diff options
| author | Brian <runningnak3d@gmail.com> | 2010-01-10 19:03:47 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-01-10 19:03:47 -0700 |
| commit | 378388d0a6830e45312b6da43344ebbfbde7c0f4 (patch) | |
| tree | dbdbf0879370629d1b7035993b0d315b46b72844 /sql | |
| parent | f05147a90f367a98f86c7e93de334ac64b652998 (diff) | |
* Add support for .gobj target to output phaseMask
* Thanks to Aokromes for the original idea of adding it to .npc info output.
--HG--
branch : trunk
Diffstat (limited to 'sql')
| -rw-r--r-- | sql/updates/6966_world_trinity_string.sql | 1 | ||||
| -rw-r--r-- | sql/world.sql | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/sql/updates/6966_world_trinity_string.sql b/sql/updates/6966_world_trinity_string.sql new file mode 100644 index 00000000000..0650be536bb --- /dev/null +++ b/sql/updates/6966_world_trinity_string.sql @@ -0,0 +1 @@ +UPDATE `trinity_string` SET `content_default` = 'Selected object:\n|cffffffff|Hgameobject:%d|h[%s]|h|r GUID: %u ID: %u\nX: %f Y: %f Z: %f MapId: %u\nOrientation: %f\nPhasemask %u' WHERE `entry`=524; diff --git a/sql/world.sql b/sql/world.sql index ab5ef584578..427972af644 100644 --- a/sql/world.sql +++ b/sql/world.sql @@ -7310,7 +7310,7 @@ INSERT INTO `trinity_string` (`entry`,`content_default`,`content_loc1`,`content_ (521, '%d - |cffffffff|Hskill:%d|h[%s %s]|h|r %s %s', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (522, 'Game Object (Entry: %u) not found', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (523, '>> Game Object %s (GUID: %u) at %f %f %f. Orientation %f.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), -(524, 'Selected object:\n|cffffffff|Hgameobject:%d|h[%s]|h|r GUID: %u ID: %u\nX: %f Y: %f Z: %f MapId: %u\nOrientation: %f', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), +(524, 'Selected object:\n|cffffffff|Hgameobject:%d|h[%s]|h|r GUID: %u ID: %u\nX: %f Y: %f Z: %f MapId: %u\nOrientation: %f\nPhasemask %u', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (525, '>> Add Game Object ''%i'' (%s) (GUID: %i) added at ''%f %f %f''.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (526, '%s (lowguid: %u) movement generators stack:', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (527, ' Idle', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), |
