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authorTDB Release <tdb-release@build.bot>2025-08-16 15:03:50 +0000
committerTDB Release <tdb-release@build.bot>2025-08-16 15:03:50 +0000
commitb4d69dfd6d782b283ae4f9ebfcc780d6f84eb64a (patch)
treed8ad48a143780693bf7044a643eb66f110ae94cb /sql/updates/characters
parentde80c713d0aad00166bb2a25fe70ec3672da7fa0 (diff)
TDB 1120.25081 - 2025/08/16TDB1120.25081
Diffstat (limited to 'sql/updates/characters')
-rw-r--r--sql/updates/characters/master/2025_08_13_00_characters.sql128
-rw-r--r--sql/updates/characters/master/2025_08_16_00_characters.sql (renamed from sql/updates/characters/master/2025_07_21_00_characters.sql)2
2 files changed, 1 insertions, 129 deletions
diff --git a/sql/updates/characters/master/2025_08_13_00_characters.sql b/sql/updates/characters/master/2025_08_13_00_characters.sql
deleted file mode 100644
index 0fbb7311b12..00000000000
--- a/sql/updates/characters/master/2025_08_13_00_characters.sql
+++ /dev/null
@@ -1,128 +0,0 @@
-ALTER TABLE `characters`
- ADD `bankTabs` tinyint unsigned NOT NULL DEFAULT 0 AFTER `bankSlots`,
- DROP `bankBagSlotFlags1`,
- DROP `bankBagSlotFlags2`,
- DROP `bankBagSlotFlags3`,
- DROP `bankBagSlotFlags4`,
- DROP `bankBagSlotFlags5`,
- DROP `bankBagSlotFlags6`,
- DROP `bankBagSlotFlags7`;
-
-UPDATE `characters` SET `bankTabs`=LEAST(6,GREATEST(
- `bankSlots`,
- IF((`playerFlags` & 0x20000000)<>0,6,0), -- unlocked void storage
- IF((`playerFlagsEx` & 0x1)<>0,4,0), -- unlocked reagent bank
- IF(`level`>=80,6,0)
-));
-
---
--- Table structure for table `character_bank_tab_settings`
---
-DROP TABLE IF EXISTS `character_bank_tab_settings`;
-CREATE TABLE `character_bank_tab_settings` (
- `characterGuid` bigint unsigned NOT NULL,
- `tabId` tinyint unsigned NOT NULL,
- `name` varchar(16) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
- `icon` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
- `description` varchar(2048) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
- `depositFlags` int DEFAULT '0',
- PRIMARY KEY (`characterGuid`,`tabId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,0,'Tab 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 1;
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,1,'Tab 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 2;
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,2,'Tab 3',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 3;
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,3,'Reagents',NULL,NULL,0x80 FROM `characters` WHERE `bankTabs` >= 4;
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,4,'Void Storage 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 5;
-INSERT INTO `character_bank_tab_settings` SELECT `guid`,5,'Void Storage 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 6;
-
--- helper columns
--- character_inventory.bag_slot (inventory slot where the bag is stored)
--- character_inventory.new_slot
--- character_inventory.slot temporarily changed type to SMALLINT
-ALTER TABLE `character_inventory`
- ADD `bag_slot` INT,
- ADD `new_slot` INT,
- MODIFY `slot` SMALLINT UNSIGNED NOT NULL;
-
-UPDATE `character_inventory` ci1
-LEFT JOIN `character_inventory` ci2 ON ci1.bag = ci2.item
-SET ci1.bag_slot = COALESCE(ci2.slot, 0);
-
--- move items that need moving out of the way
-UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 63 AND 97; -- BankItemSlots/BankBagSlots
-UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 110 AND 207; -- ReagentSlots
-
--- adjust BuyBackSlots/ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
-UPDATE `character_inventory` SET `slot`=`slot`-29 WHERE `bag`=0 AND `slot` BETWEEN 98 AND 109; -- BuyBackSlots
-UPDATE `character_inventory` SET `slot`=`slot`-127 WHERE `bag`=0 AND `slot` BETWEEN 208 AND 231; -- ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
-
-SET @item_guid := 0;
-SELECT MAX(guid) INTO @item_guid FROM item_instance;
-
--- create new bags
-INSERT INTO `character_inventory` (`guid`,`bag`,`slot`,`item`)
-SELECT cbts.characterGuid, 0, 63 + cbts.`tabId`, (@item_guid := @item_guid + 1) FROM `character_bank_tab_settings` cbts;
-
-INSERT INTO `item_instance` (`guid`,`itemEntry`,`owner_guid`,`charges`,`flags`,`enchantments`,`playedTime`,`createTime`,`text`,`bonusListIDs`)
-SELECT ci.`item`, 242709, ci.`guid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', c.totaltime, UNIX_TIMESTAMP(),'',''
-FROM `character_inventory` ci
-LEFT JOIN `characters` c ON c.`guid` = ci.`guid`
-WHERE ci.`bag` = 0 AND ci.`slot` BETWEEN 63 AND 68;
-
--- calculate new slots for old banked items
-UPDATE `character_inventory` ci
-LEFT JOIN (
- SELECT item, new_slot
- FROM (
- SELECT guid, bag, slot, item, IF(@prev <> guid, @row_num:=0,@row_num:=@row_num+1) AS new_slot, @prev:=guid
- FROM character_inventory,
- (SELECT @row_num:=0) rn,
- (SELECT @prev:='') prev
- WHERE (bag_slot = 0 AND slot BETWEEN 1063 AND 1097) OR bag_slot BETWEEN 91 AND 97
- ORDER BY guid, bag_slot, slot
- ) `window`
-) new_slots ON new_slots.item = ci.item
-SET ci.new_slot = new_slots.new_slot;
-
--- assign new bags and slots
-UPDATE `character_inventory` ci
-LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = (ci.new_slot DIV 98) + 63
-SET ci.bag = ci2.item, ci.slot = ci.new_slot MOD 98
-WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1063 AND 1097) OR ci.bag_slot BETWEEN 91 AND 97;
-
--- move reagents as-is (bag is the same size)
-UPDATE `character_inventory` ci
-LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = 66
-SET ci.bag = ci2.item, ci.slot = ci.slot - 1110
-WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1110 AND 1207);
-
--- void storage
-ALTER TABLE `character_void_storage`
- ADD `itemGuid` BIGINT UNSIGNED,
- ADD `bagGuid` BIGINT UNSIGNED;
-
--- generate guids for void storage
-UPDATE `character_void_storage` cvs
-SET
-cvs.`itemGuid` = (@item_guid := @item_guid + 1),
-cvs.`bagGuid` = (SELECT ci.`item` FROM `character_inventory` ci WHERE ci.`guid` = cvs.`playerGuid` AND ci.`bag` = 0 AND ci.`slot` = 67 + (cvs.`slot` DIV 80));
-
--- create items from void storage
-INSERT INTO `item_instance` (`guid`, `itemEntry`, `owner_guid`, `creatorGuid`, `charges`, `flags`, `enchantments`, `randomBonusListId`, `durability`, `playedTime`, `createTime`, `text`, `context`, `bonusListIDs`)
-SELECT cvs.`itemGuid`, cvs.`itemEntry`, cvs.`playerGuid`, cvs.`creatorGuid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', cvs.`randomBonusListId`, 999, c.`totaltime`, UNIX_TIMESTAMP(), '', cvs.context, cvs.bonusListIDs FROM `character_void_storage` cvs
-LEFT JOIN `characters` c ON c.`guid` = cvs.`playerGuid`;
-
-INSERT INTO `item_instance_modifiers` (`itemGuid`, `fixedScalingLevel`, `artifactKnowledgeLevel`)
-SELECT cvs.`itemGuid`, COALESCE(cvs.`fixedScalingLevel`, 0), COALESCE(cvs.`artifactKnowledgeLevel`, 0) FROM `character_void_storage` cvs
-WHERE cvs.`fixedScalingLevel` > 0 OR cvs.`artifactKnowledgeLevel` > 0;
-
-INSERT INTO `character_inventory` (`guid`, `bag`, `slot`, `item`)
-SELECT cvs.`playerGuid`, cvs.`bagGuid`, cvs.`slot` MOD 80, cvs.`itemGuid` FROM `character_void_storage` cvs;
-
-ALTER TABLE `character_inventory`
- DROP `bag_slot`,
- DROP `new_slot`,
- MODIFY `slot` TINYINT UNSIGNED NOT NULL DEFAULT 0;
-
-DROP TABLE IF EXISTS `character_void_storage`;
diff --git a/sql/updates/characters/master/2025_07_21_00_characters.sql b/sql/updates/characters/master/2025_08_16_00_characters.sql
index e3b556455a5..33efc7188f6 100644
--- a/sql/updates/characters/master/2025_07_21_00_characters.sql
+++ b/sql/updates/characters/master/2025_08_16_00_characters.sql
@@ -1,3 +1,3 @@
--- TDB 1117.25071 characters
+-- TDB 1120.25081 characters
UPDATE `updates` SET `state`='ARCHIVED',`speed`=0;
REPLACE INTO `updates_include` (`path`, `state`) VALUES ('$/sql/old/11.x/characters', 'ARCHIVED');