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authorlinencloth <none@none>2010-11-13 18:04:56 +0100
committerlinencloth <none@none>2010-11-13 18:04:56 +0100
commit880ef0c398a043b60d18e750c420dd8209272cb3 (patch)
tree0a1296ba298b52630df38576a74132b6cceb56d1 /sql
parentbf888285aab32ae2571002f23dd217396b2f12d8 (diff)
Core/Spells: Fix spelleffect sanctuary
- No longer removes every attacker, but updates the visibility - Using that effect won't remove attackers that can still see through the stealth of the caster based on distance - Ignores spells that were casted before or at the same time of that effect - Trigger other needed spells when casting Shadowmeld --HG-- branch : trunk
Diffstat (limited to 'sql')
-rw-r--r--sql/updates/10419_world_spell_linked_spell.sql4
1 files changed, 4 insertions, 0 deletions
diff --git a/sql/updates/10419_world_spell_linked_spell.sql b/sql/updates/10419_world_spell_linked_spell.sql
new file mode 100644
index 00000000000..db29bbecde3
--- /dev/null
+++ b/sql/updates/10419_world_spell_linked_spell.sql
@@ -0,0 +1,4 @@
+DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (58984);
+INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment`) VALUES
+(58984, 59646, 0, 'Shadowmeld: Sanctuary'),
+(58984, 62196, 0, 'Shadowmeld: Force deselect');