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author | Treeston <treeston.mmoc@gmail.com> | 2019-07-16 19:22:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-16 21:20:38 +0100 |
commit | 8b78f5055640bd606751d2ccc9549d14fd1d552e (patch) | |
tree | 31c2cb661103a9e91c464818f50168739892aa3d /sql | |
parent | 6f6cf975e4e0bef621b9465f364476ec6731ae0d (diff) |
Core/DB: Merge pool_creature, pool_gameobject and pool_pool into a single pool_members table.
(More pooling prep, I really don't want to have any sql update files in that PR if I can help it.)
(cherry picked from commit 45bc91c238d04f2e2544622ff29faaf46713d15c)
Diffstat (limited to 'sql')
-rw-r--r-- | sql/updates/world/master/2021_12_16_04_world_2019_07_16_01_world.sql | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/sql/updates/world/master/2021_12_16_04_world_2019_07_16_01_world.sql b/sql/updates/world/master/2021_12_16_04_world_2019_07_16_01_world.sql new file mode 100644 index 00000000000..9bc838f2c6e --- /dev/null +++ b/sql/updates/world/master/2021_12_16_04_world_2019_07_16_01_world.sql @@ -0,0 +1,23 @@ +-- +DROP TABLE IF EXISTS `pool_members`; +CREATE TABLE `pool_members` ( + `type` smallint(10) unsigned NOT NULL, + `spawnId` int(10) unsigned NOT NULL, + `poolSpawnId` int(10) unsigned NOT NULL, + `chance` double unsigned NOT NULL, + `description` varchar(255) DEFAULT NULL, + PRIMARY KEY (`type`,`spawnId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +INSERT INTO `pool_members` (`type`,`spawnId`,`poolSpawnId`,`chance`,`description`) +SELECT 0 as `type`, `guid` as `spawnId`, `pool_entry` as `poolSpawnId`, `chance`, `description` FROM `pool_creature`; + +INSERT INTO `pool_members` (`type`,`spawnId`,`poolSpawnId`,`chance`,`description`) +SELECT 1 as `type`, `guid` as `spawnId`, `pool_entry` as `poolSpawnId`, `chance`, `description` FROM `pool_gameobject`; + +INSERT INTO `pool_members` (`type`,`spawnId`,`poolSpawnId`,`chance`,`description`) +SELECT 2 as `type`, `pool_id` as `spawnId`, `mother_pool` as `poolSpawnId`, `chance`, `description` FROM `pool_pool`; + +DROP TABLE IF EXISTS `pool_creature`; +DROP TABLE IF EXISTS `pool_gameobject`; +DROP TABLE IF EXISTS `pool_pool`; |