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author | w12x <none@none> | 2008-10-17 16:36:07 -0500 |
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committer | w12x <none@none> | 2008-10-17 16:36:07 -0500 |
commit | ab9eb277b4f001332ef2d0b623f72cfe176130d9 (patch) | |
tree | c39e35d77fd89997dc1091910746fd84899fa7a4 /src/bindings/scripts/ScriptMgr.cpp | |
parent | 62409ac2a44b4af071aad765fd60e8281593aad7 (diff) |
[svn] Enabled game events to change the honor and reputation gaining speed in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following:
event - id of the game event
bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation.
You will need database data for the table, please check trinitydatabase.org.
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branch : trunk
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
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