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| author | Shauren <shauren.trinity@gmail.com> | 2013-03-04 14:15:52 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-03-04 14:15:52 +0100 |
| commit | f37e0ee838fbebee80303b2ee915a6696c124bec (patch) | |
| tree | 988726ac1d03819c69379ebd8012de92300f8781 /sql/base/characters_database.sql | |
| parent | e7d333f708942c50c85a4b8f7a4102147a5e895f (diff) | |
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
Closes #890
Closes #9248
Diffstat (limited to 'sql/base/characters_database.sql')
| -rw-r--r-- | sql/base/characters_database.sql | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 423883a77f4..c5a011871ca 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -938,6 +938,7 @@ DROP TABLE IF EXISTS `character_queststatus_rewarded`; CREATE TABLE `character_queststatus_rewarded` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', + `active` tinyint(10) unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`guid`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; |
