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author | Muhaha <none@none> | 2009-02-06 11:25:04 +0100 |
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committer | Muhaha <none@none> | 2009-02-06 11:25:04 +0100 |
commit | 358d1bb14e1dee62e8d97b0ed75e251dfabe5603 (patch) | |
tree | 6c186c19cc1e3193234a6232da8a5415f1ce2c07 /src/bindings/interface/ScriptMgr.cpp | |
parent | e0b3d67c1e32fd1aca6d39fa99dc952ff04fbc90 (diff) |
Now correct patch version: Use spell_loot_table for item creating in case SPELL_EFFECT_CREATE_ITEM_2 (157) and itemType==0. Author: VladimirMangos
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branch : trunk
Diffstat (limited to 'src/bindings/interface/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions