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author | Kudlaty <none@none> | 2009-08-14 21:29:28 +0200 |
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committer | Kudlaty <none@none> | 2009-08-14 21:29:28 +0200 |
commit | 5ebba6e2feba94c9b4ee2f476fdd8f5412d1a6f1 (patch) | |
tree | 3e2d6443141839e274e7ab84c3b8d60968e4aad2 /src/bindings/scripts/ScriptMgr.cpp | |
parent | b3c9916177064f968b43a4caa17e13a2489d7284 (diff) |
Merge [SD2]
r1272 Rough cleanup of hyjal-related scripts. Mainly applied SD2 code style, but also minor improvement of code and removal of not needed functions. - skip
r1273 Move code and use JustSummoned() instead of own system in hyjalAI - skip
r1274 Simplify way to determine where to spawn creature and remove already known base area passed in function. Also rename arrays. - skip
r1275 Provide updated .patch file after changes in Mangos rev 8255 - skip
r1277 Remove adding threat for summoned waves in hyjal and instead move to point when summoned. Also add simple handler to attempt move summoned closer to base bosses when not in combat. - skip
r1278 Replace world state functions in misc scripts with new ScriptedInstance function.
r1279 Simplify spawning of correct wave in hyjal. Remove no longer needed arguments in related function.
Also restore wave timer reset in case all mobs in wave are dead before master timer end. - skip
r1280 Added basic support for quest 1324. Patch by jotapdiez
Also adding additional data for further development of event.
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions