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authorShauren <shauren.trinity@gmail.com>2025-08-13 00:31:39 +0200
committerShauren <shauren.trinity@gmail.com>2025-08-13 00:31:39 +0200
commit5cf0c6c8bb2c4e58a2d66ba5f304af34d18a4782 (patch)
tree0616f3e83f511aae0e10916f0c22161017e09c24 /sql/updates/characters
parent82f19c898815e3bc5bb6288b0191ee897594f9b5 (diff)
Core: Updated to 11.2.0
Diffstat (limited to 'sql/updates/characters')
-rw-r--r--sql/updates/characters/master/2025_08_13_00_characters.sql128
1 files changed, 128 insertions, 0 deletions
diff --git a/sql/updates/characters/master/2025_08_13_00_characters.sql b/sql/updates/characters/master/2025_08_13_00_characters.sql
new file mode 100644
index 00000000000..0fbb7311b12
--- /dev/null
+++ b/sql/updates/characters/master/2025_08_13_00_characters.sql
@@ -0,0 +1,128 @@
+ALTER TABLE `characters`
+ ADD `bankTabs` tinyint unsigned NOT NULL DEFAULT 0 AFTER `bankSlots`,
+ DROP `bankBagSlotFlags1`,
+ DROP `bankBagSlotFlags2`,
+ DROP `bankBagSlotFlags3`,
+ DROP `bankBagSlotFlags4`,
+ DROP `bankBagSlotFlags5`,
+ DROP `bankBagSlotFlags6`,
+ DROP `bankBagSlotFlags7`;
+
+UPDATE `characters` SET `bankTabs`=LEAST(6,GREATEST(
+ `bankSlots`,
+ IF((`playerFlags` & 0x20000000)<>0,6,0), -- unlocked void storage
+ IF((`playerFlagsEx` & 0x1)<>0,4,0), -- unlocked reagent bank
+ IF(`level`>=80,6,0)
+));
+
+--
+-- Table structure for table `character_bank_tab_settings`
+--
+DROP TABLE IF EXISTS `character_bank_tab_settings`;
+CREATE TABLE `character_bank_tab_settings` (
+ `characterGuid` bigint unsigned NOT NULL,
+ `tabId` tinyint unsigned NOT NULL,
+ `name` varchar(16) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
+ `icon` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
+ `description` varchar(2048) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
+ `depositFlags` int DEFAULT '0',
+ PRIMARY KEY (`characterGuid`,`tabId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,0,'Tab 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 1;
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,1,'Tab 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 2;
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,2,'Tab 3',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 3;
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,3,'Reagents',NULL,NULL,0x80 FROM `characters` WHERE `bankTabs` >= 4;
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,4,'Void Storage 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 5;
+INSERT INTO `character_bank_tab_settings` SELECT `guid`,5,'Void Storage 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 6;
+
+-- helper columns
+-- character_inventory.bag_slot (inventory slot where the bag is stored)
+-- character_inventory.new_slot
+-- character_inventory.slot temporarily changed type to SMALLINT
+ALTER TABLE `character_inventory`
+ ADD `bag_slot` INT,
+ ADD `new_slot` INT,
+ MODIFY `slot` SMALLINT UNSIGNED NOT NULL;
+
+UPDATE `character_inventory` ci1
+LEFT JOIN `character_inventory` ci2 ON ci1.bag = ci2.item
+SET ci1.bag_slot = COALESCE(ci2.slot, 0);
+
+-- move items that need moving out of the way
+UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 63 AND 97; -- BankItemSlots/BankBagSlots
+UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 110 AND 207; -- ReagentSlots
+
+-- adjust BuyBackSlots/ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
+UPDATE `character_inventory` SET `slot`=`slot`-29 WHERE `bag`=0 AND `slot` BETWEEN 98 AND 109; -- BuyBackSlots
+UPDATE `character_inventory` SET `slot`=`slot`-127 WHERE `bag`=0 AND `slot` BETWEEN 208 AND 231; -- ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
+
+SET @item_guid := 0;
+SELECT MAX(guid) INTO @item_guid FROM item_instance;
+
+-- create new bags
+INSERT INTO `character_inventory` (`guid`,`bag`,`slot`,`item`)
+SELECT cbts.characterGuid, 0, 63 + cbts.`tabId`, (@item_guid := @item_guid + 1) FROM `character_bank_tab_settings` cbts;
+
+INSERT INTO `item_instance` (`guid`,`itemEntry`,`owner_guid`,`charges`,`flags`,`enchantments`,`playedTime`,`createTime`,`text`,`bonusListIDs`)
+SELECT ci.`item`, 242709, ci.`guid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', c.totaltime, UNIX_TIMESTAMP(),'',''
+FROM `character_inventory` ci
+LEFT JOIN `characters` c ON c.`guid` = ci.`guid`
+WHERE ci.`bag` = 0 AND ci.`slot` BETWEEN 63 AND 68;
+
+-- calculate new slots for old banked items
+UPDATE `character_inventory` ci
+LEFT JOIN (
+ SELECT item, new_slot
+ FROM (
+ SELECT guid, bag, slot, item, IF(@prev <> guid, @row_num:=0,@row_num:=@row_num+1) AS new_slot, @prev:=guid
+ FROM character_inventory,
+ (SELECT @row_num:=0) rn,
+ (SELECT @prev:='') prev
+ WHERE (bag_slot = 0 AND slot BETWEEN 1063 AND 1097) OR bag_slot BETWEEN 91 AND 97
+ ORDER BY guid, bag_slot, slot
+ ) `window`
+) new_slots ON new_slots.item = ci.item
+SET ci.new_slot = new_slots.new_slot;
+
+-- assign new bags and slots
+UPDATE `character_inventory` ci
+LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = (ci.new_slot DIV 98) + 63
+SET ci.bag = ci2.item, ci.slot = ci.new_slot MOD 98
+WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1063 AND 1097) OR ci.bag_slot BETWEEN 91 AND 97;
+
+-- move reagents as-is (bag is the same size)
+UPDATE `character_inventory` ci
+LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = 66
+SET ci.bag = ci2.item, ci.slot = ci.slot - 1110
+WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1110 AND 1207);
+
+-- void storage
+ALTER TABLE `character_void_storage`
+ ADD `itemGuid` BIGINT UNSIGNED,
+ ADD `bagGuid` BIGINT UNSIGNED;
+
+-- generate guids for void storage
+UPDATE `character_void_storage` cvs
+SET
+cvs.`itemGuid` = (@item_guid := @item_guid + 1),
+cvs.`bagGuid` = (SELECT ci.`item` FROM `character_inventory` ci WHERE ci.`guid` = cvs.`playerGuid` AND ci.`bag` = 0 AND ci.`slot` = 67 + (cvs.`slot` DIV 80));
+
+-- create items from void storage
+INSERT INTO `item_instance` (`guid`, `itemEntry`, `owner_guid`, `creatorGuid`, `charges`, `flags`, `enchantments`, `randomBonusListId`, `durability`, `playedTime`, `createTime`, `text`, `context`, `bonusListIDs`)
+SELECT cvs.`itemGuid`, cvs.`itemEntry`, cvs.`playerGuid`, cvs.`creatorGuid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', cvs.`randomBonusListId`, 999, c.`totaltime`, UNIX_TIMESTAMP(), '', cvs.context, cvs.bonusListIDs FROM `character_void_storage` cvs
+LEFT JOIN `characters` c ON c.`guid` = cvs.`playerGuid`;
+
+INSERT INTO `item_instance_modifiers` (`itemGuid`, `fixedScalingLevel`, `artifactKnowledgeLevel`)
+SELECT cvs.`itemGuid`, COALESCE(cvs.`fixedScalingLevel`, 0), COALESCE(cvs.`artifactKnowledgeLevel`, 0) FROM `character_void_storage` cvs
+WHERE cvs.`fixedScalingLevel` > 0 OR cvs.`artifactKnowledgeLevel` > 0;
+
+INSERT INTO `character_inventory` (`guid`, `bag`, `slot`, `item`)
+SELECT cvs.`playerGuid`, cvs.`bagGuid`, cvs.`slot` MOD 80, cvs.`itemGuid` FROM `character_void_storage` cvs;
+
+ALTER TABLE `character_inventory`
+ DROP `bag_slot`,
+ DROP `new_slot`,
+ MODIFY `slot` TINYINT UNSIGNED NOT NULL DEFAULT 0;
+
+DROP TABLE IF EXISTS `character_void_storage`;