diff options
| author | zengwf <darkerone@sina.com> | 2014-01-12 00:32:16 +0000 |
|---|---|---|
| committer | Duarte Duarte <dnpd.dd@gmail.com> | 2014-01-12 00:33:33 +0000 |
| commit | 23acf75d3bea64528ade17262d9c2fe3fe2aa026 (patch) | |
| tree | d5fe264426a40296fdcd1d4e411abf17c0295857 /sql | |
| parent | 0eadb41ed1ae5e26bc2ced603b4e268f8d8ed513 (diff) | |
Core/Movement: Add LOS check for fleeingmovement target point.
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
Diffstat (limited to 'sql')
| -rw-r--r-- | sql/updates/characters/2014_01_12_00_characters_guild.sql (renamed from sql/updates/characters/2014_01_14_00_characters_guild.sql) | 0 | ||||
| -rw-r--r-- | sql/updates/world/2014_01_12_00_world_sai.sql (renamed from sql/updates/world/2014_01_14_00_world_sai.sql) | 0 |
2 files changed, 0 insertions, 0 deletions
diff --git a/sql/updates/characters/2014_01_14_00_characters_guild.sql b/sql/updates/characters/2014_01_12_00_characters_guild.sql index 23a2cada153..23a2cada153 100644 --- a/sql/updates/characters/2014_01_14_00_characters_guild.sql +++ b/sql/updates/characters/2014_01_12_00_characters_guild.sql diff --git a/sql/updates/world/2014_01_14_00_world_sai.sql b/sql/updates/world/2014_01_12_00_world_sai.sql index 0d408155660..0d408155660 100644 --- a/sql/updates/world/2014_01_14_00_world_sai.sql +++ b/sql/updates/world/2014_01_12_00_world_sai.sql |
