diff options
| author | azazel <none@none> | 2010-12-20 14:59:39 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-12-20 14:59:39 +0600 |
| commit | 6ec717ed5b062113161a3d67783992b17103f25d (patch) | |
| tree | 1334c5e87dd1503125ed11a1412d388c44880795 /sql/scripts | |
| parent | 61d63975591a1985bf1ef60620646450babeb4b8 (diff) | |
Scripts/HoL:
* fix Volkhan script: after losing 20% HP Volkhan is supposed to run back to his Anvil and smack it with his hammer. 3 Golems are supposed to fly out of it and spawn (by LethalInjectionX) Closes issue #3895
* fix instance doors to remain open after use (by msholto) Closes issue #4773
Both fixes tested and approved by Aokromes.
NOTE: Do not forget the DB part of the commit!
--HG--
branch : trunk
Diffstat (limited to 'sql/scripts')
| -rw-r--r-- | sql/scripts/world_scripts_full.sql | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/sql/scripts/world_scripts_full.sql b/sql/scripts/world_scripts_full.sql index 8ad4f64f480..5dc9df6b349 100644 --- a/sql/scripts/world_scripts_full.sql +++ b/sql/scripts/world_scripts_full.sql @@ -731,7 +731,6 @@ UPDATE `creature_template` SET `ScriptName`='boss_loken' WHERE `entry`=28923; /* Volkhan */ UPDATE `creature_template` SET `ScriptName`='boss_volkhan' WHERE `entry`=28587; UPDATE `creature_template` SET `ScriptName`='mob_molten_golem' WHERE `entry`=28695; -UPDATE `creature_template` SET `ScriptName`='npc_volkhan_anvil' WHERE `entry`=28823; /* Ionar */ UPDATE `creature_template` SET `ScriptName`='boss_ionar' WHERE `entry`=28546; UPDATE `creature_template` SET `ScriptName`='mob_spark_of_ionar' WHERE `entry`=28926; |
