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author | Kudlaty <none@none> | 2009-08-06 20:35:18 +0200 |
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committer | Kudlaty <none@none> | 2009-08-06 20:35:18 +0200 |
commit | 6eb19cbe0fa8efca343de2fb6e15aa612f08ac2b (patch) | |
tree | 37a769052fba11d67b16edb3611ba97bb7f4911c /src/bindings/scripts/ScriptMgr.cpp | |
parent | 87f573752e9b6035091c3a540743d6c2c6a584e3 (diff) |
Merge [SD2]
r1130 Update scripts using common way to initialize heroic and instance data and apply sd2 code style. - skip
r1131 Added more parts of vazruden/nazan -encounter. Note scriptCall MovementInform() must be corrected before this script can work as expected. - skip
r1132 Add custom patch for backport SD2 to 0.12 branch of Mangos. Please note this is not officially supported and bugs are not to be posted in regular way (use own thread in forums for help/improvements) - skip
r1133 Replace some needless use of script function DoSpawnCreature with direct call of SummonCreature.
r1134 Correct timer for najentus spine and remove obsolete code. - skip
r1135 Corrected a few variables in misc scripts, apply SD2 code style - skip
r1136 Added support for quest 12848 - skip (already scripted)
r1137 Correct timer and check if event already begun for mob_illidari - skip
r1138 Remove one custom MoveInLineOfSight and use only for intro
r1139 Remove useless cached copy of creature guid already cached in instance script. Call Reset for boss when encounter actually start to ensure adds list are filled and also simplify some additional for mob's script. - skip
r1140 Restore compile after changes in displayId. Requires Mangos 8015+ - skip
r1141 Added instance script for map 601 - skip (already have better)
--HG--
branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions