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authorKudlaty <none@none>2009-08-14 05:32:39 +0200
committerKudlaty <none@none>2009-08-14 05:32:39 +0200
commit5b87f1fcdcce966e50f5eeb9af8a38586d36bec4 (patch)
treeb10811db64aeb74411794eb4906979973b4005b0 /src/bindings/scripts/ScriptMgr.cpp
parent853f3a5ddd27c9a7d0e62499c5494701c0120df0 (diff)
Merge [SD2]
r1245 Update escortAI MAX_PLAYER_DISTANCE from 50 to 66 yards - skip r1246 Not call JustDied() AI function when escortAI max range is over limit(not regular death). Some additional cleanup to apply code style. r1247 Implement automated FailQuest in escortAI (if npc has specific death events, call npc_escortAI::JustDied()). Clean up scripts related to it. Restore original faction at escortAI's JustRespawned() in case faction changed (normal case for escorts). Remove in scripts where defined. r1248 Add small delay before move to first point in escortAI. r1249 Add support for quest 898 r1250 Add support for quest 10451. Original patch by Lightguard --HG-- branch : trunk
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