (flg_open_, set);
- }
- if (num_cancelled == 0)
- rc = 1; // AIO_ALLDONE
- else if (num_cancelled > 0)
- rc = 0; // AIO_CANCELED
-
- if (!this->flg_open_)
- return rc;
-
- ACE_Asynch_Pseudo_Task & task =
- this->win32_proactor_->get_asynch_pseudo_task ();
-
- task.remove_io_handler (set);
- return rc;
-}
-
-int
-ACE_WIN32_Asynch_Connect::close (void)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::close");
-
- ACE_Handle_Set set;
- int num_cancelled = 0;
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));
-
- num_cancelled = cancel_uncompleted (flg_open_, set);
- }
- if (num_cancelled == 0 || this->flg_open_ == 0)
- {
- this->flg_open_ = false;
- return 0;
- }
-
- ACE_Asynch_Pseudo_Task & task =
- this->win32_proactor_->get_asynch_pseudo_task ();
-
- task.remove_io_handler (set);
- return 0;
-}
-
-int
-ACE_WIN32_Asynch_Connect::handle_exception (ACE_HANDLE fd)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::handle_exception");
- return handle_output (fd);
-}
-
-int
-ACE_WIN32_Asynch_Connect::handle_input (ACE_HANDLE fd)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::handle_input");
- return handle_output (fd);
-}
-
-int
-ACE_WIN32_Asynch_Connect::handle_output (ACE_HANDLE fd)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::handle_output");
-
- ACE_WIN32_Asynch_Connect_Result* result = 0;
-
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0));
- if (this->result_map_.unbind (fd, result) != 0) // not found
- return -1;
- }
-
- int sockerror = 0 ;
- int lsockerror = sizeof sockerror;
-
- ACE_OS::getsockopt (fd,
- SOL_SOCKET,
- SO_ERROR,
- (char*) & sockerror,
- & lsockerror);
-
- // This previously just did a "return -1" and let handle_close() clean
- // things up. However, this entire object may be gone as a result of
- // the application's completion handler, so don't count on 'this' being
- // legitimate on return from post_result().
- // remove_io_handler() contains flag DONT_CALL
- this->win32_proactor_->get_asynch_pseudo_task().remove_io_handler (fd);
-
- result->set_bytes_transferred (0);
- result->set_error (sockerror);
- this->post_result (result, this->flg_open_);
- return 0;
-}
-
-
-int
-ACE_WIN32_Asynch_Connect::handle_close (ACE_HANDLE fd, ACE_Reactor_Mask)
-{
- ACE_TRACE ("ACE_WIN32_Asynch_Connect::handle_close");
-
- ACE_Asynch_Pseudo_Task & task =
- this->win32_proactor_->get_asynch_pseudo_task ();
- task.remove_io_handler (fd);
-
- ACE_WIN32_Asynch_Connect_Result* result = 0;
-
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0));
- if (this->result_map_.unbind (fd, result) != 0) // not found
- return -1;
- }
-
- result->set_bytes_transferred (0);
- result->set_error (ERROR_OPERATION_ABORTED);
- this->post_result (result, this->flg_open_);
-
- return 0;
-}
-
-// *********************************************************************
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Transmit_File_Result::socket (void) const
-{
- return this->socket_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Transmit_File_Result::file (void) const
-{
- return this->file_;
-}
-
-ACE_Asynch_Transmit_File::Header_And_Trailer *
-ACE_WIN32_Asynch_Transmit_File_Result::header_and_trailer (void) const
-{
- return this->header_and_trailer_;
-}
-
-size_t
-ACE_WIN32_Asynch_Transmit_File_Result::bytes_to_write (void) const
-{
- return this->bytes_to_write_;
-}
-
-size_t
-ACE_WIN32_Asynch_Transmit_File_Result::bytes_per_send (void) const
-{
- return this->bytes_per_send_;
-}
-
-u_long
-ACE_WIN32_Asynch_Transmit_File_Result::flags (void) const
-{
- return this->flags_;
-}
-
-ACE_WIN32_Asynch_Transmit_File_Result::ACE_WIN32_Asynch_Transmit_File_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE socket,
- ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- size_t bytes_to_write,
- u_long offset,
- u_long offset_high,
- size_t bytes_per_send,
- u_long flags,
- const void *act,
- ACE_HANDLE event,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Transmit_File_Result_Impl (),
- ACE_WIN32_Asynch_Result (handler_proxy,
- act,
- event,
- offset,
- offset_high,
- priority,
- signal_number),
- socket_ (socket),
- file_ (file),
- header_and_trailer_ (header_and_trailer),
- bytes_to_write_ (bytes_to_write),
- bytes_per_send_ (bytes_per_send),
- flags_ (flags)
-{
-}
-
-void
-ACE_WIN32_Asynch_Transmit_File_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // We will not do this because (a) the header and trailer blocks may
- // be the same message_blocks and (b) in cases of failures we have
- // no idea how much of what (header, data, trailer) was sent.
- /*
- if (this->success_ && this->header_and_trailer_ != 0)
- {
- ACE_Message_Block *header = this->header_and_trailer_->header ();
- if (header != 0)
- header->rd_ptr (this->header_and_trailer_->header_bytes ());
-
- ACE_Message_Block *trailer = this->header_and_trailer_->trailer ();
- if (trailer != 0)
- trailer->rd_ptr (this->header_and_trailer_->trailer_bytes ());
- }
- */
-
- // Create the interface result class.
- ACE_Asynch_Transmit_File::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_transmit_file (result);
-}
-
-ACE_WIN32_Asynch_Transmit_File_Result::~ACE_WIN32_Asynch_Transmit_File_Result (void)
-{
-}
-
-// Base class operations. These operations are here to kill dominance
-// warnings. These methods call the base class methods.
-
-size_t
-ACE_WIN32_Asynch_Transmit_File_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Transmit_File_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Transmit_File_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Transmit_File_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Transmit_File_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Transmit_File_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Transmit_File_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-ACE_WIN32_Asynch_Transmit_File::ACE_WIN32_Asynch_Transmit_File (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Transmit_File_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File::transmit_file (ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- size_t bytes_to_write,
- u_long offset,
- u_long offset_high,
- size_t bytes_per_send,
- u_long flags,
- const void *act,
- int priority,
- int signal_number)
-{
-#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
-
- // TransmitFile API limits us to DWORD range.
- if (bytes_to_write > MAXDWORD || bytes_per_send > MAXDWORD)
- {
- errno = ERANGE;
- return -1;
- }
- DWORD dword_bytes_to_write = static_cast<DWORD> (bytes_to_write);
- DWORD dword_bytes_per_send = static_cast<DWORD> (bytes_per_send);
-
- ACE_WIN32_Asynch_Transmit_File_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Transmit_File_Result (this->handler_proxy_,
- this->handle_,
- file,
- header_and_trailer,
- bytes_to_write,
- offset,
- offset_high,
- bytes_per_send,
- flags,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- ACE_LPTRANSMIT_FILE_BUFFERS transmit_buffers = 0;
- if (result->header_and_trailer () != 0)
- transmit_buffers = result->header_and_trailer ()->transmit_buffers ();
-
- // Initiate the transmit file
- int initiate_result = ::TransmitFile ((SOCKET) result->socket (),
- result->file (),
- dword_bytes_to_write,
- dword_bytes_per_send,
- result,
- transmit_buffers,
- result->flags ());
- if (initiate_result == 1)
- // Immediate success: the OVERLAPPED will still get queued.
- return 1;
-
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- return 0;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- // Cleanup dynamically allocated Asynch_Result
- delete result;
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("TransmitFile")));
- }
- return -1;
- }
-#else
- ACE_UNUSED_ARG (file);
- ACE_UNUSED_ARG (header_and_trailer);
- ACE_UNUSED_ARG (bytes_to_write);
- ACE_UNUSED_ARG (offset);
- ACE_UNUSED_ARG (offset_high);
- ACE_UNUSED_ARG (bytes_per_send);
- ACE_UNUSED_ARG (flags);
- ACE_UNUSED_ARG (act);
- ACE_UNUSED_ARG (priority);
- ACE_UNUSED_ARG (signal_number);
- ACE_NOTSUP_RETURN (-1);
-#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_WINSOCK2 */
-}
-
-ACE_WIN32_Asynch_Transmit_File::~ACE_WIN32_Asynch_Transmit_File (void)
-{
-}
-
-// Methods belong to ACE_WIN32_Asynch_Operation base class. These
-// methods are defined here to avoid VC++ warnings. They route the
-// call to the ACE_WIN32_Asynch_Operation base class.
-
-int
-ACE_WIN32_Asynch_Transmit_File::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Transmit_File::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Transmit_File::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-size_t
-ACE_WIN32_Asynch_Read_Dgram_Result::bytes_to_read (void) const
-{
- return this->bytes_to_read_;
-}
-
-ACE_Message_Block*
-ACE_WIN32_Asynch_Read_Dgram_Result::message_block (void) const
-{
- return this->message_block_;
-}
-
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::remote_address (ACE_Addr& addr) const
-{
- int retVal = -1; // failure
-
- // make sure the addresses are of the same type
- if (addr.get_type () == this->remote_address_->get_type ())
- { // copy the remote_address_ into addr
- addr.set_addr (this->remote_address_->get_addr (),
- this->remote_address_->get_size ());
- retVal = 0; // success
- }
-
- return retVal;
-}
-
-sockaddr *
-ACE_WIN32_Asynch_Read_Dgram_Result::saddr () const
-{
- return (sockaddr *) this->remote_address_->get_addr ();
-}
-
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::flags (void) const
-{
- return this->flags_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_Dgram_Result::handle (void) const
-{
- return this->handle_;
-}
-
-size_t
-ACE_WIN32_Asynch_Read_Dgram_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_Dgram_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Read_Dgram_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Dgram_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Read_Dgram_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Dgram_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Read_Dgram_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-ACE_WIN32_Asynch_Read_Dgram_Result::ACE_WIN32_Asynch_Read_Dgram_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block *message_block,
- size_t bytes_to_read,
- int flags,
- int protocol_family,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Read_Dgram_Result_Impl(),
- ACE_WIN32_Asynch_Result (handler_proxy, act, event, 0, 0, priority, signal_number),
- bytes_to_read_ (bytes_to_read),
- message_block_ (message_block),
- remote_address_ (0),
- addr_len_ (0),
- flags_ (flags),
- handle_ (handle)
-{
- ACE_ASSERT (protocol_family == PF_INET); // only supporting INET addresses
-
- ACE_NEW (remote_address_, ACE_INET_Addr);
- addr_len_ = remote_address_->get_size ();
-
- ACE_UNUSED_ARG (protocol_family);
-}
-
-void
-ACE_WIN32_Asynch_Read_Dgram_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- for (ACE_Message_Block* mb = this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- size_t len_part = mb->space ();
-
- if ( len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->wr_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
-
- // Adjust the address length
- this->remote_address_->set_size (this->addr_len_);
-
- // Create the interface result class.
- ACE_Asynch_Read_Dgram::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_read_dgram (result);
-}
-
-ACE_WIN32_Asynch_Read_Dgram_Result::~ACE_WIN32_Asynch_Read_Dgram_Result (void)
-{
- delete this->remote_address_;
-}
-
-//***************************************************************************
-
-ACE_WIN32_Asynch_Read_Dgram::~ACE_WIN32_Asynch_Read_Dgram (void)
-{
-}
-
-ssize_t
-ACE_WIN32_Asynch_Read_Dgram::recv (ACE_Message_Block *message_block,
- size_t & number_of_bytes_recvd,
- int flags,
- int protocol_family,
- const void *act,
- int priority,
- int signal_number)
-{
- number_of_bytes_recvd = 0;
-
- size_t bytes_to_read = 0;
-
- iovec iov[ACE_IOV_MAX];
- int iovcnt = 0;
-
- for (const ACE_Message_Block* msg = message_block;
- msg != 0 && iovcnt < ACE_IOV_MAX;
- msg = msg->cont () , ++iovcnt )
- {
- size_t msg_space = msg->space ();
-
- // OS should correctly process zero length buffers
- // if ( msg_space == 0 )
- // ACE_ERROR_RETURN ((LM_ERROR,
- // ACE_TEXT ("ACE_WIN32_Asynch_Read_Dgram::recv:")
- // ACE_TEXT ("No space in the message block\n")),
- // -1);
-
- bytes_to_read += msg_space;
-
- // Make as many iovec as needed to fit all of msg_len.
- size_t wr_ptr_offset = 0;
-
- while (msg_space > 0 && iovcnt < ACE_IOV_MAX)
- {
- u_long this_chunk_length;
- if (msg_space > ULONG_MAX)
- this_chunk_length = ULONG_MAX;
- else
- this_chunk_length = static_cast<u_long> (msg_space);
- // Collect the data in the iovec.
- iov[iovcnt].iov_base = msg->wr_ptr () + wr_ptr_offset;
- iov[iovcnt].iov_len = this_chunk_length;
- msg_space -= this_chunk_length;
- wr_ptr_offset += this_chunk_length;
-
- // Increment iovec counter if there's more to do.
- if (msg_space > 0)
- iovcnt++;
- }
- if (msg_space > 0) // Ran out of iovecs before msg_space exhausted
- {
- errno = ERANGE;
- return -1;
- }
- }
-
- if (bytes_to_read == 0)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("ACE_WIN32_Asynch_Read_Dgram::recv:")
- ACE_TEXT ("Attempt to read 0 bytes\n")),
- -1);
-
- // Create the Asynch_Result.
- ACE_WIN32_Asynch_Read_Dgram_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Read_Dgram_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_read,
- flags,
- protocol_family,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // do the scatter/gather recv
- ssize_t initiate_result = ACE_OS::recvfrom (result->handle (),
- iov,
- iovcnt,
- number_of_bytes_recvd,
- result->flags_,
- result->saddr (),
- &(result->addr_len_),
- result,
- 0);
- if (initiate_result == SOCKET_ERROR)
- {
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("WSARecvFrom")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- }
- else
- {
- // Immediate success: the OVERLAPPED will still get queued.
- // number_of_bytes_recvd contains the number of bytes recvd
- // addr contains the peer address
- // flags was updated
-
- // number_of_bytes_recvd = bytes_recvd;
- initiate_result = 1;
- }
-
- return initiate_result;
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Read_Dgram::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Read_Dgram::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-ACE_WIN32_Asynch_Read_Dgram::ACE_WIN32_Asynch_Read_Dgram (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Read_Dgram_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-//***********************************************
-
-size_t
-ACE_WIN32_Asynch_Write_Dgram_Result::bytes_to_write (void) const
-{
- return this->bytes_to_write_;
-}
-
-ACE_Message_Block*
-ACE_WIN32_Asynch_Write_Dgram_Result::message_block () const
-{
- return this->message_block_;
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram_Result::flags (void) const
-{
- return this->flags_;
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_Dgram_Result::handle (void) const
-{
- return this->handle_;
-}
-
-size_t
-ACE_WIN32_Asynch_Write_Dgram_Result::bytes_transferred (void) const
-{
- return ACE_WIN32_Asynch_Result::bytes_transferred ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_Dgram_Result::act (void) const
-{
- return ACE_WIN32_Asynch_Result::act ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram_Result::success (void) const
-{
- return ACE_WIN32_Asynch_Result::success ();
-}
-
-const void *
-ACE_WIN32_Asynch_Write_Dgram_Result::completion_key (void) const
-{
- return ACE_WIN32_Asynch_Result::completion_key ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Dgram_Result::error (void) const
-{
- return ACE_WIN32_Asynch_Result::error ();
-}
-
-ACE_HANDLE
-ACE_WIN32_Asynch_Write_Dgram_Result::event (void) const
-{
- return ACE_WIN32_Asynch_Result::event ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Dgram_Result::offset (void) const
-{
- return ACE_WIN32_Asynch_Result::offset ();
-}
-
-u_long
-ACE_WIN32_Asynch_Write_Dgram_Result::offset_high (void) const
-{
- return ACE_WIN32_Asynch_Result::offset_high ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram_Result::priority (void) const
-{
- return ACE_WIN32_Asynch_Result::priority ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram_Result::signal_number (void) const
-{
- return ACE_WIN32_Asynch_Result::signal_number ();
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram_Result::post_completion (ACE_Proactor_Impl *proactor)
-{
- return ACE_WIN32_Asynch_Result::post_completion (proactor);
-}
-
-ACE_WIN32_Asynch_Write_Dgram_Result::ACE_WIN32_Asynch_Write_Dgram_Result (
- const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- ACE_Message_Block *message_block,
- size_t bytes_to_write,
- int flags,
- const void* act,
- ACE_HANDLE event,
- int priority,
- int signal_number)
- : ACE_Asynch_Result_Impl (),
- ACE_Asynch_Write_Dgram_Result_Impl(),
- ACE_WIN32_Asynch_Result (handler_proxy,
- act,
- event,
- 0,
- 0,
- priority,
- signal_number),
- bytes_to_write_ (bytes_to_write),
- message_block_ (message_block),
- flags_ (flags),
- handle_ (handle)
-{
-}
-
-void
-ACE_WIN32_Asynch_Write_Dgram_Result::complete (size_t bytes_transferred,
- int success,
- const void *completion_key,
- u_long error)
-{
- // Copy the data which was returned by GetQueuedCompletionStatus
- this->bytes_transferred_ = bytes_transferred;
- this->success_ = success;
- this->completion_key_ = completion_key;
- this->error_ = error;
-
- // Appropriately move the pointers in the message block.
- for (ACE_Message_Block* mb = this->message_block_;
- (mb != 0) && (bytes_transferred > 0);
- mb = mb->cont ())
- {
- size_t len_part = mb->length ();
-
- if ( len_part > bytes_transferred)
- len_part = bytes_transferred;
-
- mb->rd_ptr (len_part);
-
- bytes_transferred -= len_part;
- }
-
- // Create the interface result class.
- ACE_Asynch_Write_Dgram::Result result (this);
-
- // Call the application handler.
- ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
- if (handler != 0)
- handler->handle_write_dgram (result);
-}
-
-ACE_WIN32_Asynch_Write_Dgram_Result::~ACE_WIN32_Asynch_Write_Dgram_Result (void)
-{
-}
-
-
-//***********************************************
-
-ACE_WIN32_Asynch_Write_Dgram::~ACE_WIN32_Asynch_Write_Dgram (void)
-{
-}
-
-ssize_t
-ACE_WIN32_Asynch_Write_Dgram::send (ACE_Message_Block *message_block,
- size_t &number_of_bytes_sent,
- int flags,
- const ACE_Addr &addr,
- const void *act,
- int priority,
- int signal_number)
-{
- number_of_bytes_sent = 0;
-
- size_t bytes_to_write = 0;
-
- iovec iov[ACE_IOV_MAX];
- int iovcnt = 0;
-
- for (const ACE_Message_Block* msg = message_block;
- msg != 0 && iovcnt < ACE_IOV_MAX;
- msg = msg->cont () , ++iovcnt )
- {
- size_t msg_len = msg->length ();
-
- bytes_to_write += msg_len;
-
- // Make as many iovec as needed to fit all of msg_len.
- size_t rd_ptr_offset = 0;
-
- do
- {
- if (msg_len >= 0 && iovcnt < ACE_IOV_MAX)
- {
- u_long this_chunk_length;
- if (msg_len > ULONG_MAX)
- this_chunk_length = ULONG_MAX;
- else
- this_chunk_length = static_cast<u_long> (msg_len);
-
- // Collect the data in the iovec.
- iov[iovcnt].iov_base = msg->rd_ptr () + rd_ptr_offset;
- iov[iovcnt].iov_len = this_chunk_length;
- msg_len -= this_chunk_length;
- rd_ptr_offset += this_chunk_length;
-
- // Increment iovec counter if there's more to do.
- if (msg_len > 0)
- iovcnt++;
- }
- }
- while (msg_len > 0 && iovcnt < ACE_IOV_MAX);
-
- if (msg_len > 0) // Ran out of iovecs before msg_space exhausted
- {
- errno = ERANGE;
- return -1;
- }
- }
-
- // Create the Asynch_Result.
- ACE_WIN32_Asynch_Write_Dgram_Result *result = 0;
- ACE_NEW_RETURN (result,
- ACE_WIN32_Asynch_Write_Dgram_Result (this->handler_proxy_,
- this->handle_,
- message_block,
- bytes_to_write,
- flags,
- act,
- this->win32_proactor_->get_handle (),
- priority,
- signal_number),
- -1);
-
- // do the scatter/gather send
-
- ssize_t initiate_result = ACE_OS::sendto (result->handle (),
- iov,
- iovcnt,
- number_of_bytes_sent,
- result->flags_,
- (sockaddr *) addr.get_addr (),
- addr.get_size(),
- result,
- 0);
-
-
- if (initiate_result == SOCKET_ERROR)
- {
- // If initiate failed, check for a bad error.
- ACE_OS::set_errno_to_last_error ();
- switch (errno)
- {
- case ERROR_IO_PENDING:
- // The IO will complete proactively: the OVERLAPPED will still
- // get queued.
- initiate_result = 0;
- break;
-
- default:
- // Something else went wrong: the OVERLAPPED will not get
- // queued.
-
- if (ACE::debug ())
- {
- ACE_DEBUG ((LM_ERROR,
- ACE_TEXT ("%p\n"),
- ACE_TEXT ("WSASendTo")));
- }
-
- delete result;
- initiate_result = -1;
- break;
- }
-
- }
- else
- {
- // Immediate success: the OVERLAPPED will still get queued.
- // number_of_bytes_recvd contains the number of bytes recvd
- // addr contains the peer address
- // flags was updated
-
- // number_of_bytes_sent = bytes_sent;
- initiate_result = 1;
- }
-
- return initiate_result;
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram::open (const ACE_Handler::Proxy_Ptr &handler_proxy,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return ACE_WIN32_Asynch_Operation::open (handler_proxy,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_WIN32_Asynch_Write_Dgram::cancel (void)
-{
- return ACE_WIN32_Asynch_Operation::cancel ();
-}
-
-ACE_Proactor *
-ACE_WIN32_Asynch_Write_Dgram::proactor (void) const
-{
- return ACE_WIN32_Asynch_Operation::proactor ();
-}
-
-ACE_WIN32_Asynch_Write_Dgram::ACE_WIN32_Asynch_Write_Dgram (ACE_WIN32_Proactor *win32_proactor)
- : ACE_Asynch_Operation_Impl (),
- ACE_Asynch_Write_Dgram_Impl (),
- ACE_WIN32_Asynch_Operation (win32_proactor)
-{
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#endif /* ACE_HAS_WIN32_OVERLAPPED_IO && ACE_HAS_WINSOCK2 */