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authorQAston <none@none>2010-07-14 16:57:13 +0200
committerQAston <none@none>2010-07-14 16:57:13 +0200
commita43ec3f158b6c0b813a2996b5369f5c2c168d483 (patch)
tree96c1d615094c08beeae266d3fab1e0b132d35ec2 /externals/mysql/my_dbug.h
parent6aa9ee1a2f58ae0ad3b3ab67d90cb2170d52f33b (diff)
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead *Remove some workarounds made because of incorrect effect amount calculations *Since now aura effect amount problems should be gone. --HG-- branch : trunk
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