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authorShauren <shauren.trinity@gmail.com>2017-11-26 16:37:51 +0100
committerShauren <shauren.trinity@gmail.com>2018-03-08 23:13:51 +0100
commit592516ae69d89da3bcb0ede144644a3d2e0186e0 (patch)
tree1251e8456281d8108a95a9e1ab09de54000eeeaf /sql/updates/auth
parente9aba10695cdf3520c6ae61815610051502b6f0b (diff)
Core/Creatures: Reworked setting move types in database
* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn
Diffstat (limited to 'sql/updates/auth')
-rw-r--r--sql/updates/auth/3.3.5/2018_03_08_00_auth.sql7
1 files changed, 7 insertions, 0 deletions
diff --git a/sql/updates/auth/3.3.5/2018_03_08_00_auth.sql b/sql/updates/auth/3.3.5/2018_03_08_00_auth.sql
new file mode 100644
index 00000000000..8b0e18b1e6c
--- /dev/null
+++ b/sql/updates/auth/3.3.5/2018_03_08_00_auth.sql
@@ -0,0 +1,7 @@
+DELETE FROM `rbac_permissions` WHERE `id` = 873;
+INSERT INTO `rbac_permissions` (`id`,`name`) VALUES
+(873, 'Command: reload creature_movement_override');
+
+DELETE FROM `rbac_linked_permissions` WHERE `linkedId` = 873;
+INSERT INTO `rbac_linked_permissions` (`id`,`linkedId`) VALUES
+(196, 873);