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authorJeremy <Golrag@users.noreply.github.com>2023-08-26 14:03:42 +0200
committerGitHub <noreply@github.com>2023-08-26 14:03:42 +0200
commit0ede6c155605da602b3bafaa3a1212d9f924759b (patch)
treec30077044c03821c4af7db095f49b1edf71d7a05 /sql/updates/characters/master
parent3e7b5f982c3b518a642447f112fc628edd963ce2 (diff)
Core/Battlegrounds: Rework queues (#29200)
* No more copies of Battleground classes * FreesSlotQueues now have as key the MapId instead of queue id * Random queues can now popup already busy specific battelgrounds (queues are NOT merged) * Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
Diffstat (limited to 'sql/updates/characters/master')
-rw-r--r--sql/updates/characters/master/2023_08_26_00_characters.sql3
1 files changed, 3 insertions, 0 deletions
diff --git a/sql/updates/characters/master/2023_08_26_00_characters.sql b/sql/updates/characters/master/2023_08_26_00_characters.sql
new file mode 100644
index 00000000000..7b1ca982250
--- /dev/null
+++ b/sql/updates/characters/master/2023_08_26_00_characters.sql
@@ -0,0 +1,3 @@
+ALTER TABLE `character_battleground_data` ADD `queueId` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `mountSpell`;
+
+ALTER TABLE `pvpstats_battlegrounds` CHANGE `type` `type` int unsigned NOT NULL;