diff options
| author | Azazel <azazel.kon@gmail.com> | 2011-04-08 11:28:10 +0600 |
|---|---|---|
| committer | Azazel <azazel.kon@gmail.com> | 2011-04-08 11:28:10 +0600 |
| commit | 37a6fe2ae737db97015acd38fad16c7306d68dd2 (patch) | |
| tree | 006e8e4c2279b4f1776c721d84a1cccb3d6694fd /sql/base | |
| parent | 74b84a603d4592b653f670db544b75ffb7b495fb (diff) | |
Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements.
Diffstat (limited to 'sql/base')
| -rw-r--r-- | sql/base/characters_database.sql | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index cac288e160a..48b3b3f3eee 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -462,16 +462,16 @@ DROP TABLE IF EXISTS `character_battleground_data`; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_battleground_data` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', - `instance_id` int(10) unsigned NOT NULL, + `instanceId` int(10) unsigned NOT NULL COMMENT 'Instance Identifier', `team` smallint(5) unsigned NOT NULL, - `join_x` float NOT NULL DEFAULT '0', - `join_y` float NOT NULL DEFAULT '0', - `join_z` float NOT NULL DEFAULT '0', - `join_o` float NOT NULL DEFAULT '0', - `join_map` smallint(5) unsigned NOT NULL DEFAULT '0', - `taxi_start` int(10) unsigned NOT NULL DEFAULT '0', - `taxi_end` int(10) unsigned NOT NULL DEFAULT '0', - `mount_spell` mediumint(8) unsigned NOT NULL DEFAULT '0', + `joinX` float NOT NULL DEFAULT '0', + `joinY` float NOT NULL DEFAULT '0', + `joinZ` float NOT NULL DEFAULT '0', + `joinO` float NOT NULL DEFAULT '0', + `joinMapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', + `taxiStart` int(10) unsigned NOT NULL DEFAULT '0', + `taxiEnd` int(10) unsigned NOT NULL DEFAULT '0', + `mountSpell` mediumint(8) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; |
