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authorShauren <shauren.trinity@gmail.com>2025-06-27 15:29:30 +0200
committerShauren <shauren.trinity@gmail.com>2025-06-27 15:29:30 +0200
commit60400d25f5fff2dabd4aa74bbdbc0d2370360a35 (patch)
tree54f2ae7ecfdbe1387d6d6e39a4168a9385b1f230 /sql
parente0f3291eab271cb7dc5f39abfc7e2a4744be6ee0 (diff)
Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacter, PlayerDataFlagAccount and PlayerDataFlagCharacter
Diffstat (limited to 'sql')
-rw-r--r--sql/base/auth_database.sql52
-rw-r--r--sql/base/characters_database.sql52
-rw-r--r--sql/updates/auth/master/2025_06_27_00_auth.sql22
-rw-r--r--sql/updates/characters/master/2025_06_27_00_characters.sql22
-rw-r--r--sql/updates/hotfixes/master/2025_06_27_00_hotfixes.sql47
5 files changed, 193 insertions, 2 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql
index 490fae0289d..5d596e3d8ca 100644
--- a/sql/base/auth_database.sql
+++ b/sql/base/auth_database.sql
@@ -361,6 +361,55 @@ LOCK TABLES `battlenet_account_mounts` WRITE;
UNLOCK TABLES;
--
+-- Table structure for table `battlenet_account_player_data_element`
+--
+
+DROP TABLE IF EXISTS `battlenet_account_player_data_element`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!50503 SET character_set_client = utf8mb4 */;
+CREATE TABLE `battlenet_account_player_data_element` (
+ `battlenetAccountId` int unsigned NOT NULL,
+ `playerDataElementCharacterId` int unsigned NOT NULL,
+ `floatValue` float DEFAULT NULL,
+ `int64Value` bigint DEFAULT NULL,
+ PRIMARY KEY (`battlenetAccountId`,`playerDataElementCharacterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `battlenet_account_player_data_element`
+--
+
+LOCK TABLES `battlenet_account_player_data_element` WRITE;
+/*!40000 ALTER TABLE `battlenet_account_player_data_element` DISABLE KEYS */;
+/*!40000 ALTER TABLE `battlenet_account_player_data_element` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
+-- Table structure for table `battlenet_account_player_data_flag`
+--
+
+DROP TABLE IF EXISTS `battlenet_account_player_data_flag`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!50503 SET character_set_client = utf8mb4 */;
+CREATE TABLE `battlenet_account_player_data_flag` (
+ `battlenetAccountId` int unsigned NOT NULL,
+ `storageIndex` int unsigned NOT NULL,
+ `mask` bigint unsigned NOT NULL,
+ PRIMARY KEY (`battlenetAccountId`,`storageIndex`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `battlenet_account_player_data_flag`
+--
+
+LOCK TABLES `battlenet_account_player_data_flag` WRITE;
+/*!40000 ALTER TABLE `battlenet_account_player_data_flag` DISABLE KEYS */;
+/*!40000 ALTER TABLE `battlenet_account_player_data_flag` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
-- Table structure for table `battlenet_account_toys`
--
@@ -3658,7 +3707,8 @@ INSERT INTO `updates` VALUES
('2025_06_05_02_auth.sql','C2B67F688AC54CF6994F4709D0ECE692C968F346','RELEASED','2025-06-05 16:22:53',0),
('2025_06_18_00_auth.sql','AB5F6069BD37C93050022700F1C4B814D9D139C1','RELEASED','2025-06-17 23:13:05',0),
('2025_06_19_00_auth.sql','1C0ACAEEFC934F91F44C113E6CD9D7A40ED1C979','RELEASED','2025-06-18 22:51:15',0),
-('2025_06_25_00_auth.sql','27DC7FB423FFB3788082CCFC18D5432650B09FB3','RELEASED','2025-06-25 01:15:04',0);
+('2025_06_25_00_auth.sql','27DC7FB423FFB3788082CCFC18D5432650B09FB3','RELEASED','2025-06-25 01:15:04',0),
+('2025_06_27_00_auth.sql','243C89DFED0058323EF9690D124C1F20036D461B','RELEASED','2025-06-27 14:22:49',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index c847062f228..28b1021d2c2 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -1226,6 +1226,55 @@ LOCK TABLES `character_pet_declinedname` WRITE;
UNLOCK TABLES;
--
+-- Table structure for table `character_player_data_element`
+--
+
+DROP TABLE IF EXISTS `character_player_data_element`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!50503 SET character_set_client = utf8mb4 */;
+CREATE TABLE `character_player_data_element` (
+ `characterGuid` bigint unsigned NOT NULL,
+ `playerDataElementCharacterId` int unsigned NOT NULL,
+ `floatValue` float DEFAULT NULL,
+ `int64Value` bigint DEFAULT NULL,
+ PRIMARY KEY (`characterGuid`,`playerDataElementCharacterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `character_player_data_element`
+--
+
+LOCK TABLES `character_player_data_element` WRITE;
+/*!40000 ALTER TABLE `character_player_data_element` DISABLE KEYS */;
+/*!40000 ALTER TABLE `character_player_data_element` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
+-- Table structure for table `character_player_data_flag`
+--
+
+DROP TABLE IF EXISTS `character_player_data_flag`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!50503 SET character_set_client = utf8mb4 */;
+CREATE TABLE `character_player_data_flag` (
+ `characterGuid` bigint unsigned NOT NULL,
+ `storageIndex` int unsigned NOT NULL,
+ `mask` bigint unsigned NOT NULL,
+ PRIMARY KEY (`characterGuid`,`storageIndex`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `character_player_data_flag`
+--
+
+LOCK TABLES `character_player_data_flag` WRITE;
+/*!40000 ALTER TABLE `character_player_data_flag` DISABLE KEYS */;
+/*!40000 ALTER TABLE `character_player_data_flag` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
-- Table structure for table `character_pvp_talent`
--
@@ -3781,7 +3830,8 @@ INSERT INTO `updates` VALUES
('2024_12_22_00_characters.sql','A2F24564430C5BCC96C279E843FA3548B1F831EE','ARCHIVED','2024-12-22 02:56:17',0),
('2025_01_04_00_characters.sql','403E8B642A67765A04A0A4D5BC0752288208079C','ARCHIVED','2025-01-04 16:31:39',0),
('2025_03_29_00_characters.sql','6A49C236D0B8CCD8A5B6B51F60E116B3380772D7','ARCHIVED','2025-03-29 01:12:13',0),
-('2025_05_31_00_characters.sql','C240EB5C4008B6AA0514802A18D7DD875680DE82','ARCHIVED','2025-05-31 19:45:56',0);
+('2025_05_31_00_characters.sql','C240EB5C4008B6AA0514802A18D7DD875680DE82','ARCHIVED','2025-05-31 19:45:56',0),
+('2025_06_27_00_characters.sql','35088BA5BA4BD3B7FAAD6FD4FAE38E52A5B71CD8','RELEASED','2025-06-27 14:22:08',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/auth/master/2025_06_27_00_auth.sql b/sql/updates/auth/master/2025_06_27_00_auth.sql
new file mode 100644
index 00000000000..d7ace8563f1
--- /dev/null
+++ b/sql/updates/auth/master/2025_06_27_00_auth.sql
@@ -0,0 +1,22 @@
+--
+-- Table structure for table `battlenet_account_player_data_element`
+--
+DROP TABLE IF EXISTS `battlenet_account_player_data_element`;
+CREATE TABLE `battlenet_account_player_data_element` (
+ `battlenetAccountId` int unsigned NOT NULL,
+ `playerDataElementAccountId` int unsigned NOT NULL,
+ `floatValue` float DEFAULT NULL,
+ `int64Value` bigint DEFAULT NULL,
+ PRIMARY KEY (`battlenetAccountId`,`playerDataElementAccountId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `battlenet_account_player_data_flag`
+--
+DROP TABLE IF EXISTS `battlenet_account_player_data_flag`;
+CREATE TABLE `battlenet_account_player_data_flag` (
+ `battlenetAccountId` int unsigned NOT NULL,
+ `storageIndex` int unsigned NOT NULL,
+ `mask` bigint unsigned NOT NULL,
+ PRIMARY KEY (`battlenetAccountId`,`storageIndex`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
diff --git a/sql/updates/characters/master/2025_06_27_00_characters.sql b/sql/updates/characters/master/2025_06_27_00_characters.sql
new file mode 100644
index 00000000000..4cdc504d89c
--- /dev/null
+++ b/sql/updates/characters/master/2025_06_27_00_characters.sql
@@ -0,0 +1,22 @@
+--
+-- Table structure for table `character_player_data_element`
+--
+DROP TABLE IF EXISTS `character_player_data_element`;
+CREATE TABLE `character_player_data_element` (
+ `characterGuid` bigint unsigned NOT NULL,
+ `playerDataElementCharacterId` int unsigned NOT NULL,
+ `floatValue` float DEFAULT NULL,
+ `int64Value` bigint DEFAULT NULL,
+ PRIMARY KEY (`characterGuid`,`playerDataElementCharacterId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `character_player_data_flag`
+--
+DROP TABLE IF EXISTS `character_player_data_flag`;
+CREATE TABLE `character_player_data_flag` (
+ `characterGuid` bigint unsigned NOT NULL,
+ `storageIndex` int unsigned NOT NULL,
+ `mask` bigint unsigned NOT NULL,
+ PRIMARY KEY (`characterGuid`,`storageIndex`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
diff --git a/sql/updates/hotfixes/master/2025_06_27_00_hotfixes.sql b/sql/updates/hotfixes/master/2025_06_27_00_hotfixes.sql
new file mode 100644
index 00000000000..debe7a8a4ea
--- /dev/null
+++ b/sql/updates/hotfixes/master/2025_06_27_00_hotfixes.sql
@@ -0,0 +1,47 @@
+--
+-- Table structure for table `player_data_element_account`
+--
+DROP TABLE IF EXISTS `player_data_element_account`;
+CREATE TABLE `player_data_element_account` (
+ `ID` int unsigned NOT NULL DEFAULT '0',
+ `StorageIndex` int NOT NULL DEFAULT '0',
+ `Type` int NOT NULL DEFAULT '0',
+ `VerifiedBuild` int NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`VerifiedBuild`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `player_data_element_character`
+--
+DROP TABLE IF EXISTS `player_data_element_character`;
+CREATE TABLE `player_data_element_character` (
+ `ID` int unsigned NOT NULL DEFAULT '0',
+ `StorageIndex` int NOT NULL DEFAULT '0',
+ `Type` int NOT NULL DEFAULT '0',
+ `VerifiedBuild` int NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`VerifiedBuild`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `player_data_flag_account`
+--
+DROP TABLE IF EXISTS `player_data_flag_account`;
+CREATE TABLE `player_data_flag_account` (
+ `ID` int unsigned NOT NULL DEFAULT '0',
+ `StorageIndex` int NOT NULL DEFAULT '0',
+ `Unknown1107` int NOT NULL DEFAULT '0',
+ `VerifiedBuild` int NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`VerifiedBuild`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `player_data_flag_character`
+--
+DROP TABLE IF EXISTS `player_data_flag_character`;
+CREATE TABLE `player_data_flag_character` (
+ `ID` int unsigned NOT NULL DEFAULT '0',
+ `StorageIndex` int NOT NULL DEFAULT '0',
+ `Unknown1107` int NOT NULL DEFAULT '0',
+ `VerifiedBuild` int NOT NULL DEFAULT '0',
+ PRIMARY KEY (`ID`,`VerifiedBuild`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;