diff options
| author | megamage <none@none> | 2009-08-08 12:25:20 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-08 12:25:20 -0500 |
| commit | 58dc6e180bf88cc62a4bdff403b54c2cf9eba995 (patch) | |
| tree | 3c0dd962d82dc294da0fca02fc0612e1febf20f9 /src/bindings/interface/ScriptMgr.h | |
| parent | f8a05d264f77f366bf9f367dc5c59262c190c017 (diff) | |
[8320] Imporovements in wild summoned gameobjects work. Author: VladimirMangos
* Not set owner for will summoned gameobjects.
Its not expected to have owner, and must be accessable to all players (or team).
* Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner.
* Cleanup Spell::EffectSummonObjectWild.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/interface/ScriptMgr.h')
0 files changed, 0 insertions, 0 deletions
