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authormegamage <none@none>2009-02-27 12:53:27 -0600
committermegamage <none@none>2009-02-27 12:53:27 -0600
commitadb19df4749ed0a9293a7c845c3883f02d093f17 (patch)
treec949ad91aaf14f293a1c66d3a524150f295870e7 /src/bindings/scripts/ScriptMgr.cpp
parent2dbe092d9f90721ddc3cbf30a4b755a5799ee9f8 (diff)
[7349] Implement spell cast depenences from area/quest.aura state store in new table `spell_area`. Author: VladimirMangos
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now. --HG-- branch : trunk
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