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authorTreeston <treeston.mmoc@gmail.com>2019-08-01 18:32:26 +0200
committerTreeston <treeston.mmoc@gmail.com>2019-08-01 18:32:26 +0200
commit3d4bebd8d9210fbb84f8fc75742e248071192b09 (patch)
tree452512b8057b62be3f5387aa054f9cccf8bd9ed7 /sql
parent3ffe570b219d31d1f2747c9a78826353fc817d3e (diff)
Scripts/FollowerAI: Some cleanup:
- FollowerAI properly resumes follow after evading. - Removed duplicated getters from CreatureAI (IsEscorted vs IsEscortNPC), they were used to do the same thing - FollowerAI properly assists in combat. - FollowerAI properly despawns if quest is abandoned. - FollowerAI now supports dynamic respawning for escort NPCs.
Diffstat (limited to 'sql')
-rw-r--r--sql/updates/world/3.3.5/2019_08_01_00_world.sql4
1 files changed, 4 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2019_08_01_00_world.sql b/sql/updates/world/3.3.5/2019_08_01_00_world.sql
new file mode 100644
index 00000000000..f8e082bbe20
--- /dev/null
+++ b/sql/updates/world/3.3.5/2019_08_01_00_world.sql
@@ -0,0 +1,4 @@
+--
+DELETE FROM `spawn_group` WHERE `spawnType`=0 AND `spawnId` IN (22831,36626,23708,39059);
+INSERT INTO `spawn_group` (`groupId`,`spawnType`,`spawnId`) VALUES
+(3,0,22831), (3,0,36626), (3,0,23708), (3,0,39059);