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authorKandera <KanderaDev@gmail.com>2012-07-05 12:59:42 -0400
committerKandera <KanderaDev@gmail.com>2012-07-05 12:59:42 -0400
commit869ea349879f85f2246921569c3a02807e266479 (patch)
treeb913c5ec1ebdc29bd428695b44bcbc1be74bea54 /sql/updates
parent5a9fa4439d0da81e18c22d233c33bc335bdee0bb (diff)
Core/Loot: fix the way quest items are handled. so far ive only found 3 quest items that should be able to be masterlooted. added a new flag to item_template.flagsCustom to allow for making a quest item always follow loot rules. a bonus may be the fix of the handlelootmasteropcode crash!
Diffstat (limited to 'sql/updates')
-rw-r--r--sql/updates/world/2012_07_05_00_world_item_template.sql1
1 files changed, 1 insertions, 0 deletions
diff --git a/sql/updates/world/2012_07_05_00_world_item_template.sql b/sql/updates/world/2012_07_05_00_world_item_template.sql
new file mode 100644
index 00000000000..be6dc1979c1
--- /dev/null
+++ b/sql/updates/world/2012_07_05_00_world_item_template.sql
@@ -0,0 +1 @@
+UPDATE `item_template` SET `flagsCustom` = `flagsCustom` | 3 WHERE `entry` IN (50226,50231,50274);