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authortkrokli <tkrokli@hotmail.com>2016-01-12 07:27:27 +0100
committertkrokli <tkrokli@hotmail.com>2016-01-12 09:50:04 +0100
commit95a2eec9232afdb1614e648dc4d587e307515d34 (patch)
tree1d9a6848663d844d1d41cf4f4d1472a090e73281 /sql
parent8ef9ea9157ca6c04194888a2118be7daf303856f (diff)
Core/Scripts: move npc_shadowfang_prisoner gossip option to DB
Getting rid of one more incorrect and hardcoded text which now will be read correct and from the DB instead. Wrong text: "Thanks, I'll follow you to the door." (core) Correct text: "Please unlock the courtyard door." (DB) Thanks to @Aokromes, @r00ty, @velinath, @Nayd, @Treeston, @Zedron and lots of other regular TrinityCore developers and members for the inspiration and motivation, as well as helpfulness along the way.
Diffstat (limited to 'sql')
-rw-r--r--sql/updates/world/2016_01_12_12_world335.sql5
1 files changed, 5 insertions, 0 deletions
diff --git a/sql/updates/world/2016_01_12_12_world335.sql b/sql/updates/world/2016_01_12_12_world335.sql
new file mode 100644
index 00000000000..c3206e70ac4
--- /dev/null
+++ b/sql/updates/world/2016_01_12_12_world335.sql
@@ -0,0 +1,5 @@
+-- Insert missing gossip_menu_option 21213 for Sorcerer Ashcrombe and 21214 for Deathstalker Adamant:
+DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (21213,21214) AND `OptionBroadcastTextID`= 2802;
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`) VALUES
+(21213,0,0,'Please unlock the courtyard door.',2802,1,1,0,0,0,0,'',0),
+(21214,0,0,'Please unlock the courtyard door.',2802,1,1,0,0,0,0,'',0);