diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-02-25 00:13:14 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-04-28 21:19:46 +0200 |
commit | ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 (patch) | |
tree | 68487de0cd291b6aba9131a4eade228433f05d99 /sql/base | |
parent | 455ef1a64af14ee249e270b451f67f552ba3605a (diff) |
Core/Entities: Reworked guid scopes
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
Diffstat (limited to 'sql/base')
-rw-r--r-- | sql/base/characters_database.sql | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 7c9f00df777..6bd6e3cd050 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1533,7 +1533,6 @@ DROP TABLE IF EXISTS `corpse`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `corpse` ( - `corpseGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', @@ -1550,10 +1549,9 @@ CREATE TABLE `corpse` ( `time` int(10) unsigned NOT NULL DEFAULT '0', `corpseType` tinyint(3) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', - PRIMARY KEY (`corpseGuid`), + PRIMARY KEY (`guid`), KEY `idx_type` (`corpseType`), KEY `idx_instance` (`instanceId`), - KEY `idx_player` (`guid`), KEY `idx_time` (`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System'; /*!40101 SET character_set_client = @saved_cs_client */; @@ -1568,6 +1566,29 @@ LOCK TABLES `corpse` WRITE; UNLOCK TABLES; -- +-- Table structure for table `corpse_phases` +-- + +DROP TABLE IF EXISTS `corpse_phases`; +/*!40101 SET @saved_cs_client = @@character_set_client */; +/*!40101 SET character_set_client = utf8 */; +CREATE TABLE `corpse_phases` ( + `OwnerGuid` bigint(20) unsigned NOT NULL DEFAULT '0', + `PhaseId` int(10) unsigned NOT NULL, + PRIMARY KEY (`OwnerGuid`,`PhaseId`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8; +/*!40101 SET character_set_client = @saved_cs_client */; + +-- +-- Dumping data for table `corpse_phases` +-- + +LOCK TABLES `corpse_phases` WRITE; +/*!40000 ALTER TABLE `corpse_phases` DISABLE KEYS */; +/*!40000 ALTER TABLE `corpse_phases` ENABLE KEYS */; +UNLOCK TABLES; + +-- -- Table structure for table `creature_respawn` -- |