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authormegamage <none@none>2009-02-19 18:46:19 -0600
committermegamage <none@none>2009-02-19 18:46:19 -0600
commit83adfb5692e3daa4d09d233f193f23b746e5e4c4 (patch)
treec32d3119fbea09fe9fbbf40f0df6e4f8d3425399 /src/bindings/scripts/ScriptMgr.cpp
parente21b2c9baa506a265fddd50f65a69d2bb297cc96 (diff)
Added support for pools in pools
Pools inside another pool cannot have a number of spawned objects <> 1 (maxlimit value) Note: pools in a pool in a pool in a pool... is possible and working, but circulare inclusion is not detected and will cause a core infinit loop Author: Neo2003 --HG-- branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
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