diff options
author | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
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committer | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
commit | 1fc73ff41b0b113ee0cbc072f8ed81a2c572924c (patch) | |
tree | e2921caa16730e21b3e7988c2bbb1a12f8fce2b1 /src/bindings/scripts/ScriptMgr.cpp | |
parent | 9245de813869b8c386b651204678d1a1b4d84ea7 (diff) |
[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 4dff1b7c374..e382b62e2e3 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -1853,10 +1853,7 @@ void ProcessScriptText(uint32 id, WorldObject* pSource, Unit* target) { if(GetSoundEntriesStore()->LookupEntry((*i).second.SoundId)) { - WorldPacket data(4); - data.SetOpcode(SMSG_PLAY_SOUND); - data << uint32((*i).second.SoundId); - pSource->SendMessageToSet(&data,false); + pSource->SendPlaySound((*i).second.SoundId, false); } else error_log("TSCR: ProcessScriptText id %u tried to process invalid soundid %u.",id,(*i).second.SoundId); |