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authorSubv <s.v.h21@hotmail.com>2012-12-23 08:33:13 -0500
committerSubv <s.v.h21@hotmail.com>2012-12-23 08:33:13 -0500
commit3869bb7b3a96751b463ecec2d9ac663b792a0703 (patch)
tree330d7e96fa4021f6301d488d64ac6eed717172ab /sql/updates/characters
parentd40cbe0113329de96723e8fe015651c919760a15 (diff)
parent143340b38c857b2cc50ee9f8577abf9248b6317a (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h
Diffstat (limited to 'sql/updates/characters')
-rw-r--r--sql/updates/characters/2012_12_20_00_characters_create_item_loot.sql52
1 files changed, 52 insertions, 0 deletions
diff --git a/sql/updates/characters/2012_12_20_00_characters_create_item_loot.sql b/sql/updates/characters/2012_12_20_00_characters_create_item_loot.sql
new file mode 100644
index 00000000000..3c1529e8bdf
--- /dev/null
+++ b/sql/updates/characters/2012_12_20_00_characters_create_item_loot.sql
@@ -0,0 +1,52 @@
+/*
+SQLyog Ultimate v9.63
+MySQL - 5.5.21 : Database - characters
+*********************************************************************
+*/
+
+/*!40101 SET NAMES utf8 */;
+
+/*!40101 SET SQL_MODE=''*/;
+
+/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
+
+--
+-- Table structure for table `item_loot_items`
+--
+
+DROP TABLE IF EXISTS `item_loot_items`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `item_loot_items` (
+ `container_id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'guid of container (item_instance.guid)',
+ `item_id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'loot item entry (item_instance.itemEntry)',
+ `item_count` int(10) NOT NULL DEFAULT '0' COMMENT 'stack size',
+ `follow_rules` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'follow loot rules',
+ `ffa` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'free-for-all',
+ `blocked` tinyint(1) NOT NULL DEFAULT '0',
+ `counted` tinyint(1) NOT NULL DEFAULT '0',
+ `under_threshold` tinyint(1) NOT NULL DEFAULT '0',
+ `needs_quest` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'quest drop',
+ `rnd_prop` int(10) NOT NULL DEFAULT '0' COMMENT 'random enchantment added when originally rolled',
+ `rnd_suffix` int(10) NOT NULL DEFAULT '0' COMMENT 'random suffix added when originally rolled'
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Table structure for table `item_loot_money`
+--
+
+DROP TABLE IF EXISTS `item_loot_money`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `item_loot_money` (
+ `container_id` int(10) NOT NULL DEFAULT '0' COMMENT 'guid of container (item_instance.guid)',
+ `money` int(10) NOT NULL DEFAULT '0' COMMENT 'money loot (in copper)'
+) ENGINE=InnoDB DEFAULT CHARSET=latin1;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
+/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;