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authorKudlaty <none@none>2009-08-13 00:57:55 +0200
committerKudlaty <none@none>2009-08-13 00:57:55 +0200
commit57d2f5e7d2cb2475de5fe1d1ee8d31ab5fe80558 (patch)
tree6b8e92414295e4f7301bc5f387513abce125c425 /src/bindings/scripts/ScriptMgr.cpp
parentba91c78ceb428129c366d69b0057e68dcfa86fd5 (diff)
Merge [SD2]
r1205 Check pointer for NULL before use. - skip r1206 Remove conflicting MovePoint and let creature fully use MoveChase for summoned in hyjal. - skip r1207 Add instance bosses for map 602. Scripts can not be considered complete and must be tested further when databases has better values for misc (such as creature factions, health/mana etc) r1208 Added handling of doors for second last boss in BRD. Apply sd2 code style and clean up last boss(es) scripts and spells. Patch by Turok - skip r1209 Merge scripts for last bosses in BRD to one source file. Also not store pointers to creatures and create only when needed. Added creation of portal if Moria survive and Emperor is dead. - skip r1210 Clean up and add script for second boss in SWP. Patch by paytheo (original by ckegg) - skip note: in previous merge should be r120x insted of r200x. Sorry for that --HG-- branch : trunk
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