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authorShauren <shauren.trinity@gmail.com>2016-04-25 22:03:34 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-20 23:49:53 +0200
commit70102f32fe38ae7d49acbd5ddee0239602d3cb94 (patch)
tree22dcecc33942c7f60e2edb5402f6f7feaf559ece /sql/updates/hotfixes
parent885d9b53c38662e00e3b4977b82e9cf36d197f94 (diff)
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Diffstat (limited to 'sql/updates/hotfixes')
-rw-r--r--sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_01.sql2
-rw-r--r--sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_04.sql801
2 files changed, 802 insertions, 1 deletions
diff --git a/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_01.sql b/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_01.sql
index f90c81333a9..5011a0bd29d 100644
--- a/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_01.sql
+++ b/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_01.sql
@@ -2132,7 +2132,7 @@ ALTER TABLE `spell_power`
-- Table structure for table `spell_power_difficulty`
--
ALTER TABLE `spell_power_difficulty` DROP PRIMARY KEY;
-ALTER TABLE `spell_power_difficulty` ADD `ID` int(10) unsigned NOT NULL DEFAULT '0' FIRST,
+ALTER TABLE `spell_power_difficulty`
MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `SpellPowerID`,
MODIFY `PowerIndex` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `DifficultyID`;
ALTER TABLE `spell_power_difficulty` ADD PRIMARY KEY (`ID`);
diff --git a/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_04.sql b/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_04.sql
new file mode 100644
index 00000000000..d8bf16bf9d6
--- /dev/null
+++ b/sql/updates/hotfixes/2016_xx_xx_xx_hotfixes_legion_04.sql
@@ -0,0 +1,801 @@
+--
+-- Table structure for table `area_table`
+--
+ALTER TABLE `area_table` CHANGE `UWIntroMusic` `UWIntroMusic` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `LiquidTypeID4`;
+
+--
+-- Table structure for table `banned_addons`
+--
+DROP TABLE IF EXISTS `banned_addons`;
+CREATE TABLE `banned_addons` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Name` text,
+ `Version` text,
+ `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `battlemaster_list`
+--
+DROP TABLE IF EXISTS `battlemaster_list`;
+CREATE TABLE `battlemaster_list` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Name` text,
+ `IconFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `GameType` text,
+ `MapID1` smallint(6) NOT NULL DEFAULT '0',
+ `MapID2` smallint(6) NOT NULL DEFAULT '0',
+ `MapID3` smallint(6) NOT NULL DEFAULT '0',
+ `MapID4` smallint(6) NOT NULL DEFAULT '0',
+ `MapID5` smallint(6) NOT NULL DEFAULT '0',
+ `MapID6` smallint(6) NOT NULL DEFAULT '0',
+ `MapID7` smallint(6) NOT NULL DEFAULT '0',
+ `MapID8` smallint(6) NOT NULL DEFAULT '0',
+ `MapID9` smallint(6) NOT NULL DEFAULT '0',
+ `MapID10` smallint(6) NOT NULL DEFAULT '0',
+ `MapID11` smallint(6) NOT NULL DEFAULT '0',
+ `MapID12` smallint(6) NOT NULL DEFAULT '0',
+ `MapID13` smallint(6) NOT NULL DEFAULT '0',
+ `MapID14` smallint(6) NOT NULL DEFAULT '0',
+ `MapID15` smallint(6) NOT NULL DEFAULT '0',
+ `MapID16` smallint(6) NOT NULL DEFAULT '0',
+ `HolidayWorldState` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `PlayerConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `InstanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `GroupsAllowed` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaxGroupSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `RatedPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaxPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `battlemaster_list_locale`
+--
+DROP TABLE IF EXISTS `battlemaster_list_locale`;
+CREATE TABLE `battlemaster_list_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `GameType_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `char_sections`
+--
+DROP TABLE IF EXISTS `char_sections`;
+CREATE TABLE `char_sections` (
+ `Id` int(10) unsigned NOT NULL DEFAULT '0',
+ `TextureFileDataID1` int(10) unsigned NOT NULL DEFAULT '0',
+ `TextureFileDataID2` int(10) unsigned NOT NULL DEFAULT '0',
+ `TextureFileDataID3` int(10) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Race` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Gender` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `GenType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Color` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`Id`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `chr_classes`
+--
+DROP TABLE IF EXISTS `chr_classes`;
+CREATE TABLE `chr_classes` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `PowerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `PetNameToken` text,
+ `Name` text,
+ `NameFemale` text,
+ `NameMale` text,
+ `Filename` text,
+ `CreateScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `SelectScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `LowResScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `CinematicSequenceID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `DefaultSpec` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SpellClassSet` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `AttackPowerPerStrength` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `AttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `RangedAttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `IconFileDataID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Unk1` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `chr_classes_locale`
+--
+DROP TABLE IF EXISTS `chr_classes_locale`;
+CREATE TABLE `chr_classes_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `NameFemale_lang` text,
+ `NameMale_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `chr_races`
+--
+ALTER TABLE `chr_races` ADD `ItemAppearanceFrameRaceID` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `NeutralRaceID`;
+
+--
+-- Table structure for table `creature_display_info`
+--
+ALTER TABLE `creature_display_info` ADD `InstanceOtherPlayerPetScale` float NOT NULL DEFAULT '0' AFTER `StateSpellVisualKitID`;
+
+--
+-- Table structure for table `creature_model_data`
+--
+DROP TABLE IF EXISTS `creature_model_data`;
+CREATE TABLE `creature_model_data` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Flags` int(10) unsigned NOT NULL DEFAULT '0',
+ `FileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `ModelScale` float NOT NULL DEFAULT '0',
+ `FootprintTextureLength` float NOT NULL DEFAULT '0',
+ `FootprintTextureWidth` float NOT NULL DEFAULT '0',
+ `FootprintParticleScale` float NOT NULL DEFAULT '0',
+ `CollisionWidth` float NOT NULL DEFAULT '0',
+ `CollisionHeight` float NOT NULL DEFAULT '0',
+ `MountHeight` float NOT NULL DEFAULT '0',
+ `GeoBoxMin1` float NOT NULL DEFAULT '0',
+ `GeoBoxMin2` float NOT NULL DEFAULT '0',
+ `GeoBoxMin3` float NOT NULL DEFAULT '0',
+ `GeoBoxMax1` float NOT NULL DEFAULT '0',
+ `GeoBoxMax2` float NOT NULL DEFAULT '0',
+ `GeoBoxMax3` float NOT NULL DEFAULT '0',
+ `WorldEffectScale` float NOT NULL DEFAULT '0',
+ `AttachedEffectScale` float NOT NULL DEFAULT '0',
+ `MissileCollisionRadius` float NOT NULL DEFAULT '0',
+ `MissileCollisionPush` float NOT NULL DEFAULT '0',
+ `MissileCollisionRaise` float NOT NULL DEFAULT '0',
+ `OverrideLootEffectScale` float NOT NULL DEFAULT '0',
+ `OverrideNameScale` float NOT NULL DEFAULT '0',
+ `OverrideSelectionRadius` float NOT NULL DEFAULT '0',
+ `TamedPetBaseScale` float NOT NULL DEFAULT '0',
+ `HoverHeight` float NOT NULL DEFAULT '0',
+ `SoundID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `CreatureGeosetDataID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SizeClass` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `BloodID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `FootprintTextureID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `FoleyMaterialID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Unk700_1` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Unk700_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `FootstepShakeSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DeathThudShakeSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `emotes`
+--
+ALTER TABLE `emotes`
+ ADD `Unk703_1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EmoteFlags`,
+ ADD `Unk703_2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `Unk703_1`,
+ CHANGE `EmoteSpecProcParam` `EmoteSpecProcParam` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `AnimID`;
+
+--
+-- Table structure for table `faction`
+--
+DROP TABLE IF EXISTS `faction`;
+CREATE TABLE `faction` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `ReputationRaceMask1` int(10) unsigned NOT NULL DEFAULT '0',
+ `ReputationRaceMask2` int(10) unsigned NOT NULL DEFAULT '0',
+ `ReputationRaceMask3` int(10) unsigned NOT NULL DEFAULT '0',
+ `ReputationRaceMask4` int(10) unsigned NOT NULL DEFAULT '0',
+ `ReputationBase1` int(11) NOT NULL DEFAULT '0',
+ `ReputationBase2` int(11) NOT NULL DEFAULT '0',
+ `ReputationBase3` int(11) NOT NULL DEFAULT '0',
+ `ReputationBase4` int(11) NOT NULL DEFAULT '0',
+ `ParentFactionModIn` float NOT NULL DEFAULT '0',
+ `ParentFactionModOut` float NOT NULL DEFAULT '0',
+ `Name` text,
+ `Description` text,
+ `ReputationIndex` smallint(6) NOT NULL DEFAULT '0',
+ `ReputationClassMask1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationClassMask2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationClassMask3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationClassMask4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationFlags1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationFlags2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationFlags3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ReputationFlags4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ParentFactionID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ParentFactionCapIn` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ParentFactionCapOut` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Expansion` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `FriendshipRepID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `faction_locale`
+--
+DROP TABLE IF EXISTS `faction_locale`;
+CREATE TABLE `faction_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `Description_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `faction_template`
+--
+DROP TABLE IF EXISTS `faction_template`;
+CREATE TABLE `faction_template` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Faction` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Enemies1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Enemies2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Enemies3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Enemies4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Friends1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Friends2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Friends3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Friends4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `FriendMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `EnemyMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `garr_ability`
+--
+ALTER TABLE `garr_ability` CHANGE `Flags` `Flags` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `IconFileDataID`;
+
+--
+-- Table structure for table `garr_ability`
+--
+ALTER TABLE `garr_class_spec`
+ ADD `Limit` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `GarrFollItemSetID`,
+ CHANGE `Unknown700` `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `Limit`;
+
+--
+-- Table structure for table `garr_follower`
+--
+ALTER TABLE `garr_follower`
+ ADD `MaxDurability` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `GarrTypeID`,
+ ADD `Class` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `MaxDurability`;
+
+--
+-- Table structure for table `garr_plot`
+--
+ALTER TABLE `garr_plot` CHANGE `MinCount` `MinCount` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `HordeConstructionGameObjectID`;
+ALTER TABLE `garr_plot` CHANGE `MaxCount` `MaxCount` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `MinCount`;
+
+--
+-- Table structure for table `gem_properties`
+--
+ALTER TABLE `gem_properties`
+ DROP `MaxCountInv`,
+ DROP COLUMN `MaxCountItem`;
+
+--
+-- Table structure for table `glyph_slot`
+--
+ALTER TABLE `glyph_slot` MODIFY COLUMN `Tooltip` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `ID`;
+
+--
+-- Table structure for table `guild_perk_spells`
+--
+ALTER TABLE `guild_perk_spells` DROP COLUMN `GuildLevel`;
+
+--
+-- Table structure for table `item_appearance`
+--
+ALTER TABLE `item_appearance` ADD COLUMN `UIOrder` int(10) unsigned NOT NULL DEFAULT '0' AFTER `IconFileDataID`;
+
+--
+-- Table structure for table `item_modified_appearance`
+--
+ALTER TABLE `item_modified_appearance` ADD COLUMN `SourceType` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `Index`;
+
+--
+-- Table structure for table `item_set`
+--
+ALTER TABLE `item_set` ADD COLUMN `Unknown703` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ItemID17`;
+
+--
+-- Table structure for table `item_sparse`
+--
+ALTER TABLE `item_sparse` ADD COLUMN `RequiredExpansion` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `ArtifactID`;
+
+--
+-- Table structure for table `lfg_dungeons`
+--
+DROP TABLE IF EXISTS `lfg_dungeons`;
+CREATE TABLE `lfg_dungeons` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Name` text,
+ `Flags` int(10) unsigned NOT NULL DEFAULT '0',
+ `TextureFilename` text,
+ `Description` text,
+ `MaxLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `TargetLevelMax` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `MapID` smallint(6) NOT NULL DEFAULT '0',
+ `RandomID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ScenarioID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LastBossJournalEncounterID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `BonusReputationAmount` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `MentorItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `TargetLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `TargetLevelMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Faction` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Expansion` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `OrderIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `CountTank` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `CountHealer` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `CountDamage` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinCountTank` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinCountHealer` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinCountDamage` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `SubType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MentorCharLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `lfg_dungeons_locale`
+--
+DROP TABLE IF EXISTS `lfg_dungeons_locale`;
+CREATE TABLE `lfg_dungeons_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `Description_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `light`
+--
+DROP TABLE IF EXISTS `light`;
+CREATE TABLE `light` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `PosX` float NOT NULL DEFAULT '0',
+ `PosY` float NOT NULL DEFAULT '0',
+ `PosZ` float NOT NULL DEFAULT '0',
+ `FalloffStart` float NOT NULL DEFAULT '0',
+ `FalloffEnd` float NOT NULL DEFAULT '0',
+ `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID5` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID6` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID7` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LightParamsID8` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `liquid_type`
+--
+DROP TABLE IF EXISTS `liquid_type`;
+CREATE TABLE `liquid_type` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Name` text,
+ `SpellID` int(10) unsigned NOT NULL DEFAULT '0',
+ `MaxDarkenDepth` float NOT NULL DEFAULT '0',
+ `FogDarkenIntensity` float NOT NULL DEFAULT '0',
+ `AmbDarkenIntensity` float NOT NULL DEFAULT '0',
+ `DirDarkenIntensity` float NOT NULL DEFAULT '0',
+ `ParticleScale` float NOT NULL DEFAULT '0',
+ `Texture1` text,
+ `Texture2` text,
+ `Texture3` text,
+ `Texture4` text,
+ `Texture5` text,
+ `Texture6` text,
+ `Color1` int(10) unsigned NOT NULL DEFAULT '0',
+ `Color2` int(10) unsigned NOT NULL DEFAULT '0',
+ `Float1` float NOT NULL DEFAULT '0',
+ `Float2` float NOT NULL DEFAULT '0',
+ `Float3` float NOT NULL DEFAULT '0',
+ `Float4` float NOT NULL DEFAULT '0',
+ `Float5` float NOT NULL DEFAULT '0',
+ `Float6` float NOT NULL DEFAULT '0',
+ `Float7` float NOT NULL DEFAULT '0',
+ `Float8` float NOT NULL DEFAULT '0',
+ `Float9` float NOT NULL DEFAULT '0',
+ `Float10` float NOT NULL DEFAULT '0',
+ `Float11` float NOT NULL DEFAULT '0',
+ `Float12` float NOT NULL DEFAULT '0',
+ `Float13` float NOT NULL DEFAULT '0',
+ `Float14` float NOT NULL DEFAULT '0',
+ `Float15` float NOT NULL DEFAULT '0',
+ `Float16` float NOT NULL DEFAULT '0',
+ `Float17` float NOT NULL DEFAULT '0',
+ `Float18` float NOT NULL DEFAULT '0',
+ `Int1` int(10) unsigned NOT NULL DEFAULT '0',
+ `Int2` int(10) unsigned NOT NULL DEFAULT '0',
+ `Int3` int(10) unsigned NOT NULL DEFAULT '0',
+ `Int4` int(10) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SoundID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `LightID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ParticleMovement` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ParticleTexSlots` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaterialID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount1` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount2` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount3` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount4` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount5` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `DepthTexCount6` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `liquid_type_locale`
+--
+DROP TABLE IF EXISTS `liquid_type_locale`;
+CREATE TABLE `liquid_type_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `map`
+--
+ALTER TABLE `map` DROP `RaidOffset`;
+
+--
+-- Table structure for table `map_difficulty`
+--
+DROP TABLE IF EXISTS `map_difficulty`;
+CREATE TABLE `map_difficulty` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Message` text,
+ `Context` int(10) unsigned NOT NULL DEFAULT '0',
+ `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `RaidDurationType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaxPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `LockID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ItemBonusTreeModID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `map_difficulty_locale`
+--
+DROP TABLE IF EXISTS `map_difficulty_locale`;
+CREATE TABLE `map_difficulty_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Message_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `mount_capability`
+--
+ALTER TABLE `mount_capability` MODIFY COLUMN `RequiredAura` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ID`;
+
+--
+-- Table structure for table `quest_sort`
+--
+ALTER TABLE `quest_sort` ADD COLUMN `SortOrder` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `SortName`;
+
+--
+-- Table structure for table `rand_prop_points`
+--
+ALTER TABLE `rand_prop_points`
+ CHANGE `EpicPropertiesPoints1` `EpicPropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ID`,
+ CHANGE `EpicPropertiesPoints2` `EpicPropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints1`,
+ CHANGE `EpicPropertiesPoints3` `EpicPropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints2`,
+ CHANGE `EpicPropertiesPoints4` `EpicPropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints3`,
+ CHANGE `EpicPropertiesPoints5` `EpicPropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints4`,
+ CHANGE `RarePropertiesPoints1` `RarePropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints5`,
+ CHANGE `RarePropertiesPoints2` `RarePropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints1`,
+ CHANGE `RarePropertiesPoints3` `RarePropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints2`,
+ CHANGE `RarePropertiesPoints4` `RarePropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints3`,
+ CHANGE `RarePropertiesPoints5` `RarePropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints4`,
+ CHANGE `UncommonPropertiesPoints1` `UncommonPropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints5`,
+ CHANGE `UncommonPropertiesPoints2` `UncommonPropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints1`,
+ CHANGE `UncommonPropertiesPoints3` `UncommonPropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints2`,
+ CHANGE `UncommonPropertiesPoints4` `UncommonPropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints3`,
+ CHANGE `UncommonPropertiesPoints5` `UncommonPropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints4`;
+
+--
+-- Table structure for table `skill_race_class_info`
+--
+ALTER TABLE `skill_race_class_info` MODIFY COLUMN `ClassMask` int(11) NOT NULL DEFAULT '0' AFTER `RaceMask`;
+
+--
+-- Table structure for table `sound_kit`
+--
+ALTER TABLE `sound_kit`
+ CHANGE `BusOverwriteID` `BusOverwriteID` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `SoundEntriesAdvancedID`,
+ CHANGE `SoundType` `SoundType` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `BusOverwriteID`;
+
+--
+-- Table structure for table `spell_category`
+--
+ALTER TABLE `spell_category` ADD COLUMN `Unk703` int(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `ChargeRecoveryTime`;
+
+--
+-- Table structure for table `spell_item_enchantment`
+--
+DROP TABLE IF EXISTS `spell_item_enchantment`;
+CREATE TABLE `spell_item_enchantment` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `EffectSpellID1` int(10) unsigned NOT NULL DEFAULT '0',
+ `EffectSpellID2` int(10) unsigned NOT NULL DEFAULT '0',
+ `EffectSpellID3` int(10) unsigned NOT NULL DEFAULT '0',
+ `Name` text,
+ `EffectScalingPoints1` float NOT NULL DEFAULT '0',
+ `EffectScalingPoints2` float NOT NULL DEFAULT '0',
+ `EffectScalingPoints3` float NOT NULL DEFAULT '0',
+ `PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
+ `TransmogCost` int(10) unsigned NOT NULL DEFAULT '0',
+ `TextureFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
+ `EffectPointsMin1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `EffectPointsMin2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `EffectPointsMin3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ItemVisual` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Charges` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Effect1` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Effect2` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Effect3` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ConditionID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ScalingClass` tinyint(4) NOT NULL DEFAULT '0',
+ `ScalingClassRestricted` tinyint(4) NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `spell_item_enchantment_locale`
+--
+DROP TABLE IF EXISTS `spell_item_enchantment_locale`;
+CREATE TABLE `spell_item_enchantment_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Name_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `spell_scaling`
+--
+ALTER TABLE `spell_scaling` ADD COLUMN `MinScalingLevel` tinyint(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `ScalingClass`;
+
+--
+-- Table structure for table `talent`
+--
+DROP TABLE IF EXISTS `talent`;
+CREATE TABLE `talent` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `SpellID` int(10) unsigned NOT NULL DEFAULT '0',
+ `OverridesSpellID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Description` text,
+ `SpecID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `TierID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ColumnIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `CategoryMask1` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `CategoryMask2` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `ClassID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `talent_locale`
+--
+DROP TABLE IF EXISTS `talent_locale`;
+CREATE TABLE `talent_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `Description_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `vehicle`
+--
+DROP TABLE IF EXISTS `vehicle`;
+CREATE TABLE `vehicle` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `Flags` int(10) unsigned NOT NULL DEFAULT '0',
+ `TurnSpeed` float NOT NULL DEFAULT '0',
+ `PitchSpeed` float NOT NULL DEFAULT '0',
+ `PitchMin` float NOT NULL DEFAULT '0',
+ `PitchMax` float NOT NULL DEFAULT '0',
+ `MouseLookOffsetPitch` float NOT NULL DEFAULT '0',
+ `CameraFadeDistScalarMin` float NOT NULL DEFAULT '0',
+ `CameraFadeDistScalarMax` float NOT NULL DEFAULT '0',
+ `CameraPitchOffset` float NOT NULL DEFAULT '0',
+ `FacingLimitRight` float NOT NULL DEFAULT '0',
+ `FacingLimitLeft` float NOT NULL DEFAULT '0',
+ `MsslTrgtTurnLingering` float NOT NULL DEFAULT '0',
+ `MsslTrgtPitchLingering` float NOT NULL DEFAULT '0',
+ `MsslTrgtMouseLingering` float NOT NULL DEFAULT '0',
+ `MsslTrgtEndOpacity` float NOT NULL DEFAULT '0',
+ `MsslTrgtArcSpeed` float NOT NULL DEFAULT '0',
+ `MsslTrgtArcRepeat` float NOT NULL DEFAULT '0',
+ `MsslTrgtArcWidth` float NOT NULL DEFAULT '0',
+ `MsslTrgtImpactRadius1` float NOT NULL DEFAULT '0',
+ `MsslTrgtImpactRadius2` float NOT NULL DEFAULT '0',
+ `MsslTrgtArcTexture` text,
+ `MsslTrgtImpactTexture` text,
+ `MsslTrgtImpactModel1` text,
+ `MsslTrgtImpactModel2` text,
+ `CameraYawOffset` float NOT NULL DEFAULT '0',
+ `MsslTrgtImpactTexRadius` float NOT NULL DEFAULT '0',
+ `SeatID1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID4` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID5` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID6` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID7` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `SeatID8` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `VehicleUIIndicatorID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `PowerDisplayID1` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `PowerDisplayID2` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `PowerDisplayID3` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `FlagsB` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `UILocomotionType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `vehicle_seat`
+--
+ALTER TABLE `vehicle_seat`
+ CHANGE `EnterUISoundID` `EnterUISoundID` int(10) unsigned NOT NULL DEFAULT '0' AFTER `VehicleExitAnimDelay`,
+ CHANGE `ExitUISoundID` `ExitUISoundID` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EnterUISoundID`;
+
+--
+-- Table structure for table `wmo_area_table`
+--
+DROP TABLE IF EXISTS `wmo_area_table`;
+CREATE TABLE `wmo_area_table` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `WMOGroupID` int(11) NOT NULL DEFAULT '0',
+ `AreaName` text,
+ `WMOID` smallint(6) NOT NULL DEFAULT '0',
+ `AmbienceID` int(10) unsigned NOT NULL DEFAULT '0',
+ `ZoneMusic` int(10) unsigned NOT NULL DEFAULT '0',
+ `IntroSound` int(10) unsigned NOT NULL DEFAULT '0',
+ `AreaTableID` int(10) unsigned NOT NULL DEFAULT '0',
+ `UWIntroSound` int(10) unsigned NOT NULL DEFAULT '0',
+ `UWAmbience` int(10) unsigned NOT NULL DEFAULT '0',
+ `NameSet` tinyint(4) NOT NULL DEFAULT '0',
+ `SoundProviderPref` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `SoundProviderPrefUnderwater` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `UWZoneMusic` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `wmo_area_table_locale`
+--
+DROP TABLE IF EXISTS `wmo_area_table_locale`;
+CREATE TABLE `wmo_area_table_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `AreaName_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `world_map_area`
+--
+DROP TABLE IF EXISTS `world_map_area`;
+CREATE TABLE `world_map_area` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `AreaName` text,
+ `LocLeft` float NOT NULL DEFAULT '0',
+ `LocRight` float NOT NULL DEFAULT '0',
+ `LocTop` float NOT NULL DEFAULT '0',
+ `LocBottom` float NOT NULL DEFAULT '0',
+ `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `AreaID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `DisplayMapID` smallint(6) NOT NULL DEFAULT '0',
+ `DefaultDungeonFloor` smallint(6) NOT NULL DEFAULT '0',
+ `ParentWorldMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `PlayerConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `LevelRangeMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `LevelRangeMax` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `BountySetID` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `BountyBoardLocation` tinyint(3) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `world_map_overlay`
+--
+ALTER TABLE `world_map_overlay` ADD `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `PlayerConditionID`;
+
+--
+-- Table structure for table `world_safe_locs`
+--
+DROP TABLE IF EXISTS `world_safe_locs`;
+CREATE TABLE `world_safe_locs` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `LocX` float NOT NULL DEFAULT '0',
+ `LocY` float NOT NULL DEFAULT '0',
+ `LocZ` float NOT NULL DEFAULT '0',
+ `Facing` float NOT NULL DEFAULT '0',
+ `AreaName` text,
+ `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Table structure for table `world_safe_locs_locale`
+--
+DROP TABLE IF EXISTS `world_safe_locs_locale`;
+CREATE TABLE `world_safe_locs_locale` (
+ `ID` int(10) unsigned NOT NULL DEFAULT '0',
+ `locale` varchar(4) NOT NULL,
+ `AreaName_lang` text,
+ `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`locale`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+DROP TABLE `game_tables`;
+DROP TABLE `game_tables_locale`;
+DROP TABLE `item_to_battle_pet_species`;