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authormegamage <none@none>2009-08-06 08:49:41 -0500
committermegamage <none@none>2009-08-06 08:49:41 -0500
commit87c8df8f3a6e4e9594777fa1f14251d771a03a93 (patch)
tree343163f458194d96410ed4876f0e104c5b3b834d /sql/updates
parent6941264b3d6333aee6460ea0beadc5b5d3b4add5 (diff)
*Add script of General Bjarngrim, Halls of Lightning. Source: SD2. Thanks to manuel.
--HG-- branch : trunk
Diffstat (limited to 'sql/updates')
-rw-r--r--sql/updates/4783_world_scripts.sql15
1 files changed, 15 insertions, 0 deletions
diff --git a/sql/updates/4783_world_scripts.sql b/sql/updates/4783_world_scripts.sql
new file mode 100644
index 00000000000..e2103469595
--- /dev/null
+++ b/sql/updates/4783_world_scripts.sql
@@ -0,0 +1,15 @@
+UPDATE creature_template set ScriptName = 'boss_bjarngrim' where entry =28586;
+UPDATE creature_template set ScriptName = 'mob_stormforged_lieutenant' where entry =29240;
+DELETE FROM script_texts where entry IN (-1602001,-1602000,-1602002,-1602003,-1602004,-1602005,-1602006,-1602007,-1602008,-1602009,-1602010);
+INSERT INTO script_texts (entry,content_default,sound,type,language,emote,comment) VALUES
+(-1602000,'I am the greatest of my father\'s sons! Your end has come!',14149,1,0,0,'bjarngrim SAY_AGGRO'),
+(-1602001,'So ends your curse!',14153,1,0,0,'bjarngrim SAY_SLAY_1'),
+(-1602002,'Flesh... is... weak!',14154,1,0,0,'bjarngrim SAY_SLAY_2'),
+(-1602003,'...',14155,1,0,0,'bjarngrim SAY_SLAY_3'),
+(-1602004,'How can it be...? Flesh is not... stronger!',14156,1,0,0,'bjarngrim SAY_DEATH'),
+(-1602005,'Defend yourself, for all the good it will do!',14151,1,0,0,'bjarngrim SAY_BATTLE_STANCE'),
+(-1602006,'%s switches to Battle Stance!',0,3,0,0,'bjarngrim EMOTE_BATTLE_STANCE'),
+(-1602007,'GRAAAAAH! Behold the fury of iron and steel!',14152,1,0,0,'bjarngrim SAY_BERSEKER_STANCE'),
+(-1602008,'%s switches to Berserker Stance!',0,3,0,0,'bjarngrim EMOTE_BERSEKER_STANCE'),
+(-1602009,'Give me your worst!',14150,1,0,0,'bjarngrim SAY_DEFENSIVE_STANCE'),
+(-1602010,'%s switches to Defensive Stance!',0,3,0,0,'bjarngrim EMOTE_DEFENSIVE_STANCE');