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authorazazel <none@none>2010-12-20 14:59:39 +0600
committerazazel <none@none>2010-12-20 14:59:39 +0600
commit6ec717ed5b062113161a3d67783992b17103f25d (patch)
tree1334c5e87dd1503125ed11a1412d388c44880795 /sql/scripts
parent61d63975591a1985bf1ef60620646450babeb4b8 (diff)
Scripts/HoL:
* fix Volkhan script: after losing 20% HP Volkhan is supposed to run back to his Anvil and smack it with his hammer. 3 Golems are supposed to fly out of it and spawn (by LethalInjectionX) Closes issue #3895 * fix instance doors to remain open after use (by msholto) Closes issue #4773 Both fixes tested and approved by Aokromes. NOTE: Do not forget the DB part of the commit! --HG-- branch : trunk
Diffstat (limited to 'sql/scripts')
-rw-r--r--sql/scripts/world_scripts_full.sql1
1 files changed, 0 insertions, 1 deletions
diff --git a/sql/scripts/world_scripts_full.sql b/sql/scripts/world_scripts_full.sql
index 8ad4f64f480..5dc9df6b349 100644
--- a/sql/scripts/world_scripts_full.sql
+++ b/sql/scripts/world_scripts_full.sql
@@ -731,7 +731,6 @@ UPDATE `creature_template` SET `ScriptName`='boss_loken' WHERE `entry`=28923;
/* Volkhan */
UPDATE `creature_template` SET `ScriptName`='boss_volkhan' WHERE `entry`=28587;
UPDATE `creature_template` SET `ScriptName`='mob_molten_golem' WHERE `entry`=28695;
-UPDATE `creature_template` SET `ScriptName`='npc_volkhan_anvil' WHERE `entry`=28823;
/* Ionar */
UPDATE `creature_template` SET `ScriptName`='boss_ionar' WHERE `entry`=28546;
UPDATE `creature_template` SET `ScriptName`='mob_spark_of_ionar' WHERE `entry`=28926;