diff options
| author | Sevi <gonzo1247@yahoo.de> | 2020-12-28 16:27:44 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2021-01-03 22:10:55 +0100 |
| commit | 6392d9ac481dd015133d6b69a6642437a503d94a (patch) | |
| tree | 6cd12944a72343c1bf1e90955a16ab0474c8e3ee /sql | |
| parent | ed975ef4c0e614addc069785f23c1b7f522f3b8e (diff) | |
Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
* New database table `vehicle_template` holds info for despawn delay with option to extend it in the future
(cherry picked from commit c7b10d3c5fd082faf6c2835239e340babc3dfc76)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Vehicle/Vehicle.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
Diffstat (limited to 'sql')
| -rw-r--r-- | sql/updates/world/3.3.5/2020_12_31_00_world.sql | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2020_12_31_00_world.sql b/sql/updates/world/3.3.5/2020_12_31_00_world.sql new file mode 100644 index 00000000000..15be0e0e2a7 --- /dev/null +++ b/sql/updates/world/3.3.5/2020_12_31_00_world.sql @@ -0,0 +1,9 @@ +-- +-- Table structure for table `vehicle_template` +-- +DROP TABLE IF EXISTS `vehicle_template`; +CREATE TABLE `vehicle_template` ( + `creatureId` int(10) unsigned NOT NULL, + `despawnDelayMs` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`creatureId`) +) ENGINE=MyISAM; |
